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engage/generated/root/
mapcursoranimmanager.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-mapcursoranimmanager-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/mapcursoranimmanager/MapCursorAnimManager.md"))]
19    #[::unity::class(namespace = "", name = "MapCursorAnimManager")]
20    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21    pub struct MapCursorAnimManager {}
22}
23
24#[cfg(feature = "root-mapcursoranimmanager-types")]
25pub use __types::*;
26
27#[cfg(feature = "root-mapcursoranimmanager")]
28pub trait IMapCursorAnimManagerMethods: IMapCursorAnimManager {
29    #[doc = "`SetActiveState(bool)` overload"]
30    fn set_active_state(self, enable: impl ::core::convert::Into<bool>) -> () {
31        unsafe {
32            let __receiver = <MapCursorAnimManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x29c10a0usize)as*mut u8,();
34(MapCursorAnimManager)__receiver,(bool)::core::convert::Into::into(enable))
35        }
36    }
37    #[doc = "`PlayAnim(::unity::Il2CppString)` overload"]
38    fn play_anim(self, label: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
39        unsafe {
40            let __receiver = <MapCursorAnimManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x29b31b0usize)as*mut u8,();
42(MapCursorAnimManager)__receiver,(::unity::Il2CppString)::core::convert::Into::into(label))
43        }
44    }
45    #[doc = "`.ctor()` overload"]
46    fn ctor(self) -> () {
47        unsafe {
48            let __receiver = <MapCursorAnimManager as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x29c1230usize)as*mut u8,();
50(MapCursorAnimManager)__receiver)
51        }
52    }
53}
54
55#[cfg(feature = "root-mapcursoranimmanager")]
56impl<__T: IMapCursorAnimManager> IMapCursorAnimManagerMethods for __T {}
57
58#[cfg(feature = "root-mapcursoranimmanager")]
59impl MapCursorAnimManager {
60    pub fn set_active_state_method_info() -> &'static ::unity::il2cpp::MethodInfo {
61        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
62    }
63
64    pub fn play_anim_method_info() -> &'static ::unity::il2cpp::MethodInfo {
65        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
66    }
67
68    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
70    }
71}
72
73#[cfg(feature = "root-mapcursoranimmanager")]
74impl MapCursorAnimManager {
75    #[doc = "`.ctor()` — no args"]
76    pub fn new() -> Self {
77        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
78            panic!(
79                "{}
80::{}
81 failed to instantiate",
82                ::core::stringify!(MapCursorAnimManager),
83                ::core::stringify!(new),
84            )
85        });
86        <Self as IMapCursorAnimManagerMethods>::ctor(this);
87        this
88    }
89}
90
91#[cfg(feature = "root-mapcursoranimmanager")]
92#[doc(hidden)]
93pub mod prelude {
94    pub use super::{IMapCursorAnimManager, IMapCursorAnimManagerMethods, MapCursorAnimManager};
95    #[cfg(feature = "system-object")]
96    pub use crate::system::object::IObjectMethods;
97    #[cfg(feature = "unity_engine-behaviour")]
98    pub use crate::unity_engine::behaviour::IBehaviourMethods;
99    #[cfg(feature = "unity_engine-component")]
100    pub use crate::unity_engine::component::IComponentMethods;
101    #[cfg(feature = "unity_engine-monobehaviour")]
102    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
103    #[cfg(feature = "unity_engine-object_2")]
104    pub use crate::unity_engine::object_2::IObject_2Methods;
105    pub use crate::{
106        system::object::IObject,
107        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
108    };
109}