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engage/generated/root/
materialbehaviour.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-materialbehaviour-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/materialbehaviour/MaterialBehaviour_TextureInfo.md"))]
19    #[::unity::class(namespace = "", name = "MaterialBehaviour.TextureInfo")]
20    #[parent(crate::system::object::Object)]
21    pub struct MaterialBehaviour_TextureInfo {
22        #[offset(16)]
23        #[rename(name = "Name")]
24        pub name: ::unity::Il2CppString,
25        #[offset(24)]
26        #[rename(name = "Attr")]
27        pub attr: ::unity::Il2CppString,
28        #[offset(32)]
29        #[rename(name = "Tiling")]
30        pub tiling: crate::unity_engine::vector2::Vector2,
31        #[offset(40)]
32        #[rename(name = "Offset")]
33        pub offset: crate::unity_engine::vector2::Vector2,
34    }
35
36    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/materialbehaviour/MaterialBehaviour.md"))]
37    #[::unity::class(namespace = "", name = "MaterialBehaviour")]
38    #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
39    pub struct MaterialBehaviour {
40        #[offset(24)]
41        #[rename(name = "m_Speed")]
42        pub m_speed: f32,
43        #[offset(28)]
44        #[rename(name = "m_Random")]
45        pub m_random: bool,
46        #[offset(32)]
47        #[rename(name = "m_Props")]
48        pub m_props: crate::unity_engine::materialpropertyblock::MaterialPropertyBlock,
49        #[offset(40)]
50        #[rename(name = "m_Render")]
51        pub m_render: crate::unity_engine::meshrenderer::MeshRenderer,
52        #[offset(48)]
53        #[rename(name = "m_Elapsed")]
54        pub m_elapsed: f32,
55        #[static_field]
56        #[rename(name = "TIME_HOUR")]
57        pub time_hour: f32,
58        #[static_field]
59        #[rename(name = "TIME_DAY")]
60        pub time_day: f32,
61        #[static_field]
62        #[rename(name = "TIME_MONTH")]
63        pub time_month: f32,
64        #[offset(56)]
65        #[rename(name = "MainTex")]
66        pub main_tex: crate::root::materialbehaviour::MaterialBehaviour_TextureInfo,
67        #[offset(64)]
68        #[rename(name = "BumpMap")]
69        pub bump_map: crate::root::materialbehaviour::MaterialBehaviour_TextureInfo,
70        #[offset(72)]
71        #[rename(name = "MultiMap")]
72        pub multi_map: crate::root::materialbehaviour::MaterialBehaviour_TextureInfo,
73    }
74}
75
76#[cfg(feature = "root-materialbehaviour-types")]
77pub use __types::*;
78
79#[cfg(feature = "root-materialbehaviour")]
80pub trait IMaterialBehaviour_TextureInfoMethods: IMaterialBehaviour_TextureInfo {
81    #[doc = "`.ctor(crate::unity_engine::material::Material, ::unity::Array<::unity::Il2CppString>)` overload"]
82    fn ctor(
83        self,
84        material: impl ::core::convert::Into<crate::unity_engine::material::Material>,
85        names: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
86    ) -> () {
87        unsafe {
88            let __receiver =
89                <MaterialBehaviour_TextureInfo as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
90            ::unity::il2cpp_call!((::unity::module_base()+0x208d3f0usize)as*mut u8,();
91(MaterialBehaviour_TextureInfo)__receiver,(crate::unity_engine::material::Material)::core::convert::Into::into(material),(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(names))
92        }
93    }
94}
95
96#[cfg(feature = "root-materialbehaviour")]
97impl<__T: IMaterialBehaviour_TextureInfo> IMaterialBehaviour_TextureInfoMethods for __T {}
98
99#[cfg(feature = "root-materialbehaviour")]
100impl MaterialBehaviour_TextureInfo {
101    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
102        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
103    }
104}
105
106#[cfg(feature = "root-materialbehaviour")]
107impl MaterialBehaviour_TextureInfo {
108    #[doc = "`.ctor(crate::unity_engine::material::Material, ::unity::Array<::unity::Il2CppString>)` — overload selector"]
109    pub fn new(material: crate::unity_engine::material::Material, names: ::unity::Array<::unity::Il2CppString>) -> Self {
110        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
111            panic!(
112                "{}
113::{}
114 failed to instantiate",
115                ::core::stringify!(MaterialBehaviour_TextureInfo),
116                ::core::stringify!(new),
117            )
118        });
119        <Self as IMaterialBehaviour_TextureInfoMethods>::ctor(this, material, names);
120        this
121    }
122}
123
124#[cfg(feature = "root-materialbehaviour")]
125impl MaterialBehaviour {
126    #[doc = "`SetTilingImpl(crate::unity_engine::meshrenderer::MeshRenderer, crate::unity_engine::materialpropertyblock::MaterialPropertyBlock, crate::root::materialbehaviour::MaterialBehaviour_TextureInfo, crate::unity_engine::vector2::Vector2)` overload"]
127    pub fn set_tiling_impl(
128        render: impl ::core::convert::Into<crate::unity_engine::meshrenderer::MeshRenderer>,
129        property: impl ::core::convert::Into<crate::unity_engine::materialpropertyblock::MaterialPropertyBlock>,
130        info: impl ::core::convert::Into<crate::root::materialbehaviour::MaterialBehaviour_TextureInfo>,
131        tiling: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>,
132    ) -> () {
133        unsafe {
134            ::unity::il2cpp_call!((::unity::module_base()+0x25c6630usize)as*mut u8,();
135(crate::unity_engine::meshrenderer::MeshRenderer)::core::convert::Into::into(render),(crate::unity_engine::materialpropertyblock::MaterialPropertyBlock)::core::convert::Into::into(property),(crate::root::materialbehaviour::MaterialBehaviour_TextureInfo)::core::convert::Into::into(info),(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(tiling))
136        }
137    }
138
139    #[doc = "`SetOffsetImpl(crate::unity_engine::meshrenderer::MeshRenderer, crate::unity_engine::materialpropertyblock::MaterialPropertyBlock, crate::root::materialbehaviour::MaterialBehaviour_TextureInfo, crate::unity_engine::vector2::Vector2)` overload"]
140    pub fn set_offset_impl(
141        render: impl ::core::convert::Into<crate::unity_engine::meshrenderer::MeshRenderer>,
142        property: impl ::core::convert::Into<crate::unity_engine::materialpropertyblock::MaterialPropertyBlock>,
143        info: impl ::core::convert::Into<crate::root::materialbehaviour::MaterialBehaviour_TextureInfo>,
144        offset: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>,
145    ) -> () {
146        unsafe {
147            ::unity::il2cpp_call!((::unity::module_base()+0x25c6760usize)as*mut u8,();
148(crate::unity_engine::meshrenderer::MeshRenderer)::core::convert::Into::into(render),(crate::unity_engine::materialpropertyblock::MaterialPropertyBlock)::core::convert::Into::into(property),(crate::root::materialbehaviour::MaterialBehaviour_TextureInfo)::core::convert::Into::into(info),(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(offset))
149        }
150    }
151
152    #[doc = "`.cctor()` overload"]
153    pub fn cctor() -> () {
154        unsafe {
155            ::unity::il2cpp_call!((::unity::module_base()+0x25c6d30usize)as*mut u8,();
156            )
157        }
158    }
159}
160
161#[cfg(feature = "root-materialbehaviour")]
162pub trait IMaterialBehaviourMethods: IMaterialBehaviour {
163    #[doc = "`get_Elapsed()` overload"]
164    fn get_elapsed(self) -> f32 {
165        unsafe {
166            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
167            ::unity::il2cpp_call!((::unity::module_base()+0x25c6080usize)as*mut u8,f32;
168(MaterialBehaviour)__receiver)
169        }
170    }
171    #[doc = "`get_Render()` overload"]
172    fn get_render(self) -> crate::unity_engine::meshrenderer::MeshRenderer {
173        unsafe {
174            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
175            ::unity::il2cpp_call!((::unity::module_base()+0x25c6090usize)as*mut u8,crate::unity_engine::meshrenderer::MeshRenderer;
176(MaterialBehaviour)__receiver)
177        }
178    }
179    #[doc = "`Initialize()` overload"]
180    fn initialize(self) -> () {
181        unsafe {
182            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
183            ::unity::il2cpp_call!((::unity::module_base()+0x25c60a0usize)as*mut u8,();
184(MaterialBehaviour)__receiver)
185        }
186    }
187    #[doc = "`UpdateTime()` overload"]
188    fn update_time(self) -> () {
189        unsafe {
190            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
191            ::unity::il2cpp_call!((::unity::module_base()+0x25c6560usize)as*mut u8,();
192(MaterialBehaviour)__receiver)
193        }
194    }
195    #[doc = "`SetMainTexOffset(crate::unity_engine::vector2::Vector2)` overload"]
196    fn set_main_tex_offset(self, offset: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
197        unsafe {
198            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
199            ::unity::il2cpp_call!((::unity::module_base()+0x25c6890usize)as*mut u8,();
200(MaterialBehaviour)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(offset))
201        }
202    }
203    #[doc = "`SetBumpMapOffset(crate::unity_engine::vector2::Vector2)` overload"]
204    fn set_bump_map_offset(self, offset: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
205        unsafe {
206            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
207            ::unity::il2cpp_call!((::unity::module_base()+0x25c6920usize)as*mut u8,();
208(MaterialBehaviour)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(offset))
209        }
210    }
211    #[doc = "`SetMultiMapOffset(crate::unity_engine::vector2::Vector2)` overload"]
212    fn set_multi_map_offset(self, offset: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
213        unsafe {
214            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
215            ::unity::il2cpp_call!((::unity::module_base()+0x25c69b0usize)as*mut u8,();
216(MaterialBehaviour)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(offset))
217        }
218    }
219    #[doc = "`SetTextureOffset(crate::unity_engine::vector2::Vector2)` overload"]
220    fn set_texture_offset(self, offset: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> () {
221        unsafe {
222            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
223            ::unity::il2cpp_call!((::unity::module_base()+0x25c6a40usize)as*mut u8,();
224(MaterialBehaviour)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(offset))
225        }
226    }
227    #[doc = "`SetVector(::unity::Il2CppString, crate::unity_engine::vector3::Vector3)` overload"]
228    fn set_vector(
229        self,
230        name: impl ::core::convert::Into<::unity::Il2CppString>,
231        value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
232    ) -> () {
233        unsafe {
234            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
235            ::unity::il2cpp_call!((::unity::module_base()+0x25c6b00usize)as*mut u8,();
236(MaterialBehaviour)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
237        }
238    }
239    #[doc = "`SetFloat(::unity::Il2CppString, f32)` overload"]
240    fn set_float(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> () {
241        unsafe {
242            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
243            ::unity::il2cpp_call!((::unity::module_base()+0x25c6c30usize)as*mut u8,();
244(MaterialBehaviour)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value))
245        }
246    }
247    #[doc = "`GetPerlinNoise()` overload"]
248    fn get_perlin_noise(self) -> f32 {
249        unsafe {
250            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
251            ::unity::il2cpp_call!((::unity::module_base()+0x25c6500usize)as*mut u8,f32;
252(MaterialBehaviour)__receiver)
253        }
254    }
255    #[doc = "`.ctor()` overload"]
256    fn ctor(self) -> () {
257        unsafe {
258            let __receiver = <MaterialBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
259            ::unity::il2cpp_call!((::unity::module_base()+0x25c6d20usize)as*mut u8,();
260(MaterialBehaviour)__receiver)
261        }
262    }
263}
264
265#[cfg(feature = "root-materialbehaviour")]
266impl<__T: IMaterialBehaviour> IMaterialBehaviourMethods for __T {}
267
268#[cfg(feature = "root-materialbehaviour")]
269impl MaterialBehaviour {
270    pub fn get_elapsed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
271        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
272    }
273
274    pub fn get_render_method_info() -> &'static ::unity::il2cpp::MethodInfo {
275        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
276    }
277
278    pub fn initialize_method_info() -> &'static ::unity::il2cpp::MethodInfo {
279        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
280    }
281
282    pub fn update_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
283        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
284    }
285
286    pub fn set_tiling_impl_method_info() -> &'static ::unity::il2cpp::MethodInfo {
287        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
288    }
289
290    pub fn set_offset_impl_method_info() -> &'static ::unity::il2cpp::MethodInfo {
291        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
292    }
293
294    pub fn set_main_tex_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
295        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
296    }
297
298    pub fn set_bump_map_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
299        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
300    }
301
302    pub fn set_multi_map_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
303        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
304    }
305
306    pub fn set_texture_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
307        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
308    }
309
310    pub fn set_vector_method_info() -> &'static ::unity::il2cpp::MethodInfo {
311        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
312    }
313
314    pub fn set_float_method_info() -> &'static ::unity::il2cpp::MethodInfo {
315        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
316    }
317
318    pub fn get_perlin_noise_method_info() -> &'static ::unity::il2cpp::MethodInfo {
319        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
320    }
321
322    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
323        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
324    }
325
326    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
327        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
328    }
329}
330
331#[cfg(feature = "root-materialbehaviour")]
332impl MaterialBehaviour {
333    #[doc = "`.ctor()` — no args"]
334    pub fn new() -> Self {
335        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
336            panic!(
337                "{}
338::{}
339 failed to instantiate",
340                ::core::stringify!(MaterialBehaviour),
341                ::core::stringify!(new),
342            )
343        });
344        <Self as IMaterialBehaviourMethods>::ctor(this);
345        this
346    }
347}
348
349#[cfg(feature = "root-materialbehaviour")]
350#[doc(hidden)]
351pub mod prelude {
352    pub use super::{
353        IMaterialBehaviour, IMaterialBehaviourMethods, IMaterialBehaviour_TextureInfo, IMaterialBehaviour_TextureInfoMethods, MaterialBehaviour,
354        MaterialBehaviour_TextureInfo,
355    };
356    #[cfg(feature = "system-object")]
357    pub use crate::system::object::IObjectMethods;
358    #[cfg(feature = "unity_engine-behaviour")]
359    pub use crate::unity_engine::behaviour::IBehaviourMethods;
360    #[cfg(feature = "unity_engine-component")]
361    pub use crate::unity_engine::component::IComponentMethods;
362    #[cfg(feature = "unity_engine-monobehaviour")]
363    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
364    #[cfg(feature = "unity_engine-object_2")]
365    pub use crate::unity_engine::object_2::IObject_2Methods;
366    pub use crate::{
367        system::object::IObject,
368        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
369    };
370}