engage/generated/root/
ppradialblurplayablebehaviour.rs1#[cfg(feature = "root-ppradialblurplayablebehaviour-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::playables::playablebehaviour::{IPlayableBehaviour, PlayableBehaviour},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/ppradialblurplayablebehaviour/PPRadialBlurPlayableBehaviour.md"))]
14 #[::unity::class(namespace = "", name = "PPRadialBlurPlayableBehaviour")]
15 #[parent(crate::unity_engine::playables::playablebehaviour::PlayableBehaviour)]
16 pub struct PPRadialBlurPlayableBehaviour {}
17}
18
19#[cfg(feature = "root-ppradialblurplayablebehaviour-types")]
20pub use __types::*;
21
22#[cfg(feature = "root-ppradialblurplayablebehaviour")]
23pub trait IPPRadialBlurPlayableBehaviourMethods: IPPRadialBlurPlayableBehaviour {
24 #[doc = "`get_PPVolume()` overload"]
25 fn get_pp_volume(self) -> crate::unity_engine::rendering::volume::Volume {
26 unsafe {
27 let __receiver =
28 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
29 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f00usize)as*mut u8,crate::unity_engine::rendering::volume::Volume;
30(PPRadialBlurPlayableBehaviour)__receiver)
31 }
32 }
33 #[doc = "`set_PPVolume(crate::unity_engine::rendering::volume::Volume)` overload"]
34 fn set_pp_volume(self, value: impl ::core::convert::Into<crate::unity_engine::rendering::volume::Volume>) -> () {
35 unsafe {
36 let __receiver =
37 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f10usize)as*mut u8,();
39(PPRadialBlurPlayableBehaviour)__receiver,(crate::unity_engine::rendering::volume::Volume)::core::convert::Into::into(value))
40 }
41 }
42 #[doc = "`get_BeginIntensity()` overload"]
43 fn get_begin_intensity(self) -> f32 {
44 unsafe {
45 let __receiver =
46 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
47 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f20usize)as*mut u8,f32;
48(PPRadialBlurPlayableBehaviour)__receiver)
49 }
50 }
51 #[doc = "`set_BeginIntensity(f32)` overload"]
52 fn set_begin_intensity(self, value: impl ::core::convert::Into<f32>) -> () {
53 unsafe {
54 let __receiver =
55 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f30usize)as*mut u8,();
57(PPRadialBlurPlayableBehaviour)__receiver,(f32)::core::convert::Into::into(value))
58 }
59 }
60 #[doc = "`get_EndIntensity()` overload"]
61 fn get_end_intensity(self) -> f32 {
62 unsafe {
63 let __receiver =
64 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f40usize)as*mut u8,f32;
66(PPRadialBlurPlayableBehaviour)__receiver)
67 }
68 }
69 #[doc = "`set_EndIntensity(f32)` overload"]
70 fn set_end_intensity(self, value: impl ::core::convert::Into<f32>) -> () {
71 unsafe {
72 let __receiver =
73 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
74 ::unity::il2cpp_call!((::unity::module_base()+0x1f21f50usize)as*mut u8,();
75(PPRadialBlurPlayableBehaviour)__receiver,(f32)::core::convert::Into::into(value))
76 }
77 }
78 #[doc = "`ProcessFrame(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData, crate::system::object::Object)` overload"]
79 fn process_frame(
80 self,
81 playable: impl ::core::convert::Into<crate::unity_engine::playables::playable::Playable>,
82 info: impl ::core::convert::Into<crate::unity_engine::playables::framedata::FrameData>,
83 player_data: impl ::core::convert::Into<crate::system::object::Object>,
84 ) -> () {
85 unsafe {
86 let __receiver =
87 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
88 {
89 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
90 let __vi = *__vt.get(20usize).unwrap_or_else(|| {
91 panic!(
92 "unity: virtual slot {}
93 out of range (vtable len {}
94) on the runtime class behind {}
95 (method `{}
96`)",
97 20usize,
98 __vt.len(),
99 <PPRadialBlurPlayableBehaviour as ::unity::ClassIdentity>::NAME,
100 "ProcessFrame",
101 )
102 });
103 let __inner: extern "C" fn(
104 PPRadialBlurPlayableBehaviour,
105 crate::unity_engine::playables::playable::Playable,
106 crate::unity_engine::playables::framedata::FrameData,
107 crate::system::object::Object,
108 ::unity::OptionalMethod,
109 ) -> () = ::core::mem::transmute(__vi.method_ptr);
110 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
111 __inner(
112 __receiver,
113 ::core::convert::Into::into(playable),
114 ::core::convert::Into::into(info),
115 ::core::convert::Into::into(player_data),
116 __mi,
117 )
118 }
119 }
120 }
121 #[doc = "`.ctor()` overload"]
122 fn ctor(self) -> () {
123 unsafe {
124 let __receiver =
125 <PPRadialBlurPlayableBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
126 ::unity::il2cpp_call!((::unity::module_base()+0x1f220e0usize)as*mut u8,();
127(PPRadialBlurPlayableBehaviour)__receiver)
128 }
129 }
130}
131
132#[cfg(feature = "root-ppradialblurplayablebehaviour")]
133impl<__T: IPPRadialBlurPlayableBehaviour> IPPRadialBlurPlayableBehaviourMethods for __T {}
134
135#[cfg(feature = "root-ppradialblurplayablebehaviour")]
136impl PPRadialBlurPlayableBehaviour {
137 pub fn get_pp_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
139 }
140
141 pub fn set_pp_volume_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
143 }
144
145 pub fn get_begin_intensity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
146 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
147 }
148
149 pub fn set_begin_intensity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
151 }
152
153 pub fn get_end_intensity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
154 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
155 }
156
157 pub fn set_end_intensity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
158 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
159 }
160
161 pub fn process_frame_method_info() -> &'static ::unity::il2cpp::MethodInfo {
162 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
163 }
164
165 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
166 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
167 }
168}
169
170#[cfg(feature = "root-ppradialblurplayablebehaviour")]
171impl PPRadialBlurPlayableBehaviour {
172 #[doc = "Direct (non-virtual) call to `PPRadialBlurPlayableBehaviour`'s own `ProcessFrame`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
173 pub unsafe fn process_frame(
174 this: impl ::core::convert::Into<::unity::IlInstance>,
175 playable: crate::unity_engine::playables::playable::Playable,
176 info: crate::unity_engine::playables::framedata::FrameData,
177 player_data: crate::system::object::Object,
178 ) -> () {
179 let __mi = Self::process_frame_method_info();
180 let __inner: extern "C" fn(
181 ::unity::IlInstance,
182 crate::unity_engine::playables::playable::Playable,
183 crate::unity_engine::playables::framedata::FrameData,
184 crate::system::object::Object,
185 ::unity::OptionalMethod,
186 ) -> () = ::core::mem::transmute(__mi.method_ptr);
187 __inner(this.into(), playable, info, player_data, ::core::option::Option::None)
188 }
189}
190
191#[cfg(feature = "root-ppradialblurplayablebehaviour")]
192impl PPRadialBlurPlayableBehaviour {
193 #[doc = "`.ctor()` — no args"]
194 pub fn new() -> Self {
195 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
196 panic!(
197 "{}
198::{}
199 failed to instantiate",
200 ::core::stringify!(PPRadialBlurPlayableBehaviour),
201 ::core::stringify!(new),
202 )
203 });
204 <Self as IPPRadialBlurPlayableBehaviourMethods>::ctor(this);
205 this
206 }
207}
208
209#[cfg(feature = "root-ppradialblurplayablebehaviour")]
210#[doc(hidden)]
211pub mod prelude {
212 pub use super::{IPPRadialBlurPlayableBehaviour, IPPRadialBlurPlayableBehaviourMethods, PPRadialBlurPlayableBehaviour};
213 #[cfg(feature = "system-object")]
214 pub use crate::system::object::IObjectMethods;
215 #[cfg(feature = "unity_engine-playables-playablebehaviour")]
216 pub use crate::unity_engine::playables::playablebehaviour::IPlayableBehaviourMethods;
217 pub use crate::{system::object::IObject, unity_engine::playables::playablebehaviour::IPlayableBehaviour};
218}