1#[cfg(feature = "root-unitinfowindowstatemachine-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 scriptableobject::{IScriptableObject, ScriptableObject},
13 statemachinebehaviour::{IStateMachineBehaviour, StateMachineBehaviour},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/unitinfowindowstatemachine/UnitInfoWindowStateMachine.md"))]
18 #[::unity::class(namespace = "", name = "UnitInfoWindowStateMachine")]
19 #[parent(crate::unity_engine::statemachinebehaviour::StateMachineBehaviour)]
20 pub struct UnitInfoWindowStateMachine {}
21}
22
23#[cfg(feature = "root-unitinfowindowstatemachine-types")]
24pub use __types::*;
25
26#[cfg(feature = "root-unitinfowindowstatemachine")]
27pub trait IUnitInfoWindowStateMachineMethods: IUnitInfoWindowStateMachine {
28 #[doc = "`OnStateEnter(crate::unity_engine::animator::Animator, crate::unity_engine::animatorstateinfo::AnimatorStateInfo, i32)` overload"]
29 fn on_state_enter(
30 self,
31 animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
32 state_info: impl ::core::convert::Into<crate::unity_engine::animatorstateinfo::AnimatorStateInfo>,
33 layer_index: impl ::core::convert::Into<i32>,
34 ) -> () {
35 unsafe {
36 let __receiver =
37 <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38 {
39 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
40 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
41 panic!(
42 "unity: virtual slot {}
43 out of range (vtable len {}
44) on the runtime class behind {}
45 (method `{}
46`)",
47 4usize,
48 __vt.len(),
49 <UnitInfoWindowStateMachine as ::unity::ClassIdentity>::NAME,
50 "OnStateEnter",
51 )
52 });
53 let __inner: extern "C" fn(
54 UnitInfoWindowStateMachine,
55 crate::unity_engine::animator::Animator,
56 crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
57 i32,
58 ::unity::OptionalMethod,
59 ) -> () = ::core::mem::transmute(__vi.method_ptr);
60 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
61 __inner(
62 __receiver,
63 ::core::convert::Into::into(animator),
64 ::core::convert::Into::into(state_info),
65 ::core::convert::Into::into(layer_index),
66 __mi,
67 )
68 }
69 }
70 }
71 #[doc = "`OnStateExit(crate::unity_engine::animator::Animator, crate::unity_engine::animatorstateinfo::AnimatorStateInfo, i32)` overload"]
72 fn on_state_exit(
73 self,
74 animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
75 state_info: impl ::core::convert::Into<crate::unity_engine::animatorstateinfo::AnimatorStateInfo>,
76 layer_index: impl ::core::convert::Into<i32>,
77 ) -> () {
78 unsafe {
79 let __receiver =
80 <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81 {
82 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
83 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
84 panic!(
85 "unity: virtual slot {}
86 out of range (vtable len {}
87) on the runtime class behind {}
88 (method `{}
89`)",
90 6usize,
91 __vt.len(),
92 <UnitInfoWindowStateMachine as ::unity::ClassIdentity>::NAME,
93 "OnStateExit",
94 )
95 });
96 let __inner: extern "C" fn(
97 UnitInfoWindowStateMachine,
98 crate::unity_engine::animator::Animator,
99 crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
100 i32,
101 ::unity::OptionalMethod,
102 ) -> () = ::core::mem::transmute(__vi.method_ptr);
103 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
104 __inner(
105 __receiver,
106 ::core::convert::Into::into(animator),
107 ::core::convert::Into::into(state_info),
108 ::core::convert::Into::into(layer_index),
109 __mi,
110 )
111 }
112 }
113 }
114 #[doc = "`.ctor()` overload"]
115 fn ctor(self) -> () {
116 unsafe {
117 let __receiver =
118 <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119 ::unity::il2cpp_call!((::unity::module_base()+0x1fad790usize)as*mut u8,();
120(UnitInfoWindowStateMachine)__receiver)
121 }
122 }
123}
124
125#[cfg(feature = "root-unitinfowindowstatemachine")]
126impl<__T: IUnitInfoWindowStateMachine> IUnitInfoWindowStateMachineMethods for __T {}
127
128#[cfg(feature = "root-unitinfowindowstatemachine")]
129impl UnitInfoWindowStateMachine {
130 pub fn on_state_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
132 }
133
134 pub fn on_state_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
136 }
137
138 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
140 }
141}
142
143#[cfg(feature = "root-unitinfowindowstatemachine")]
144impl UnitInfoWindowStateMachine {
145 #[doc = "Direct (non-virtual) call to `UnitInfoWindowStateMachine`'s own `OnStateEnter`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
146 pub unsafe fn on_state_enter(
147 this: impl ::core::convert::Into<::unity::IlInstance>,
148 animator: crate::unity_engine::animator::Animator,
149 state_info: crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
150 layer_index: i32,
151 ) -> () {
152 let __mi = Self::on_state_enter_method_info();
153 let __inner: extern "C" fn(
154 ::unity::IlInstance,
155 crate::unity_engine::animator::Animator,
156 crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
157 i32,
158 ::unity::OptionalMethod,
159 ) -> () = ::core::mem::transmute(__mi.method_ptr);
160 __inner(this.into(), animator, state_info, layer_index, ::core::option::Option::None)
161 }
162
163 #[doc = "Direct (non-virtual) call to `UnitInfoWindowStateMachine`'s own `OnStateExit`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
164 pub unsafe fn on_state_exit(
165 this: impl ::core::convert::Into<::unity::IlInstance>,
166 animator: crate::unity_engine::animator::Animator,
167 state_info: crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
168 layer_index: i32,
169 ) -> () {
170 let __mi = Self::on_state_exit_method_info();
171 let __inner: extern "C" fn(
172 ::unity::IlInstance,
173 crate::unity_engine::animator::Animator,
174 crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
175 i32,
176 ::unity::OptionalMethod,
177 ) -> () = ::core::mem::transmute(__mi.method_ptr);
178 __inner(this.into(), animator, state_info, layer_index, ::core::option::Option::None)
179 }
180}
181
182#[cfg(feature = "root-unitinfowindowstatemachine")]
183impl UnitInfoWindowStateMachine {
184 #[doc = "`.ctor()` — no args"]
185 pub fn new() -> Self {
186 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
187 panic!(
188 "{}
189::{}
190 failed to instantiate",
191 ::core::stringify!(UnitInfoWindowStateMachine),
192 ::core::stringify!(new),
193 )
194 });
195 <Self as IUnitInfoWindowStateMachineMethods>::ctor(this);
196 this
197 }
198}
199
200#[cfg(feature = "root-unitinfowindowstatemachine")]
201#[doc(hidden)]
202pub mod prelude {
203 pub use super::{IUnitInfoWindowStateMachine, IUnitInfoWindowStateMachineMethods, UnitInfoWindowStateMachine};
204 #[cfg(feature = "system-object")]
205 pub use crate::system::object::IObjectMethods;
206 #[cfg(feature = "unity_engine-object_2")]
207 pub use crate::unity_engine::object_2::IObject_2Methods;
208 #[cfg(feature = "unity_engine-scriptableobject")]
209 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
210 #[cfg(feature = "unity_engine-statemachinebehaviour")]
211 pub use crate::unity_engine::statemachinebehaviour::IStateMachineBehaviourMethods;
212 pub use crate::{
213 system::object::IObject,
214 unity_engine::{object_2::IObject_2, scriptableobject::IScriptableObject, statemachinebehaviour::IStateMachineBehaviour},
215 };
216}