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engage/generated/root/
unitinfowindowstatemachine.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "root-unitinfowindowstatemachine-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            object_2::{IObject_2, Object_2},
12            scriptableobject::{IScriptableObject, ScriptableObject},
13            statemachinebehaviour::{IStateMachineBehaviour, StateMachineBehaviour},
14        },
15    };
16
17    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root/unitinfowindowstatemachine/UnitInfoWindowStateMachine.md"))]
18    #[::unity::class(namespace = "", name = "UnitInfoWindowStateMachine")]
19    #[parent(crate::unity_engine::statemachinebehaviour::StateMachineBehaviour)]
20    pub struct UnitInfoWindowStateMachine {}
21}
22
23#[cfg(feature = "root-unitinfowindowstatemachine-types")]
24pub use __types::*;
25
26#[cfg(feature = "root-unitinfowindowstatemachine")]
27pub trait IUnitInfoWindowStateMachineMethods: IUnitInfoWindowStateMachine {
28    #[doc = "`OnStateEnter(crate::unity_engine::animator::Animator, crate::unity_engine::animatorstateinfo::AnimatorStateInfo, i32)` overload"]
29    fn on_state_enter(
30        self,
31        animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
32        state_info: impl ::core::convert::Into<crate::unity_engine::animatorstateinfo::AnimatorStateInfo>,
33        layer_index: impl ::core::convert::Into<i32>,
34    ) -> () {
35        unsafe {
36            let __receiver =
37                <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
38            {
39                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
40                let __vi = *__vt.get(4usize).unwrap_or_else(|| {
41                    panic!(
42                        "unity: virtual slot {}
43 out of range (vtable len {}
44) on the runtime class behind {}
45 (method `{}
46`)",
47                        4usize,
48                        __vt.len(),
49                        <UnitInfoWindowStateMachine as ::unity::ClassIdentity>::NAME,
50                        "OnStateEnter",
51                    )
52                });
53                let __inner: extern "C" fn(
54                    UnitInfoWindowStateMachine,
55                    crate::unity_engine::animator::Animator,
56                    crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
57                    i32,
58                    ::unity::OptionalMethod,
59                ) -> () = ::core::mem::transmute(__vi.method_ptr);
60                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
61                __inner(
62                    __receiver,
63                    ::core::convert::Into::into(animator),
64                    ::core::convert::Into::into(state_info),
65                    ::core::convert::Into::into(layer_index),
66                    __mi,
67                )
68            }
69        }
70    }
71    #[doc = "`OnStateExit(crate::unity_engine::animator::Animator, crate::unity_engine::animatorstateinfo::AnimatorStateInfo, i32)` overload"]
72    fn on_state_exit(
73        self,
74        animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
75        state_info: impl ::core::convert::Into<crate::unity_engine::animatorstateinfo::AnimatorStateInfo>,
76        layer_index: impl ::core::convert::Into<i32>,
77    ) -> () {
78        unsafe {
79            let __receiver =
80                <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
81            {
82                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
83                let __vi = *__vt.get(6usize).unwrap_or_else(|| {
84                    panic!(
85                        "unity: virtual slot {}
86 out of range (vtable len {}
87) on the runtime class behind {}
88 (method `{}
89`)",
90                        6usize,
91                        __vt.len(),
92                        <UnitInfoWindowStateMachine as ::unity::ClassIdentity>::NAME,
93                        "OnStateExit",
94                    )
95                });
96                let __inner: extern "C" fn(
97                    UnitInfoWindowStateMachine,
98                    crate::unity_engine::animator::Animator,
99                    crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
100                    i32,
101                    ::unity::OptionalMethod,
102                ) -> () = ::core::mem::transmute(__vi.method_ptr);
103                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
104                __inner(
105                    __receiver,
106                    ::core::convert::Into::into(animator),
107                    ::core::convert::Into::into(state_info),
108                    ::core::convert::Into::into(layer_index),
109                    __mi,
110                )
111            }
112        }
113    }
114    #[doc = "`.ctor()` overload"]
115    fn ctor(self) -> () {
116        unsafe {
117            let __receiver =
118                <UnitInfoWindowStateMachine as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119            ::unity::il2cpp_call!((::unity::module_base()+0x1fad790usize)as*mut u8,();
120(UnitInfoWindowStateMachine)__receiver)
121        }
122    }
123}
124
125#[cfg(feature = "root-unitinfowindowstatemachine")]
126impl<__T: IUnitInfoWindowStateMachine> IUnitInfoWindowStateMachineMethods for __T {}
127
128#[cfg(feature = "root-unitinfowindowstatemachine")]
129impl UnitInfoWindowStateMachine {
130    pub fn on_state_enter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
132    }
133
134    pub fn on_state_exit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
136    }
137
138    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
140    }
141}
142
143#[cfg(feature = "root-unitinfowindowstatemachine")]
144impl UnitInfoWindowStateMachine {
145    #[doc = "Direct (non-virtual) call to `UnitInfoWindowStateMachine`'s own `OnStateEnter`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
146    pub unsafe fn on_state_enter(
147        this: impl ::core::convert::Into<::unity::IlInstance>,
148        animator: crate::unity_engine::animator::Animator,
149        state_info: crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
150        layer_index: i32,
151    ) -> () {
152        let __mi = Self::on_state_enter_method_info();
153        let __inner: extern "C" fn(
154            ::unity::IlInstance,
155            crate::unity_engine::animator::Animator,
156            crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
157            i32,
158            ::unity::OptionalMethod,
159        ) -> () = ::core::mem::transmute(__mi.method_ptr);
160        __inner(this.into(), animator, state_info, layer_index, ::core::option::Option::None)
161    }
162
163    #[doc = "Direct (non-virtual) call to `UnitInfoWindowStateMachine`'s own `OnStateExit`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
164    pub unsafe fn on_state_exit(
165        this: impl ::core::convert::Into<::unity::IlInstance>,
166        animator: crate::unity_engine::animator::Animator,
167        state_info: crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
168        layer_index: i32,
169    ) -> () {
170        let __mi = Self::on_state_exit_method_info();
171        let __inner: extern "C" fn(
172            ::unity::IlInstance,
173            crate::unity_engine::animator::Animator,
174            crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
175            i32,
176            ::unity::OptionalMethod,
177        ) -> () = ::core::mem::transmute(__mi.method_ptr);
178        __inner(this.into(), animator, state_info, layer_index, ::core::option::Option::None)
179    }
180}
181
182#[cfg(feature = "root-unitinfowindowstatemachine")]
183impl UnitInfoWindowStateMachine {
184    #[doc = "`.ctor()` — no args"]
185    pub fn new() -> Self {
186        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
187            panic!(
188                "{}
189::{}
190 failed to instantiate",
191                ::core::stringify!(UnitInfoWindowStateMachine),
192                ::core::stringify!(new),
193            )
194        });
195        <Self as IUnitInfoWindowStateMachineMethods>::ctor(this);
196        this
197    }
198}
199
200#[cfg(feature = "root-unitinfowindowstatemachine")]
201#[doc(hidden)]
202pub mod prelude {
203    pub use super::{IUnitInfoWindowStateMachine, IUnitInfoWindowStateMachineMethods, UnitInfoWindowStateMachine};
204    #[cfg(feature = "system-object")]
205    pub use crate::system::object::IObjectMethods;
206    #[cfg(feature = "unity_engine-object_2")]
207    pub use crate::unity_engine::object_2::IObject_2Methods;
208    #[cfg(feature = "unity_engine-scriptableobject")]
209    pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
210    #[cfg(feature = "unity_engine-statemachinebehaviour")]
211    pub use crate::unity_engine::statemachinebehaviour::IStateMachineBehaviourMethods;
212    pub use crate::{
213        system::object::IObject,
214        unity_engine::{object_2::IObject_2, scriptableobject::IScriptableObject, statemachinebehaviour::IStateMachineBehaviour},
215    };
216}