1#[cfg(feature = "root_motion-final_ik-hitreaction-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 root_motion::final_ik::offsetmodifier::{IOffsetModifier, OffsetModifier},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction_HitPointBone.md"))]
20 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction.HitPointBone")]
21 #[parent(crate::root_motion::final_ik::hitreaction::HitReaction_HitPoint)]
22 pub struct HitReaction_HitPointBone {
23 #[offset(80)]
24 #[rename(name = "aroundCenterOfMass")]
25 pub around_center_of_mass: crate::unity_engine::animationcurve::AnimationCurve,
26 #[offset(88)]
27 #[rename(name = "boneLinks")]
28 pub bone_links: ::unity::Array<crate::root_motion::final_ik::hitreaction::HitReaction_HitPointBone_BoneLink>,
29 #[offset(96)]
30 #[rename(name = "rigidbody")]
31 pub rigidbody: crate::unity_engine::rigidbody::Rigidbody,
32 }
33
34 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction_HitPoint.md"))]
35 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction.HitPoint")]
36 #[parent(crate::system::object::Object)]
37 pub struct HitReaction_HitPoint {
38 #[offset(16)]
39 #[rename(name = "name")]
40 pub name: ::unity::Il2CppString,
41 #[offset(24)]
42 #[rename(name = "collider")]
43 pub collider: crate::unity_engine::collider::Collider,
44 #[offset(32)]
45 #[rename(name = "crossFadeTime")]
46 pub cross_fade_time: f32,
47 #[offset(68)]
48 #[rename(name = "length")]
49 pub length: f32,
50 #[offset(72)]
51 #[rename(name = "crossFadeSpeed")]
52 pub cross_fade_speed: f32,
53 #[offset(76)]
54 #[rename(name = "lastTime")]
55 pub last_time: f32,
56 }
57
58 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction_HitPointEffector_EffectorLink.md"))]
59 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction.HitPointEffector.EffectorLink")]
60 #[parent(crate::system::object::Object)]
61 pub struct HitReaction_HitPointEffector_EffectorLink {
62 #[offset(16)]
63 #[rename(name = "effector")]
64 pub effector: crate::root_motion::final_ik::fullbodybipedeffector::FullBodyBipedEffector,
65 #[offset(20)]
66 #[rename(name = "weight")]
67 pub weight: f32,
68 #[offset(24)]
69 #[rename(name = "lastValue")]
70 pub last_value: crate::unity_engine::vector3::Vector3,
71 #[offset(36)]
72 #[rename(name = "current")]
73 pub current: crate::unity_engine::vector3::Vector3,
74 }
75
76 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction_HitPointEffector.md"))]
77 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction.HitPointEffector")]
78 #[parent(crate::root_motion::final_ik::hitreaction::HitReaction_HitPoint)]
79 pub struct HitReaction_HitPointEffector {
80 #[offset(80)]
81 #[rename(name = "offsetInForceDirection")]
82 pub offset_in_force_direction: crate::unity_engine::animationcurve::AnimationCurve,
83 #[offset(88)]
84 #[rename(name = "offsetInUpDirection")]
85 pub offset_in_up_direction: crate::unity_engine::animationcurve::AnimationCurve,
86 #[offset(96)]
87 #[rename(name = "effectorLinks")]
88 pub effector_links: ::unity::Array<crate::root_motion::final_ik::hitreaction::HitReaction_HitPointEffector_EffectorLink>,
89 }
90
91 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction_HitPointBone_BoneLink.md"))]
92 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction.HitPointBone.BoneLink")]
93 #[parent(crate::system::object::Object)]
94 pub struct HitReaction_HitPointBone_BoneLink {
95 #[offset(16)]
96 #[rename(name = "bone")]
97 pub bone: crate::unity_engine::transform::Transform,
98 #[offset(24)]
99 #[rename(name = "weight")]
100 pub weight: f32,
101 #[offset(28)]
102 #[rename(name = "lastValue")]
103 pub last_value: crate::unity_engine::quaternion::Quaternion,
104 #[offset(44)]
105 #[rename(name = "current")]
106 pub current: crate::unity_engine::quaternion::Quaternion,
107 }
108
109 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/root_motion/final_ik/hitreaction/HitReaction.md"))]
110 #[::unity::class(namespace = "RootMotion.FinalIK", name = "HitReaction")]
111 #[parent(crate::root_motion::final_ik::offsetmodifier::OffsetModifier)]
112 pub struct HitReaction {
113 #[offset(48)]
114 #[rename(name = "effectorHitPoints")]
115 pub effector_hit_points: ::unity::Array<crate::root_motion::final_ik::hitreaction::HitReaction_HitPointEffector>,
116 #[offset(56)]
117 #[rename(name = "boneHitPoints")]
118 pub bone_hit_points: ::unity::Array<crate::root_motion::final_ik::hitreaction::HitReaction_HitPointBone>,
119 }
120}
121
122#[cfg(feature = "root_motion-final_ik-hitreaction-types")]
123pub use __types::*;
124
125#[cfg(feature = "root_motion-final_ik-hitreaction")]
126pub trait IHitReaction_HitPointBoneMethods: IHitReaction_HitPointBone {
127 #[doc = "`GetLength()` overload"]
128 fn get_length(self) -> f32 {
129 unsafe {
130 let __receiver =
131 <HitReaction_HitPointBone as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
132 {
133 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
134 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
135 panic!(
136 "unity: virtual slot {}
137 out of range (vtable len {}
138) on the runtime class behind {}
139 (method `{}
140`)",
141 4usize,
142 __vt.len(),
143 <HitReaction_HitPointBone as ::unity::ClassIdentity>::NAME,
144 "GetLength",
145 )
146 });
147 let __inner: extern "C" fn(HitReaction_HitPointBone, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
148 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
149 __inner(__receiver, __mi)
150 }
151 }
152 }
153 #[doc = "`CrossFadeStart()` overload"]
154 fn cross_fade_start(self) -> () {
155 unsafe {
156 let __receiver =
157 <HitReaction_HitPointBone as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
158 {
159 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
160 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
161 panic!(
162 "unity: virtual slot {}
163 out of range (vtable len {}
164) on the runtime class behind {}
165 (method `{}
166`)",
167 5usize,
168 __vt.len(),
169 <HitReaction_HitPointBone as ::unity::ClassIdentity>::NAME,
170 "CrossFadeStart",
171 )
172 });
173 let __inner: extern "C" fn(HitReaction_HitPointBone, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
174 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
175 __inner(__receiver, __mi)
176 }
177 }
178 }
179 #[doc = "`OnApply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32)` overload"]
180 fn on_apply(
181 self,
182 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
183 weight: impl ::core::convert::Into<f32>,
184 ) -> () {
185 unsafe {
186 let __receiver =
187 <HitReaction_HitPointBone as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
188 {
189 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
190 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
191 panic!(
192 "unity: virtual slot {}
193 out of range (vtable len {}
194) on the runtime class behind {}
195 (method `{}
196`)",
197 6usize,
198 __vt.len(),
199 <HitReaction_HitPointBone as ::unity::ClassIdentity>::NAME,
200 "OnApply",
201 )
202 });
203 let __inner: extern "C" fn(
204 HitReaction_HitPointBone,
205 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
206 f32,
207 ::unity::OptionalMethod,
208 ) -> () = ::core::mem::transmute(__vi.method_ptr);
209 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
210 __inner(__receiver, ::core::convert::Into::into(solver), ::core::convert::Into::into(weight), __mi)
211 }
212 }
213 }
214 #[doc = "`.ctor()` overload"]
215 fn ctor(self) -> () {
216 unsafe {
217 let __receiver =
218 <HitReaction_HitPointBone as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
219 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1b90usize)as*mut u8,();
220(HitReaction_HitPointBone)__receiver)
221 }
222 }
223}
224
225#[cfg(feature = "root_motion-final_ik-hitreaction")]
226impl<__T: IHitReaction_HitPointBone> IHitReaction_HitPointBoneMethods for __T {}
227
228#[cfg(feature = "root_motion-final_ik-hitreaction")]
229impl HitReaction_HitPointBone {
230 pub fn get_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
231 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
232 }
233
234 pub fn cross_fade_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
235 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
236 }
237
238 pub fn on_apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
239 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
240 }
241
242 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
243 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
244 }
245}
246
247#[cfg(feature = "root_motion-final_ik-hitreaction")]
248impl HitReaction_HitPointBone {
249 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointBone`'s own `GetLength`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
250 pub unsafe fn get_length(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
251 let __mi = Self::get_length_method_info();
252 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
253 __inner(this.into(), ::core::option::Option::None)
254 }
255
256 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointBone`'s own `CrossFadeStart`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
257 pub unsafe fn cross_fade_start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
258 let __mi = Self::cross_fade_start_method_info();
259 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
260 __inner(this.into(), ::core::option::Option::None)
261 }
262
263 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointBone`'s own `OnApply`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
264 pub unsafe fn on_apply(
265 this: impl ::core::convert::Into<::unity::IlInstance>,
266 solver: crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
267 weight: f32,
268 ) -> () {
269 let __mi = Self::on_apply_method_info();
270 let __inner: extern "C" fn(
271 ::unity::IlInstance,
272 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
273 f32,
274 ::unity::OptionalMethod,
275 ) -> () = ::core::mem::transmute(__mi.method_ptr);
276 __inner(this.into(), solver, weight, ::core::option::Option::None)
277 }
278}
279
280#[cfg(feature = "root_motion-final_ik-hitreaction")]
281impl HitReaction_HitPointBone {
282 #[doc = "`.ctor()` — no args"]
283 pub fn new() -> Self {
284 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
285 panic!(
286 "{}
287::{}
288 failed to instantiate",
289 ::core::stringify!(HitReaction_HitPointBone),
290 ::core::stringify!(new),
291 )
292 });
293 <Self as IHitReaction_HitPointBoneMethods>::ctor(this);
294 this
295 }
296}
297
298#[cfg(feature = "root_motion-final_ik-hitreaction")]
299pub trait IHitReaction_HitPointMethods: IHitReaction_HitPoint {
300 #[doc = "`get_inProgress()` overload"]
301 fn get_in_progress(self) -> bool {
302 unsafe {
303 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
304 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1630usize)as*mut u8,bool;
305(HitReaction_HitPoint)__receiver)
306 }
307 }
308 #[doc = "`get_crossFader()` overload"]
309 fn get_cross_fader(self) -> f32 {
310 unsafe {
311 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
312 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1650usize)as*mut u8,f32;
313(HitReaction_HitPoint)__receiver)
314 }
315 }
316 #[doc = "`set_crossFader(f32)` overload"]
317 fn set_cross_fader(self, value: impl ::core::convert::Into<f32>) -> () {
318 unsafe {
319 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
320 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1660usize)as*mut u8,();
321(HitReaction_HitPoint)__receiver,(f32)::core::convert::Into::into(value))
322 }
323 }
324 #[doc = "`get_timer()` overload"]
325 fn get_timer(self) -> f32 {
326 unsafe {
327 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
328 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1670usize)as*mut u8,f32;
329(HitReaction_HitPoint)__receiver)
330 }
331 }
332 #[doc = "`set_timer(f32)` overload"]
333 fn set_timer(self, value: impl ::core::convert::Into<f32>) -> () {
334 unsafe {
335 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
336 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1680usize)as*mut u8,();
337(HitReaction_HitPoint)__receiver,(f32)::core::convert::Into::into(value))
338 }
339 }
340 #[doc = "`get_force()` overload"]
341 fn get_force(self) -> crate::unity_engine::vector3::Vector3 {
342 unsafe {
343 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
344 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1690usize)as*mut u8,crate::unity_engine::vector3::Vector3;
345(HitReaction_HitPoint)__receiver)
346 }
347 }
348 #[doc = "`set_force(crate::unity_engine::vector3::Vector3)` overload"]
349 fn set_force(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
350 unsafe {
351 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
352 ::unity::il2cpp_call!((::unity::module_base()+0x1ce16a0usize)as*mut u8,();
353(HitReaction_HitPoint)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
354 }
355 }
356 #[doc = "`get_point()` overload"]
357 fn get_point(self) -> crate::unity_engine::vector3::Vector3 {
358 unsafe {
359 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
360 ::unity::il2cpp_call!((::unity::module_base()+0x1ce16b0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
361(HitReaction_HitPoint)__receiver)
362 }
363 }
364 #[doc = "`set_point(crate::unity_engine::vector3::Vector3)` overload"]
365 fn set_point(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
366 unsafe {
367 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
368 ::unity::il2cpp_call!((::unity::module_base()+0x1ce16c0usize)as*mut u8,();
369(HitReaction_HitPoint)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
370 }
371 }
372 #[doc = "`Hit(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3)` overload"]
373 fn hit(
374 self,
375 force: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
376 point: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
377 ) -> () {
378 unsafe {
379 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
380 ::unity::il2cpp_call!((::unity::module_base()+0x1ce16d0usize)as*mut u8,();
381(HitReaction_HitPoint)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(force),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(point))
382 }
383 }
384 #[doc = "`Apply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32)` overload"]
385 fn apply(
386 self,
387 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
388 weight: impl ::core::convert::Into<f32>,
389 ) -> () {
390 unsafe {
391 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
392 ::unity::il2cpp_call!((::unity::module_base()+0x1ce17a0usize)as*mut u8,();
393(HitReaction_HitPoint)__receiver,(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped)::core::convert::Into::into(solver),(f32)::core::convert::Into::into(weight))
394 }
395 }
396 #[doc = "`GetLength()` overload"]
397 fn get_length(self) -> f32 {
398 unsafe {
399 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
400 {
401 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
402 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
403 panic!(
404 "unity: virtual slot {}
405 out of range (vtable len {}
406) on the runtime class behind {}
407 (method `{}
408`)",
409 4usize,
410 __vt.len(),
411 <HitReaction_HitPoint as ::unity::ClassIdentity>::NAME,
412 "GetLength",
413 )
414 });
415 let __inner: extern "C" fn(HitReaction_HitPoint, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
416 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
417 __inner(__receiver, __mi)
418 }
419 }
420 }
421 #[doc = "`CrossFadeStart()` overload"]
422 fn cross_fade_start(self) -> () {
423 unsafe {
424 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
425 {
426 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
427 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
428 panic!(
429 "unity: virtual slot {}
430 out of range (vtable len {}
431) on the runtime class behind {}
432 (method `{}
433`)",
434 5usize,
435 __vt.len(),
436 <HitReaction_HitPoint as ::unity::ClassIdentity>::NAME,
437 "CrossFadeStart",
438 )
439 });
440 let __inner: extern "C" fn(HitReaction_HitPoint, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
441 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
442 __inner(__receiver, __mi)
443 }
444 }
445 }
446 #[doc = "`OnApply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32)` overload"]
447 fn on_apply(
448 self,
449 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
450 weight: impl ::core::convert::Into<f32>,
451 ) -> () {
452 unsafe {
453 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
454 {
455 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
456 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
457 panic!(
458 "unity: virtual slot {}
459 out of range (vtable len {}
460) on the runtime class behind {}
461 (method `{}
462`)",
463 6usize,
464 __vt.len(),
465 <HitReaction_HitPoint as ::unity::ClassIdentity>::NAME,
466 "OnApply",
467 )
468 });
469 let __inner: extern "C" fn(
470 HitReaction_HitPoint,
471 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
472 f32,
473 ::unity::OptionalMethod,
474 ) -> () = ::core::mem::transmute(__vi.method_ptr);
475 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
476 __inner(__receiver, ::core::convert::Into::into(solver), ::core::convert::Into::into(weight), __mi)
477 }
478 }
479 }
480 #[doc = "`.ctor()` overload"]
481 fn ctor(self) -> () {
482 unsafe {
483 let __receiver = <HitReaction_HitPoint as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
484 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1880usize)as*mut u8,();
485(HitReaction_HitPoint)__receiver)
486 }
487 }
488}
489
490#[cfg(feature = "root_motion-final_ik-hitreaction")]
491impl<__T: IHitReaction_HitPoint> IHitReaction_HitPointMethods for __T {}
492
493#[cfg(feature = "root_motion-final_ik-hitreaction")]
494impl HitReaction_HitPoint {
495 pub fn get_in_progress_method_info() -> &'static ::unity::il2cpp::MethodInfo {
496 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
497 }
498
499 pub fn get_cross_fader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
500 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
501 }
502
503 pub fn set_cross_fader_method_info() -> &'static ::unity::il2cpp::MethodInfo {
504 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
505 }
506
507 pub fn get_timer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
508 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
509 }
510
511 pub fn set_timer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
512 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
513 }
514
515 pub fn get_force_method_info() -> &'static ::unity::il2cpp::MethodInfo {
516 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
517 }
518
519 pub fn set_force_method_info() -> &'static ::unity::il2cpp::MethodInfo {
520 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
521 }
522
523 pub fn get_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
524 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
525 }
526
527 pub fn set_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
528 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
529 }
530
531 pub fn hit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
532 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
533 }
534
535 pub fn apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
536 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
537 }
538
539 pub fn get_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
540 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
541 }
542
543 pub fn cross_fade_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
544 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
545 }
546
547 pub fn on_apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
548 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
549 }
550
551 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
552 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
553 }
554}
555
556#[cfg(feature = "root_motion-final_ik-hitreaction")]
557impl HitReaction_HitPoint {
558 #[doc = "Direct (non-virtual) call to `HitReaction_HitPoint`'s own `GetLength`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
559 pub unsafe fn get_length(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
560 let __mi = Self::get_length_method_info();
561 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
562 __inner(this.into(), ::core::option::Option::None)
563 }
564
565 #[doc = "Direct (non-virtual) call to `HitReaction_HitPoint`'s own `CrossFadeStart`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
566 pub unsafe fn cross_fade_start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
567 let __mi = Self::cross_fade_start_method_info();
568 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
569 __inner(this.into(), ::core::option::Option::None)
570 }
571
572 #[doc = "Direct (non-virtual) call to `HitReaction_HitPoint`'s own `OnApply`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
573 pub unsafe fn on_apply(
574 this: impl ::core::convert::Into<::unity::IlInstance>,
575 solver: crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
576 weight: f32,
577 ) -> () {
578 let __mi = Self::on_apply_method_info();
579 let __inner: extern "C" fn(
580 ::unity::IlInstance,
581 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
582 f32,
583 ::unity::OptionalMethod,
584 ) -> () = ::core::mem::transmute(__mi.method_ptr);
585 __inner(this.into(), solver, weight, ::core::option::Option::None)
586 }
587}
588
589#[cfg(feature = "root_motion-final_ik-hitreaction")]
590impl HitReaction_HitPoint {
591 #[doc = "`.ctor()` — no args"]
592 pub fn new() -> Self {
593 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
594 panic!(
595 "{}
596::{}
597 failed to instantiate",
598 ::core::stringify!(HitReaction_HitPoint),
599 ::core::stringify!(new),
600 )
601 });
602 <Self as IHitReaction_HitPointMethods>::ctor(this);
603 this
604 }
605}
606
607#[cfg(feature = "root_motion-final_ik-hitreaction")]
608pub trait IHitReaction_HitPointEffector_EffectorLinkMethods: IHitReaction_HitPointEffector_EffectorLink {
609 #[doc = "`Apply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, crate::unity_engine::vector3::Vector3, f32)` overload"]
610 fn apply(
611 self,
612 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
613 offset: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
614 cross_fader: impl ::core::convert::Into<f32>,
615 ) -> () {
616 unsafe {
617 let __receiver = <HitReaction_HitPointEffector_EffectorLink as ::unity::FromIlInstance>::from_il_instance(
618 <Self as ::unity::SystemObject>::as_instance(self),
619 );
620 ::unity::il2cpp_call!((::unity::module_base()+0x1b63790usize)as*mut u8,();
621(HitReaction_HitPointEffector_EffectorLink)__receiver,(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped)::core::convert::Into::into(solver),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(offset),(f32)::core::convert::Into::into(cross_fader))
622 }
623 }
624 #[doc = "`CrossFadeStart()` overload"]
625 fn cross_fade_start(self) -> () {
626 unsafe {
627 let __receiver = <HitReaction_HitPointEffector_EffectorLink as ::unity::FromIlInstance>::from_il_instance(
628 <Self as ::unity::SystemObject>::as_instance(self),
629 );
630 ::unity::il2cpp_call!((::unity::module_base()+0x1b63850usize)as*mut u8,();
631(HitReaction_HitPointEffector_EffectorLink)__receiver)
632 }
633 }
634 #[doc = "`.ctor()` overload"]
635 fn ctor(self) -> () {
636 unsafe {
637 let __receiver = <HitReaction_HitPointEffector_EffectorLink as ::unity::FromIlInstance>::from_il_instance(
638 <Self as ::unity::SystemObject>::as_instance(self),
639 );
640 ::unity::il2cpp_call!((::unity::module_base()+0x1b63870usize)as*mut u8,();
641(HitReaction_HitPointEffector_EffectorLink)__receiver)
642 }
643 }
644}
645
646#[cfg(feature = "root_motion-final_ik-hitreaction")]
647impl<__T: IHitReaction_HitPointEffector_EffectorLink> IHitReaction_HitPointEffector_EffectorLinkMethods for __T {}
648
649#[cfg(feature = "root_motion-final_ik-hitreaction")]
650impl HitReaction_HitPointEffector_EffectorLink {
651 pub fn apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
652 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
653 }
654
655 pub fn cross_fade_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
656 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
657 }
658
659 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
660 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
661 }
662}
663
664#[cfg(feature = "root_motion-final_ik-hitreaction")]
665impl HitReaction_HitPointEffector_EffectorLink {
666 #[doc = "`.ctor()` — no args"]
667 pub fn new() -> Self {
668 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
669 panic!(
670 "{}
671::{}
672 failed to instantiate",
673 ::core::stringify!(HitReaction_HitPointEffector_EffectorLink),
674 ::core::stringify!(new),
675 )
676 });
677 <Self as IHitReaction_HitPointEffector_EffectorLinkMethods>::ctor(this);
678 this
679 }
680}
681
682#[cfg(feature = "root_motion-final_ik-hitreaction")]
683pub trait IHitReaction_HitPointEffectorMethods: IHitReaction_HitPointEffector {
684 #[doc = "`GetLength()` overload"]
685 fn get_length(self) -> f32 {
686 unsafe {
687 let __receiver =
688 <HitReaction_HitPointEffector as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
689 {
690 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
691 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
692 panic!(
693 "unity: virtual slot {}
694 out of range (vtable len {}
695) on the runtime class behind {}
696 (method `{}
697`)",
698 4usize,
699 __vt.len(),
700 <HitReaction_HitPointEffector as ::unity::ClassIdentity>::NAME,
701 "GetLength",
702 )
703 });
704 let __inner: extern "C" fn(HitReaction_HitPointEffector, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
705 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
706 __inner(__receiver, __mi)
707 }
708 }
709 }
710 #[doc = "`CrossFadeStart()` overload"]
711 fn cross_fade_start(self) -> () {
712 unsafe {
713 let __receiver =
714 <HitReaction_HitPointEffector as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
715 {
716 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
717 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
718 panic!(
719 "unity: virtual slot {}
720 out of range (vtable len {}
721) on the runtime class behind {}
722 (method `{}
723`)",
724 5usize,
725 __vt.len(),
726 <HitReaction_HitPointEffector as ::unity::ClassIdentity>::NAME,
727 "CrossFadeStart",
728 )
729 });
730 let __inner: extern "C" fn(HitReaction_HitPointEffector, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
731 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
732 __inner(__receiver, __mi)
733 }
734 }
735 }
736 #[doc = "`OnApply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32)` overload"]
737 fn on_apply(
738 self,
739 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
740 weight: impl ::core::convert::Into<f32>,
741 ) -> () {
742 unsafe {
743 let __receiver =
744 <HitReaction_HitPointEffector as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
745 {
746 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
747 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
748 panic!(
749 "unity: virtual slot {}
750 out of range (vtable len {}
751) on the runtime class behind {}
752 (method `{}
753`)",
754 6usize,
755 __vt.len(),
756 <HitReaction_HitPointEffector as ::unity::ClassIdentity>::NAME,
757 "OnApply",
758 )
759 });
760 let __inner: extern "C" fn(
761 HitReaction_HitPointEffector,
762 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
763 f32,
764 ::unity::OptionalMethod,
765 ) -> () = ::core::mem::transmute(__vi.method_ptr);
766 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
767 __inner(__receiver, ::core::convert::Into::into(solver), ::core::convert::Into::into(weight), __mi)
768 }
769 }
770 }
771 #[doc = "`.ctor()` overload"]
772 fn ctor(self) -> () {
773 unsafe {
774 let __receiver =
775 <HitReaction_HitPointEffector as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
776 ::unity::il2cpp_call!((::unity::module_base()+0x1ce1e80usize)as*mut u8,();
777(HitReaction_HitPointEffector)__receiver)
778 }
779 }
780}
781
782#[cfg(feature = "root_motion-final_ik-hitreaction")]
783impl<__T: IHitReaction_HitPointEffector> IHitReaction_HitPointEffectorMethods for __T {}
784
785#[cfg(feature = "root_motion-final_ik-hitreaction")]
786impl HitReaction_HitPointEffector {
787 pub fn get_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
788 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
789 }
790
791 pub fn cross_fade_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
792 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
793 }
794
795 pub fn on_apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
796 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
797 }
798
799 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
800 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
801 }
802}
803
804#[cfg(feature = "root_motion-final_ik-hitreaction")]
805impl HitReaction_HitPointEffector {
806 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointEffector`'s own `GetLength`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
807 pub unsafe fn get_length(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
808 let __mi = Self::get_length_method_info();
809 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
810 __inner(this.into(), ::core::option::Option::None)
811 }
812
813 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointEffector`'s own `CrossFadeStart`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
814 pub unsafe fn cross_fade_start(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
815 let __mi = Self::cross_fade_start_method_info();
816 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
817 __inner(this.into(), ::core::option::Option::None)
818 }
819
820 #[doc = "Direct (non-virtual) call to `HitReaction_HitPointEffector`'s own `OnApply`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
821 pub unsafe fn on_apply(
822 this: impl ::core::convert::Into<::unity::IlInstance>,
823 solver: crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
824 weight: f32,
825 ) -> () {
826 let __mi = Self::on_apply_method_info();
827 let __inner: extern "C" fn(
828 ::unity::IlInstance,
829 crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped,
830 f32,
831 ::unity::OptionalMethod,
832 ) -> () = ::core::mem::transmute(__mi.method_ptr);
833 __inner(this.into(), solver, weight, ::core::option::Option::None)
834 }
835}
836
837#[cfg(feature = "root_motion-final_ik-hitreaction")]
838impl HitReaction_HitPointEffector {
839 #[doc = "`.ctor()` — no args"]
840 pub fn new() -> Self {
841 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
842 panic!(
843 "{}
844::{}
845 failed to instantiate",
846 ::core::stringify!(HitReaction_HitPointEffector),
847 ::core::stringify!(new),
848 )
849 });
850 <Self as IHitReaction_HitPointEffectorMethods>::ctor(this);
851 this
852 }
853}
854
855#[cfg(feature = "root_motion-final_ik-hitreaction")]
856pub trait IHitReaction_HitPointBone_BoneLinkMethods: IHitReaction_HitPointBone_BoneLink {
857 #[doc = "`Apply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, crate::unity_engine::quaternion::Quaternion, f32)` overload"]
858 fn apply(
859 self,
860 solver: impl ::core::convert::Into<crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped>,
861 offset: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
862 cross_fader: impl ::core::convert::Into<f32>,
863 ) -> () {
864 unsafe {
865 let __receiver =
866 <HitReaction_HitPointBone_BoneLink as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
867 ::unity::il2cpp_call!((::unity::module_base()+0x1b63600usize)as*mut u8,();
868(HitReaction_HitPointBone_BoneLink)__receiver,(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped)::core::convert::Into::into(solver),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(offset),(f32)::core::convert::Into::into(cross_fader))
869 }
870 }
871 #[doc = "`CrossFadeStart()` overload"]
872 fn cross_fade_start(self) -> () {
873 unsafe {
874 let __receiver =
875 <HitReaction_HitPointBone_BoneLink as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
876 ::unity::il2cpp_call!((::unity::module_base()+0x1b63710usize)as*mut u8,();
877(HitReaction_HitPointBone_BoneLink)__receiver)
878 }
879 }
880 #[doc = "`.ctor()` overload"]
881 fn ctor(self) -> () {
882 unsafe {
883 let __receiver =
884 <HitReaction_HitPointBone_BoneLink as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
885 ::unity::il2cpp_call!((::unity::module_base()+0x1b63730usize)as*mut u8,();
886(HitReaction_HitPointBone_BoneLink)__receiver)
887 }
888 }
889}
890
891#[cfg(feature = "root_motion-final_ik-hitreaction")]
892impl<__T: IHitReaction_HitPointBone_BoneLink> IHitReaction_HitPointBone_BoneLinkMethods for __T {}
893
894#[cfg(feature = "root_motion-final_ik-hitreaction")]
895impl HitReaction_HitPointBone_BoneLink {
896 pub fn apply_method_info() -> &'static ::unity::il2cpp::MethodInfo {
897 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
898 }
899
900 pub fn cross_fade_start_method_info() -> &'static ::unity::il2cpp::MethodInfo {
901 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
902 }
903
904 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
905 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
906 }
907}
908
909#[cfg(feature = "root_motion-final_ik-hitreaction")]
910impl HitReaction_HitPointBone_BoneLink {
911 #[doc = "`.ctor()` — no args"]
912 pub fn new() -> Self {
913 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
914 panic!(
915 "{}
916::{}
917 failed to instantiate",
918 ::core::stringify!(HitReaction_HitPointBone_BoneLink),
919 ::core::stringify!(new),
920 )
921 });
922 <Self as IHitReaction_HitPointBone_BoneLinkMethods>::ctor(this);
923 this
924 }
925}
926
927#[cfg(feature = "root_motion-final_ik-hitreaction")]
928pub trait IHitReactionMethods: IHitReaction {
929 #[doc = "`get_inProgress()` overload"]
930 fn get_in_progress(self) -> bool {
931 unsafe {
932 let __receiver = <HitReaction as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
933 ::unity::il2cpp_call!((::unity::module_base()+0x2166b00usize)as*mut u8,bool;
934(HitReaction)__receiver)
935 }
936 }
937 #[doc = "`OnModifyOffset()` overload"]
938 fn on_modify_offset(self) -> () {
939 unsafe {
940 let __receiver = <HitReaction as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
941 {
942 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
943 let __vi = *__vt.get(4usize).unwrap_or_else(|| {
944 panic!(
945 "unity: virtual slot {}
946 out of range (vtable len {}
947) on the runtime class behind {}
948 (method `{}
949`)",
950 4usize,
951 __vt.len(),
952 <HitReaction as ::unity::ClassIdentity>::NAME,
953 "OnModifyOffset",
954 )
955 });
956 let __inner: extern "C" fn(HitReaction, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
957 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
958 __inner(__receiver, __mi)
959 }
960 }
961 }
962 #[doc = "`Hit(crate::unity_engine::collider::Collider, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3)` overload"]
963 fn hit(
964 self,
965 collider: impl ::core::convert::Into<crate::unity_engine::collider::Collider>,
966 force: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
967 point: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
968 ) -> () {
969 unsafe {
970 let __receiver = <HitReaction as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
971 ::unity::il2cpp_call!((::unity::module_base()+0x2166ca0usize)as*mut u8,();
972(HitReaction)__receiver,(crate::unity_engine::collider::Collider)::core::convert::Into::into(collider),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(force),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(point))
973 }
974 }
975 #[doc = "`.ctor()` overload"]
976 fn ctor(self) -> () {
977 unsafe {
978 let __receiver = <HitReaction as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
979 ::unity::il2cpp_call!((::unity::module_base()+0x2166ea0usize)as*mut u8,();
980(HitReaction)__receiver)
981 }
982 }
983}
984
985#[cfg(feature = "root_motion-final_ik-hitreaction")]
986impl<__T: IHitReaction> IHitReactionMethods for __T {}
987
988#[cfg(feature = "root_motion-final_ik-hitreaction")]
989impl HitReaction {
990 pub fn get_in_progress_method_info() -> &'static ::unity::il2cpp::MethodInfo {
991 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
992 }
993
994 pub fn on_modify_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
995 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
996 }
997
998 pub fn hit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
999 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
1000 }
1001
1002 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
1003 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
1004 }
1005}
1006
1007#[cfg(feature = "root_motion-final_ik-hitreaction")]
1008impl HitReaction {
1009 #[doc = "Direct (non-virtual) call to `HitReaction`'s own `OnModifyOffset`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
1010 pub unsafe fn on_modify_offset(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
1011 let __mi = Self::on_modify_offset_method_info();
1012 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
1013 __inner(this.into(), ::core::option::Option::None)
1014 }
1015}
1016
1017#[cfg(feature = "root_motion-final_ik-hitreaction")]
1018impl HitReaction {
1019 #[doc = "`.ctor()` — no args"]
1020 pub fn new() -> Self {
1021 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
1022 panic!(
1023 "{}
1024::{}
1025 failed to instantiate",
1026 ::core::stringify!(HitReaction),
1027 ::core::stringify!(new),
1028 )
1029 });
1030 <Self as IHitReactionMethods>::ctor(this);
1031 this
1032 }
1033}
1034
1035#[cfg(feature = "root_motion-final_ik-hitreaction")]
1036#[doc(hidden)]
1037pub mod prelude {
1038 pub use super::{
1039 HitReaction, HitReaction_HitPoint, HitReaction_HitPointBone, HitReaction_HitPointBone_BoneLink, HitReaction_HitPointEffector,
1040 HitReaction_HitPointEffector_EffectorLink, IHitReaction, IHitReactionMethods, IHitReaction_HitPoint, IHitReaction_HitPointBone,
1041 IHitReaction_HitPointBoneMethods, IHitReaction_HitPointBone_BoneLink, IHitReaction_HitPointBone_BoneLinkMethods,
1042 IHitReaction_HitPointEffector, IHitReaction_HitPointEffectorMethods, IHitReaction_HitPointEffector_EffectorLink,
1043 IHitReaction_HitPointEffector_EffectorLinkMethods, IHitReaction_HitPointMethods,
1044 };
1045 #[cfg(feature = "root_motion-final_ik-offsetmodifier")]
1046 pub use crate::root_motion::final_ik::offsetmodifier::IOffsetModifierMethods;
1047 #[cfg(feature = "system-object")]
1048 pub use crate::system::object::IObjectMethods;
1049 #[cfg(feature = "unity_engine-behaviour")]
1050 pub use crate::unity_engine::behaviour::IBehaviourMethods;
1051 #[cfg(feature = "unity_engine-component")]
1052 pub use crate::unity_engine::component::IComponentMethods;
1053 #[cfg(feature = "unity_engine-monobehaviour")]
1054 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
1055 #[cfg(feature = "unity_engine-object_2")]
1056 pub use crate::unity_engine::object_2::IObject_2Methods;
1057 pub use crate::{
1058 root_motion::final_ik::offsetmodifier::IOffsetModifier,
1059 system::object::IObject,
1060 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
1061 };
1062}