engage/generated/tm_pro/
tmp_defaultcontrols.rs1#[cfg(feature = "tm_pro-tmp_defaultcontrols-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/tm_pro/tmp_defaultcontrols/TMP_DefaultControls.md"))]
14 #[::unity::class(namespace = "TMPro", name = "TMP_DefaultControls")]
15 #[parent(crate::system::object::Object)]
16 pub struct TMP_DefaultControls {
17 #[static_field]
18 #[rename(name = "kWidth")]
19 pub k_width: f32,
20 #[static_field]
21 #[rename(name = "kThickHeight")]
22 pub k_thick_height: f32,
23 #[static_field]
24 #[rename(name = "kThinHeight")]
25 pub k_thin_height: f32,
26 #[static_field]
27 #[rename(name = "s_TextElementSize")]
28 pub s_text_element_size: crate::unity_engine::vector2::Vector2,
29 #[static_field]
30 #[rename(name = "s_ThickElementSize")]
31 pub s_thick_element_size: crate::unity_engine::vector2::Vector2,
32 #[static_field]
33 #[rename(name = "s_ThinElementSize")]
34 pub s_thin_element_size: crate::unity_engine::vector2::Vector2,
35 #[static_field]
36 #[rename(name = "s_DefaultSelectableColor")]
37 pub s_default_selectable_color: crate::unity_engine::color::Color,
38 #[static_field]
39 #[rename(name = "s_TextColor")]
40 pub s_text_color: crate::unity_engine::color::Color,
41 }
42
43 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/tm_pro/tmp_defaultcontrols/TMP_DefaultControls_Resources.md"))]
44 #[repr(C)]
45 #[derive(::core::clone::Clone, ::core::marker::Copy)]
46 pub struct TMP_DefaultControls_Resources {
47 pub standard: crate::unity_engine::sprite::Sprite,
48 pub background: crate::unity_engine::sprite::Sprite,
49 pub input_field: crate::unity_engine::sprite::Sprite,
50 pub knob: crate::unity_engine::sprite::Sprite,
51 pub checkmark: crate::unity_engine::sprite::Sprite,
52 pub dropdown: crate::unity_engine::sprite::Sprite,
53 pub mask: crate::unity_engine::sprite::Sprite,
54 }
55 impl ::unity::ClassIdentity for TMP_DefaultControls_Resources {
56 const NAME: &'static str = "TMP_DefaultControls.Resources";
57 const NAMESPACE: &'static str = "TMPro";
58
59 fn class() -> ::unity::Class {
60 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
61 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
62 }
63 }
64 impl ::unity::IlType for TMP_DefaultControls_Resources {
65 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
66 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
67 }
68 }
69}
70
71#[cfg(feature = "tm_pro-tmp_defaultcontrols-types")]
72pub use __types::*;
73
74#[cfg(feature = "tm_pro-tmp_defaultcontrols")]
75impl TMP_DefaultControls {
76 #[doc = "`CreateUIElementRoot(::unity::Il2CppString, crate::unity_engine::vector2::Vector2)` overload"]
77 pub fn create_ui_element_root(
78 name: impl ::core::convert::Into<::unity::Il2CppString>,
79 size: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>,
80 ) -> crate::unity_engine::gameobject::GameObject {
81 unsafe {
82 ::unity::il2cpp_call!((::unity::module_base()+0x2d91700usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
83(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(size))
84 }
85 }
86
87 #[doc = "`CreateUIObject(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject)` overload"]
88 pub fn create_ui_object(
89 name: impl ::core::convert::Into<::unity::Il2CppString>,
90 parent: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
91 ) -> crate::unity_engine::gameobject::GameObject {
92 unsafe {
93 ::unity::il2cpp_call!((::unity::module_base()+0x2d917b0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
94(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(parent))
95 }
96 }
97
98 #[doc = "`SetDefaultTextValues(crate::tm_pro::tmp_text::TMP_Text)` overload"]
99 pub fn set_default_text_values(lbl: impl ::core::convert::Into<crate::tm_pro::tmp_text::TMP_Text>) -> () {
100 unsafe {
101 ::unity::il2cpp_call!((::unity::module_base()+0x2d91980usize)as*mut u8,();
102(crate::tm_pro::tmp_text::TMP_Text)::core::convert::Into::into(lbl))
103 }
104 }
105
106 #[doc = "`SetDefaultColorTransitionValues(crate::unity_engine::ui::selectable::Selectable)` overload"]
107 pub fn set_default_color_transition_values(slider: impl ::core::convert::Into<crate::unity_engine::ui::selectable::Selectable>) -> () {
108 unsafe {
109 ::unity::il2cpp_call!((::unity::module_base()+0x2d91a20usize)as*mut u8,();
110(crate::unity_engine::ui::selectable::Selectable)::core::convert::Into::into(slider))
111 }
112 }
113
114 #[doc = "`SetParentAndAlign(crate::unity_engine::gameobject::GameObject, crate::unity_engine::gameobject::GameObject)` overload"]
115 pub fn set_parent_and_align(
116 child: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
117 parent: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
118 ) -> () {
119 unsafe {
120 ::unity::il2cpp_call!((::unity::module_base()+0x2d91880usize)as*mut u8,();
121(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(child),(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(parent))
122 }
123 }
124
125 #[doc = "`SetLayerRecursively(crate::unity_engine::gameobject::GameObject, i32)` overload"]
126 pub fn set_layer_recursively(
127 go: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
128 layer: impl ::core::convert::Into<i32>,
129 ) -> () {
130 unsafe {
131 ::unity::il2cpp_call!((::unity::module_base()+0x2d91ab0usize)as*mut u8,();
132(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(go),(i32)::core::convert::Into::into(layer))
133 }
134 }
135
136 #[doc = "`CreateScrollbar(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)` overload"]
137 pub fn create_scrollbar(
138 resources: impl ::core::convert::Into<crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources>,
139 ) -> crate::unity_engine::gameobject::GameObject {
140 unsafe {
141 ::unity::il2cpp_call!((::unity::module_base()+0x2d91ba0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
142(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)::core::convert::Into::into(resources))
143 }
144 }
145
146 #[doc = "`CreateButton(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)` overload"]
147 pub fn create_button(
148 resources: impl ::core::convert::Into<crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources>,
149 ) -> crate::unity_engine::gameobject::GameObject {
150 unsafe {
151 ::unity::il2cpp_call!((::unity::module_base()+0x2d91ef0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
152(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)::core::convert::Into::into(resources))
153 }
154 }
155
156 #[doc = "`CreateText(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)` overload"]
157 pub fn create_text(
158 resources: impl ::core::convert::Into<crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources>,
159 ) -> crate::unity_engine::gameobject::GameObject {
160 unsafe {
161 ::unity::il2cpp_call!((::unity::module_base()+0x2d92280usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
162(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)::core::convert::Into::into(resources))
163 }
164 }
165
166 #[doc = "`CreateInputField(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)` overload"]
167 pub fn create_input_field(
168 resources: impl ::core::convert::Into<crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources>,
169 ) -> crate::unity_engine::gameobject::GameObject {
170 unsafe {
171 ::unity::il2cpp_call!((::unity::module_base()+0x2d923b0usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
172(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)::core::convert::Into::into(resources))
173 }
174 }
175
176 #[doc = "`CreateDropdown(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)` overload"]
177 pub fn create_dropdown(
178 resources: impl ::core::convert::Into<crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources>,
179 ) -> crate::unity_engine::gameobject::GameObject {
180 unsafe {
181 ::unity::il2cpp_call!((::unity::module_base()+0x2d92a30usize)as*mut u8,crate::unity_engine::gameobject::GameObject;
182(crate::tm_pro::tmp_defaultcontrols::TMP_DefaultControls_Resources)::core::convert::Into::into(resources))
183 }
184 }
185
186 #[doc = "`.cctor()` overload"]
187 pub fn cctor() -> () {
188 unsafe {
189 ::unity::il2cpp_call!((::unity::module_base()+0x2d93ac0usize)as*mut u8,();
190 )
191 }
192 }
193}
194
195#[cfg(feature = "tm_pro-tmp_defaultcontrols")]
196impl TMP_DefaultControls {
197 pub fn create_ui_element_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
199 }
200
201 pub fn create_ui_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
203 }
204
205 pub fn set_default_text_values_method_info() -> &'static ::unity::il2cpp::MethodInfo {
206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
207 }
208
209 pub fn set_default_color_transition_values_method_info() -> &'static ::unity::il2cpp::MethodInfo {
210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
211 }
212
213 pub fn set_parent_and_align_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
215 }
216
217 pub fn set_layer_recursively_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
219 }
220
221 pub fn create_scrollbar_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
223 }
224
225 pub fn create_button_method_info() -> &'static ::unity::il2cpp::MethodInfo {
226 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
227 }
228
229 pub fn create_text_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
231 }
232
233 pub fn create_input_field_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
235 }
236
237 pub fn create_dropdown_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
239 }
240
241 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
243 }
244}
245
246#[cfg(feature = "tm_pro-tmp_defaultcontrols")]
247#[doc(hidden)]
248pub mod prelude {
249 pub use super::{ITMP_DefaultControls, TMP_DefaultControls, TMP_DefaultControls_Resources};
250 #[cfg(feature = "system-object")]
251 pub use crate::system::object::IObjectMethods;
252 #[cfg(feature = "system-valuetype")]
253 pub use crate::system::valuetype::IValueTypeMethods;
254 pub use crate::system::{object::IObject, valuetype::IValueType};
255}