engage/generated/unity_engine/addressable_assets/
assetreferenceatlasedsprite.rs1#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::addressable_assets::{
11 assetreference::{AssetReference, IAssetReference},
12 assetreferencet_1::{AssetReferenceT_1, IAssetReferenceT_1},
13 },
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/addressable_assets/assetreferenceatlasedsprite/AssetReferenceAtlasedSprite.md"))]
17 #[::unity::class(namespace = "UnityEngine.AddressableAssets", name = "AssetReferenceAtlasedSprite")]
18 #[parent(crate::unity_engine::addressable_assets::assetreferencet_1::AssetReferenceT_1<crate::unity_engine::sprite::Sprite>)]
19 pub struct AssetReferenceAtlasedSprite {}
20}
21
22#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite-types")]
23pub use __types::*;
24
25#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
26pub trait IAssetReferenceAtlasedSpriteMethods: IAssetReferenceAtlasedSprite {
27 #[doc = "`.ctor(::unity::Il2CppString)` overload"]
28 fn ctor(self, guid: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
29 unsafe {
30 let __receiver =
31 <AssetReferenceAtlasedSprite as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32 ::unity::il2cpp_call!((::unity::module_base()+0x2db2e40usize)as*mut u8,();
33(AssetReferenceAtlasedSprite)__receiver,(::unity::Il2CppString)::core::convert::Into::into(guid))
34 }
35 }
36 #[doc = "`ValidateAsset(crate::unity_engine::object_2::Object_2)` overload"]
37 fn validate_asset(self, obj: impl ::core::convert::Into<crate::unity_engine::object_2::Object_2>) -> bool {
38 unsafe {
39 let __receiver =
40 <AssetReferenceAtlasedSprite as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41 {
42 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
43 let __vi = *__vt.get(20usize).unwrap_or_else(|| {
44 panic!(
45 "unity: virtual slot {}
46 out of range (vtable len {}
47) on the runtime class behind {}
48 (method `{}
49`)",
50 20usize,
51 __vt.len(),
52 <AssetReferenceAtlasedSprite as ::unity::ClassIdentity>::NAME,
53 "ValidateAsset",
54 )
55 });
56 let __inner: extern "C" fn(AssetReferenceAtlasedSprite, crate::unity_engine::object_2::Object_2, ::unity::OptionalMethod) -> bool =
57 ::core::mem::transmute(__vi.method_ptr);
58 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
59 __inner(__receiver, ::core::convert::Into::into(obj), __mi)
60 }
61 }
62 }
63 #[doc = "`ValidateAsset(::unity::Il2CppString)` overload"]
64 fn validate_asset_2(self, path: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
65 unsafe {
66 let __receiver =
67 <AssetReferenceAtlasedSprite as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 {
69 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
70 let __vi = *__vt.get(21usize).unwrap_or_else(|| {
71 panic!(
72 "unity: virtual slot {}
73 out of range (vtable len {}
74) on the runtime class behind {}
75 (method `{}
76`)",
77 21usize,
78 __vt.len(),
79 <AssetReferenceAtlasedSprite as ::unity::ClassIdentity>::NAME,
80 "ValidateAsset",
81 )
82 });
83 let __inner: extern "C" fn(AssetReferenceAtlasedSprite, ::unity::Il2CppString, ::unity::OptionalMethod) -> bool =
84 ::core::mem::transmute(__vi.method_ptr);
85 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
86 __inner(__receiver, ::core::convert::Into::into(path), __mi)
87 }
88 }
89 }
90}
91
92#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
93impl<__T: IAssetReferenceAtlasedSprite> IAssetReferenceAtlasedSpriteMethods for __T {}
94
95#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
96impl AssetReferenceAtlasedSprite {
97 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
98 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
99 }
100
101 pub fn validate_asset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
102 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
103 }
104
105 pub fn validate_asset_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
107 }
108}
109
110#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
111impl AssetReferenceAtlasedSprite {
112 #[doc = "Direct (non-virtual) call to `AssetReferenceAtlasedSprite`'s own `ValidateAsset`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
113 pub unsafe fn validate_asset(this: impl ::core::convert::Into<::unity::IlInstance>, obj: crate::unity_engine::object_2::Object_2) -> bool {
114 let __mi = Self::validate_asset_method_info();
115 let __inner: extern "C" fn(::unity::IlInstance, crate::unity_engine::object_2::Object_2, ::unity::OptionalMethod) -> bool =
116 ::core::mem::transmute(__mi.method_ptr);
117 __inner(this.into(), obj, ::core::option::Option::None)
118 }
119
120 #[doc = "Direct (non-virtual) call to `AssetReferenceAtlasedSprite`'s own `ValidateAsset`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
121 pub unsafe fn validate_asset_2(this: impl ::core::convert::Into<::unity::IlInstance>, path: ::unity::Il2CppString) -> bool {
122 let __mi = Self::validate_asset_2_method_info();
123 let __inner: extern "C" fn(::unity::IlInstance, ::unity::Il2CppString, ::unity::OptionalMethod) -> bool =
124 ::core::mem::transmute(__mi.method_ptr);
125 __inner(this.into(), path, ::core::option::Option::None)
126 }
127}
128
129#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
130impl AssetReferenceAtlasedSprite {
131 #[doc = "`.ctor(::unity::Il2CppString)` — overload selector"]
132 pub fn new(guid: ::unity::Il2CppString) -> Self {
133 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
134 panic!(
135 "{}
136::{}
137 failed to instantiate",
138 ::core::stringify!(AssetReferenceAtlasedSprite),
139 ::core::stringify!(new),
140 )
141 });
142 <Self as IAssetReferenceAtlasedSpriteMethods>::ctor(this, guid);
143 this
144 }
145}
146
147#[cfg(feature = "unity_engine-addressable_assets-assetreferenceatlasedsprite")]
148#[doc(hidden)]
149pub mod prelude {
150 pub use super::{AssetReferenceAtlasedSprite, IAssetReferenceAtlasedSprite, IAssetReferenceAtlasedSpriteMethods};
151 #[cfg(feature = "system-object")]
152 pub use crate::system::object::IObjectMethods;
153 #[cfg(feature = "unity_engine-addressable_assets-assetreference")]
154 pub use crate::unity_engine::addressable_assets::assetreference::IAssetReferenceMethods;
155 #[cfg(feature = "unity_engine-addressable_assets-assetreferencet_1")]
156 pub use crate::unity_engine::addressable_assets::assetreferencet_1::IAssetReferenceT_1Methods;
157 pub use crate::{
158 system::object::IObject,
159 unity_engine::addressable_assets::{assetreference::IAssetReference, assetreferencet_1::IAssetReferenceT_1},
160 };
161}