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engage/generated/unity_engine/
animationevent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-animationevent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animationevent/AnimationEvent.md"))]
11    #[::unity::class(namespace = "UnityEngine", name = "AnimationEvent")]
12    #[parent(crate::system::object::Object)]
13    pub struct AnimationEvent {
14        #[offset(16)]
15        #[rename(name = "m_Time")]
16        pub m_time: f32,
17        #[offset(24)]
18        #[rename(name = "m_FunctionName")]
19        pub m_function_name: ::unity::Il2CppString,
20        #[offset(32)]
21        #[rename(name = "m_StringParameter")]
22        pub m_string_parameter: ::unity::Il2CppString,
23        #[offset(40)]
24        #[rename(name = "m_ObjectReferenceParameter")]
25        pub m_object_reference_parameter: crate::unity_engine::object_2::Object_2,
26        #[offset(48)]
27        #[rename(name = "m_FloatParameter")]
28        pub m_float_parameter: f32,
29        #[offset(52)]
30        #[rename(name = "m_IntParameter")]
31        pub m_int_parameter: i32,
32        #[offset(56)]
33        #[rename(name = "m_MessageOptions")]
34        pub m_message_options: i32,
35        #[offset(60)]
36        #[rename(name = "m_Source")]
37        pub m_source: crate::unity_engine::animationeventsource::AnimationEventSource,
38        #[offset(64)]
39        #[rename(name = "m_StateSender")]
40        pub m_state_sender: crate::unity_engine::animationstate::AnimationState,
41        #[offset(72)]
42        #[rename(name = "m_AnimatorStateInfo")]
43        pub m_animator_state_info: crate::unity_engine::animatorstateinfo::AnimatorStateInfo,
44        #[offset(108)]
45        #[rename(name = "m_AnimatorClipInfo")]
46        pub m_animator_clip_info: crate::unity_engine::animatorclipinfo::AnimatorClipInfo,
47    }
48}
49
50#[cfg(feature = "unity_engine-animationevent-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-animationevent")]
54pub trait IAnimationEventMethods: IAnimationEvent {
55    #[doc = "`.ctor()` overload"]
56    fn ctor(self) -> () {
57        unsafe {
58            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            ::unity::il2cpp_call!((::unity::module_base()+0x3ead620usize)as*mut u8,();
60(AnimationEvent)__receiver)
61        }
62    }
63    #[doc = "`get_stringParameter()` overload"]
64    fn get_string_parameter(self) -> ::unity::Il2CppString {
65        unsafe {
66            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67            ::unity::il2cpp_call!((::unity::module_base()+0x3ead6c0usize)as*mut u8, ::unity::Il2CppString;
68(AnimationEvent)__receiver)
69        }
70    }
71    #[doc = "`set_stringParameter(::unity::Il2CppString)` overload"]
72    fn set_string_parameter(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
73        unsafe {
74            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75            ::unity::il2cpp_call!((::unity::module_base()+0x3ead6d0usize)as*mut u8,();
76(AnimationEvent)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
77        }
78    }
79    #[doc = "`get_floatParameter()` overload"]
80    fn get_float_parameter(self) -> f32 {
81        unsafe {
82            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
83            ::unity::il2cpp_call!((::unity::module_base()+0x3ead6e0usize)as*mut u8,f32;
84(AnimationEvent)__receiver)
85        }
86    }
87    #[doc = "`set_floatParameter(f32)` overload"]
88    fn set_float_parameter(self, value: impl ::core::convert::Into<f32>) -> () {
89        unsafe {
90            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91            ::unity::il2cpp_call!((::unity::module_base()+0x3ead6f0usize)as*mut u8,();
92(AnimationEvent)__receiver,(f32)::core::convert::Into::into(value))
93        }
94    }
95    #[doc = "`get_intParameter()` overload"]
96    fn get_int_parameter(self) -> i32 {
97        unsafe {
98            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99            ::unity::il2cpp_call!((::unity::module_base()+0x3ead700usize)as*mut u8,i32;
100(AnimationEvent)__receiver)
101        }
102    }
103    #[doc = "`set_intParameter(i32)` overload"]
104    fn set_int_parameter(self, value: impl ::core::convert::Into<i32>) -> () {
105        unsafe {
106            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
107            ::unity::il2cpp_call!((::unity::module_base()+0x3ead710usize)as*mut u8,();
108(AnimationEvent)__receiver,(i32)::core::convert::Into::into(value))
109        }
110    }
111    #[doc = "`get_objectReferenceParameter()` overload"]
112    fn get_object_reference_parameter(self) -> crate::unity_engine::object_2::Object_2 {
113        unsafe {
114            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115            ::unity::il2cpp_call!((::unity::module_base()+0x3ead720usize)as*mut u8,crate::unity_engine::object_2::Object_2;
116(AnimationEvent)__receiver)
117        }
118    }
119    #[doc = "`set_objectReferenceParameter(crate::unity_engine::object_2::Object_2)` overload"]
120    fn set_object_reference_parameter(self, value: impl ::core::convert::Into<crate::unity_engine::object_2::Object_2>) -> () {
121        unsafe {
122            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
123            ::unity::il2cpp_call!((::unity::module_base()+0x3ead730usize)as*mut u8,();
124(AnimationEvent)__receiver,(crate::unity_engine::object_2::Object_2)::core::convert::Into::into(value))
125        }
126    }
127    #[doc = "`get_functionName()` overload"]
128    fn get_function_name(self) -> ::unity::Il2CppString {
129        unsafe {
130            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
131            ::unity::il2cpp_call!((::unity::module_base()+0x3ead740usize)as*mut u8, ::unity::Il2CppString;
132(AnimationEvent)__receiver)
133        }
134    }
135    #[doc = "`set_functionName(::unity::Il2CppString)` overload"]
136    fn set_function_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
137        unsafe {
138            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
139            ::unity::il2cpp_call!((::unity::module_base()+0x3ead750usize)as*mut u8,();
140(AnimationEvent)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
141        }
142    }
143    #[doc = "`get_time()` overload"]
144    fn get_time(self) -> f32 {
145        unsafe {
146            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
147            ::unity::il2cpp_call!((::unity::module_base()+0x3ead760usize)as*mut u8,f32;
148(AnimationEvent)__receiver)
149        }
150    }
151    #[doc = "`set_time(f32)` overload"]
152    fn set_time(self, value: impl ::core::convert::Into<f32>) -> () {
153        unsafe {
154            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
155            ::unity::il2cpp_call!((::unity::module_base()+0x3ead770usize)as*mut u8,();
156(AnimationEvent)__receiver,(f32)::core::convert::Into::into(value))
157        }
158    }
159    #[doc = "`get_messageOptions()` overload"]
160    fn get_message_options(self) -> crate::unity_engine::sendmessageoptions::SendMessageOptions {
161        unsafe {
162            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
163            ::unity::il2cpp_call!((::unity::module_base()+0x3ead780usize)as*mut u8,crate::unity_engine::sendmessageoptions::SendMessageOptions;
164(AnimationEvent)__receiver)
165        }
166    }
167    #[doc = "`set_messageOptions(crate::unity_engine::sendmessageoptions::SendMessageOptions)` overload"]
168    fn set_message_options(self, value: impl ::core::convert::Into<crate::unity_engine::sendmessageoptions::SendMessageOptions>) -> () {
169        unsafe {
170            let __receiver = <AnimationEvent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171            ::unity::il2cpp_call!((::unity::module_base()+0x3ead790usize)as*mut u8,();
172(AnimationEvent)__receiver,(crate::unity_engine::sendmessageoptions::SendMessageOptions)::core::convert::Into::into(value))
173        }
174    }
175}
176
177#[cfg(feature = "unity_engine-animationevent")]
178impl<__T: IAnimationEvent> IAnimationEventMethods for __T {}
179
180#[cfg(feature = "unity_engine-animationevent")]
181impl AnimationEvent {
182    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
183        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
184    }
185
186    pub fn get_string_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
187        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
188    }
189
190    pub fn set_string_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
191        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
192    }
193
194    pub fn get_float_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
195        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
196    }
197
198    pub fn set_float_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
199        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
200    }
201
202    pub fn get_int_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
203        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
204    }
205
206    pub fn set_int_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
207        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
208    }
209
210    pub fn get_object_reference_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
211        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
212    }
213
214    pub fn set_object_reference_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
215        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
216    }
217
218    pub fn get_function_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
219        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
220    }
221
222    pub fn set_function_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
223        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
224    }
225
226    pub fn get_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
227        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
228    }
229
230    pub fn set_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
231        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
232    }
233
234    pub fn get_message_options_method_info() -> &'static ::unity::il2cpp::MethodInfo {
235        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
236    }
237
238    pub fn set_message_options_method_info() -> &'static ::unity::il2cpp::MethodInfo {
239        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
240    }
241}
242
243#[cfg(feature = "unity_engine-animationevent")]
244impl AnimationEvent {
245    #[doc = "`.ctor()` — no args"]
246    pub fn new() -> Self {
247        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
248            panic!(
249                "{}
250::{}
251 failed to instantiate",
252                ::core::stringify!(AnimationEvent),
253                ::core::stringify!(new),
254            )
255        });
256        <Self as IAnimationEventMethods>::ctor(this);
257        this
258    }
259}
260
261#[cfg(feature = "unity_engine-animationevent")]
262#[doc(hidden)]
263pub mod prelude {
264    pub use super::{AnimationEvent, IAnimationEvent, IAnimationEventMethods};
265    pub use crate::system::object::IObject;
266    #[cfg(feature = "system-object")]
267    pub use crate::system::object::IObjectMethods;
268}