engage/generated/unity_engine/animations/
animationclipplayable.rs1#[cfg(feature = "unity_engine-animations-animationclipplayable-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animationclipplayable/AnimationClipPlayable.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct AnimationClipPlayable {
17 pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18 }
19 impl ::unity::ClassIdentity for AnimationClipPlayable {
20 const NAME: &'static str = "AnimationClipPlayable";
21 const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for AnimationClipPlayable {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33}
34
35#[cfg(feature = "unity_engine-animations-animationclipplayable-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-animations-animationclipplayable")]
39impl AnimationClipPlayable {
40 #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip)` overload"]
41 pub fn create(
42 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
43 clip: impl ::core::convert::Into<crate::unity_engine::animationclip::AnimationClip>,
44 ) -> crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable {
45 unsafe {
46 ::unity::il2cpp_call!((::unity::module_base()+0x3eacf60usize)as*mut u8,crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable;
47(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(crate::unity_engine::animationclip::AnimationClip)::core::convert::Into::into(clip))
48 }
49 }
50
51 #[doc = "`CreateHandle(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip)` overload"]
52 pub fn create_handle(
53 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
54 clip: impl ::core::convert::Into<crate::unity_engine::animationclip::AnimationClip>,
55 ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
56 unsafe {
57 ::unity::il2cpp_call!((::unity::module_base()+0x3eacfa0usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
58(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(crate::unity_engine::animationclip::AnimationClip)::core::convert::Into::into(clip))
59 }
60 }
61
62 #[doc = "`op_Implicit(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable)` overload"]
63 pub fn op_implicit(
64 playable: impl ::core::convert::Into<crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable>,
65 ) -> crate::unity_engine::playables::playable::Playable {
66 unsafe {
67 ::unity::il2cpp_call!((::unity::module_base()+0x3ead1d0usize)as*mut u8,crate::unity_engine::playables::playable::Playable;
68(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable)::core::convert::Into::into(playable))
69 }
70 }
71
72 #[doc = "`CreateHandleInternal(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
73 pub fn create_handle_internal(
74 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
75 clip: impl ::core::convert::Into<crate::unity_engine::animationclip::AnimationClip>,
76 ) -> (bool, crate::unity_engine::playables::playablehandle::PlayableHandle) {
77 unsafe {
78 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
79 let __ret = {
80 ::unity::il2cpp_call!((::unity::module_base()+0x3ead150usize)as*mut u8,bool;
81(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(crate::unity_engine::animationclip::AnimationClip)::core::convert::Into::into(clip),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr())
82 };
83 (__ret, __out_0.assume_init())
84 }
85 }
86
87 #[doc = "`SetApplyFootIKInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool)` overload"]
88 pub fn set_apply_foot_ik_internal(value: impl ::core::convert::Into<bool>) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
89 unsafe {
90 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
91 ::unity::il2cpp_call!((::unity::module_base()+0x3ead2f0usize)as*mut u8,();
92(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(bool)::core::convert::Into::into(value));
93 __out_0.assume_init()
94 }
95 }
96
97 #[doc = "`SetApplyPlayableIKInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool)` overload"]
98 pub fn set_apply_playable_ik_internal(value: impl ::core::convert::Into<bool>) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
99 unsafe {
100 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
101 ::unity::il2cpp_call!((::unity::module_base()+0x3ead390usize)as*mut u8,();
102(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(bool)::core::convert::Into::into(value));
103 __out_0.assume_init()
104 }
105 }
106
107 #[doc = "`SetRemoveStartOffsetInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool)` overload"]
108 pub fn set_remove_start_offset_internal(
109 value: impl ::core::convert::Into<bool>,
110 ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
111 unsafe {
112 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
113 ::unity::il2cpp_call!((::unity::module_base()+0x3ead430usize)as*mut u8,();
114(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(bool)::core::convert::Into::into(value));
115 __out_0.assume_init()
116 }
117 }
118
119 #[doc = "`SetOverrideLoopTimeInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool)` overload"]
120 pub fn set_override_loop_time_internal(
121 value: impl ::core::convert::Into<bool>,
122 ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
123 unsafe {
124 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
125 ::unity::il2cpp_call!((::unity::module_base()+0x3ead4d0usize)as*mut u8,();
126(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(bool)::core::convert::Into::into(value));
127 __out_0.assume_init()
128 }
129 }
130
131 #[doc = "`SetLoopTimeInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool)` overload"]
132 pub fn set_loop_time_internal(value: impl ::core::convert::Into<bool>) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
133 unsafe {
134 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
135 ::unity::il2cpp_call!((::unity::module_base()+0x3ead570usize)as*mut u8,();
136(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(bool)::core::convert::Into::into(value));
137 __out_0.assume_init()
138 }
139 }
140
141 #[doc = "`CreateHandleInternal_Injected(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
142 pub fn create_handle_internal_injected(
143 clip: impl ::core::convert::Into<crate::unity_engine::animationclip::AnimationClip>,
144 ) -> (
145 bool,
146 crate::unity_engine::playables::playablegraph::PlayableGraph,
147 crate::unity_engine::playables::playablehandle::PlayableHandle,
148 ) {
149 unsafe {
150 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablegraph::PlayableGraph>::uninit();
151 let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
152 let __ret = {
153 ::unity::il2cpp_call!((::unity::module_base()+0x3ead5c0usize)as*mut u8,bool;
154(*mut crate::unity_engine::playables::playablegraph::PlayableGraph)__out_0.as_mut_ptr(),(crate::unity_engine::animationclip::AnimationClip)::core::convert::Into::into(clip),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_1.as_mut_ptr())
155 };
156 (__ret, __out_0.assume_init(), __out_1.assume_init())
157 }
158 }
159}
160
161#[cfg(feature = "unity_engine-animations-animationclipplayable")]
162impl AnimationClipPlayable {
163 #[doc = "`.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
164 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
165 unsafe {
166 ::unity::il2cpp_call!((::unity::module_base()+0x3ead090usize)as*mut u8,();
167(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
168 }
169 }
170
171 #[doc = "`GetHandle()` overload"]
172 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
173 unsafe {
174 ::unity::il2cpp_call!((::unity::module_base()+0x3ead1c0usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
175(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable)
176 }
177 }
178
179 #[doc = "`Equals(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable)` overload"]
180 pub fn equals(
181 &mut self,
182 other: impl ::core::convert::Into<crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable>,
183 ) -> bool {
184 unsafe {
185 ::unity::il2cpp_call!((::unity::module_base()+0x3ead210usize)as*mut u8,bool;
186(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable)::core::convert::Into::into(other))
187 }
188 }
189
190 #[doc = "`SetApplyFootIK(bool)` overload"]
191 pub fn set_apply_foot_ik(&mut self, value: impl ::core::convert::Into<bool>) -> () {
192 unsafe {
193 ::unity::il2cpp_call!((::unity::module_base()+0x3ead2a0usize)as*mut u8,();
194(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(bool)::core::convert::Into::into(value))
195 }
196 }
197
198 #[doc = "`SetApplyPlayableIK(bool)` overload"]
199 pub fn set_apply_playable_ik(&mut self, value: impl ::core::convert::Into<bool>) -> () {
200 unsafe {
201 ::unity::il2cpp_call!((::unity::module_base()+0x3ead340usize)as*mut u8,();
202(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(bool)::core::convert::Into::into(value))
203 }
204 }
205
206 #[doc = "`SetRemoveStartOffset(bool)` overload"]
207 pub fn set_remove_start_offset(&mut self, value: impl ::core::convert::Into<bool>) -> () {
208 unsafe {
209 ::unity::il2cpp_call!((::unity::module_base()+0x3ead3e0usize)as*mut u8,();
210(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(bool)::core::convert::Into::into(value))
211 }
212 }
213
214 #[doc = "`SetOverrideLoopTime(bool)` overload"]
215 pub fn set_override_loop_time(&mut self, value: impl ::core::convert::Into<bool>) -> () {
216 unsafe {
217 ::unity::il2cpp_call!((::unity::module_base()+0x3ead480usize)as*mut u8,();
218(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(bool)::core::convert::Into::into(value))
219 }
220 }
221
222 #[doc = "`SetLoopTime(bool)` overload"]
223 pub fn set_loop_time(&mut self, value: impl ::core::convert::Into<bool>) -> () {
224 unsafe {
225 ::unity::il2cpp_call!((::unity::module_base()+0x3ead520usize)as*mut u8,();
226(*mut AnimationClipPlayable)self as*mut AnimationClipPlayable,(bool)::core::convert::Into::into(value))
227 }
228 }
229}
230
231#[cfg(feature = "unity_engine-animations-animationclipplayable")]
232impl AnimationClipPlayable {
233 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
235 }
236
237 pub fn create_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
239 }
240
241 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
243 }
244
245 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
247 }
248
249 pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
250 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
251 }
252
253 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
254 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
255 }
256
257 pub fn set_apply_foot_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
258 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
259 }
260
261 pub fn set_apply_playable_ik_method_info() -> &'static ::unity::il2cpp::MethodInfo {
262 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
263 }
264
265 pub fn set_remove_start_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
266 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
267 }
268
269 pub fn set_override_loop_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
270 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
271 }
272
273 pub fn set_loop_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
274 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
275 }
276
277 pub fn create_handle_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
278 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
279 }
280
281 pub fn set_apply_foot_ik_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
282 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
283 }
284
285 pub fn set_apply_playable_ik_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
286 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
287 }
288
289 pub fn set_remove_start_offset_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
290 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
291 }
292
293 pub fn set_override_loop_time_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
294 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
295 }
296
297 pub fn set_loop_time_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
298 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
299 }
300
301 pub fn create_handle_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
302 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
303 }
304}
305
306#[cfg(feature = "unity_engine-animations-animationclipplayable")]
307#[doc(hidden)]
308pub mod prelude {
309 pub use super::AnimationClipPlayable;
310 #[cfg(feature = "system-object")]
311 pub use crate::system::object::IObjectMethods;
312 #[cfg(feature = "system-valuetype")]
313 pub use crate::system::valuetype::IValueTypeMethods;
314 pub use crate::system::{object::IObject, valuetype::IValueType};
315}