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engage/generated/unity_engine/animations/
animationhumanstream.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-animations-animationhumanstream-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animationhumanstream/AnimationHumanStream.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct AnimationHumanStream {
17        pub stream: ::unity::IntPtr,
18    }
19    impl ::unity::ClassIdentity for AnimationHumanStream {
20        const NAME: &'static str = "AnimationHumanStream";
21        const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23        fn class() -> ::unity::Class {
24            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26        }
27    }
28    impl ::unity::IlType for AnimationHumanStream {
29        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31        }
32    }
33}
34
35#[cfg(feature = "unity_engine-animations-animationhumanstream-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-animations-animationhumanstream")]
39#[doc(hidden)]
40pub mod prelude {
41    pub use super::AnimationHumanStream;
42    #[cfg(feature = "system-object")]
43    pub use crate::system::object::IObjectMethods;
44    #[cfg(feature = "system-valuetype")]
45    pub use crate::system::valuetype::IValueTypeMethods;
46    pub use crate::system::{object::IObject, valuetype::IValueType};
47}