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engage/generated/unity_engine/animations/
animationlayermixerplayable.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-animations-animationlayermixerplayable-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animationlayermixerplayable/AnimationLayerMixerPlayable.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct AnimationLayerMixerPlayable {
17        pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18    }
19    impl ::unity::ClassIdentity for AnimationLayerMixerPlayable {
20        const NAME: &'static str = "AnimationLayerMixerPlayable";
21        const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23        fn class() -> ::unity::Class {
24            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26        }
27    }
28    impl ::unity::IlType for AnimationLayerMixerPlayable {
29        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31        }
32    }
33    impl AnimationLayerMixerPlayable {
34        #[inline]
35        pub fn m_null_playable() -> crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable {
36            static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
37            let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
38            ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
39        }
40
41        #[inline]
42        pub fn set_m_null_playable(value: crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable) {
43            static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
44            let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
45            ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
46        }
47    }
48}
49
50#[cfg(feature = "unity_engine-animations-animationlayermixerplayable-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
54impl AnimationLayerMixerPlayable {
55    #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, i32)` overload"]
56    pub fn create(
57        graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
58        input_count: impl ::core::convert::Into<i32>,
59    ) -> crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable {
60        unsafe {
61            ::unity::il2cpp_call!((::unity::module_base()+0x3ead7a0usize)as*mut u8,crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable;
62(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(i32)::core::convert::Into::into(input_count))
63        }
64    }
65
66    #[doc = "`CreateHandle(crate::unity_engine::playables::playablegraph::PlayableGraph, i32)` overload"]
67    pub fn create_handle(
68        graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
69        input_count: impl ::core::convert::Into<i32>,
70    ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
71        unsafe {
72            ::unity::il2cpp_call!((::unity::module_base()+0x3ead850usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
73(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(i32)::core::convert::Into::into(input_count))
74        }
75    }
76
77    #[doc = "`op_Implicit(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)` overload"]
78    pub fn op_implicit(
79        playable: impl ::core::convert::Into<crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable>,
80    ) -> crate::unity_engine::playables::playable::Playable {
81        unsafe {
82            ::unity::il2cpp_call!((::unity::module_base()+0x3eadb60usize)as*mut u8,crate::unity_engine::playables::playable::Playable;
83(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)::core::convert::Into::into(playable))
84        }
85    }
86
87    #[doc = "`CreateHandleInternal(crate::unity_engine::playables::playablegraph::PlayableGraph, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
88    pub fn create_handle_internal(
89        graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
90    ) -> (bool, crate::unity_engine::playables::playablehandle::PlayableHandle) {
91        unsafe {
92            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
93            let __ret = {
94                ::unity::il2cpp_call!((::unity::module_base()+0x3eadaa0usize)as*mut u8,bool;
95(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr())
96            };
97            (__ret, __out_0.assume_init())
98        }
99    }
100
101    #[doc = "`SetLayerMaskFromAvatarMaskInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, u32, crate::unity_engine::avatarmask::AvatarMask)` overload"]
102    pub fn set_layer_mask_from_avatar_mask_internal(
103        layer_index: impl ::core::convert::Into<u32>,
104        mask: impl ::core::convert::Into<crate::unity_engine::avatarmask::AvatarMask>,
105    ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
106        unsafe {
107            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
108            ::unity::il2cpp_call!((::unity::module_base()+0x3eade40usize)as*mut u8,();
109(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(u32)::core::convert::Into::into(layer_index),(crate::unity_engine::avatarmask::AvatarMask)::core::convert::Into::into(mask));
110            __out_0.assume_init()
111        }
112    }
113
114    #[doc = "`.cctor()` overload"]
115    pub fn cctor() -> () {
116        unsafe {
117            ::unity::il2cpp_call!((::unity::module_base()+0x3eadef0usize)as*mut u8,();
118            )
119        }
120    }
121
122    #[doc = "`CreateHandleInternal_Injected(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
123    pub fn create_handle_internal_injected() -> (
124        bool,
125        crate::unity_engine::playables::playablegraph::PlayableGraph,
126        crate::unity_engine::playables::playablehandle::PlayableHandle,
127    ) {
128        unsafe {
129            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablegraph::PlayableGraph>::uninit();
130            let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
131            let __ret = {
132                ::unity::il2cpp_call!((::unity::module_base()+0x3eadea0usize)as*mut u8,bool;
133(*mut crate::unity_engine::playables::playablegraph::PlayableGraph)__out_0.as_mut_ptr(),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_1.as_mut_ptr())
134            };
135            (__ret, __out_0.assume_init(), __out_1.assume_init())
136        }
137    }
138}
139
140#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
141impl AnimationLayerMixerPlayable {
142    #[doc = "`.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
143    pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
144        unsafe {
145            ::unity::il2cpp_call!((::unity::module_base()+0x3ead9e0usize)as*mut u8,();
146(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
147        }
148    }
149
150    #[doc = "`GetHandle()` overload"]
151    pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
152        unsafe {
153            ::unity::il2cpp_call!((::unity::module_base()+0x3eadb50usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
154(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable)
155        }
156    }
157
158    #[doc = "`Equals(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)` overload"]
159    pub fn equals(
160        &mut self,
161        other: impl ::core::convert::Into<crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable>,
162    ) -> bool {
163        unsafe {
164            ::unity::il2cpp_call!((::unity::module_base()+0x3eadba0usize)as*mut u8,bool;
165(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)::core::convert::Into::into(other))
166        }
167    }
168
169    #[doc = "`SetLayerMaskFromAvatarMask(u32, crate::unity_engine::avatarmask::AvatarMask)` overload"]
170    pub fn set_layer_mask_from_avatar_mask(
171        &mut self,
172        layer_index: impl ::core::convert::Into<u32>,
173        mask: impl ::core::convert::Into<crate::unity_engine::avatarmask::AvatarMask>,
174    ) -> () {
175        unsafe {
176            ::unity::il2cpp_call!((::unity::module_base()+0x3eadc30usize)as*mut u8,();
177(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(u32)::core::convert::Into::into(layer_index),(crate::unity_engine::avatarmask::AvatarMask)::core::convert::Into::into(mask))
178        }
179    }
180}
181
182#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
183impl AnimationLayerMixerPlayable {
184    pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
186    }
187
188    pub fn create_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
190    }
191
192    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
194    }
195
196    pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
198    }
199
200    pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
202    }
203
204    pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
206    }
207
208    pub fn set_layer_mask_from_avatar_mask_method_info() -> &'static ::unity::il2cpp::MethodInfo {
209        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
210    }
211
212    pub fn create_handle_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
213        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
214    }
215
216    pub fn set_layer_mask_from_avatar_mask_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
217        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
218    }
219
220    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
221        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
222    }
223
224    pub fn create_handle_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
225        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
226    }
227}
228
229#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
230#[doc(hidden)]
231pub mod prelude {
232    pub use super::AnimationLayerMixerPlayable;
233    #[cfg(feature = "system-object")]
234    pub use crate::system::object::IObjectMethods;
235    #[cfg(feature = "system-valuetype")]
236    pub use crate::system::valuetype::IValueTypeMethods;
237    pub use crate::system::{object::IObject, valuetype::IValueType};
238}