engage/generated/unity_engine/animations/
animationlayermixerplayable.rs1#[cfg(feature = "unity_engine-animations-animationlayermixerplayable-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animationlayermixerplayable/AnimationLayerMixerPlayable.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct AnimationLayerMixerPlayable {
17 pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18 }
19 impl ::unity::ClassIdentity for AnimationLayerMixerPlayable {
20 const NAME: &'static str = "AnimationLayerMixerPlayable";
21 const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for AnimationLayerMixerPlayable {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33 impl AnimationLayerMixerPlayable {
34 #[inline]
35 pub fn m_null_playable() -> crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable {
36 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
37 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
38 ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
39 }
40
41 #[inline]
42 pub fn set_m_null_playable(value: crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable) {
43 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
44 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
45 ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
46 }
47 }
48}
49
50#[cfg(feature = "unity_engine-animations-animationlayermixerplayable-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
54impl AnimationLayerMixerPlayable {
55 #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, i32)` overload"]
56 pub fn create(
57 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
58 input_count: impl ::core::convert::Into<i32>,
59 ) -> crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable {
60 unsafe {
61 ::unity::il2cpp_call!((::unity::module_base()+0x3ead7a0usize)as*mut u8,crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable;
62(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(i32)::core::convert::Into::into(input_count))
63 }
64 }
65
66 #[doc = "`CreateHandle(crate::unity_engine::playables::playablegraph::PlayableGraph, i32)` overload"]
67 pub fn create_handle(
68 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
69 input_count: impl ::core::convert::Into<i32>,
70 ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
71 unsafe {
72 ::unity::il2cpp_call!((::unity::module_base()+0x3ead850usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
73(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(i32)::core::convert::Into::into(input_count))
74 }
75 }
76
77 #[doc = "`op_Implicit(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)` overload"]
78 pub fn op_implicit(
79 playable: impl ::core::convert::Into<crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable>,
80 ) -> crate::unity_engine::playables::playable::Playable {
81 unsafe {
82 ::unity::il2cpp_call!((::unity::module_base()+0x3eadb60usize)as*mut u8,crate::unity_engine::playables::playable::Playable;
83(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)::core::convert::Into::into(playable))
84 }
85 }
86
87 #[doc = "`CreateHandleInternal(crate::unity_engine::playables::playablegraph::PlayableGraph, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
88 pub fn create_handle_internal(
89 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
90 ) -> (bool, crate::unity_engine::playables::playablehandle::PlayableHandle) {
91 unsafe {
92 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
93 let __ret = {
94 ::unity::il2cpp_call!((::unity::module_base()+0x3eadaa0usize)as*mut u8,bool;
95(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr())
96 };
97 (__ret, __out_0.assume_init())
98 }
99 }
100
101 #[doc = "`SetLayerMaskFromAvatarMaskInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, u32, crate::unity_engine::avatarmask::AvatarMask)` overload"]
102 pub fn set_layer_mask_from_avatar_mask_internal(
103 layer_index: impl ::core::convert::Into<u32>,
104 mask: impl ::core::convert::Into<crate::unity_engine::avatarmask::AvatarMask>,
105 ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
106 unsafe {
107 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
108 ::unity::il2cpp_call!((::unity::module_base()+0x3eade40usize)as*mut u8,();
109(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(u32)::core::convert::Into::into(layer_index),(crate::unity_engine::avatarmask::AvatarMask)::core::convert::Into::into(mask));
110 __out_0.assume_init()
111 }
112 }
113
114 #[doc = "`.cctor()` overload"]
115 pub fn cctor() -> () {
116 unsafe {
117 ::unity::il2cpp_call!((::unity::module_base()+0x3eadef0usize)as*mut u8,();
118 )
119 }
120 }
121
122 #[doc = "`CreateHandleInternal_Injected(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
123 pub fn create_handle_internal_injected() -> (
124 bool,
125 crate::unity_engine::playables::playablegraph::PlayableGraph,
126 crate::unity_engine::playables::playablehandle::PlayableHandle,
127 ) {
128 unsafe {
129 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablegraph::PlayableGraph>::uninit();
130 let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
131 let __ret = {
132 ::unity::il2cpp_call!((::unity::module_base()+0x3eadea0usize)as*mut u8,bool;
133(*mut crate::unity_engine::playables::playablegraph::PlayableGraph)__out_0.as_mut_ptr(),(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_1.as_mut_ptr())
134 };
135 (__ret, __out_0.assume_init(), __out_1.assume_init())
136 }
137 }
138}
139
140#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
141impl AnimationLayerMixerPlayable {
142 #[doc = "`.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
143 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
144 unsafe {
145 ::unity::il2cpp_call!((::unity::module_base()+0x3ead9e0usize)as*mut u8,();
146(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
147 }
148 }
149
150 #[doc = "`GetHandle()` overload"]
151 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
152 unsafe {
153 ::unity::il2cpp_call!((::unity::module_base()+0x3eadb50usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
154(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable)
155 }
156 }
157
158 #[doc = "`Equals(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)` overload"]
159 pub fn equals(
160 &mut self,
161 other: impl ::core::convert::Into<crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable>,
162 ) -> bool {
163 unsafe {
164 ::unity::il2cpp_call!((::unity::module_base()+0x3eadba0usize)as*mut u8,bool;
165(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(crate::unity_engine::animations::animationlayermixerplayable::AnimationLayerMixerPlayable)::core::convert::Into::into(other))
166 }
167 }
168
169 #[doc = "`SetLayerMaskFromAvatarMask(u32, crate::unity_engine::avatarmask::AvatarMask)` overload"]
170 pub fn set_layer_mask_from_avatar_mask(
171 &mut self,
172 layer_index: impl ::core::convert::Into<u32>,
173 mask: impl ::core::convert::Into<crate::unity_engine::avatarmask::AvatarMask>,
174 ) -> () {
175 unsafe {
176 ::unity::il2cpp_call!((::unity::module_base()+0x3eadc30usize)as*mut u8,();
177(*mut AnimationLayerMixerPlayable)self as*mut AnimationLayerMixerPlayable,(u32)::core::convert::Into::into(layer_index),(crate::unity_engine::avatarmask::AvatarMask)::core::convert::Into::into(mask))
178 }
179 }
180}
181
182#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
183impl AnimationLayerMixerPlayable {
184 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
185 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
186 }
187
188 pub fn create_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
189 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
190 }
191
192 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
193 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
194 }
195
196 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
197 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
198 }
199
200 pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
201 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
202 }
203
204 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
205 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
206 }
207
208 pub fn set_layer_mask_from_avatar_mask_method_info() -> &'static ::unity::il2cpp::MethodInfo {
209 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
210 }
211
212 pub fn create_handle_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
213 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
214 }
215
216 pub fn set_layer_mask_from_avatar_mask_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
217 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
218 }
219
220 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
221 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
222 }
223
224 pub fn create_handle_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
225 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
226 }
227}
228
229#[cfg(feature = "unity_engine-animations-animationlayermixerplayable")]
230#[doc(hidden)]
231pub mod prelude {
232 pub use super::AnimationLayerMixerPlayable;
233 #[cfg(feature = "system-object")]
234 pub use crate::system::object::IObjectMethods;
235 #[cfg(feature = "system-valuetype")]
236 pub use crate::system::valuetype::IValueTypeMethods;
237 pub use crate::system::{object::IObject, valuetype::IValueType};
238}