engage/generated/unity_engine/animations/
animationplayableoutput.rs1#[cfg(feature = "unity_engine-animations-animationplayableoutput-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animationplayableoutput/AnimationPlayableOutput.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct AnimationPlayableOutput {
17 pub m_handle: crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle,
18 }
19 impl ::unity::ClassIdentity for AnimationPlayableOutput {
20 const NAME: &'static str = "AnimationPlayableOutput";
21 const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for AnimationPlayableOutput {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33}
34
35#[cfg(feature = "unity_engine-animations-animationplayableoutput-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-animations-animationplayableoutput")]
39impl AnimationPlayableOutput {
40 #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, ::unity::Il2CppString, crate::unity_engine::animator::Animator)` overload"]
41 pub fn create(
42 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
43 name: impl ::core::convert::Into<::unity::Il2CppString>,
44 target: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
45 ) -> crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput {
46 unsafe {
47 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf3b0usize)as*mut u8,crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput;
48(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::animator::Animator)::core::convert::Into::into(target))
49 }
50 }
51
52 #[doc = "`get_Null()` overload"]
53 pub fn get_null() -> crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput {
54 unsafe {
55 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf670usize)as*mut u8,crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput;
56 )
57 }
58 }
59
60 #[doc = "`op_Implicit(crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput)` overload"]
61 pub fn op_implicit(
62 output: impl ::core::convert::Into<crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput>,
63 ) -> crate::unity_engine::playables::playableoutput::PlayableOutput {
64 unsafe {
65 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf4d0usize)as*mut u8,crate::unity_engine::playables::playableoutput::PlayableOutput;
66(crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput)::core::convert::Into::into(output))
67 }
68 }
69
70 #[doc = "`op_Explicit(crate::unity_engine::playables::playableoutput::PlayableOutput)` overload"]
71 pub fn op_explicit(
72 output: impl ::core::convert::Into<crate::unity_engine::playables::playableoutput::PlayableOutput>,
73 ) -> crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput {
74 unsafe {
75 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf820usize)as*mut u8,crate::unity_engine::animations::animationplayableoutput::AnimationPlayableOutput;
76(crate::unity_engine::playables::playableoutput::PlayableOutput)::core::convert::Into::into(output))
77 }
78 }
79
80 #[doc = "`InternalSetTarget(*mutcrate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle, crate::unity_engine::animator::Animator)` overload"]
81 pub fn internal_set_target(
82 target: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
83 ) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
84 unsafe {
85 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle>::uninit();
86 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf870usize)as*mut u8,();
87(*mut crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)__out_0.as_mut_ptr(),(crate::unity_engine::animator::Animator)::core::convert::Into::into(target));
88 __out_0.assume_init()
89 }
90 }
91}
92
93#[cfg(feature = "unity_engine-animations-animationplayableoutput")]
94impl AnimationPlayableOutput {
95 #[doc = "`.ctor(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)` overload"]
96 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle>) -> () {
97 unsafe {
98 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf700usize)as*mut u8,();
99(*mut AnimationPlayableOutput)self as*mut AnimationPlayableOutput,(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)::core::convert::Into::into(handle))
100 }
101 }
102
103 #[doc = "`GetHandle()` overload"]
104 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
105 unsafe {
106 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf810usize)as*mut u8,crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle;
107(*mut AnimationPlayableOutput)self as*mut AnimationPlayableOutput)
108 }
109 }
110
111 #[doc = "`SetTarget(crate::unity_engine::animator::Animator)` overload"]
112 pub fn set_target(&mut self, value: impl ::core::convert::Into<crate::unity_engine::animator::Animator>) -> () {
113 unsafe {
114 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf7c0usize)as*mut u8,();
115(*mut AnimationPlayableOutput)self as*mut AnimationPlayableOutput,(crate::unity_engine::animator::Animator)::core::convert::Into::into(value))
116 }
117 }
118}
119
120#[cfg(feature = "unity_engine-animations-animationplayableoutput")]
121impl AnimationPlayableOutput {
122 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
124 }
125
126 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
128 }
129
130 pub fn get_null_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
132 }
133
134 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
136 }
137
138 pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
140 }
141
142 pub fn op_explicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
144 }
145
146 pub fn set_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
148 }
149
150 pub fn internal_set_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
152 }
153}
154
155#[cfg(feature = "unity_engine-animations-animationplayableoutput")]
156#[doc(hidden)]
157pub mod prelude {
158 pub use super::AnimationPlayableOutput;
159 #[cfg(feature = "system-object")]
160 pub use crate::system::object::IObjectMethods;
161 #[cfg(feature = "system-valuetype")]
162 pub use crate::system::valuetype::IValueTypeMethods;
163 pub use crate::system::{object::IObject, valuetype::IValueType};
164}