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engage/generated/unity_engine/animations/
animatorcontrollerplayable.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animations/animatorcontrollerplayable/AnimatorControllerPlayable.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct AnimatorControllerPlayable {
17        pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18    }
19    impl ::unity::ClassIdentity for AnimatorControllerPlayable {
20        const NAME: &'static str = "AnimatorControllerPlayable";
21        const NAMESPACE: &'static str = "UnityEngine.Animations";
22
23        fn class() -> ::unity::Class {
24            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26        }
27    }
28    impl ::unity::IlType for AnimatorControllerPlayable {
29        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31        }
32    }
33    impl AnimatorControllerPlayable {
34        #[inline]
35        pub fn m_null_playable() -> crate::unity_engine::animations::animatorcontrollerplayable::AnimatorControllerPlayable {
36            static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
37            let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
38            ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
39        }
40
41        #[inline]
42        pub fn set_m_null_playable(value: crate::unity_engine::animations::animatorcontrollerplayable::AnimatorControllerPlayable) {
43            static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
44            let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
45            ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
46        }
47    }
48}
49
50#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable")]
54impl AnimatorControllerPlayable {
55    #[doc = "`SetFloatString(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, ::unity::Il2CppString, f32)` overload"]
56    pub fn set_float_string(
57        name: impl ::core::convert::Into<::unity::Il2CppString>,
58        value: impl ::core::convert::Into<f32>,
59    ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
60        unsafe {
61            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablehandle::PlayableHandle>::uninit();
62            ::unity::il2cpp_call!((::unity::module_base()+0x3eb71f0usize)as*mut u8,();
63(*mut crate::unity_engine::playables::playablehandle::PlayableHandle)__out_0.as_mut_ptr(),(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value));
64            __out_0.assume_init()
65        }
66    }
67
68    #[doc = "`.cctor()` overload"]
69    pub fn cctor() -> () {
70        unsafe {
71            ::unity::il2cpp_call!((::unity::module_base()+0x3eb7250usize)as*mut u8,();
72            )
73        }
74    }
75}
76
77#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable")]
78impl AnimatorControllerPlayable {
79    #[doc = "`.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
80    pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
81        unsafe {
82            ::unity::il2cpp_call!((::unity::module_base()+0x3eb6f00usize)as*mut u8,();
83(*mut AnimatorControllerPlayable)self as*mut AnimatorControllerPlayable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
84        }
85    }
86
87    #[doc = "`GetHandle()` overload"]
88    pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
89        unsafe {
90            ::unity::il2cpp_call!((::unity::module_base()+0x3eb70a0usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
91(*mut AnimatorControllerPlayable)self as*mut AnimatorControllerPlayable)
92        }
93    }
94
95    #[doc = "`SetHandle(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
96    pub fn set_handle(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
97        unsafe {
98            ::unity::il2cpp_call!((::unity::module_base()+0x3eb6f90usize)as*mut u8,();
99(*mut AnimatorControllerPlayable)self as*mut AnimatorControllerPlayable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
100        }
101    }
102
103    #[doc = "`Equals(crate::unity_engine::animations::animatorcontrollerplayable::AnimatorControllerPlayable)` overload"]
104    pub fn equals(
105        &mut self,
106        other: impl ::core::convert::Into<crate::unity_engine::animations::animatorcontrollerplayable::AnimatorControllerPlayable>,
107    ) -> bool {
108        unsafe {
109            ::unity::il2cpp_call!((::unity::module_base()+0x3eb70b0usize)as*mut u8,bool;
110(*mut AnimatorControllerPlayable)self as*mut AnimatorControllerPlayable,(crate::unity_engine::animations::animatorcontrollerplayable::AnimatorControllerPlayable)::core::convert::Into::into(other))
111        }
112    }
113
114    #[doc = "`SetFloat(::unity::Il2CppString, f32)` overload"]
115    pub fn set_float(&mut self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> () {
116        unsafe {
117            ::unity::il2cpp_call!((::unity::module_base()+0x3eb7140usize)as*mut u8,();
118(*mut AnimatorControllerPlayable)self as*mut AnimatorControllerPlayable,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value))
119        }
120    }
121}
122
123#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable")]
124impl AnimatorControllerPlayable {
125    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
126        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
127    }
128
129    pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
130        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
131    }
132
133    pub fn set_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
134        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
135    }
136
137    pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
139    }
140
141    pub fn set_float_method_info() -> &'static ::unity::il2cpp::MethodInfo {
142        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
143    }
144
145    pub fn set_float_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
146        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
147    }
148
149    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
150        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
151    }
152}
153
154#[cfg(feature = "unity_engine-animations-animatorcontrollerplayable")]
155#[doc(hidden)]
156pub mod prelude {
157    pub use super::AnimatorControllerPlayable;
158    #[cfg(feature = "system-object")]
159    pub use crate::system::object::IObjectMethods;
160    #[cfg(feature = "system-valuetype")]
161    pub use crate::system::valuetype::IValueTypeMethods;
162    pub use crate::system::{object::IObject, valuetype::IValueType};
163}