1#[cfg(feature = "unity_engine-animator-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 object_2::{IObject_2, Object_2},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animator/Animator.md"))]
18 #[::unity::class(namespace = "UnityEngine", name = "Animator")]
19 #[parent(crate::unity_engine::behaviour::Behaviour)]
20 pub struct Animator {}
21}
22
23#[cfg(feature = "unity_engine-animator-types")]
24pub use __types::*;
25
26#[cfg(feature = "unity_engine-animator")]
27impl Animator {
28 pub fn convert_state_machine_behaviour<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(
29 raw_objects: impl ::core::convert::Into<::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject>>,
30 ) -> ::unity::Array<M0> {
31 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
32 ::unity::lookup::method_info_on_class(<Animator as ::unity::ClassIdentity>::class(), "ConvertStateMachineBehaviour", 1)
33 });
34 #[allow(clippy::type_complexity)]
35 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
36 ::std::sync::OnceLock::new();
37 let _ = true;
38 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
39 ::core::result::Result::Ok(mi) => *mi,
40 ::core::result::Result::Err(e) => {
41 panic!(
42 "method lookup failed: {}
43::{}
44: {}
45",
46 <Animator as ::unity::ClassIdentity>::NAME,
47 "ConvertStateMachineBehaviour",
48 e
49 )
50 },
51 };
52 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
53 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
54 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
55 let mut __guard = __cache.lock().unwrap();
56 *__guard
57 .entry(__key)
58 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
59 };
60 unsafe {
61 let __f: extern "C" fn(
62 ::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject>,
63 ::unity::OptionalMethod,
64 ) -> ::unity::Array<M0> = ::core::mem::transmute(__inflated.method_ptr);
65 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
66 __f(::core::convert::Into::into(raw_objects), ::core::option::Option::Some(__mi_opaque))
67 }
68 }
69
70 #[doc = "`StringToHash(::unity::Il2CppString)` overload"]
71 pub fn string_to_hash(name: impl ::core::convert::Into<::unity::Il2CppString>) -> i32 {
72 unsafe {
73 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4a60usize)as*mut u8,i32;
74(::unity::Il2CppString)::core::convert::Into::into(name))
75 }
76 }
77}
78
79#[cfg(feature = "unity_engine-animator")]
80pub trait IAnimatorMethods: IAnimator {
81 #[doc = "`get_isOptimizable()` overload"]
82 fn get_is_optimizable(self) -> bool {
83 unsafe {
84 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
85 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0490usize)as*mut u8,bool;
86(Animator)__receiver)
87 }
88 }
89 #[doc = "`get_isHuman()` overload"]
90 fn get_is_human(self) -> bool {
91 unsafe {
92 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
93 ::unity::il2cpp_call!((::unity::module_base()+0x3eb04e0usize)as*mut u8,bool;
94(Animator)__receiver)
95 }
96 }
97 #[doc = "`get_hasRootMotion()` overload"]
98 fn get_has_root_motion(self) -> bool {
99 unsafe {
100 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
101 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0530usize)as*mut u8,bool;
102(Animator)__receiver)
103 }
104 }
105 #[doc = "`get_isRootPositionOrRotationControlledByCurves()` overload"]
106 fn get_is_root_position_or_rotation_controlled_by_curves(self) -> bool {
107 unsafe {
108 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
109 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0580usize)as*mut u8,bool;
110(Animator)__receiver)
111 }
112 }
113 #[doc = "`get_humanScale()` overload"]
114 fn get_human_scale(self) -> f32 {
115 unsafe {
116 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
117 ::unity::il2cpp_call!((::unity::module_base()+0x3eb05d0usize)as*mut u8,f32;
118(Animator)__receiver)
119 }
120 }
121 #[doc = "`get_isInitialized()` overload"]
122 fn get_is_initialized(self) -> bool {
123 unsafe {
124 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
125 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0620usize)as*mut u8,bool;
126(Animator)__receiver)
127 }
128 }
129 #[doc = "`GetFloat(::unity::Il2CppString)` overload"]
130 fn get_float(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> f32 {
131 unsafe {
132 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
133 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0670usize)as*mut u8,f32;
134(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
135 }
136 }
137 #[doc = "`GetFloat(i32)` overload"]
138 fn get_float_2(self, id: impl ::core::convert::Into<i32>) -> f32 {
139 unsafe {
140 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
141 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0710usize)as*mut u8,f32;
142(Animator)__receiver,(i32)::core::convert::Into::into(id))
143 }
144 }
145 #[doc = "`SetFloat(::unity::Il2CppString, f32)` overload"]
146 fn set_float(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> () {
147 unsafe {
148 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
149 ::unity::il2cpp_call!((::unity::module_base()+0x3eb07b0usize)as*mut u8,();
150(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value))
151 }
152 }
153 #[doc = "`SetFloat(::unity::Il2CppString, f32, f32, f32)` overload"]
154 fn set_float_2(
155 self,
156 name: impl ::core::convert::Into<::unity::Il2CppString>,
157 value: impl ::core::convert::Into<f32>,
158 damp_time: impl ::core::convert::Into<f32>,
159 delta_time: impl ::core::convert::Into<f32>,
160 ) -> () {
161 unsafe {
162 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
163 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0870usize)as*mut u8,();
164(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value),(f32)::core::convert::Into::into(damp_time),(f32)::core::convert::Into::into(delta_time))
165 }
166 }
167 #[doc = "`SetFloat(i32, f32)` overload"]
168 fn set_float_3(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<f32>) -> () {
169 unsafe {
170 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0970usize)as*mut u8,();
172(Animator)__receiver,(i32)::core::convert::Into::into(id),(f32)::core::convert::Into::into(value))
173 }
174 }
175 #[doc = "`SetFloat(i32, f32, f32, f32)` overload"]
176 fn set_float_4(
177 self,
178 id: impl ::core::convert::Into<i32>,
179 value: impl ::core::convert::Into<f32>,
180 damp_time: impl ::core::convert::Into<f32>,
181 delta_time: impl ::core::convert::Into<f32>,
182 ) -> () {
183 unsafe {
184 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
185 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0a30usize)as*mut u8,();
186(Animator)__receiver,(i32)::core::convert::Into::into(id),(f32)::core::convert::Into::into(value),(f32)::core::convert::Into::into(damp_time),(f32)::core::convert::Into::into(delta_time))
187 }
188 }
189 #[doc = "`GetBool(::unity::Il2CppString)` overload"]
190 fn get_bool(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
191 unsafe {
192 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
193 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0b30usize)as*mut u8,bool;
194(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
195 }
196 }
197 #[doc = "`GetBool(i32)` overload"]
198 fn get_bool_2(self, id: impl ::core::convert::Into<i32>) -> bool {
199 unsafe {
200 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
201 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0bd0usize)as*mut u8,bool;
202(Animator)__receiver,(i32)::core::convert::Into::into(id))
203 }
204 }
205 #[doc = "`SetBool(::unity::Il2CppString, bool)` overload"]
206 fn set_bool(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<bool>) -> () {
207 unsafe {
208 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
209 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0c70usize)as*mut u8,();
210(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(value))
211 }
212 }
213 #[doc = "`SetBool(i32, bool)` overload"]
214 fn set_bool_2(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<bool>) -> () {
215 unsafe {
216 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
217 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0d30usize)as*mut u8,();
218(Animator)__receiver,(i32)::core::convert::Into::into(id),(bool)::core::convert::Into::into(value))
219 }
220 }
221 #[doc = "`GetInteger(::unity::Il2CppString)` overload"]
222 fn get_integer(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> i32 {
223 unsafe {
224 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
225 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0df0usize)as*mut u8,i32;
226(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
227 }
228 }
229 #[doc = "`GetInteger(i32)` overload"]
230 fn get_integer_2(self, id: impl ::core::convert::Into<i32>) -> i32 {
231 unsafe {
232 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
233 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0e90usize)as*mut u8,i32;
234(Animator)__receiver,(i32)::core::convert::Into::into(id))
235 }
236 }
237 #[doc = "`SetInteger(::unity::Il2CppString, i32)` overload"]
238 fn set_integer(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<i32>) -> () {
239 unsafe {
240 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
241 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0f30usize)as*mut u8,();
242(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(i32)::core::convert::Into::into(value))
243 }
244 }
245 #[doc = "`SetInteger(i32, i32)` overload"]
246 fn set_integer_2(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<i32>) -> () {
247 unsafe {
248 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
249 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0ff0usize)as*mut u8,();
250(Animator)__receiver,(i32)::core::convert::Into::into(id),(i32)::core::convert::Into::into(value))
251 }
252 }
253 #[doc = "`SetTrigger(::unity::Il2CppString)` overload"]
254 fn set_trigger(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
255 unsafe {
256 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
257 ::unity::il2cpp_call!((::unity::module_base()+0x3eb10b0usize)as*mut u8,();
258(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
259 }
260 }
261 #[doc = "`SetTrigger(i32)` overload"]
262 fn set_trigger_2(self, id: impl ::core::convert::Into<i32>) -> () {
263 unsafe {
264 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
265 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1150usize)as*mut u8,();
266(Animator)__receiver,(i32)::core::convert::Into::into(id))
267 }
268 }
269 #[doc = "`ResetTrigger(::unity::Il2CppString)` overload"]
270 fn reset_trigger(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
271 unsafe {
272 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
273 ::unity::il2cpp_call!((::unity::module_base()+0x3eb11f0usize)as*mut u8,();
274(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
275 }
276 }
277 #[doc = "`ResetTrigger(i32)` overload"]
278 fn reset_trigger_2(self, id: impl ::core::convert::Into<i32>) -> () {
279 unsafe {
280 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
281 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1290usize)as*mut u8,();
282(Animator)__receiver,(i32)::core::convert::Into::into(id))
283 }
284 }
285 #[doc = "`IsParameterControlledByCurve(::unity::Il2CppString)` overload"]
286 fn is_parameter_controlled_by_curve(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
287 unsafe {
288 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
289 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1330usize)as*mut u8,bool;
290(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
291 }
292 }
293 #[doc = "`IsParameterControlledByCurve(i32)` overload"]
294 fn is_parameter_controlled_by_curve_2(self, id: impl ::core::convert::Into<i32>) -> bool {
295 unsafe {
296 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
297 ::unity::il2cpp_call!((::unity::module_base()+0x3eb13d0usize)as*mut u8,bool;
298(Animator)__receiver,(i32)::core::convert::Into::into(id))
299 }
300 }
301 #[doc = "`get_deltaPosition()` overload"]
302 fn get_delta_position(self) -> crate::unity_engine::vector3::Vector3 {
303 unsafe {
304 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
305 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1470usize)as*mut u8,crate::unity_engine::vector3::Vector3;
306(Animator)__receiver)
307 }
308 }
309 #[doc = "`get_deltaRotation()` overload"]
310 fn get_delta_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
311 unsafe {
312 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
313 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1520usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
314(Animator)__receiver)
315 }
316 }
317 #[doc = "`get_velocity()` overload"]
318 fn get_velocity(self) -> crate::unity_engine::vector3::Vector3 {
319 unsafe {
320 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
321 ::unity::il2cpp_call!((::unity::module_base()+0x3eb15d0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
322(Animator)__receiver)
323 }
324 }
325 #[doc = "`get_angularVelocity()` overload"]
326 fn get_angular_velocity(self) -> crate::unity_engine::vector3::Vector3 {
327 unsafe {
328 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
329 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1680usize)as*mut u8,crate::unity_engine::vector3::Vector3;
330(Animator)__receiver)
331 }
332 }
333 #[doc = "`get_rootPosition()` overload"]
334 fn get_root_position(self) -> crate::unity_engine::vector3::Vector3 {
335 unsafe {
336 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
337 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1730usize)as*mut u8,crate::unity_engine::vector3::Vector3;
338(Animator)__receiver)
339 }
340 }
341 #[doc = "`set_rootPosition(crate::unity_engine::vector3::Vector3)` overload"]
342 fn set_root_position(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
343 unsafe {
344 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
345 ::unity::il2cpp_call!((::unity::module_base()+0x3eb17e0usize)as*mut u8,();
346(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
347 }
348 }
349 #[doc = "`get_rootRotation()` overload"]
350 fn get_root_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
351 unsafe {
352 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
353 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1890usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
354(Animator)__receiver)
355 }
356 }
357 #[doc = "`set_rootRotation(crate::unity_engine::quaternion::Quaternion)` overload"]
358 fn set_root_rotation(self, value: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>) -> () {
359 unsafe {
360 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
361 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1940usize)as*mut u8,();
362(Animator)__receiver,(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(value))
363 }
364 }
365 #[doc = "`get_applyRootMotion()` overload"]
366 fn get_apply_root_motion(self) -> bool {
367 unsafe {
368 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
369 ::unity::il2cpp_call!((::unity::module_base()+0x3eb19f0usize)as*mut u8,bool;
370(Animator)__receiver)
371 }
372 }
373 #[doc = "`set_applyRootMotion(bool)` overload"]
374 fn set_apply_root_motion(self, value: impl ::core::convert::Into<bool>) -> () {
375 unsafe {
376 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
377 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1a40usize)as*mut u8,();
378(Animator)__receiver,(bool)::core::convert::Into::into(value))
379 }
380 }
381 #[doc = "`get_linearVelocityBlending()` overload"]
382 fn get_linear_velocity_blending(self) -> bool {
383 unsafe {
384 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
385 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1a90usize)as*mut u8,bool;
386(Animator)__receiver)
387 }
388 }
389 #[doc = "`set_linearVelocityBlending(bool)` overload"]
390 fn set_linear_velocity_blending(self, value: impl ::core::convert::Into<bool>) -> () {
391 unsafe {
392 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
393 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1ae0usize)as*mut u8,();
394(Animator)__receiver,(bool)::core::convert::Into::into(value))
395 }
396 }
397 #[doc = "`get_animatePhysics()` overload"]
398 fn get_animate_physics(self) -> bool {
399 unsafe {
400 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
401 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1b30usize)as*mut u8,bool;
402(Animator)__receiver)
403 }
404 }
405 #[doc = "`set_animatePhysics(bool)` overload"]
406 fn set_animate_physics(self, value: impl ::core::convert::Into<bool>) -> () {
407 unsafe {
408 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
409 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1bd0usize)as*mut u8,();
410(Animator)__receiver,(bool)::core::convert::Into::into(value))
411 }
412 }
413 #[doc = "`get_updateMode()` overload"]
414 fn get_update_mode(self) -> crate::unity_engine::animatorupdatemode::AnimatorUpdateMode {
415 unsafe {
416 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
417 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1b80usize)as*mut u8,crate::unity_engine::animatorupdatemode::AnimatorUpdateMode;
418(Animator)__receiver)
419 }
420 }
421 #[doc = "`set_updateMode(crate::unity_engine::animatorupdatemode::AnimatorUpdateMode)` overload"]
422 fn set_update_mode(self, value: impl ::core::convert::Into<crate::unity_engine::animatorupdatemode::AnimatorUpdateMode>) -> () {
423 unsafe {
424 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
425 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1c60usize)as*mut u8,();
426(Animator)__receiver,(crate::unity_engine::animatorupdatemode::AnimatorUpdateMode)::core::convert::Into::into(value))
427 }
428 }
429 #[doc = "`get_hasTransformHierarchy()` overload"]
430 fn get_has_transform_hierarchy(self) -> bool {
431 unsafe {
432 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
433 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1cb0usize)as*mut u8,bool;
434(Animator)__receiver)
435 }
436 }
437 #[doc = "`get_allowConstantClipSamplingOptimization()` overload"]
438 fn get_allow_constant_clip_sampling_optimization(self) -> bool {
439 unsafe {
440 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
441 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1d00usize)as*mut u8,bool;
442(Animator)__receiver)
443 }
444 }
445 #[doc = "`set_allowConstantClipSamplingOptimization(bool)` overload"]
446 fn set_allow_constant_clip_sampling_optimization(self, value: impl ::core::convert::Into<bool>) -> () {
447 unsafe {
448 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
449 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1d50usize)as*mut u8,();
450(Animator)__receiver,(bool)::core::convert::Into::into(value))
451 }
452 }
453 #[doc = "`get_gravityWeight()` overload"]
454 fn get_gravity_weight(self) -> f32 {
455 unsafe {
456 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
457 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1da0usize)as*mut u8,f32;
458(Animator)__receiver)
459 }
460 }
461 #[doc = "`get_bodyPosition()` overload"]
462 fn get_body_position(self) -> crate::unity_engine::vector3::Vector3 {
463 unsafe {
464 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
465 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1df0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
466(Animator)__receiver)
467 }
468 }
469 #[doc = "`set_bodyPosition(crate::unity_engine::vector3::Vector3)` overload"]
470 fn set_body_position(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
471 unsafe {
472 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
473 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1fd0usize)as*mut u8,();
474(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
475 }
476 }
477 #[doc = "`get_bodyPositionInternal()` overload"]
478 fn get_body_position_internal(self) -> crate::unity_engine::vector3::Vector3 {
479 unsafe {
480 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
481 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1f70usize)as*mut u8,crate::unity_engine::vector3::Vector3;
482(Animator)__receiver)
483 }
484 }
485 #[doc = "`set_bodyPositionInternal(crate::unity_engine::vector3::Vector3)` overload"]
486 fn set_body_position_internal(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
487 unsafe {
488 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
489 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2050usize)as*mut u8,();
490(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
491 }
492 }
493 #[doc = "`get_bodyRotation()` overload"]
494 fn get_body_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
495 unsafe {
496 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
497 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2150usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
498(Animator)__receiver)
499 }
500 }
501 #[doc = "`set_bodyRotation(crate::unity_engine::quaternion::Quaternion)` overload"]
502 fn set_body_rotation(self, value: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>) -> () {
503 unsafe {
504 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
505 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2210usize)as*mut u8,();
506(Animator)__receiver,(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(value))
507 }
508 }
509 #[doc = "`get_bodyRotationInternal()` overload"]
510 fn get_body_rotation_internal(self) -> crate::unity_engine::quaternion::Quaternion {
511 unsafe {
512 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
513 ::unity::il2cpp_call!((::unity::module_base()+0x3eb21b0usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
514(Animator)__receiver)
515 }
516 }
517 #[doc = "`set_bodyRotationInternal(crate::unity_engine::quaternion::Quaternion)` overload"]
518 fn set_body_rotation_internal(self, value: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>) -> () {
519 unsafe {
520 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
521 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2290usize)as*mut u8,();
522(Animator)__receiver,(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(value))
523 }
524 }
525 #[doc = "`GetIKPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
526 fn get_ik_position(
527 self,
528 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
529 ) -> crate::unity_engine::vector3::Vector3 {
530 unsafe {
531 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
532 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2390usize)as*mut u8,crate::unity_engine::vector3::Vector3;
533(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
534 }
535 }
536 #[doc = "`GetGoalPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
537 fn get_goal_position(
538 self,
539 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
540 ) -> crate::unity_engine::vector3::Vector3 {
541 unsafe {
542 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
543 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2410usize)as*mut u8,crate::unity_engine::vector3::Vector3;
544(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
545 }
546 }
547 #[doc = "`SetIKPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal, crate::unity_engine::vector3::Vector3)` overload"]
548 fn set_ik_position(
549 self,
550 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
551 goal_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
552 ) -> () {
553 unsafe {
554 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
555 ::unity::il2cpp_call!((::unity::module_base()+0x3eb24e0usize)as*mut u8,();
556(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(goal_position))
557 }
558 }
559 #[doc = "`SetGoalPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal, crate::unity_engine::vector3::Vector3)` overload"]
560 fn set_goal_position(
561 self,
562 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
563 goal_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
564 ) -> () {
565 unsafe {
566 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
567 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2570usize)as*mut u8,();
568(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(goal_position))
569 }
570 }
571 #[doc = "`GetIKRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
572 fn get_ik_rotation(
573 self,
574 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
575 ) -> crate::unity_engine::quaternion::Quaternion {
576 unsafe {
577 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
578 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2640usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
579(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
580 }
581 }
582 #[doc = "`GetGoalRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
583 fn get_goal_rotation(
584 self,
585 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
586 ) -> crate::unity_engine::quaternion::Quaternion {
587 unsafe {
588 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
589 ::unity::il2cpp_call!((::unity::module_base()+0x3eb26b0usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
590(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
591 }
592 }
593 #[doc = "`SetIKRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal, crate::unity_engine::quaternion::Quaternion)` overload"]
594 fn set_ik_rotation(
595 self,
596 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
597 goal_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
598 ) -> () {
599 unsafe {
600 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
601 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2780usize)as*mut u8,();
602(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(goal_rotation))
603 }
604 }
605 #[doc = "`SetGoalRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal, crate::unity_engine::quaternion::Quaternion)` overload"]
606 fn set_goal_rotation(
607 self,
608 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
609 goal_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
610 ) -> () {
611 unsafe {
612 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
613 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2810usize)as*mut u8,();
614(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(goal_rotation))
615 }
616 }
617 #[doc = "`GetIKPositionWeight(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
618 fn get_ik_position_weight(self, goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>) -> f32 {
619 unsafe {
620 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
621 ::unity::il2cpp_call!((::unity::module_base()+0x3eb28e0usize)as*mut u8,f32;
622(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
623 }
624 }
625 #[doc = "`GetGoalWeightPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
626 fn get_goal_weight_position(self, goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>) -> f32 {
627 unsafe {
628 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
629 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2940usize)as*mut u8,f32;
630(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
631 }
632 }
633 #[doc = "`SetIKPositionWeight(crate::unity_engine::avatarikgoal::AvatarIKGoal, f32)` overload"]
634 fn set_ik_position_weight(
635 self,
636 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
637 value: impl ::core::convert::Into<f32>,
638 ) -> () {
639 unsafe {
640 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
641 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2990usize)as*mut u8,();
642(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(f32)::core::convert::Into::into(value))
643 }
644 }
645 #[doc = "`SetGoalWeightPosition(crate::unity_engine::avatarikgoal::AvatarIKGoal, f32)` overload"]
646 fn set_goal_weight_position(
647 self,
648 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
649 value: impl ::core::convert::Into<f32>,
650 ) -> () {
651 unsafe {
652 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
653 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2a00usize)as*mut u8,();
654(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(f32)::core::convert::Into::into(value))
655 }
656 }
657 #[doc = "`GetIKRotationWeight(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
658 fn get_ik_rotation_weight(self, goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>) -> f32 {
659 unsafe {
660 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
661 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2a60usize)as*mut u8,f32;
662(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
663 }
664 }
665 #[doc = "`GetGoalWeightRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal)` overload"]
666 fn get_goal_weight_rotation(self, goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>) -> f32 {
667 unsafe {
668 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
669 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2ac0usize)as*mut u8,f32;
670(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal))
671 }
672 }
673 #[doc = "`SetIKRotationWeight(crate::unity_engine::avatarikgoal::AvatarIKGoal, f32)` overload"]
674 fn set_ik_rotation_weight(
675 self,
676 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
677 value: impl ::core::convert::Into<f32>,
678 ) -> () {
679 unsafe {
680 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
681 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2b10usize)as*mut u8,();
682(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(f32)::core::convert::Into::into(value))
683 }
684 }
685 #[doc = "`SetGoalWeightRotation(crate::unity_engine::avatarikgoal::AvatarIKGoal, f32)` overload"]
686 fn set_goal_weight_rotation(
687 self,
688 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
689 value: impl ::core::convert::Into<f32>,
690 ) -> () {
691 unsafe {
692 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
693 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2b80usize)as*mut u8,();
694(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(f32)::core::convert::Into::into(value))
695 }
696 }
697 #[doc = "`GetIKHintPosition(crate::unity_engine::avatarikhint::AvatarIKHint)` overload"]
698 fn get_ik_hint_position(
699 self,
700 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
701 ) -> crate::unity_engine::vector3::Vector3 {
702 unsafe {
703 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
704 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2be0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
705(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint))
706 }
707 }
708 #[doc = "`GetHintPosition(crate::unity_engine::avatarikhint::AvatarIKHint)` overload"]
709 fn get_hint_position(
710 self,
711 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
712 ) -> crate::unity_engine::vector3::Vector3 {
713 unsafe {
714 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
715 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2c60usize)as*mut u8,crate::unity_engine::vector3::Vector3;
716(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint))
717 }
718 }
719 #[doc = "`SetIKHintPosition(crate::unity_engine::avatarikhint::AvatarIKHint, crate::unity_engine::vector3::Vector3)` overload"]
720 fn set_ik_hint_position(
721 self,
722 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
723 hint_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
724 ) -> () {
725 unsafe {
726 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
727 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2d30usize)as*mut u8,();
728(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(hint_position))
729 }
730 }
731 #[doc = "`SetHintPosition(crate::unity_engine::avatarikhint::AvatarIKHint, crate::unity_engine::vector3::Vector3)` overload"]
732 fn set_hint_position(
733 self,
734 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
735 hint_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
736 ) -> () {
737 unsafe {
738 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
739 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2dc0usize)as*mut u8,();
740(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(hint_position))
741 }
742 }
743 #[doc = "`GetIKHintPositionWeight(crate::unity_engine::avatarikhint::AvatarIKHint)` overload"]
744 fn get_ik_hint_position_weight(self, hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>) -> f32 {
745 unsafe {
746 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
747 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2e90usize)as*mut u8,f32;
748(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint))
749 }
750 }
751 #[doc = "`GetHintWeightPosition(crate::unity_engine::avatarikhint::AvatarIKHint)` overload"]
752 fn get_hint_weight_position(self, hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>) -> f32 {
753 unsafe {
754 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
755 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2ef0usize)as*mut u8,f32;
756(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint))
757 }
758 }
759 #[doc = "`SetIKHintPositionWeight(crate::unity_engine::avatarikhint::AvatarIKHint, f32)` overload"]
760 fn set_ik_hint_position_weight(
761 self,
762 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
763 value: impl ::core::convert::Into<f32>,
764 ) -> () {
765 unsafe {
766 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
767 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2f40usize)as*mut u8,();
768(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(f32)::core::convert::Into::into(value))
769 }
770 }
771 #[doc = "`SetHintWeightPosition(crate::unity_engine::avatarikhint::AvatarIKHint, f32)` overload"]
772 fn set_hint_weight_position(
773 self,
774 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
775 value: impl ::core::convert::Into<f32>,
776 ) -> () {
777 unsafe {
778 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
779 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2fb0usize)as*mut u8,();
780(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(f32)::core::convert::Into::into(value))
781 }
782 }
783 #[doc = "`SetLookAtPosition(crate::unity_engine::vector3::Vector3)` overload"]
784 fn set_look_at_position(self, look_at_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
785 unsafe {
786 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
787 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3010usize)as*mut u8,();
788(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(look_at_position))
789 }
790 }
791 #[doc = "`SetLookAtPositionInternal(crate::unity_engine::vector3::Vector3)` overload"]
792 fn set_look_at_position_internal(self, look_at_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
793 unsafe {
794 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
795 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3090usize)as*mut u8,();
796(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(look_at_position))
797 }
798 }
799 #[doc = "`SetLookAtWeight(f32)` overload"]
800 fn set_look_at_weight(self, weight: impl ::core::convert::Into<f32>) -> () {
801 unsafe {
802 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
803 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3140usize)as*mut u8,();
804(Animator)__receiver,(f32)::core::convert::Into::into(weight))
805 }
806 }
807 #[doc = "`SetLookAtWeight(f32, f32)` overload"]
808 fn set_look_at_weight_2(self, weight: impl ::core::convert::Into<f32>, body_weight: impl ::core::convert::Into<f32>) -> () {
809 unsafe {
810 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
811 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3230usize)as*mut u8,();
812(Animator)__receiver,(f32)::core::convert::Into::into(weight),(f32)::core::convert::Into::into(body_weight))
813 }
814 }
815 #[doc = "`SetLookAtWeight(f32, f32, f32)` overload"]
816 fn set_look_at_weight_3(
817 self,
818 weight: impl ::core::convert::Into<f32>,
819 body_weight: impl ::core::convert::Into<f32>,
820 head_weight: impl ::core::convert::Into<f32>,
821 ) -> () {
822 unsafe {
823 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
824 ::unity::il2cpp_call!((::unity::module_base()+0x3eb32a0usize)as*mut u8,();
825(Animator)__receiver,(f32)::core::convert::Into::into(weight),(f32)::core::convert::Into::into(body_weight),(f32)::core::convert::Into::into(head_weight))
826 }
827 }
828 #[doc = "`SetLookAtWeight(f32, f32, f32, f32)` overload"]
829 fn set_look_at_weight_4(
830 self,
831 weight: impl ::core::convert::Into<f32>,
832 body_weight: impl ::core::convert::Into<f32>,
833 head_weight: impl ::core::convert::Into<f32>,
834 eyes_weight: impl ::core::convert::Into<f32>,
835 ) -> () {
836 unsafe {
837 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
838 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3320usize)as*mut u8,();
839(Animator)__receiver,(f32)::core::convert::Into::into(weight),(f32)::core::convert::Into::into(body_weight),(f32)::core::convert::Into::into(head_weight),(f32)::core::convert::Into::into(eyes_weight))
840 }
841 }
842 #[doc = "`SetLookAtWeight(f32, f32, f32, f32, f32)` overload"]
843 fn set_look_at_weight_5(
844 self,
845 weight: impl ::core::convert::Into<f32>,
846 body_weight: impl ::core::convert::Into<f32>,
847 head_weight: impl ::core::convert::Into<f32>,
848 eyes_weight: impl ::core::convert::Into<f32>,
849 clamp_weight: impl ::core::convert::Into<f32>,
850 ) -> () {
851 unsafe {
852 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
853 ::unity::il2cpp_call!((::unity::module_base()+0x3eb33a0usize)as*mut u8,();
854(Animator)__receiver,(f32)::core::convert::Into::into(weight),(f32)::core::convert::Into::into(body_weight),(f32)::core::convert::Into::into(head_weight),(f32)::core::convert::Into::into(eyes_weight),(f32)::core::convert::Into::into(clamp_weight))
855 }
856 }
857 #[doc = "`SetLookAtWeightInternal(f32, f32, f32, f32, f32)` overload"]
858 fn set_look_at_weight_internal(
859 self,
860 weight: impl ::core::convert::Into<f32>,
861 body_weight: impl ::core::convert::Into<f32>,
862 head_weight: impl ::core::convert::Into<f32>,
863 eyes_weight: impl ::core::convert::Into<f32>,
864 clamp_weight: impl ::core::convert::Into<f32>,
865 ) -> () {
866 unsafe {
867 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
868 ::unity::il2cpp_call!((::unity::module_base()+0x3eb31b0usize)as*mut u8,();
869(Animator)__receiver,(f32)::core::convert::Into::into(weight),(f32)::core::convert::Into::into(body_weight),(f32)::core::convert::Into::into(head_weight),(f32)::core::convert::Into::into(eyes_weight),(f32)::core::convert::Into::into(clamp_weight))
870 }
871 }
872 #[doc = "`SetBoneLocalRotation(crate::unity_engine::humanbodybones::HumanBodyBones, crate::unity_engine::quaternion::Quaternion)` overload"]
873 fn set_bone_local_rotation(
874 self,
875 human_bone_id: impl ::core::convert::Into<crate::unity_engine::humanbodybones::HumanBodyBones>,
876 rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
877 ) -> () {
878 unsafe {
879 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
880 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3430usize)as*mut u8,();
881(Animator)__receiver,(crate::unity_engine::humanbodybones::HumanBodyBones)::core::convert::Into::into(human_bone_id),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(rotation))
882 }
883 }
884 #[doc = "`SetBoneLocalRotationInternal(i32, crate::unity_engine::quaternion::Quaternion)` overload"]
885 fn set_bone_local_rotation_internal(
886 self,
887 human_bone_id: impl ::core::convert::Into<i32>,
888 rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
889 ) -> () {
890 unsafe {
891 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
892 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3540usize)as*mut u8,();
893(Animator)__receiver,(i32)::core::convert::Into::into(human_bone_id),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(rotation))
894 }
895 }
896 #[doc = "`GetBehaviour(::unity::SystemType)` overload"]
897 fn get_behaviour(self, r#type: impl ::core::convert::Into<::unity::SystemType>) -> crate::unity_engine::scriptableobject::ScriptableObject {
898 unsafe {
899 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
900 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3610usize)as*mut u8,crate::unity_engine::scriptableobject::ScriptableObject;
901(Animator)__receiver,(::unity::SystemType)::core::convert::Into::into(r#type))
902 }
903 }
904 fn get_behaviour_2<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(self) -> M0 {
905 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> =
906 ::std::sync::LazyLock::new(|| ::unity::lookup::method_info_on_class(<Animator as ::unity::ClassIdentity>::class(), "GetBehaviour", 0));
907 #[allow(clippy::type_complexity)]
908 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
909 ::std::sync::OnceLock::new();
910 let _ = false;
911 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
912 ::core::result::Result::Ok(mi) => *mi,
913 ::core::result::Result::Err(e) => {
914 panic!(
915 "method lookup failed: {}
916::{}
917: {}
918",
919 <Animator as ::unity::ClassIdentity>::NAME,
920 "GetBehaviour",
921 e
922 )
923 },
924 };
925 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
926 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
927 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
928 let mut __guard = __cache.lock().unwrap();
929 *__guard
930 .entry(__key)
931 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
932 };
933 unsafe {
934 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
935 let __f: extern "C" fn(Animator, ::unity::OptionalMethod) -> M0 = ::core::mem::transmute(__inflated.method_ptr);
936 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
937 __f(__receiver, ::core::option::Option::Some(__mi_opaque))
938 }
939 }
940 fn get_behaviours<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(self) -> ::unity::Array<M0> {
941 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> =
942 ::std::sync::LazyLock::new(|| ::unity::lookup::method_info_on_class(<Animator as ::unity::ClassIdentity>::class(), "GetBehaviours", 0));
943 #[allow(clippy::type_complexity)]
944 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
945 ::std::sync::OnceLock::new();
946 let _ = false;
947 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
948 ::core::result::Result::Ok(mi) => *mi,
949 ::core::result::Result::Err(e) => {
950 panic!(
951 "method lookup failed: {}
952::{}
953: {}
954",
955 <Animator as ::unity::ClassIdentity>::NAME,
956 "GetBehaviours",
957 e
958 )
959 },
960 };
961 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
962 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
963 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
964 let mut __guard = __cache.lock().unwrap();
965 *__guard
966 .entry(__key)
967 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
968 };
969 unsafe {
970 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
971 let __f: extern "C" fn(Animator, ::unity::OptionalMethod) -> ::unity::Array<M0> = ::core::mem::transmute(__inflated.method_ptr);
972 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
973 __f(__receiver, ::core::option::Option::Some(__mi_opaque))
974 }
975 }
976 #[doc = "`InternalGetBehaviours(::unity::SystemType)` overload"]
977 fn internal_get_behaviours(
978 self,
979 r#type: impl ::core::convert::Into<::unity::SystemType>,
980 ) -> ::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject> {
981 unsafe {
982 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
983 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3660usize)as*mut u8, ::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject> ;
984(Animator)__receiver,(::unity::SystemType)::core::convert::Into::into(r#type))
985 }
986 }
987 #[doc = "`GetBehaviours(i32, i32)` overload"]
988 fn get_behaviours_2(
989 self,
990 full_path_hash: impl ::core::convert::Into<i32>,
991 layer_index: impl ::core::convert::Into<i32>,
992 ) -> ::unity::Array<crate::unity_engine::statemachinebehaviour::StateMachineBehaviour> {
993 unsafe {
994 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
995 ::unity::il2cpp_call!((::unity::module_base()+0x3eb36b0usize)as*mut u8, ::unity::Array<crate::unity_engine::statemachinebehaviour::StateMachineBehaviour> ;
996(Animator)__receiver,(i32)::core::convert::Into::into(full_path_hash),(i32)::core::convert::Into::into(layer_index))
997 }
998 }
999 #[doc = "`InternalGetBehavioursByKey(i32, i32, ::unity::SystemType)` overload"]
1000 fn internal_get_behaviours_by_key(
1001 self,
1002 full_path_hash: impl ::core::convert::Into<i32>,
1003 layer_index: impl ::core::convert::Into<i32>,
1004 r#type: impl ::core::convert::Into<::unity::SystemType>,
1005 ) -> ::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject> {
1006 unsafe {
1007 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1008 ::unity::il2cpp_call!((::unity::module_base()+0x3eb37a0usize)as*mut u8, ::unity::Array<crate::unity_engine::scriptableobject::ScriptableObject> ;
1009(Animator)__receiver,(i32)::core::convert::Into::into(full_path_hash),(i32)::core::convert::Into::into(layer_index),(::unity::SystemType)::core::convert::Into::into(r#type))
1010 }
1011 }
1012 #[doc = "`get_stabilizeFeet()` overload"]
1013 fn get_stabilize_feet(self) -> bool {
1014 unsafe {
1015 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1016 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3810usize)as*mut u8,bool;
1017(Animator)__receiver)
1018 }
1019 }
1020 #[doc = "`set_stabilizeFeet(bool)` overload"]
1021 fn set_stabilize_feet(self, value: impl ::core::convert::Into<bool>) -> () {
1022 unsafe {
1023 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1024 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3860usize)as*mut u8,();
1025(Animator)__receiver,(bool)::core::convert::Into::into(value))
1026 }
1027 }
1028 #[doc = "`get_layerCount()` overload"]
1029 fn get_layer_count(self) -> i32 {
1030 unsafe {
1031 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1032 ::unity::il2cpp_call!((::unity::module_base()+0x3eb38b0usize)as*mut u8,i32;
1033(Animator)__receiver)
1034 }
1035 }
1036 #[doc = "`GetLayerName(i32)` overload"]
1037 fn get_layer_name(self, layer_index: impl ::core::convert::Into<i32>) -> ::unity::Il2CppString {
1038 unsafe {
1039 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1040 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3900usize)as*mut u8, ::unity::Il2CppString;
1041(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1042 }
1043 }
1044 #[doc = "`GetLayerIndex(::unity::Il2CppString)` overload"]
1045 fn get_layer_index(self, layer_name: impl ::core::convert::Into<::unity::Il2CppString>) -> i32 {
1046 unsafe {
1047 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1048 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3950usize)as*mut u8,i32;
1049(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(layer_name))
1050 }
1051 }
1052 #[doc = "`GetLayerWeight(i32)` overload"]
1053 fn get_layer_weight(self, layer_index: impl ::core::convert::Into<i32>) -> f32 {
1054 unsafe {
1055 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1056 ::unity::il2cpp_call!((::unity::module_base()+0x3eb39a0usize)as*mut u8,f32;
1057(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1058 }
1059 }
1060 #[doc = "`SetLayerWeight(i32, f32)` overload"]
1061 fn set_layer_weight(self, layer_index: impl ::core::convert::Into<i32>, weight: impl ::core::convert::Into<f32>) -> () {
1062 unsafe {
1063 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1064 ::unity::il2cpp_call!((::unity::module_base()+0x3eb39f0usize)as*mut u8,();
1065(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(f32)::core::convert::Into::into(weight))
1066 }
1067 }
1068 #[doc = "`GetAnimatorStateInfo(i32, crate::unity_engine::stateinfoindex::StateInfoIndex, *mutcrate::unity_engine::animatorstateinfo::AnimatorStateInfo)` overload"]
1069 fn get_animator_state_info(
1070 self,
1071 layer_index: impl ::core::convert::Into<i32>,
1072 state_info_index: impl ::core::convert::Into<crate::unity_engine::stateinfoindex::StateInfoIndex>,
1073 ) -> crate::unity_engine::animatorstateinfo::AnimatorStateInfo {
1074 unsafe {
1075 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1076 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::animatorstateinfo::AnimatorStateInfo>::uninit();
1077 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3a50usize)as*mut u8,();
1078(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(crate::unity_engine::stateinfoindex::StateInfoIndex)::core::convert::Into::into(state_info_index),(*mut crate::unity_engine::animatorstateinfo::AnimatorStateInfo)__out_0.as_mut_ptr());
1079 __out_0.assume_init()
1080 }
1081 }
1082 #[doc = "`GetCurrentAnimatorStateInfo(i32)` overload"]
1083 fn get_current_animator_state_info(
1084 self,
1085 layer_index: impl ::core::convert::Into<i32>,
1086 ) -> crate::unity_engine::animatorstateinfo::AnimatorStateInfo {
1087 unsafe {
1088 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1089 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3ac0usize)as*mut u8,crate::unity_engine::animatorstateinfo::AnimatorStateInfo;
1090(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1091 }
1092 }
1093 #[doc = "`GetNextAnimatorStateInfo(i32)` overload"]
1094 fn get_next_animator_state_info(self, layer_index: impl ::core::convert::Into<i32>) -> crate::unity_engine::animatorstateinfo::AnimatorStateInfo {
1095 unsafe {
1096 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1097 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3b50usize)as*mut u8,crate::unity_engine::animatorstateinfo::AnimatorStateInfo;
1098(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1099 }
1100 }
1101 #[doc = "`GetAnimatorTransitionInfo(i32, *mutcrate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo)` overload"]
1102 fn get_animator_transition_info(
1103 self,
1104 layer_index: impl ::core::convert::Into<i32>,
1105 ) -> crate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo {
1106 unsafe {
1107 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1108 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo>::uninit();
1109 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3be0usize)as*mut u8,();
1110(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(*mut crate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo)__out_0.as_mut_ptr());
1111 __out_0.assume_init()
1112 }
1113 }
1114 #[doc = "`GetAnimatorTransitionInfo(i32)` overload"]
1115 fn get_animator_transition_info_2(
1116 self,
1117 layer_index: impl ::core::convert::Into<i32>,
1118 ) -> crate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo {
1119 unsafe {
1120 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1121 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3c40usize)as*mut u8,crate::unity_engine::animatortransitioninfo::AnimatorTransitionInfo;
1122(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1123 }
1124 }
1125 #[doc = "`GetAnimatorClipInfoCount(i32, bool)` overload"]
1126 fn get_animator_clip_info_count(self, layer_index: impl ::core::convert::Into<i32>, current: impl ::core::convert::Into<bool>) -> i32 {
1127 unsafe {
1128 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1129 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3cc0usize)as*mut u8,i32;
1130(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(bool)::core::convert::Into::into(current))
1131 }
1132 }
1133 #[doc = "`GetCurrentAnimatorClipInfoCount(i32)` overload"]
1134 fn get_current_animator_clip_info_count(self, layer_index: impl ::core::convert::Into<i32>) -> i32 {
1135 unsafe {
1136 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1137 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3d20usize)as*mut u8,i32;
1138(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1139 }
1140 }
1141 #[doc = "`GetNextAnimatorClipInfoCount(i32)` overload"]
1142 fn get_next_animator_clip_info_count(self, layer_index: impl ::core::convert::Into<i32>) -> i32 {
1143 unsafe {
1144 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1145 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3d80usize)as*mut u8,i32;
1146(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1147 }
1148 }
1149 #[doc = "`GetCurrentAnimatorClipInfo(i32)` overload"]
1150 fn get_current_animator_clip_info(
1151 self,
1152 layer_index: impl ::core::convert::Into<i32>,
1153 ) -> ::unity::Array<crate::unity_engine::animatorclipinfo::AnimatorClipInfo> {
1154 unsafe {
1155 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1156 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3de0usize)as*mut u8, ::unity::Array<crate::unity_engine::animatorclipinfo::AnimatorClipInfo> ;
1157(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1158 }
1159 }
1160 #[doc = "`GetNextAnimatorClipInfo(i32)` overload"]
1161 fn get_next_animator_clip_info(
1162 self,
1163 layer_index: impl ::core::convert::Into<i32>,
1164 ) -> ::unity::Array<crate::unity_engine::animatorclipinfo::AnimatorClipInfo> {
1165 unsafe {
1166 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1167 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3e30usize)as*mut u8, ::unity::Array<crate::unity_engine::animatorclipinfo::AnimatorClipInfo> ;
1168(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1169 }
1170 }
1171 #[doc = "`GetCurrentAnimatorClipInfo(i32, crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>)` overload"]
1172 fn get_current_animator_clip_info_2(
1173 self,
1174 layer_index: impl ::core::convert::Into<i32>,
1175 clips: impl ::core::convert::Into<crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>>,
1176 ) -> () {
1177 unsafe {
1178 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1179 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3e80usize)as*mut u8,();
1180(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>)::core::convert::Into::into(clips))
1181 }
1182 }
1183 #[doc = "`GetAnimatorClipInfoInternal(i32, bool, crate::system::object::Object)` overload"]
1184 fn get_animator_clip_info_internal(
1185 self,
1186 layer_index: impl ::core::convert::Into<i32>,
1187 is_current: impl ::core::convert::Into<bool>,
1188 clips: impl ::core::convert::Into<crate::system::object::Object>,
1189 ) -> () {
1190 unsafe {
1191 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1192 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3f30usize)as*mut u8,();
1193(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(bool)::core::convert::Into::into(is_current),(crate::system::object::Object)::core::convert::Into::into(clips))
1194 }
1195 }
1196 #[doc = "`GetNextAnimatorClipInfo(i32, crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>)` overload"]
1197 fn get_next_animator_clip_info_2(
1198 self,
1199 layer_index: impl ::core::convert::Into<i32>,
1200 clips: impl ::core::convert::Into<crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>>,
1201 ) -> () {
1202 unsafe {
1203 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1204 ::unity::il2cpp_call!((::unity::module_base()+0x3eb3fa0usize)as*mut u8,();
1205(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(crate::system::collections::generic::list_1::List_1<crate::unity_engine::animatorclipinfo::AnimatorClipInfo>)::core::convert::Into::into(clips))
1206 }
1207 }
1208 #[doc = "`IsInTransition(i32)` overload"]
1209 fn is_in_transition(self, layer_index: impl ::core::convert::Into<i32>) -> bool {
1210 unsafe {
1211 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1212 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4050usize)as*mut u8,bool;
1213(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
1214 }
1215 }
1216 #[doc = "`get_parameters()` overload"]
1217 fn get_parameters(self) -> ::unity::Array<crate::unity_engine::animatorcontrollerparameter::AnimatorControllerParameter> {
1218 unsafe {
1219 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1220 ::unity::il2cpp_call!((::unity::module_base()+0x3eb40a0usize)as*mut u8, ::unity::Array<crate::unity_engine::animatorcontrollerparameter::AnimatorControllerParameter> ;
1221(Animator)__receiver)
1222 }
1223 }
1224 #[doc = "`get_parameterCount()` overload"]
1225 fn get_parameter_count(self) -> i32 {
1226 unsafe {
1227 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1228 ::unity::il2cpp_call!((::unity::module_base()+0x3eb40f0usize)as*mut u8,i32;
1229(Animator)__receiver)
1230 }
1231 }
1232 #[doc = "`GetParameter(i32)` overload"]
1233 fn get_parameter(self, index: impl ::core::convert::Into<i32>) -> crate::unity_engine::animatorcontrollerparameter::AnimatorControllerParameter {
1234 unsafe {
1235 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1236 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4140usize)as*mut u8,crate::unity_engine::animatorcontrollerparameter::AnimatorControllerParameter;
1237(Animator)__receiver,(i32)::core::convert::Into::into(index))
1238 }
1239 }
1240 #[doc = "`get_feetPivotActive()` overload"]
1241 fn get_feet_pivot_active(self) -> f32 {
1242 unsafe {
1243 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1244 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4270usize)as*mut u8,f32;
1245(Animator)__receiver)
1246 }
1247 }
1248 #[doc = "`set_feetPivotActive(f32)` overload"]
1249 fn set_feet_pivot_active(self, value: impl ::core::convert::Into<f32>) -> () {
1250 unsafe {
1251 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1252 ::unity::il2cpp_call!((::unity::module_base()+0x3eb42c0usize)as*mut u8,();
1253(Animator)__receiver,(f32)::core::convert::Into::into(value))
1254 }
1255 }
1256 #[doc = "`get_pivotWeight()` overload"]
1257 fn get_pivot_weight(self) -> f32 {
1258 unsafe {
1259 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1260 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4310usize)as*mut u8,f32;
1261(Animator)__receiver)
1262 }
1263 }
1264 #[doc = "`get_pivotPosition()` overload"]
1265 fn get_pivot_position(self) -> crate::unity_engine::vector3::Vector3 {
1266 unsafe {
1267 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1268 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4360usize)as*mut u8,crate::unity_engine::vector3::Vector3;
1269(Animator)__receiver)
1270 }
1271 }
1272 #[doc = "`MatchTarget(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, i32, crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask, f32, f32, bool)` overload"]
1273 fn match_target(
1274 self,
1275 match_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1276 match_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
1277 target_body_part: impl ::core::convert::Into<i32>,
1278 weight_mask: impl ::core::convert::Into<crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask>,
1279 start_normalized_time: impl ::core::convert::Into<f32>,
1280 target_normalized_time: impl ::core::convert::Into<f32>,
1281 complete_match: impl ::core::convert::Into<bool>,
1282 ) -> () {
1283 unsafe {
1284 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1285 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4410usize)as*mut u8,();
1286(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(match_position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(match_rotation),(i32)::core::convert::Into::into(target_body_part),(crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask)::core::convert::Into::into(weight_mask),(f32)::core::convert::Into::into(start_normalized_time),(f32)::core::convert::Into::into(target_normalized_time),(bool)::core::convert::Into::into(complete_match))
1287 }
1288 }
1289 #[doc = "`MatchTarget(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::avatartarget::AvatarTarget, crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask, f32)` overload"]
1290 fn match_target_2(
1291 self,
1292 match_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1293 match_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
1294 target_body_part: impl ::core::convert::Into<crate::unity_engine::avatartarget::AvatarTarget>,
1295 weight_mask: impl ::core::convert::Into<crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask>,
1296 start_normalized_time: impl ::core::convert::Into<f32>,
1297 ) -> () {
1298 unsafe {
1299 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1300 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4560usize)as*mut u8,();
1301(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(match_position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(match_rotation),(crate::unity_engine::avatartarget::AvatarTarget)::core::convert::Into::into(target_body_part),(crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask)::core::convert::Into::into(weight_mask),(f32)::core::convert::Into::into(start_normalized_time))
1302 }
1303 }
1304 #[doc = "`MatchTarget(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::avatartarget::AvatarTarget, crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask, f32, f32)` overload"]
1305 fn match_target_3(
1306 self,
1307 match_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1308 match_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
1309 target_body_part: impl ::core::convert::Into<crate::unity_engine::avatartarget::AvatarTarget>,
1310 weight_mask: impl ::core::convert::Into<crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask>,
1311 start_normalized_time: impl ::core::convert::Into<f32>,
1312 target_normalized_time: impl ::core::convert::Into<f32>,
1313 ) -> () {
1314 unsafe {
1315 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1316 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4600usize)as*mut u8,();
1317(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(match_position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(match_rotation),(crate::unity_engine::avatartarget::AvatarTarget)::core::convert::Into::into(target_body_part),(crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask)::core::convert::Into::into(weight_mask),(f32)::core::convert::Into::into(start_normalized_time),(f32)::core::convert::Into::into(target_normalized_time))
1318 }
1319 }
1320 #[doc = "`MatchTarget(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::avatartarget::AvatarTarget, crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask, f32, f32, bool)` overload"]
1321 fn match_target_4(
1322 self,
1323 match_position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
1324 match_rotation: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
1325 target_body_part: impl ::core::convert::Into<crate::unity_engine::avatartarget::AvatarTarget>,
1326 weight_mask: impl ::core::convert::Into<crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask>,
1327 start_normalized_time: impl ::core::convert::Into<f32>,
1328 target_normalized_time: impl ::core::convert::Into<f32>,
1329 complete_match: impl ::core::convert::Into<bool>,
1330 ) -> () {
1331 unsafe {
1332 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1333 ::unity::il2cpp_call!((::unity::module_base()+0x3eb46b0usize)as*mut u8,();
1334(Animator)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(match_position),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(match_rotation),(crate::unity_engine::avatartarget::AvatarTarget)::core::convert::Into::into(target_body_part),(crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask)::core::convert::Into::into(weight_mask),(f32)::core::convert::Into::into(start_normalized_time),(f32)::core::convert::Into::into(target_normalized_time),(bool)::core::convert::Into::into(complete_match))
1335 }
1336 }
1337 #[doc = "`InterruptMatchTarget()` overload"]
1338 fn interrupt_match_target(self) -> () {
1339 unsafe {
1340 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1341 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4760usize)as*mut u8,();
1342(Animator)__receiver)
1343 }
1344 }
1345 #[doc = "`InterruptMatchTarget(bool)` overload"]
1346 fn interrupt_match_target_2(self, complete_match: impl ::core::convert::Into<bool>) -> () {
1347 unsafe {
1348 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1349 ::unity::il2cpp_call!((::unity::module_base()+0x3eb47b0usize)as*mut u8,();
1350(Animator)__receiver,(bool)::core::convert::Into::into(complete_match))
1351 }
1352 }
1353 #[doc = "`get_isMatchingTarget()` overload"]
1354 fn get_is_matching_target(self) -> bool {
1355 unsafe {
1356 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1357 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4800usize)as*mut u8,bool;
1358(Animator)__receiver)
1359 }
1360 }
1361 #[doc = "`get_speed()` overload"]
1362 fn get_speed(self) -> f32 {
1363 unsafe {
1364 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1365 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4850usize)as*mut u8,f32;
1366(Animator)__receiver)
1367 }
1368 }
1369 #[doc = "`set_speed(f32)` overload"]
1370 fn set_speed(self, value: impl ::core::convert::Into<f32>) -> () {
1371 unsafe {
1372 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1373 ::unity::il2cpp_call!((::unity::module_base()+0x3eb48a0usize)as*mut u8,();
1374(Animator)__receiver,(f32)::core::convert::Into::into(value))
1375 }
1376 }
1377 #[doc = "`ForceStateNormalizedTime(f32)` overload"]
1378 fn force_state_normalized_time(self, normalized_time: impl ::core::convert::Into<f32>) -> () {
1379 unsafe {
1380 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1381 ::unity::il2cpp_call!((::unity::module_base()+0x3eb48f0usize)as*mut u8,();
1382(Animator)__receiver,(f32)::core::convert::Into::into(normalized_time))
1383 }
1384 }
1385 #[doc = "`CrossFadeInFixedTime(::unity::Il2CppString, f32)` overload"]
1386 fn cross_fade_in_fixed_time(
1387 self,
1388 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1389 fixed_transition_duration: impl ::core::convert::Into<f32>,
1390 ) -> () {
1391 unsafe {
1392 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1393 ::unity::il2cpp_call!((::unity::module_base()+0x3eb49c0usize)as*mut u8,();
1394(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(fixed_transition_duration))
1395 }
1396 }
1397 #[doc = "`CrossFadeInFixedTime(::unity::Il2CppString, f32, i32)` overload"]
1398 fn cross_fade_in_fixed_time_2(
1399 self,
1400 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1401 fixed_transition_duration: impl ::core::convert::Into<f32>,
1402 layer: impl ::core::convert::Into<i32>,
1403 ) -> () {
1404 unsafe {
1405 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1406 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4b30usize)as*mut u8,();
1407(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer))
1408 }
1409 }
1410 #[doc = "`CrossFadeInFixedTime(::unity::Il2CppString, f32, i32, f32)` overload"]
1411 fn cross_fade_in_fixed_time_3(
1412 self,
1413 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1414 fixed_transition_duration: impl ::core::convert::Into<f32>,
1415 layer: impl ::core::convert::Into<i32>,
1416 fixed_time_offset: impl ::core::convert::Into<f32>,
1417 ) -> () {
1418 unsafe {
1419 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1420 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4bd0usize)as*mut u8,();
1421(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time_offset))
1422 }
1423 }
1424 #[doc = "`CrossFadeInFixedTime(::unity::Il2CppString, f32, i32, f32, f32)` overload"]
1425 fn cross_fade_in_fixed_time_4(
1426 self,
1427 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1428 fixed_transition_duration: impl ::core::convert::Into<f32>,
1429 layer: impl ::core::convert::Into<i32>,
1430 fixed_time_offset: impl ::core::convert::Into<f32>,
1431 normalized_transition_time: impl ::core::convert::Into<f32>,
1432 ) -> () {
1433 unsafe {
1434 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1435 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4c70usize)as*mut u8,();
1436(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time_offset),(f32)::core::convert::Into::into(normalized_transition_time))
1437 }
1438 }
1439 #[doc = "`CrossFadeInFixedTime(i32, f32, i32, f32)` overload"]
1440 fn cross_fade_in_fixed_time_5(
1441 self,
1442 state_hash_name: impl ::core::convert::Into<i32>,
1443 fixed_transition_duration: impl ::core::convert::Into<f32>,
1444 layer: impl ::core::convert::Into<i32>,
1445 fixed_time_offset: impl ::core::convert::Into<f32>,
1446 ) -> () {
1447 unsafe {
1448 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1449 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4d20usize)as*mut u8,();
1450(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time_offset))
1451 }
1452 }
1453 #[doc = "`CrossFadeInFixedTime(i32, f32, i32)` overload"]
1454 fn cross_fade_in_fixed_time_6(
1455 self,
1456 state_hash_name: impl ::core::convert::Into<i32>,
1457 fixed_transition_duration: impl ::core::convert::Into<f32>,
1458 layer: impl ::core::convert::Into<i32>,
1459 ) -> () {
1460 unsafe {
1461 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1462 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4da0usize)as*mut u8,();
1463(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer))
1464 }
1465 }
1466 #[doc = "`CrossFadeInFixedTime(i32, f32)` overload"]
1467 fn cross_fade_in_fixed_time_7(
1468 self,
1469 state_hash_name: impl ::core::convert::Into<i32>,
1470 fixed_transition_duration: impl ::core::convert::Into<f32>,
1471 ) -> () {
1472 unsafe {
1473 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1474 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4e10usize)as*mut u8,();
1475(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(fixed_transition_duration))
1476 }
1477 }
1478 #[doc = "`CrossFadeInFixedTime(i32, f32, i32, f32, f32)` overload"]
1479 fn cross_fade_in_fixed_time_8(
1480 self,
1481 state_hash_name: impl ::core::convert::Into<i32>,
1482 fixed_transition_duration: impl ::core::convert::Into<f32>,
1483 layer: impl ::core::convert::Into<i32>,
1484 fixed_time_offset: impl ::core::convert::Into<f32>,
1485 normalized_transition_time: impl ::core::convert::Into<f32>,
1486 ) -> () {
1487 unsafe {
1488 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1489 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4ab0usize)as*mut u8,();
1490(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(fixed_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time_offset),(f32)::core::convert::Into::into(normalized_transition_time))
1491 }
1492 }
1493 #[doc = "`WriteDefaultValues()` overload"]
1494 fn write_default_values(self) -> () {
1495 unsafe {
1496 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1497 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4e80usize)as*mut u8,();
1498(Animator)__receiver)
1499 }
1500 }
1501 #[doc = "`CrossFade(::unity::Il2CppString, f32, i32, f32)` overload"]
1502 fn cross_fade(
1503 self,
1504 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1505 normalized_transition_duration: impl ::core::convert::Into<f32>,
1506 layer: impl ::core::convert::Into<i32>,
1507 normalized_time_offset: impl ::core::convert::Into<f32>,
1508 ) -> () {
1509 unsafe {
1510 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1511 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4ed0usize)as*mut u8,();
1512(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time_offset))
1513 }
1514 }
1515 #[doc = "`CrossFade(::unity::Il2CppString, f32, i32)` overload"]
1516 fn cross_fade_2(
1517 self,
1518 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1519 normalized_transition_duration: impl ::core::convert::Into<f32>,
1520 layer: impl ::core::convert::Into<i32>,
1521 ) -> () {
1522 unsafe {
1523 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1524 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5020usize)as*mut u8,();
1525(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer))
1526 }
1527 }
1528 #[doc = "`CrossFade(::unity::Il2CppString, f32)` overload"]
1529 fn cross_fade_3(
1530 self,
1531 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1532 normalized_transition_duration: impl ::core::convert::Into<f32>,
1533 ) -> () {
1534 unsafe {
1535 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1536 ::unity::il2cpp_call!((::unity::module_base()+0x3eb50c0usize)as*mut u8,();
1537(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(normalized_transition_duration))
1538 }
1539 }
1540 #[doc = "`CrossFade(::unity::Il2CppString, f32, i32, f32, f32)` overload"]
1541 fn cross_fade_4(
1542 self,
1543 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1544 normalized_transition_duration: impl ::core::convert::Into<f32>,
1545 layer: impl ::core::convert::Into<i32>,
1546 normalized_time_offset: impl ::core::convert::Into<f32>,
1547 normalized_transition_time: impl ::core::convert::Into<f32>,
1548 ) -> () {
1549 unsafe {
1550 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1551 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4f70usize)as*mut u8,();
1552(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time_offset),(f32)::core::convert::Into::into(normalized_transition_time))
1553 }
1554 }
1555 #[doc = "`CrossFade(i32, f32, i32, f32, f32)` overload"]
1556 fn cross_fade_5(
1557 self,
1558 state_hash_name: impl ::core::convert::Into<i32>,
1559 normalized_transition_duration: impl ::core::convert::Into<f32>,
1560 layer: impl ::core::convert::Into<i32>,
1561 normalized_time_offset: impl ::core::convert::Into<f32>,
1562 normalized_transition_time: impl ::core::convert::Into<f32>,
1563 ) -> () {
1564 unsafe {
1565 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1566 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5160usize)as*mut u8,();
1567(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time_offset),(f32)::core::convert::Into::into(normalized_transition_time))
1568 }
1569 }
1570 #[doc = "`CrossFade(i32, f32, i32, f32)` overload"]
1571 fn cross_fade_6(
1572 self,
1573 state_hash_name: impl ::core::convert::Into<i32>,
1574 normalized_transition_duration: impl ::core::convert::Into<f32>,
1575 layer: impl ::core::convert::Into<i32>,
1576 normalized_time_offset: impl ::core::convert::Into<f32>,
1577 ) -> () {
1578 unsafe {
1579 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1580 ::unity::il2cpp_call!((::unity::module_base()+0x3eb51e0usize)as*mut u8,();
1581(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time_offset))
1582 }
1583 }
1584 #[doc = "`CrossFade(i32, f32, i32)` overload"]
1585 fn cross_fade_7(
1586 self,
1587 state_hash_name: impl ::core::convert::Into<i32>,
1588 normalized_transition_duration: impl ::core::convert::Into<f32>,
1589 layer: impl ::core::convert::Into<i32>,
1590 ) -> () {
1591 unsafe {
1592 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1593 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5260usize)as*mut u8,();
1594(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(normalized_transition_duration),(i32)::core::convert::Into::into(layer))
1595 }
1596 }
1597 #[doc = "`CrossFade(i32, f32)` overload"]
1598 fn cross_fade_8(self, state_hash_name: impl ::core::convert::Into<i32>, normalized_transition_duration: impl ::core::convert::Into<f32>) -> () {
1599 unsafe {
1600 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1601 ::unity::il2cpp_call!((::unity::module_base()+0x3eb52e0usize)as*mut u8,();
1602(Animator)__receiver,(i32)::core::convert::Into::into(state_hash_name),(f32)::core::convert::Into::into(normalized_transition_duration))
1603 }
1604 }
1605 #[doc = "`PlayInFixedTime(::unity::Il2CppString, i32)` overload"]
1606 fn play_in_fixed_time(self, state_name: impl ::core::convert::Into<::unity::Il2CppString>, layer: impl ::core::convert::Into<i32>) -> () {
1607 unsafe {
1608 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1609 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5350usize)as*mut u8,();
1610(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(i32)::core::convert::Into::into(layer))
1611 }
1612 }
1613 #[doc = "`PlayInFixedTime(::unity::Il2CppString)` overload"]
1614 fn play_in_fixed_time_2(self, state_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1615 unsafe {
1616 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1617 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5480usize)as*mut u8,();
1618(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name))
1619 }
1620 }
1621 #[doc = "`PlayInFixedTime(::unity::Il2CppString, i32, f32)` overload"]
1622 fn play_in_fixed_time_3(
1623 self,
1624 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1625 layer: impl ::core::convert::Into<i32>,
1626 fixed_time: impl ::core::convert::Into<f32>,
1627 ) -> () {
1628 unsafe {
1629 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1630 ::unity::il2cpp_call!((::unity::module_base()+0x3eb53e0usize)as*mut u8,();
1631(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time))
1632 }
1633 }
1634 #[doc = "`PlayInFixedTime(i32, i32, f32)` overload"]
1635 fn play_in_fixed_time_4(
1636 self,
1637 state_name_hash: impl ::core::convert::Into<i32>,
1638 layer: impl ::core::convert::Into<i32>,
1639 fixed_time: impl ::core::convert::Into<f32>,
1640 ) -> () {
1641 unsafe {
1642 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1643 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5510usize)as*mut u8,();
1644(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(fixed_time))
1645 }
1646 }
1647 #[doc = "`PlayInFixedTime(i32, i32)` overload"]
1648 fn play_in_fixed_time_5(self, state_name_hash: impl ::core::convert::Into<i32>, layer: impl ::core::convert::Into<i32>) -> () {
1649 unsafe {
1650 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1651 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5580usize)as*mut u8,();
1652(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash),(i32)::core::convert::Into::into(layer))
1653 }
1654 }
1655 #[doc = "`PlayInFixedTime(i32)` overload"]
1656 fn play_in_fixed_time_6(self, state_name_hash: impl ::core::convert::Into<i32>) -> () {
1657 unsafe {
1658 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1659 ::unity::il2cpp_call!((::unity::module_base()+0x3eb55e0usize)as*mut u8,();
1660(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash))
1661 }
1662 }
1663 #[doc = "`Play(::unity::Il2CppString, i32)` overload"]
1664 fn play(self, state_name: impl ::core::convert::Into<::unity::Il2CppString>, layer: impl ::core::convert::Into<i32>) -> () {
1665 unsafe {
1666 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1667 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5640usize)as*mut u8,();
1668(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(i32)::core::convert::Into::into(layer))
1669 }
1670 }
1671 #[doc = "`Play(::unity::Il2CppString)` overload"]
1672 fn play_2(self, state_name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
1673 unsafe {
1674 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1675 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5770usize)as*mut u8,();
1676(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name))
1677 }
1678 }
1679 #[doc = "`Play(::unity::Il2CppString, i32, f32)` overload"]
1680 fn play_3(
1681 self,
1682 state_name: impl ::core::convert::Into<::unity::Il2CppString>,
1683 layer: impl ::core::convert::Into<i32>,
1684 normalized_time: impl ::core::convert::Into<f32>,
1685 ) -> () {
1686 unsafe {
1687 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1688 ::unity::il2cpp_call!((::unity::module_base()+0x3eb56d0usize)as*mut u8,();
1689(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(state_name),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time))
1690 }
1691 }
1692 #[doc = "`Play(i32, i32, f32)` overload"]
1693 fn play_4(
1694 self,
1695 state_name_hash: impl ::core::convert::Into<i32>,
1696 layer: impl ::core::convert::Into<i32>,
1697 normalized_time: impl ::core::convert::Into<f32>,
1698 ) -> () {
1699 unsafe {
1700 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1701 ::unity::il2cpp_call!((::unity::module_base()+0x3eb4950usize)as*mut u8,();
1702(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash),(i32)::core::convert::Into::into(layer),(f32)::core::convert::Into::into(normalized_time))
1703 }
1704 }
1705 #[doc = "`Play(i32, i32)` overload"]
1706 fn play_5(self, state_name_hash: impl ::core::convert::Into<i32>, layer: impl ::core::convert::Into<i32>) -> () {
1707 unsafe {
1708 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1709 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5800usize)as*mut u8,();
1710(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash),(i32)::core::convert::Into::into(layer))
1711 }
1712 }
1713 #[doc = "`Play(i32)` overload"]
1714 fn play_6(self, state_name_hash: impl ::core::convert::Into<i32>) -> () {
1715 unsafe {
1716 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1717 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5860usize)as*mut u8,();
1718(Animator)__receiver,(i32)::core::convert::Into::into(state_name_hash))
1719 }
1720 }
1721 #[doc = "`SetTarget(crate::unity_engine::avatartarget::AvatarTarget, f32)` overload"]
1722 fn set_target(
1723 self,
1724 target_index: impl ::core::convert::Into<crate::unity_engine::avatartarget::AvatarTarget>,
1725 target_normalized_time: impl ::core::convert::Into<f32>,
1726 ) -> () {
1727 unsafe {
1728 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1729 ::unity::il2cpp_call!((::unity::module_base()+0x3eb58c0usize)as*mut u8,();
1730(Animator)__receiver,(crate::unity_engine::avatartarget::AvatarTarget)::core::convert::Into::into(target_index),(f32)::core::convert::Into::into(target_normalized_time))
1731 }
1732 }
1733 #[doc = "`get_targetPosition()` overload"]
1734 fn get_target_position(self) -> crate::unity_engine::vector3::Vector3 {
1735 unsafe {
1736 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1737 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5920usize)as*mut u8,crate::unity_engine::vector3::Vector3;
1738(Animator)__receiver)
1739 }
1740 }
1741 #[doc = "`get_targetRotation()` overload"]
1742 fn get_target_rotation(self) -> crate::unity_engine::quaternion::Quaternion {
1743 unsafe {
1744 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1745 ::unity::il2cpp_call!((::unity::module_base()+0x3eb59d0usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
1746(Animator)__receiver)
1747 }
1748 }
1749 #[doc = "`IsControlled(crate::unity_engine::transform::Transform)` overload"]
1750 fn is_controlled(self, transform: impl ::core::convert::Into<crate::unity_engine::transform::Transform>) -> bool {
1751 unsafe {
1752 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1753 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5a80usize)as*mut u8,bool;
1754(Animator)__receiver,(crate::unity_engine::transform::Transform)::core::convert::Into::into(transform))
1755 }
1756 }
1757 #[doc = "`IsBoneTransform(crate::unity_engine::transform::Transform)` overload"]
1758 fn is_bone_transform(self, transform: impl ::core::convert::Into<crate::unity_engine::transform::Transform>) -> bool {
1759 unsafe {
1760 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1761 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5a90usize)as*mut u8,bool;
1762(Animator)__receiver,(crate::unity_engine::transform::Transform)::core::convert::Into::into(transform))
1763 }
1764 }
1765 #[doc = "`get_avatarRoot()` overload"]
1766 fn get_avatar_root(self) -> crate::unity_engine::transform::Transform {
1767 unsafe {
1768 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1769 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5ae0usize)as*mut u8,crate::unity_engine::transform::Transform;
1770(Animator)__receiver)
1771 }
1772 }
1773 #[doc = "`GetBoneTransform(crate::unity_engine::humanbodybones::HumanBodyBones)` overload"]
1774 fn get_bone_transform(
1775 self,
1776 human_bone_id: impl ::core::convert::Into<crate::unity_engine::humanbodybones::HumanBodyBones>,
1777 ) -> crate::unity_engine::transform::Transform {
1778 unsafe {
1779 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1780 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5b30usize)as*mut u8,crate::unity_engine::transform::Transform;
1781(Animator)__receiver,(crate::unity_engine::humanbodybones::HumanBodyBones)::core::convert::Into::into(human_bone_id))
1782 }
1783 }
1784 #[doc = "`GetBoneTransformInternal(i32)` overload"]
1785 fn get_bone_transform_internal(self, human_bone_id: impl ::core::convert::Into<i32>) -> crate::unity_engine::transform::Transform {
1786 unsafe {
1787 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1788 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5c50usize)as*mut u8,crate::unity_engine::transform::Transform;
1789(Animator)__receiver,(i32)::core::convert::Into::into(human_bone_id))
1790 }
1791 }
1792 #[doc = "`get_cullingMode()` overload"]
1793 fn get_culling_mode(self) -> crate::unity_engine::animatorcullingmode::AnimatorCullingMode {
1794 unsafe {
1795 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1796 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5ca0usize)as*mut u8,crate::unity_engine::animatorcullingmode::AnimatorCullingMode;
1797(Animator)__receiver)
1798 }
1799 }
1800 #[doc = "`set_cullingMode(crate::unity_engine::animatorcullingmode::AnimatorCullingMode)` overload"]
1801 fn set_culling_mode(self, value: impl ::core::convert::Into<crate::unity_engine::animatorcullingmode::AnimatorCullingMode>) -> () {
1802 unsafe {
1803 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1804 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5cf0usize)as*mut u8,();
1805(Animator)__receiver,(crate::unity_engine::animatorcullingmode::AnimatorCullingMode)::core::convert::Into::into(value))
1806 }
1807 }
1808 #[doc = "`StartPlayback()` overload"]
1809 fn start_playback(self) -> () {
1810 unsafe {
1811 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1812 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5d40usize)as*mut u8,();
1813(Animator)__receiver)
1814 }
1815 }
1816 #[doc = "`StopPlayback()` overload"]
1817 fn stop_playback(self) -> () {
1818 unsafe {
1819 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1820 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5d90usize)as*mut u8,();
1821(Animator)__receiver)
1822 }
1823 }
1824 #[doc = "`get_playbackTime()` overload"]
1825 fn get_playback_time(self) -> f32 {
1826 unsafe {
1827 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1828 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5de0usize)as*mut u8,f32;
1829(Animator)__receiver)
1830 }
1831 }
1832 #[doc = "`set_playbackTime(f32)` overload"]
1833 fn set_playback_time(self, value: impl ::core::convert::Into<f32>) -> () {
1834 unsafe {
1835 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1836 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5e30usize)as*mut u8,();
1837(Animator)__receiver,(f32)::core::convert::Into::into(value))
1838 }
1839 }
1840 #[doc = "`StartRecording(i32)` overload"]
1841 fn start_recording(self, frame_count: impl ::core::convert::Into<i32>) -> () {
1842 unsafe {
1843 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1844 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5e80usize)as*mut u8,();
1845(Animator)__receiver,(i32)::core::convert::Into::into(frame_count))
1846 }
1847 }
1848 #[doc = "`StopRecording()` overload"]
1849 fn stop_recording(self) -> () {
1850 unsafe {
1851 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1852 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5ed0usize)as*mut u8,();
1853(Animator)__receiver)
1854 }
1855 }
1856 #[doc = "`get_recorderStartTime()` overload"]
1857 fn get_recorder_start_time(self) -> f32 {
1858 unsafe {
1859 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1860 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5f20usize)as*mut u8,f32;
1861(Animator)__receiver)
1862 }
1863 }
1864 #[doc = "`set_recorderStartTime(f32)` overload"]
1865 fn set_recorder_start_time(self, value: impl ::core::convert::Into<f32>) -> () {
1866 unsafe {
1867 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1868 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5fc0usize)as*mut u8,();
1869(Animator)__receiver,(f32)::core::convert::Into::into(value))
1870 }
1871 }
1872 #[doc = "`get_recorderStopTime()` overload"]
1873 fn get_recorder_stop_time(self) -> f32 {
1874 unsafe {
1875 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1876 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5fd0usize)as*mut u8,f32;
1877(Animator)__receiver)
1878 }
1879 }
1880 #[doc = "`set_recorderStopTime(f32)` overload"]
1881 fn set_recorder_stop_time(self, value: impl ::core::convert::Into<f32>) -> () {
1882 unsafe {
1883 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1884 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6070usize)as*mut u8,();
1885(Animator)__receiver,(f32)::core::convert::Into::into(value))
1886 }
1887 }
1888 #[doc = "`get_recorderMode()` overload"]
1889 fn get_recorder_mode(self) -> crate::unity_engine::animatorrecordermode::AnimatorRecorderMode {
1890 unsafe {
1891 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1892 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6080usize)as*mut u8,crate::unity_engine::animatorrecordermode::AnimatorRecorderMode;
1893(Animator)__receiver)
1894 }
1895 }
1896 #[doc = "`get_runtimeAnimatorController()` overload"]
1897 fn get_runtime_animator_controller(self) -> crate::unity_engine::runtimeanimatorcontroller::RuntimeAnimatorController {
1898 unsafe {
1899 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1900 ::unity::il2cpp_call!((::unity::module_base()+0x3eb60d0usize)as*mut u8,crate::unity_engine::runtimeanimatorcontroller::RuntimeAnimatorController;
1901(Animator)__receiver)
1902 }
1903 }
1904 #[doc = "`set_runtimeAnimatorController(crate::unity_engine::runtimeanimatorcontroller::RuntimeAnimatorController)` overload"]
1905 fn set_runtime_animator_controller(
1906 self,
1907 value: impl ::core::convert::Into<crate::unity_engine::runtimeanimatorcontroller::RuntimeAnimatorController>,
1908 ) -> () {
1909 unsafe {
1910 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1911 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6120usize)as*mut u8,();
1912(Animator)__receiver,(crate::unity_engine::runtimeanimatorcontroller::RuntimeAnimatorController)::core::convert::Into::into(value))
1913 }
1914 }
1915 #[doc = "`get_hasBoundPlayables()` overload"]
1916 fn get_has_bound_playables(self) -> bool {
1917 unsafe {
1918 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1919 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6170usize)as*mut u8,bool;
1920(Animator)__receiver)
1921 }
1922 }
1923 #[doc = "`ClearInternalControllerPlayable()` overload"]
1924 fn clear_internal_controller_playable(self) -> () {
1925 unsafe {
1926 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1927 ::unity::il2cpp_call!((::unity::module_base()+0x3eb61c0usize)as*mut u8,();
1928(Animator)__receiver)
1929 }
1930 }
1931 #[doc = "`HasState(i32, i32)` overload"]
1932 fn has_state(self, layer_index: impl ::core::convert::Into<i32>, state_id: impl ::core::convert::Into<i32>) -> bool {
1933 unsafe {
1934 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1935 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6210usize)as*mut u8,bool;
1936(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(i32)::core::convert::Into::into(state_id))
1937 }
1938 }
1939 #[doc = "`get_avatar()` overload"]
1940 fn get_avatar(self) -> crate::unity_engine::avatar::Avatar {
1941 unsafe {
1942 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1943 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6270usize)as*mut u8,crate::unity_engine::avatar::Avatar;
1944(Animator)__receiver)
1945 }
1946 }
1947 #[doc = "`set_avatar(crate::unity_engine::avatar::Avatar)` overload"]
1948 fn set_avatar(self, value: impl ::core::convert::Into<crate::unity_engine::avatar::Avatar>) -> () {
1949 unsafe {
1950 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1951 ::unity::il2cpp_call!((::unity::module_base()+0x3eb62c0usize)as*mut u8,();
1952(Animator)__receiver,(crate::unity_engine::avatar::Avatar)::core::convert::Into::into(value))
1953 }
1954 }
1955 #[doc = "`GetStats()` overload"]
1956 fn get_stats(self) -> ::unity::Il2CppString {
1957 unsafe {
1958 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1959 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6310usize)as*mut u8, ::unity::Il2CppString;
1960(Animator)__receiver)
1961 }
1962 }
1963 #[doc = "`get_playableGraph()` overload"]
1964 fn get_playable_graph(self) -> crate::unity_engine::playables::playablegraph::PlayableGraph {
1965 unsafe {
1966 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1967 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6360usize)as*mut u8,crate::unity_engine::playables::playablegraph::PlayableGraph;
1968(Animator)__receiver)
1969 }
1970 }
1971 #[doc = "`GetCurrentGraph(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph)` overload"]
1972 fn get_current_graph(self) -> crate::unity_engine::playables::playablegraph::PlayableGraph {
1973 unsafe {
1974 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1975 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::playables::playablegraph::PlayableGraph>::uninit();
1976 ::unity::il2cpp_call!((::unity::module_base()+0x3eb63c0usize)as*mut u8,();
1977(Animator)__receiver,(*mut crate::unity_engine::playables::playablegraph::PlayableGraph)__out_0.as_mut_ptr());
1978 __out_0.assume_init()
1979 }
1980 }
1981 #[doc = "`CheckIfInIKPass()` overload"]
1982 fn check_if_in_ik_pass(self) -> () {
1983 unsafe {
1984 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1985 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1e60usize)as*mut u8,();
1986(Animator)__receiver)
1987 }
1988 }
1989 #[doc = "`IsInIKPass()` overload"]
1990 fn is_in_ik_pass(self) -> bool {
1991 unsafe {
1992 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
1993 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6460usize)as*mut u8,bool;
1994(Animator)__receiver)
1995 }
1996 }
1997 #[doc = "`SetFloatString(::unity::Il2CppString, f32)` overload"]
1998 fn set_float_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<f32>) -> () {
1999 unsafe {
2000 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2001 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0810usize)as*mut u8,();
2002(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value))
2003 }
2004 }
2005 #[doc = "`SetFloatID(i32, f32)` overload"]
2006 fn set_float_id(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<f32>) -> () {
2007 unsafe {
2008 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2009 ::unity::il2cpp_call!((::unity::module_base()+0x3eb09d0usize)as*mut u8,();
2010(Animator)__receiver,(i32)::core::convert::Into::into(id),(f32)::core::convert::Into::into(value))
2011 }
2012 }
2013 #[doc = "`GetFloatString(::unity::Il2CppString)` overload"]
2014 fn get_float_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> f32 {
2015 unsafe {
2016 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2017 ::unity::il2cpp_call!((::unity::module_base()+0x3eb06c0usize)as*mut u8,f32;
2018(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2019 }
2020 }
2021 #[doc = "`GetFloatID(i32)` overload"]
2022 fn get_float_id(self, id: impl ::core::convert::Into<i32>) -> f32 {
2023 unsafe {
2024 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2025 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0760usize)as*mut u8,f32;
2026(Animator)__receiver,(i32)::core::convert::Into::into(id))
2027 }
2028 }
2029 #[doc = "`SetBoolString(::unity::Il2CppString, bool)` overload"]
2030 fn set_bool_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<bool>) -> () {
2031 unsafe {
2032 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2033 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0cd0usize)as*mut u8,();
2034(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(bool)::core::convert::Into::into(value))
2035 }
2036 }
2037 #[doc = "`SetBoolID(i32, bool)` overload"]
2038 fn set_bool_id(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<bool>) -> () {
2039 unsafe {
2040 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2041 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0d90usize)as*mut u8,();
2042(Animator)__receiver,(i32)::core::convert::Into::into(id),(bool)::core::convert::Into::into(value))
2043 }
2044 }
2045 #[doc = "`GetBoolString(::unity::Il2CppString)` overload"]
2046 fn get_bool_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
2047 unsafe {
2048 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2049 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0b80usize)as*mut u8,bool;
2050(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2051 }
2052 }
2053 #[doc = "`GetBoolID(i32)` overload"]
2054 fn get_bool_id(self, id: impl ::core::convert::Into<i32>) -> bool {
2055 unsafe {
2056 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2057 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0c20usize)as*mut u8,bool;
2058(Animator)__receiver,(i32)::core::convert::Into::into(id))
2059 }
2060 }
2061 #[doc = "`SetIntegerString(::unity::Il2CppString, i32)` overload"]
2062 fn set_integer_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>, value: impl ::core::convert::Into<i32>) -> () {
2063 unsafe {
2064 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2065 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0f90usize)as*mut u8,();
2066(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(i32)::core::convert::Into::into(value))
2067 }
2068 }
2069 #[doc = "`SetIntegerID(i32, i32)` overload"]
2070 fn set_integer_id(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<i32>) -> () {
2071 unsafe {
2072 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2073 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1050usize)as*mut u8,();
2074(Animator)__receiver,(i32)::core::convert::Into::into(id),(i32)::core::convert::Into::into(value))
2075 }
2076 }
2077 #[doc = "`GetIntegerString(::unity::Il2CppString)` overload"]
2078 fn get_integer_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> i32 {
2079 unsafe {
2080 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2081 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0e40usize)as*mut u8,i32;
2082(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2083 }
2084 }
2085 #[doc = "`GetIntegerID(i32)` overload"]
2086 fn get_integer_id(self, id: impl ::core::convert::Into<i32>) -> i32 {
2087 unsafe {
2088 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2089 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0ee0usize)as*mut u8,i32;
2090(Animator)__receiver,(i32)::core::convert::Into::into(id))
2091 }
2092 }
2093 #[doc = "`SetTriggerString(::unity::Il2CppString)` overload"]
2094 fn set_trigger_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
2095 unsafe {
2096 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2097 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1100usize)as*mut u8,();
2098(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2099 }
2100 }
2101 #[doc = "`SetTriggerID(i32)` overload"]
2102 fn set_trigger_id(self, id: impl ::core::convert::Into<i32>) -> () {
2103 unsafe {
2104 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2105 ::unity::il2cpp_call!((::unity::module_base()+0x3eb11a0usize)as*mut u8,();
2106(Animator)__receiver,(i32)::core::convert::Into::into(id))
2107 }
2108 }
2109 #[doc = "`ResetTriggerString(::unity::Il2CppString)` overload"]
2110 fn reset_trigger_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
2111 unsafe {
2112 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2113 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1240usize)as*mut u8,();
2114(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2115 }
2116 }
2117 #[doc = "`ResetTriggerID(i32)` overload"]
2118 fn reset_trigger_id(self, id: impl ::core::convert::Into<i32>) -> () {
2119 unsafe {
2120 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2121 ::unity::il2cpp_call!((::unity::module_base()+0x3eb12e0usize)as*mut u8,();
2122(Animator)__receiver,(i32)::core::convert::Into::into(id))
2123 }
2124 }
2125 #[doc = "`IsParameterControlledByCurveString(::unity::Il2CppString)` overload"]
2126 fn is_parameter_controlled_by_curve_string(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
2127 unsafe {
2128 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2129 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1380usize)as*mut u8,bool;
2130(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2131 }
2132 }
2133 #[doc = "`IsParameterControlledByCurveID(i32)` overload"]
2134 fn is_parameter_controlled_by_curve_id(self, id: impl ::core::convert::Into<i32>) -> bool {
2135 unsafe {
2136 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2137 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1420usize)as*mut u8,bool;
2138(Animator)__receiver,(i32)::core::convert::Into::into(id))
2139 }
2140 }
2141 #[doc = "`SetFloatStringDamp(::unity::Il2CppString, f32, f32, f32)` overload"]
2142 fn set_float_string_damp(
2143 self,
2144 name: impl ::core::convert::Into<::unity::Il2CppString>,
2145 value: impl ::core::convert::Into<f32>,
2146 damp_time: impl ::core::convert::Into<f32>,
2147 delta_time: impl ::core::convert::Into<f32>,
2148 ) -> () {
2149 unsafe {
2150 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2151 ::unity::il2cpp_call!((::unity::module_base()+0x3eb08f0usize)as*mut u8,();
2152(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(f32)::core::convert::Into::into(value),(f32)::core::convert::Into::into(damp_time),(f32)::core::convert::Into::into(delta_time))
2153 }
2154 }
2155 #[doc = "`SetFloatIDDamp(i32, f32, f32, f32)` overload"]
2156 fn set_float_id_damp(
2157 self,
2158 id: impl ::core::convert::Into<i32>,
2159 value: impl ::core::convert::Into<f32>,
2160 damp_time: impl ::core::convert::Into<f32>,
2161 delta_time: impl ::core::convert::Into<f32>,
2162 ) -> () {
2163 unsafe {
2164 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2165 ::unity::il2cpp_call!((::unity::module_base()+0x3eb0ab0usize)as*mut u8,();
2166(Animator)__receiver,(i32)::core::convert::Into::into(id),(f32)::core::convert::Into::into(value),(f32)::core::convert::Into::into(damp_time),(f32)::core::convert::Into::into(delta_time))
2167 }
2168 }
2169 #[doc = "`get_layersAffectMassCenter()` overload"]
2170 fn get_layers_affect_mass_center(self) -> bool {
2171 unsafe {
2172 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2173 ::unity::il2cpp_call!((::unity::module_base()+0x3eb64b0usize)as*mut u8,bool;
2174(Animator)__receiver)
2175 }
2176 }
2177 #[doc = "`set_layersAffectMassCenter(bool)` overload"]
2178 fn set_layers_affect_mass_center(self, value: impl ::core::convert::Into<bool>) -> () {
2179 unsafe {
2180 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2181 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6500usize)as*mut u8,();
2182(Animator)__receiver,(bool)::core::convert::Into::into(value))
2183 }
2184 }
2185 #[doc = "`get_leftFeetBottomHeight()` overload"]
2186 fn get_left_feet_bottom_height(self) -> f32 {
2187 unsafe {
2188 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2189 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6550usize)as*mut u8,f32;
2190(Animator)__receiver)
2191 }
2192 }
2193 #[doc = "`get_rightFeetBottomHeight()` overload"]
2194 fn get_right_feet_bottom_height(self) -> f32 {
2195 unsafe {
2196 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2197 ::unity::il2cpp_call!((::unity::module_base()+0x3eb65a0usize)as*mut u8,f32;
2198(Animator)__receiver)
2199 }
2200 }
2201 #[doc = "`get_supportsOnAnimatorMove()` overload"]
2202 fn get_supports_on_animator_move(self) -> bool {
2203 unsafe {
2204 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2205 ::unity::il2cpp_call!((::unity::module_base()+0x3eb65f0usize)as*mut u8,bool;
2206(Animator)__receiver)
2207 }
2208 }
2209 #[doc = "`OnUpdateModeChanged()` overload"]
2210 fn on_update_mode_changed(self) -> () {
2211 unsafe {
2212 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2213 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6640usize)as*mut u8,();
2214(Animator)__receiver)
2215 }
2216 }
2217 #[doc = "`OnCullingModeChanged()` overload"]
2218 fn on_culling_mode_changed(self) -> () {
2219 unsafe {
2220 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2221 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6690usize)as*mut u8,();
2222(Animator)__receiver)
2223 }
2224 }
2225 #[doc = "`WriteDefaultPose()` overload"]
2226 fn write_default_pose(self) -> () {
2227 unsafe {
2228 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2229 ::unity::il2cpp_call!((::unity::module_base()+0x3eb66e0usize)as*mut u8,();
2230(Animator)__receiver)
2231 }
2232 }
2233 #[doc = "`Update(f32)` overload"]
2234 fn update(self, delta_time: impl ::core::convert::Into<f32>) -> () {
2235 unsafe {
2236 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2237 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6730usize)as*mut u8,();
2238(Animator)__receiver,(f32)::core::convert::Into::into(delta_time))
2239 }
2240 }
2241 #[doc = "`Rebind()` overload"]
2242 fn rebind(self) -> () {
2243 unsafe {
2244 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2245 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6780usize)as*mut u8,();
2246(Animator)__receiver)
2247 }
2248 }
2249 #[doc = "`Rebind(bool)` overload"]
2250 fn rebind_2(self, write_default_values: impl ::core::convert::Into<bool>) -> () {
2251 unsafe {
2252 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2253 ::unity::il2cpp_call!((::unity::module_base()+0x3eb67d0usize)as*mut u8,();
2254(Animator)__receiver,(bool)::core::convert::Into::into(write_default_values))
2255 }
2256 }
2257 #[doc = "`ApplyBuiltinRootMotion()` overload"]
2258 fn apply_builtin_root_motion(self) -> () {
2259 unsafe {
2260 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2261 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6820usize)as*mut u8,();
2262(Animator)__receiver)
2263 }
2264 }
2265 #[doc = "`EvaluateController()` overload"]
2266 fn evaluate_controller(self) -> () {
2267 unsafe {
2268 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2269 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6870usize)as*mut u8,();
2270(Animator)__receiver)
2271 }
2272 }
2273 #[doc = "`EvaluateController(f32)` overload"]
2274 fn evaluate_controller_2(self, delta_time: impl ::core::convert::Into<f32>) -> () {
2275 unsafe {
2276 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2277 ::unity::il2cpp_call!((::unity::module_base()+0x3eb68c0usize)as*mut u8,();
2278(Animator)__receiver,(f32)::core::convert::Into::into(delta_time))
2279 }
2280 }
2281 #[doc = "`GetCurrentStateName(i32)` overload"]
2282 fn get_current_state_name(self, layer_index: impl ::core::convert::Into<i32>) -> ::unity::Il2CppString {
2283 unsafe {
2284 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2285 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6910usize)as*mut u8, ::unity::Il2CppString;
2286(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
2287 }
2288 }
2289 #[doc = "`GetNextStateName(i32)` overload"]
2290 fn get_next_state_name(self, layer_index: impl ::core::convert::Into<i32>) -> ::unity::Il2CppString {
2291 unsafe {
2292 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2293 ::unity::il2cpp_call!((::unity::module_base()+0x3eb69d0usize)as*mut u8, ::unity::Il2CppString;
2294(Animator)__receiver,(i32)::core::convert::Into::into(layer_index))
2295 }
2296 }
2297 #[doc = "`GetAnimatorStateName(i32, bool)` overload"]
2298 fn get_animator_state_name(
2299 self,
2300 layer_index: impl ::core::convert::Into<i32>,
2301 current: impl ::core::convert::Into<bool>,
2302 ) -> ::unity::Il2CppString {
2303 unsafe {
2304 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2305 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6970usize)as*mut u8, ::unity::Il2CppString;
2306(Animator)__receiver,(i32)::core::convert::Into::into(layer_index),(bool)::core::convert::Into::into(current))
2307 }
2308 }
2309 #[doc = "`ResolveHash(i32)` overload"]
2310 fn resolve_hash(self, hash: impl ::core::convert::Into<i32>) -> ::unity::Il2CppString {
2311 unsafe {
2312 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2313 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6a30usize)as*mut u8, ::unity::Il2CppString;
2314(Animator)__receiver,(i32)::core::convert::Into::into(hash))
2315 }
2316 }
2317 #[doc = "`get_logWarnings()` overload"]
2318 fn get_log_warnings(self) -> bool {
2319 unsafe {
2320 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2321 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6410usize)as*mut u8,bool;
2322(Animator)__receiver)
2323 }
2324 }
2325 #[doc = "`set_logWarnings(bool)` overload"]
2326 fn set_log_warnings(self, value: impl ::core::convert::Into<bool>) -> () {
2327 unsafe {
2328 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2329 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6a80usize)as*mut u8,();
2330(Animator)__receiver,(bool)::core::convert::Into::into(value))
2331 }
2332 }
2333 #[doc = "`get_fireEvents()` overload"]
2334 fn get_fire_events(self) -> bool {
2335 unsafe {
2336 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2337 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6ad0usize)as*mut u8,bool;
2338(Animator)__receiver)
2339 }
2340 }
2341 #[doc = "`set_fireEvents(bool)` overload"]
2342 fn set_fire_events(self, value: impl ::core::convert::Into<bool>) -> () {
2343 unsafe {
2344 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2345 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6b20usize)as*mut u8,();
2346(Animator)__receiver,(bool)::core::convert::Into::into(value))
2347 }
2348 }
2349 #[doc = "`get_keepAnimatorControllerStateOnDisable()` overload"]
2350 fn get_keep_animator_controller_state_on_disable(self) -> bool {
2351 unsafe {
2352 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2353 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6b70usize)as*mut u8,bool;
2354(Animator)__receiver)
2355 }
2356 }
2357 #[doc = "`set_keepAnimatorControllerStateOnDisable(bool)` overload"]
2358 fn set_keep_animator_controller_state_on_disable(self, value: impl ::core::convert::Into<bool>) -> () {
2359 unsafe {
2360 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2361 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6bc0usize)as*mut u8,();
2362(Animator)__receiver,(bool)::core::convert::Into::into(value))
2363 }
2364 }
2365 #[doc = "`GetVector(::unity::Il2CppString)` overload"]
2366 fn get_vector(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::unity_engine::vector3::Vector3 {
2367 unsafe {
2368 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2369 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c10usize)as*mut u8,crate::unity_engine::vector3::Vector3;
2370(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2371 }
2372 }
2373 #[doc = "`GetVector(i32)` overload"]
2374 fn get_vector_2(self, id: impl ::core::convert::Into<i32>) -> crate::unity_engine::vector3::Vector3 {
2375 unsafe {
2376 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2377 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c20usize)as*mut u8,crate::unity_engine::vector3::Vector3;
2378(Animator)__receiver,(i32)::core::convert::Into::into(id))
2379 }
2380 }
2381 #[doc = "`SetVector(::unity::Il2CppString, crate::unity_engine::vector3::Vector3)` overload"]
2382 fn set_vector(
2383 self,
2384 name: impl ::core::convert::Into<::unity::Il2CppString>,
2385 value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
2386 ) -> () {
2387 unsafe {
2388 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2389 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c30usize)as*mut u8,();
2390(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
2391 }
2392 }
2393 #[doc = "`SetVector(i32, crate::unity_engine::vector3::Vector3)` overload"]
2394 fn set_vector_2(self, id: impl ::core::convert::Into<i32>, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
2395 unsafe {
2396 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2397 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c40usize)as*mut u8,();
2398(Animator)__receiver,(i32)::core::convert::Into::into(id),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
2399 }
2400 }
2401 #[doc = "`GetQuaternion(::unity::Il2CppString)` overload"]
2402 fn get_quaternion(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> crate::unity_engine::quaternion::Quaternion {
2403 unsafe {
2404 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2405 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c50usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
2406(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
2407 }
2408 }
2409 #[doc = "`GetQuaternion(i32)` overload"]
2410 fn get_quaternion_2(self, id: impl ::core::convert::Into<i32>) -> crate::unity_engine::quaternion::Quaternion {
2411 unsafe {
2412 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2413 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c60usize)as*mut u8,crate::unity_engine::quaternion::Quaternion;
2414(Animator)__receiver,(i32)::core::convert::Into::into(id))
2415 }
2416 }
2417 #[doc = "`SetQuaternion(::unity::Il2CppString, crate::unity_engine::quaternion::Quaternion)` overload"]
2418 fn set_quaternion(
2419 self,
2420 name: impl ::core::convert::Into<::unity::Il2CppString>,
2421 value: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
2422 ) -> () {
2423 unsafe {
2424 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2425 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c70usize)as*mut u8,();
2426(Animator)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(value))
2427 }
2428 }
2429 #[doc = "`SetQuaternion(i32, crate::unity_engine::quaternion::Quaternion)` overload"]
2430 fn set_quaternion_2(
2431 self,
2432 id: impl ::core::convert::Into<i32>,
2433 value: impl ::core::convert::Into<crate::unity_engine::quaternion::Quaternion>,
2434 ) -> () {
2435 unsafe {
2436 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2437 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c80usize)as*mut u8,();
2438(Animator)__receiver,(i32)::core::convert::Into::into(id),(crate::unity_engine::quaternion::Quaternion)::core::convert::Into::into(value))
2439 }
2440 }
2441 #[doc = "`.ctor()` overload"]
2442 fn ctor(self) -> () {
2443 unsafe {
2444 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2445 ::unity::il2cpp_call!((::unity::module_base()+0x3eb6c90usize)as*mut u8,();
2446(Animator)__receiver)
2447 }
2448 }
2449 #[doc = "`get_deltaPosition_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2450 fn get_delta_position_injected(self) -> crate::unity_engine::vector3::Vector3 {
2451 unsafe {
2452 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2453 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2454 ::unity::il2cpp_call!((::unity::module_base()+0x3eb14d0usize)as*mut u8,();
2455(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2456 __out_0.assume_init()
2457 }
2458 }
2459 #[doc = "`get_deltaRotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2460 fn get_delta_rotation_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2461 unsafe {
2462 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2463 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2464 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1580usize)as*mut u8,();
2465(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2466 __out_0.assume_init()
2467 }
2468 }
2469 #[doc = "`get_velocity_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2470 fn get_velocity_injected(self) -> crate::unity_engine::vector3::Vector3 {
2471 unsafe {
2472 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2473 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2474 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1630usize)as*mut u8,();
2475(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2476 __out_0.assume_init()
2477 }
2478 }
2479 #[doc = "`get_angularVelocity_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2480 fn get_angular_velocity_injected(self) -> crate::unity_engine::vector3::Vector3 {
2481 unsafe {
2482 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2483 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2484 ::unity::il2cpp_call!((::unity::module_base()+0x3eb16e0usize)as*mut u8,();
2485(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2486 __out_0.assume_init()
2487 }
2488 }
2489 #[doc = "`get_rootPosition_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2490 fn get_root_position_injected(self) -> crate::unity_engine::vector3::Vector3 {
2491 unsafe {
2492 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2493 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2494 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1790usize)as*mut u8,();
2495(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2496 __out_0.assume_init()
2497 }
2498 }
2499 #[doc = "`set_rootPosition_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2500 fn set_root_position_injected(self) -> crate::unity_engine::vector3::Vector3 {
2501 unsafe {
2502 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2503 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2504 ::unity::il2cpp_call!((::unity::module_base()+0x3eb1840usize)as*mut u8,();
2505(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2506 __out_0.assume_init()
2507 }
2508 }
2509 #[doc = "`get_rootRotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2510 fn get_root_rotation_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2511 unsafe {
2512 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2513 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2514 ::unity::il2cpp_call!((::unity::module_base()+0x3eb18f0usize)as*mut u8,();
2515(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2516 __out_0.assume_init()
2517 }
2518 }
2519 #[doc = "`set_rootRotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2520 fn set_root_rotation_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2521 unsafe {
2522 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2523 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2524 ::unity::il2cpp_call!((::unity::module_base()+0x3eb19a0usize)as*mut u8,();
2525(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2526 __out_0.assume_init()
2527 }
2528 }
2529 #[doc = "`get_bodyPositionInternal_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2530 fn get_body_position_internal_injected(self) -> crate::unity_engine::vector3::Vector3 {
2531 unsafe {
2532 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2533 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2534 ::unity::il2cpp_call!((::unity::module_base()+0x3eb20b0usize)as*mut u8,();
2535(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2536 __out_0.assume_init()
2537 }
2538 }
2539 #[doc = "`set_bodyPositionInternal_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2540 fn set_body_position_internal_injected(self) -> crate::unity_engine::vector3::Vector3 {
2541 unsafe {
2542 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2543 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2544 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2100usize)as*mut u8,();
2545(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2546 __out_0.assume_init()
2547 }
2548 }
2549 #[doc = "`get_bodyRotationInternal_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2550 fn get_body_rotation_internal_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2551 unsafe {
2552 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2553 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2554 ::unity::il2cpp_call!((::unity::module_base()+0x3eb22f0usize)as*mut u8,();
2555(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2556 __out_0.assume_init()
2557 }
2558 }
2559 #[doc = "`set_bodyRotationInternal_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2560 fn set_body_rotation_internal_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2561 unsafe {
2562 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2563 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2564 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2340usize)as*mut u8,();
2565(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2566 __out_0.assume_init()
2567 }
2568 }
2569 #[doc = "`GetGoalPosition_Injected(crate::unity_engine::avatarikgoal::AvatarIKGoal, *mutcrate::unity_engine::vector3::Vector3)` overload"]
2570 fn get_goal_position_injected(
2571 self,
2572 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
2573 ) -> crate::unity_engine::vector3::Vector3 {
2574 unsafe {
2575 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2576 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2577 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2480usize)as*mut u8,();
2578(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2579 __out_0.assume_init()
2580 }
2581 }
2582 #[doc = "`SetGoalPosition_Injected(crate::unity_engine::avatarikgoal::AvatarIKGoal, *mutcrate::unity_engine::vector3::Vector3)` overload"]
2583 fn set_goal_position_injected(
2584 self,
2585 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
2586 ) -> crate::unity_engine::vector3::Vector3 {
2587 unsafe {
2588 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2589 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2590 ::unity::il2cpp_call!((::unity::module_base()+0x3eb25e0usize)as*mut u8,();
2591(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2592 __out_0.assume_init()
2593 }
2594 }
2595 #[doc = "`GetGoalRotation_Injected(crate::unity_engine::avatarikgoal::AvatarIKGoal, *mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2596 fn get_goal_rotation_injected(
2597 self,
2598 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
2599 ) -> crate::unity_engine::quaternion::Quaternion {
2600 unsafe {
2601 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2602 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2603 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2720usize)as*mut u8,();
2604(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2605 __out_0.assume_init()
2606 }
2607 }
2608 #[doc = "`SetGoalRotation_Injected(crate::unity_engine::avatarikgoal::AvatarIKGoal, *mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2609 fn set_goal_rotation_injected(
2610 self,
2611 goal: impl ::core::convert::Into<crate::unity_engine::avatarikgoal::AvatarIKGoal>,
2612 ) -> crate::unity_engine::quaternion::Quaternion {
2613 unsafe {
2614 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2615 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2616 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2880usize)as*mut u8,();
2617(Animator)__receiver,(crate::unity_engine::avatarikgoal::AvatarIKGoal)::core::convert::Into::into(goal),(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2618 __out_0.assume_init()
2619 }
2620 }
2621 #[doc = "`GetHintPosition_Injected(crate::unity_engine::avatarikhint::AvatarIKHint, *mutcrate::unity_engine::vector3::Vector3)` overload"]
2622 fn get_hint_position_injected(
2623 self,
2624 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
2625 ) -> crate::unity_engine::vector3::Vector3 {
2626 unsafe {
2627 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2628 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2629 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2cd0usize)as*mut u8,();
2630(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2631 __out_0.assume_init()
2632 }
2633 }
2634 #[doc = "`SetHintPosition_Injected(crate::unity_engine::avatarikhint::AvatarIKHint, *mutcrate::unity_engine::vector3::Vector3)` overload"]
2635 fn set_hint_position_injected(
2636 self,
2637 hint: impl ::core::convert::Into<crate::unity_engine::avatarikhint::AvatarIKHint>,
2638 ) -> crate::unity_engine::vector3::Vector3 {
2639 unsafe {
2640 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2641 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2642 ::unity::il2cpp_call!((::unity::module_base()+0x3eb2e30usize)as*mut u8,();
2643(Animator)__receiver,(crate::unity_engine::avatarikhint::AvatarIKHint)::core::convert::Into::into(hint),(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2644 __out_0.assume_init()
2645 }
2646 }
2647 #[doc = "`SetLookAtPositionInternal_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2648 fn set_look_at_position_internal_injected(self) -> crate::unity_engine::vector3::Vector3 {
2649 unsafe {
2650 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2651 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2652 ::unity::il2cpp_call!((::unity::module_base()+0x3eb30f0usize)as*mut u8,();
2653(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2654 __out_0.assume_init()
2655 }
2656 }
2657 #[doc = "`SetBoneLocalRotationInternal_Injected(i32, *mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2658 fn set_bone_local_rotation_internal_injected(
2659 self,
2660 human_bone_id: impl ::core::convert::Into<i32>,
2661 ) -> crate::unity_engine::quaternion::Quaternion {
2662 unsafe {
2663 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2664 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2665 ::unity::il2cpp_call!((::unity::module_base()+0x3eb35b0usize)as*mut u8,();
2666(Animator)__receiver,(i32)::core::convert::Into::into(human_bone_id),(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2667 __out_0.assume_init()
2668 }
2669 }
2670 #[doc = "`get_pivotPosition_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2671 fn get_pivot_position_injected(self) -> crate::unity_engine::vector3::Vector3 {
2672 unsafe {
2673 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2674 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2675 ::unity::il2cpp_call!((::unity::module_base()+0x3eb43c0usize)as*mut u8,();
2676(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2677 __out_0.assume_init()
2678 }
2679 }
2680 #[doc = "`MatchTarget_Injected(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::quaternion::Quaternion, i32, *mutcrate::unity_engine::matchtargetweightmask::MatchTargetWeightMask, f32, f32, bool)` overload"]
2681 fn match_target_injected(
2682 self,
2683 target_body_part: impl ::core::convert::Into<i32>,
2684 start_normalized_time: impl ::core::convert::Into<f32>,
2685 target_normalized_time: impl ::core::convert::Into<f32>,
2686 complete_match: impl ::core::convert::Into<bool>,
2687 ) -> (
2688 crate::unity_engine::vector3::Vector3,
2689 crate::unity_engine::quaternion::Quaternion,
2690 crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask,
2691 ) {
2692 unsafe {
2693 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2694 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2695 let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2696 let mut __out_2 = ::core::mem::MaybeUninit::<crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask>::uninit();
2697 ::unity::il2cpp_call!((::unity::module_base()+0x3eb44c0usize)as*mut u8,();
2698(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut crate::unity_engine::quaternion::Quaternion)__out_1.as_mut_ptr(),(i32)::core::convert::Into::into(target_body_part),(*mut crate::unity_engine::matchtargetweightmask::MatchTargetWeightMask)__out_2.as_mut_ptr(),(f32)::core::convert::Into::into(start_normalized_time),(f32)::core::convert::Into::into(target_normalized_time),(bool)::core::convert::Into::into(complete_match));
2699 (__out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
2700 }
2701 }
2702 #[doc = "`get_targetPosition_Injected(*mutcrate::unity_engine::vector3::Vector3)` overload"]
2703 fn get_target_position_injected(self) -> crate::unity_engine::vector3::Vector3 {
2704 unsafe {
2705 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2706 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
2707 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5980usize)as*mut u8,();
2708(Animator)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr());
2709 __out_0.assume_init()
2710 }
2711 }
2712 #[doc = "`get_targetRotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion)` overload"]
2713 fn get_target_rotation_injected(self) -> crate::unity_engine::quaternion::Quaternion {
2714 unsafe {
2715 let __receiver = <Animator as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
2716 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::quaternion::Quaternion>::uninit();
2717 ::unity::il2cpp_call!((::unity::module_base()+0x3eb5a30usize)as*mut u8,();
2718(Animator)__receiver,(*mut crate::unity_engine::quaternion::Quaternion)__out_0.as_mut_ptr());
2719 __out_0.assume_init()
2720 }
2721 }
2722}
2723
2724#[cfg(feature = "unity_engine-animator")]
2725impl<__T: IAnimator> IAnimatorMethods for __T {}
2726
2727#[cfg(feature = "unity_engine-animator")]
2728impl Animator {
2729 pub fn get_is_optimizable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2730 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
2731 }
2732
2733 pub fn get_is_human_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2734 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
2735 }
2736
2737 pub fn get_has_root_motion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2738 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
2739 }
2740
2741 pub fn get_is_root_position_or_rotation_controlled_by_curves_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2742 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
2743 }
2744
2745 pub fn get_human_scale_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2746 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
2747 }
2748
2749 pub fn get_is_initialized_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2750 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
2751 }
2752
2753 pub fn get_float_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2754 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
2755 }
2756
2757 pub fn get_float_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2758 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
2759 }
2760
2761 pub fn set_float_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2762 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
2763 }
2764
2765 pub fn set_float_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2766 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
2767 }
2768
2769 pub fn set_float_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2770 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
2771 }
2772
2773 pub fn set_float_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2774 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
2775 }
2776
2777 pub fn get_bool_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
2779 }
2780
2781 pub fn get_bool_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
2783 }
2784
2785 pub fn set_bool_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
2787 }
2788
2789 pub fn set_bool_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
2791 }
2792
2793 pub fn get_integer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
2795 }
2796
2797 pub fn get_integer_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
2799 }
2800
2801 pub fn set_integer_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
2803 }
2804
2805 pub fn set_integer_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
2807 }
2808
2809 pub fn set_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2810 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
2811 }
2812
2813 pub fn set_trigger_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2814 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
2815 }
2816
2817 pub fn reset_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2818 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
2819 }
2820
2821 pub fn reset_trigger_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2822 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
2823 }
2824
2825 pub fn is_parameter_controlled_by_curve_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2826 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
2827 }
2828
2829 pub fn is_parameter_controlled_by_curve_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2830 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
2831 }
2832
2833 pub fn get_delta_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2834 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
2835 }
2836
2837 pub fn get_delta_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2838 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
2839 }
2840
2841 pub fn get_velocity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2842 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
2843 }
2844
2845 pub fn get_angular_velocity_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2846 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
2847 }
2848
2849 pub fn get_root_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2850 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
2851 }
2852
2853 pub fn set_root_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2854 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
2855 }
2856
2857 pub fn get_root_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2858 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
2859 }
2860
2861 pub fn set_root_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2862 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
2863 }
2864
2865 pub fn get_apply_root_motion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2866 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
2867 }
2868
2869 pub fn set_apply_root_motion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2870 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
2871 }
2872
2873 pub fn get_linear_velocity_blending_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2874 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
2875 }
2876
2877 pub fn set_linear_velocity_blending_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2878 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
2879 }
2880
2881 pub fn get_animate_physics_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2882 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[38]
2883 }
2884
2885 pub fn set_animate_physics_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2886 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[39]
2887 }
2888
2889 pub fn get_update_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2890 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[40]
2891 }
2892
2893 pub fn set_update_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2894 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[41]
2895 }
2896
2897 pub fn get_has_transform_hierarchy_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2898 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[42]
2899 }
2900
2901 pub fn get_allow_constant_clip_sampling_optimization_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2902 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[43]
2903 }
2904
2905 pub fn set_allow_constant_clip_sampling_optimization_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2906 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[44]
2907 }
2908
2909 pub fn get_gravity_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2910 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[45]
2911 }
2912
2913 pub fn get_body_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2914 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[46]
2915 }
2916
2917 pub fn set_body_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2918 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[47]
2919 }
2920
2921 pub fn get_body_position_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2922 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[48]
2923 }
2924
2925 pub fn set_body_position_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2926 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[49]
2927 }
2928
2929 pub fn get_body_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2930 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[50]
2931 }
2932
2933 pub fn set_body_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2934 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[51]
2935 }
2936
2937 pub fn get_body_rotation_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2938 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[52]
2939 }
2940
2941 pub fn set_body_rotation_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2942 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[53]
2943 }
2944
2945 pub fn get_ik_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2946 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[54]
2947 }
2948
2949 pub fn get_goal_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2950 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[55]
2951 }
2952
2953 pub fn set_ik_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2954 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[56]
2955 }
2956
2957 pub fn set_goal_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2958 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[57]
2959 }
2960
2961 pub fn get_ik_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2962 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[58]
2963 }
2964
2965 pub fn get_goal_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2966 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[59]
2967 }
2968
2969 pub fn set_ik_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2970 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[60]
2971 }
2972
2973 pub fn set_goal_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2974 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[61]
2975 }
2976
2977 pub fn get_ik_position_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2978 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[62]
2979 }
2980
2981 pub fn get_goal_weight_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2982 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[63]
2983 }
2984
2985 pub fn set_ik_position_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2986 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[64]
2987 }
2988
2989 pub fn set_goal_weight_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2990 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[65]
2991 }
2992
2993 pub fn get_ik_rotation_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2994 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[66]
2995 }
2996
2997 pub fn get_goal_weight_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
2998 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[67]
2999 }
3000
3001 pub fn set_ik_rotation_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3002 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[68]
3003 }
3004
3005 pub fn set_goal_weight_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3006 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[69]
3007 }
3008
3009 pub fn get_ik_hint_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3010 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[70]
3011 }
3012
3013 pub fn get_hint_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3014 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[71]
3015 }
3016
3017 pub fn set_ik_hint_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3018 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[72]
3019 }
3020
3021 pub fn set_hint_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3022 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[73]
3023 }
3024
3025 pub fn get_ik_hint_position_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3026 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[74]
3027 }
3028
3029 pub fn get_hint_weight_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3030 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[75]
3031 }
3032
3033 pub fn set_ik_hint_position_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3034 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[76]
3035 }
3036
3037 pub fn set_hint_weight_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3038 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[77]
3039 }
3040
3041 pub fn set_look_at_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3042 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[78]
3043 }
3044
3045 pub fn set_look_at_position_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3046 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[79]
3047 }
3048
3049 pub fn set_look_at_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3050 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[80]
3051 }
3052
3053 pub fn set_look_at_weight_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3054 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[81]
3055 }
3056
3057 pub fn set_look_at_weight_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3058 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[82]
3059 }
3060
3061 pub fn set_look_at_weight_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3062 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[83]
3063 }
3064
3065 pub fn set_look_at_weight_5_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3066 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[84]
3067 }
3068
3069 pub fn set_look_at_weight_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3070 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[85]
3071 }
3072
3073 pub fn set_bone_local_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3074 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[86]
3075 }
3076
3077 pub fn set_bone_local_rotation_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3078 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[87]
3079 }
3080
3081 pub fn get_behaviour_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3082 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[88]
3083 }
3084
3085 pub fn internal_get_behaviours_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3086 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[92]
3087 }
3088
3089 pub fn get_behaviours_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3090 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[93]
3091 }
3092
3093 pub fn internal_get_behaviours_by_key_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3094 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[94]
3095 }
3096
3097 pub fn get_stabilize_feet_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3098 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[95]
3099 }
3100
3101 pub fn set_stabilize_feet_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3102 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[96]
3103 }
3104
3105 pub fn get_layer_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[97]
3107 }
3108
3109 pub fn get_layer_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3110 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[98]
3111 }
3112
3113 pub fn get_layer_index_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3114 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[99]
3115 }
3116
3117 pub fn get_layer_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3118 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[100]
3119 }
3120
3121 pub fn set_layer_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3122 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[101]
3123 }
3124
3125 pub fn get_animator_state_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3126 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[102]
3127 }
3128
3129 pub fn get_current_animator_state_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3130 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[103]
3131 }
3132
3133 pub fn get_next_animator_state_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3134 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[104]
3135 }
3136
3137 pub fn get_animator_transition_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[105]
3139 }
3140
3141 pub fn get_animator_transition_info_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3142 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[106]
3143 }
3144
3145 pub fn get_animator_clip_info_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3146 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[107]
3147 }
3148
3149 pub fn get_current_animator_clip_info_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3150 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[108]
3151 }
3152
3153 pub fn get_next_animator_clip_info_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3154 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[109]
3155 }
3156
3157 pub fn get_current_animator_clip_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3158 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[110]
3159 }
3160
3161 pub fn get_next_animator_clip_info_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3162 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[111]
3163 }
3164
3165 pub fn get_current_animator_clip_info_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3166 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[112]
3167 }
3168
3169 pub fn get_animator_clip_info_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3170 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[113]
3171 }
3172
3173 pub fn get_next_animator_clip_info_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3174 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[114]
3175 }
3176
3177 pub fn is_in_transition_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3178 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[115]
3179 }
3180
3181 pub fn get_parameters_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3182 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[116]
3183 }
3184
3185 pub fn get_parameter_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3186 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[117]
3187 }
3188
3189 pub fn get_parameter_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3190 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[118]
3191 }
3192
3193 pub fn get_feet_pivot_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3194 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[119]
3195 }
3196
3197 pub fn set_feet_pivot_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[120]
3199 }
3200
3201 pub fn get_pivot_weight_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[121]
3203 }
3204
3205 pub fn get_pivot_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[122]
3207 }
3208
3209 pub fn match_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[123]
3211 }
3212
3213 pub fn match_target_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[124]
3215 }
3216
3217 pub fn match_target_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[125]
3219 }
3220
3221 pub fn match_target_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[126]
3223 }
3224
3225 pub fn interrupt_match_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3226 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[127]
3227 }
3228
3229 pub fn interrupt_match_target_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[128]
3231 }
3232
3233 pub fn get_is_matching_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[129]
3235 }
3236
3237 pub fn get_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[130]
3239 }
3240
3241 pub fn set_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[131]
3243 }
3244
3245 pub fn force_state_normalized_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[132]
3247 }
3248
3249 pub fn cross_fade_in_fixed_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3250 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[133]
3251 }
3252
3253 pub fn cross_fade_in_fixed_time_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3254 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[134]
3255 }
3256
3257 pub fn cross_fade_in_fixed_time_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3258 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[135]
3259 }
3260
3261 pub fn cross_fade_in_fixed_time_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3262 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[136]
3263 }
3264
3265 pub fn cross_fade_in_fixed_time_5_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3266 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[137]
3267 }
3268
3269 pub fn cross_fade_in_fixed_time_6_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3270 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[138]
3271 }
3272
3273 pub fn cross_fade_in_fixed_time_7_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3274 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[139]
3275 }
3276
3277 pub fn cross_fade_in_fixed_time_8_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3278 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[140]
3279 }
3280
3281 pub fn write_default_values_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3282 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[141]
3283 }
3284
3285 pub fn cross_fade_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3286 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[142]
3287 }
3288
3289 pub fn cross_fade_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3290 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[143]
3291 }
3292
3293 pub fn cross_fade_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3294 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[144]
3295 }
3296
3297 pub fn cross_fade_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3298 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[145]
3299 }
3300
3301 pub fn cross_fade_5_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3302 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[146]
3303 }
3304
3305 pub fn cross_fade_6_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3306 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[147]
3307 }
3308
3309 pub fn cross_fade_7_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3310 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[148]
3311 }
3312
3313 pub fn cross_fade_8_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3314 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[149]
3315 }
3316
3317 pub fn play_in_fixed_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3318 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[150]
3319 }
3320
3321 pub fn play_in_fixed_time_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3322 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[151]
3323 }
3324
3325 pub fn play_in_fixed_time_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3326 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[152]
3327 }
3328
3329 pub fn play_in_fixed_time_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3330 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[153]
3331 }
3332
3333 pub fn play_in_fixed_time_5_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3334 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[154]
3335 }
3336
3337 pub fn play_in_fixed_time_6_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3338 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[155]
3339 }
3340
3341 pub fn play_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3342 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[156]
3343 }
3344
3345 pub fn play_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3346 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[157]
3347 }
3348
3349 pub fn play_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3350 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[158]
3351 }
3352
3353 pub fn play_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3354 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[159]
3355 }
3356
3357 pub fn play_5_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3358 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[160]
3359 }
3360
3361 pub fn play_6_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3362 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[161]
3363 }
3364
3365 pub fn set_target_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3366 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[162]
3367 }
3368
3369 pub fn get_target_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3370 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[163]
3371 }
3372
3373 pub fn get_target_rotation_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3374 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[164]
3375 }
3376
3377 pub fn is_controlled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3378 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[165]
3379 }
3380
3381 pub fn is_bone_transform_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3382 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[166]
3383 }
3384
3385 pub fn get_avatar_root_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3386 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[167]
3387 }
3388
3389 pub fn get_bone_transform_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3390 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[168]
3391 }
3392
3393 pub fn get_bone_transform_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3394 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[169]
3395 }
3396
3397 pub fn get_culling_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3398 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[170]
3399 }
3400
3401 pub fn set_culling_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3402 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[171]
3403 }
3404
3405 pub fn start_playback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3406 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[172]
3407 }
3408
3409 pub fn stop_playback_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3410 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[173]
3411 }
3412
3413 pub fn get_playback_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3414 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[174]
3415 }
3416
3417 pub fn set_playback_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3418 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[175]
3419 }
3420
3421 pub fn start_recording_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3422 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[176]
3423 }
3424
3425 pub fn stop_recording_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3426 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[177]
3427 }
3428
3429 pub fn get_recorder_start_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3430 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[178]
3431 }
3432
3433 pub fn set_recorder_start_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3434 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[179]
3435 }
3436
3437 pub fn get_recorder_stop_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3438 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[181]
3439 }
3440
3441 pub fn set_recorder_stop_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3442 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[182]
3443 }
3444
3445 pub fn get_recorder_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3446 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[184]
3447 }
3448
3449 pub fn get_runtime_animator_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3450 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[185]
3451 }
3452
3453 pub fn set_runtime_animator_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3454 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[186]
3455 }
3456
3457 pub fn get_has_bound_playables_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3458 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[187]
3459 }
3460
3461 pub fn clear_internal_controller_playable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3462 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[188]
3463 }
3464
3465 pub fn has_state_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3466 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[189]
3467 }
3468
3469 pub fn string_to_hash_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3470 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[190]
3471 }
3472
3473 pub fn get_avatar_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3474 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[191]
3475 }
3476
3477 pub fn set_avatar_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3478 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[192]
3479 }
3480
3481 pub fn get_stats_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3482 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[193]
3483 }
3484
3485 pub fn get_playable_graph_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3486 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[194]
3487 }
3488
3489 pub fn get_current_graph_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3490 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[195]
3491 }
3492
3493 pub fn check_if_in_ik_pass_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3494 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[196]
3495 }
3496
3497 pub fn is_in_ik_pass_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3498 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[197]
3499 }
3500
3501 pub fn set_float_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3502 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[198]
3503 }
3504
3505 pub fn set_float_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3506 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[199]
3507 }
3508
3509 pub fn get_float_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3510 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[200]
3511 }
3512
3513 pub fn get_float_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3514 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[201]
3515 }
3516
3517 pub fn set_bool_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3518 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[202]
3519 }
3520
3521 pub fn set_bool_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3522 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[203]
3523 }
3524
3525 pub fn get_bool_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3526 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[204]
3527 }
3528
3529 pub fn get_bool_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3530 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[205]
3531 }
3532
3533 pub fn set_integer_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3534 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[206]
3535 }
3536
3537 pub fn set_integer_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3538 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[207]
3539 }
3540
3541 pub fn get_integer_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3542 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[208]
3543 }
3544
3545 pub fn get_integer_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3546 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[209]
3547 }
3548
3549 pub fn set_trigger_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3550 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[210]
3551 }
3552
3553 pub fn set_trigger_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3554 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[211]
3555 }
3556
3557 pub fn reset_trigger_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3558 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[212]
3559 }
3560
3561 pub fn reset_trigger_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3562 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[213]
3563 }
3564
3565 pub fn is_parameter_controlled_by_curve_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3566 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[214]
3567 }
3568
3569 pub fn is_parameter_controlled_by_curve_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3570 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[215]
3571 }
3572
3573 pub fn set_float_string_damp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3574 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[216]
3575 }
3576
3577 pub fn set_float_id_damp_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3578 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[217]
3579 }
3580
3581 pub fn get_layers_affect_mass_center_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3582 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[218]
3583 }
3584
3585 pub fn set_layers_affect_mass_center_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3586 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[219]
3587 }
3588
3589 pub fn get_left_feet_bottom_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3590 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[220]
3591 }
3592
3593 pub fn get_right_feet_bottom_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3594 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[221]
3595 }
3596
3597 pub fn get_supports_on_animator_move_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3598 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[222]
3599 }
3600
3601 pub fn on_update_mode_changed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3602 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[223]
3603 }
3604
3605 pub fn on_culling_mode_changed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3606 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[224]
3607 }
3608
3609 pub fn write_default_pose_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3610 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[225]
3611 }
3612
3613 pub fn update_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3614 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[226]
3615 }
3616
3617 pub fn rebind_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3618 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[227]
3619 }
3620
3621 pub fn rebind_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3622 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[228]
3623 }
3624
3625 pub fn apply_builtin_root_motion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3626 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[229]
3627 }
3628
3629 pub fn evaluate_controller_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3630 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[230]
3631 }
3632
3633 pub fn evaluate_controller_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3634 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[231]
3635 }
3636
3637 pub fn get_current_state_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3638 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[232]
3639 }
3640
3641 pub fn get_next_state_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3642 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[233]
3643 }
3644
3645 pub fn get_animator_state_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3646 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[234]
3647 }
3648
3649 pub fn resolve_hash_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3650 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[235]
3651 }
3652
3653 pub fn get_log_warnings_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3654 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[236]
3655 }
3656
3657 pub fn set_log_warnings_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3658 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[237]
3659 }
3660
3661 pub fn get_fire_events_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3662 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[238]
3663 }
3664
3665 pub fn set_fire_events_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3666 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[239]
3667 }
3668
3669 pub fn get_keep_animator_controller_state_on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3670 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[240]
3671 }
3672
3673 pub fn set_keep_animator_controller_state_on_disable_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3674 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[241]
3675 }
3676
3677 pub fn get_vector_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3678 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[242]
3679 }
3680
3681 pub fn get_vector_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3682 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[243]
3683 }
3684
3685 pub fn set_vector_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3686 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[244]
3687 }
3688
3689 pub fn set_vector_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3690 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[245]
3691 }
3692
3693 pub fn get_quaternion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3694 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[246]
3695 }
3696
3697 pub fn get_quaternion_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3698 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[247]
3699 }
3700
3701 pub fn set_quaternion_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3702 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[248]
3703 }
3704
3705 pub fn set_quaternion_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3706 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[249]
3707 }
3708
3709 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3710 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[250]
3711 }
3712
3713 pub fn get_delta_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3714 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[251]
3715 }
3716
3717 pub fn get_delta_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3718 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[252]
3719 }
3720
3721 pub fn get_velocity_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3722 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[253]
3723 }
3724
3725 pub fn get_angular_velocity_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3726 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[254]
3727 }
3728
3729 pub fn get_root_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3730 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[255]
3731 }
3732
3733 pub fn set_root_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3734 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[256]
3735 }
3736
3737 pub fn get_root_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3738 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[257]
3739 }
3740
3741 pub fn set_root_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3742 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[258]
3743 }
3744
3745 pub fn get_body_position_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3746 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[259]
3747 }
3748
3749 pub fn set_body_position_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3750 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[260]
3751 }
3752
3753 pub fn get_body_rotation_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3754 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[261]
3755 }
3756
3757 pub fn set_body_rotation_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3758 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[262]
3759 }
3760
3761 pub fn get_goal_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3762 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[263]
3763 }
3764
3765 pub fn set_goal_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3766 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[264]
3767 }
3768
3769 pub fn get_goal_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3770 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[265]
3771 }
3772
3773 pub fn set_goal_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3774 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[266]
3775 }
3776
3777 pub fn get_hint_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3778 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[267]
3779 }
3780
3781 pub fn set_hint_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3782 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[268]
3783 }
3784
3785 pub fn set_look_at_position_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3786 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[269]
3787 }
3788
3789 pub fn set_bone_local_rotation_internal_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3790 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[270]
3791 }
3792
3793 pub fn get_pivot_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3794 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[271]
3795 }
3796
3797 pub fn match_target_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3798 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[272]
3799 }
3800
3801 pub fn get_target_position_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3802 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[273]
3803 }
3804
3805 pub fn get_target_rotation_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
3806 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[274]
3807 }
3808}
3809
3810#[cfg(feature = "unity_engine-animator")]
3811impl Animator {
3812 #[doc = "`.ctor()` — no args"]
3813 pub fn new() -> Self {
3814 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
3815 panic!(
3816 "{}
3817::{}
3818 failed to instantiate",
3819 ::core::stringify!(Animator),
3820 ::core::stringify!(new),
3821 )
3822 });
3823 <Self as IAnimatorMethods>::ctor(this);
3824 this
3825 }
3826}
3827
3828#[cfg(feature = "unity_engine-animator")]
3829#[doc(hidden)]
3830pub mod prelude {
3831 pub use super::{Animator, IAnimator, IAnimatorMethods};
3832 #[cfg(feature = "system-object")]
3833 pub use crate::system::object::IObjectMethods;
3834 #[cfg(feature = "unity_engine-behaviour")]
3835 pub use crate::unity_engine::behaviour::IBehaviourMethods;
3836 #[cfg(feature = "unity_engine-component")]
3837 pub use crate::unity_engine::component::IComponentMethods;
3838 #[cfg(feature = "unity_engine-object_2")]
3839 pub use crate::unity_engine::object_2::IObject_2Methods;
3840 pub use crate::{
3841 system::object::IObject,
3842 unity_engine::{behaviour::IBehaviour, component::IComponent, object_2::IObject_2},
3843 };
3844}