engage/generated/unity_engine/
animatorstateinfo.rs1#[cfg(feature = "unity_engine-animatorstateinfo-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/animatorstateinfo/AnimatorStateInfo.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct AnimatorStateInfo {
17 pub m_name: i32,
18 pub m_path: i32,
19 pub m_full_path: i32,
20 pub m_normalized_time: f32,
21 pub m_length: f32,
22 pub m_speed: f32,
23 pub m_speed_multiplier: f32,
24 pub m_tag: i32,
25 pub m_loop: i32,
26 }
27 impl ::unity::ClassIdentity for AnimatorStateInfo {
28 const NAME: &'static str = "AnimatorStateInfo";
29 const NAMESPACE: &'static str = "UnityEngine";
30
31 fn class() -> ::unity::Class {
32 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
33 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
34 }
35 }
36 impl ::unity::IlType for AnimatorStateInfo {
37 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
38 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
39 }
40 }
41}
42
43#[cfg(feature = "unity_engine-animatorstateinfo-types")]
44pub use __types::*;
45
46#[cfg(feature = "unity_engine-animatorstateinfo")]
47impl AnimatorStateInfo {
48 #[doc = "`IsName(::unity::Il2CppString)` overload"]
49 pub fn is_name(&mut self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> bool {
50 unsafe {
51 ::unity::il2cpp_call!((::unity::module_base()+0x3eb8410usize)as*mut u8,bool;
52(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo,(::unity::Il2CppString)::core::convert::Into::into(name))
53 }
54 }
55
56 #[doc = "`get_fullPathHash()` overload"]
57 pub fn get_full_path_hash(&mut self) -> i32 {
58 unsafe {
59 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84a0usize)as*mut u8,i32;
60(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
61 }
62 }
63
64 #[doc = "`get_shortNameHash()` overload"]
65 pub fn get_short_name_hash(&mut self) -> i32 {
66 unsafe {
67 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84b0usize)as*mut u8,i32;
68(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
69 }
70 }
71
72 #[doc = "`get_normalizedTime()` overload"]
73 pub fn get_normalized_time(&mut self) -> f32 {
74 unsafe {
75 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84c0usize)as*mut u8,f32;
76(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
77 }
78 }
79
80 #[doc = "`get_length()` overload"]
81 pub fn get_length(&mut self) -> f32 {
82 unsafe {
83 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84d0usize)as*mut u8,f32;
84(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
85 }
86 }
87
88 #[doc = "`get_speed()` overload"]
89 pub fn get_speed(&mut self) -> f32 {
90 unsafe {
91 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84e0usize)as*mut u8,f32;
92(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
93 }
94 }
95
96 #[doc = "`get_speedMultiplier()` overload"]
97 pub fn get_speed_multiplier(&mut self) -> f32 {
98 unsafe {
99 ::unity::il2cpp_call!((::unity::module_base()+0x3eb84f0usize)as*mut u8,f32;
100(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
101 }
102 }
103
104 #[doc = "`get_loop()` overload"]
105 pub fn get_loop(&mut self) -> bool {
106 unsafe {
107 ::unity::il2cpp_call!((::unity::module_base()+0x3eb8500usize)as*mut u8,bool;
108(*mut AnimatorStateInfo)self as*mut AnimatorStateInfo)
109 }
110 }
111}
112
113#[cfg(feature = "unity_engine-animatorstateinfo")]
114impl AnimatorStateInfo {
115 pub fn is_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
117 }
118
119 pub fn get_full_path_hash_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
121 }
122
123 pub fn get_short_name_hash_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
125 }
126
127 pub fn get_normalized_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
128 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
129 }
130
131 pub fn get_length_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
133 }
134
135 pub fn get_speed_method_info() -> &'static ::unity::il2cpp::MethodInfo {
136 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
137 }
138
139 pub fn get_speed_multiplier_method_info() -> &'static ::unity::il2cpp::MethodInfo {
140 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
141 }
142
143 pub fn get_loop_method_info() -> &'static ::unity::il2cpp::MethodInfo {
144 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
145 }
146}
147
148#[cfg(feature = "unity_engine-animatorstateinfo")]
149#[doc(hidden)]
150pub mod prelude {
151 pub use super::AnimatorStateInfo;
152 #[cfg(feature = "system-object")]
153 pub use crate::system::object::IObjectMethods;
154 #[cfg(feature = "system-valuetype")]
155 pub use crate::system::valuetype::IValueTypeMethods;
156 pub use crate::system::{object::IObject, valuetype::IValueType};
157}