engage/generated/unity_engine/
audiobehaviour.rs1#[cfg(feature = "unity_engine-audiobehaviour-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 object_2::{IObject_2, Object_2},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/audiobehaviour/AudioBehaviour.md"))]
18 #[::unity::class(namespace = "UnityEngine", name = "AudioBehaviour")]
19 #[parent(crate::unity_engine::behaviour::Behaviour)]
20 pub struct AudioBehaviour {}
21}
22
23#[cfg(feature = "unity_engine-audiobehaviour-types")]
24pub use __types::*;
25
26#[cfg(feature = "unity_engine-audiobehaviour")]
27pub trait IAudioBehaviourMethods: IAudioBehaviour {
28 #[doc = "`.ctor()` overload"]
29 fn ctor(self) -> () {
30 unsafe {
31 let __receiver = <AudioBehaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32 ::unity::il2cpp_call!((::unity::module_base()+0x3f3e4e0usize)as*mut u8,();
33(AudioBehaviour)__receiver)
34 }
35 }
36}
37
38#[cfg(feature = "unity_engine-audiobehaviour")]
39impl<__T: IAudioBehaviour> IAudioBehaviourMethods for __T {}
40
41#[cfg(feature = "unity_engine-audiobehaviour")]
42impl AudioBehaviour {
43 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
44 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
45 }
46}
47
48#[cfg(feature = "unity_engine-audiobehaviour")]
49impl AudioBehaviour {
50 #[doc = "`.ctor()` — no args"]
51 pub fn new() -> Self {
52 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
53 panic!(
54 "{}
55::{}
56 failed to instantiate",
57 ::core::stringify!(AudioBehaviour),
58 ::core::stringify!(new),
59 )
60 });
61 <Self as IAudioBehaviourMethods>::ctor(this);
62 this
63 }
64}
65
66#[cfg(feature = "unity_engine-audiobehaviour")]
67#[doc(hidden)]
68pub mod prelude {
69 pub use super::{AudioBehaviour, IAudioBehaviour, IAudioBehaviourMethods};
70 #[cfg(feature = "system-object")]
71 pub use crate::system::object::IObjectMethods;
72 #[cfg(feature = "unity_engine-behaviour")]
73 pub use crate::unity_engine::behaviour::IBehaviourMethods;
74 #[cfg(feature = "unity_engine-component")]
75 pub use crate::unity_engine::component::IComponentMethods;
76 #[cfg(feature = "unity_engine-object_2")]
77 pub use crate::unity_engine::object_2::IObject_2Methods;
78 pub use crate::{
79 system::object::IObject,
80 unity_engine::{behaviour::IBehaviour, component::IComponent, object_2::IObject_2},
81 };
82}