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engage/generated/unity_engine/
behaviour.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-behaviour-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            component::{Component, IComponent},
12            object_2::{IObject_2, Object_2},
13        },
14    };
15
16    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/behaviour/Behaviour.md"))]
17    #[::unity::class(namespace = "UnityEngine", name = "Behaviour")]
18    #[parent(crate::unity_engine::component::Component)]
19    pub struct Behaviour {}
20}
21
22#[cfg(feature = "unity_engine-behaviour-types")]
23pub use __types::*;
24
25#[cfg(feature = "unity_engine-behaviour")]
26pub trait IBehaviourMethods: IBehaviour {
27    #[doc = "`get_enabled()` overload"]
28    fn get_enabled(self) -> bool {
29        unsafe {
30            let __receiver = <Behaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
31            ::unity::il2cpp_call!((::unity::module_base()+0x2c37600usize)as*mut u8,bool;
32(Behaviour)__receiver)
33        }
34    }
35    #[doc = "`set_enabled(bool)` overload"]
36    fn set_enabled(self, value: impl ::core::convert::Into<bool>) -> () {
37        unsafe {
38            let __receiver = <Behaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39            ::unity::il2cpp_call!((::unity::module_base()+0x2c37650usize)as*mut u8,();
40(Behaviour)__receiver,(bool)::core::convert::Into::into(value))
41        }
42    }
43    #[doc = "`get_isActiveAndEnabled()` overload"]
44    fn get_is_active_and_enabled(self) -> bool {
45        unsafe {
46            let __receiver = <Behaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
47            ::unity::il2cpp_call!((::unity::module_base()+0x2c376a0usize)as*mut u8,bool;
48(Behaviour)__receiver)
49        }
50    }
51    #[doc = "`.ctor()` overload"]
52    fn ctor(self) -> () {
53        unsafe {
54            let __receiver = <Behaviour as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
55            ::unity::il2cpp_call!((::unity::module_base()+0x2c376f0usize)as*mut u8,();
56(Behaviour)__receiver)
57        }
58    }
59}
60
61#[cfg(feature = "unity_engine-behaviour")]
62impl<__T: IBehaviour> IBehaviourMethods for __T {}
63
64#[cfg(feature = "unity_engine-behaviour")]
65impl Behaviour {
66    pub fn get_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
67        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
68    }
69
70    pub fn set_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
71        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
72    }
73
74    pub fn get_is_active_and_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
75        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
76    }
77
78    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
80    }
81}
82
83#[cfg(feature = "unity_engine-behaviour")]
84impl Behaviour {
85    #[doc = "`.ctor()` — no args"]
86    pub fn new() -> Self {
87        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
88            panic!(
89                "{}
90::{}
91 failed to instantiate",
92                ::core::stringify!(Behaviour),
93                ::core::stringify!(new),
94            )
95        });
96        <Self as IBehaviourMethods>::ctor(this);
97        this
98    }
99}
100
101#[cfg(feature = "unity_engine-behaviour")]
102#[doc(hidden)]
103pub mod prelude {
104    pub use super::{Behaviour, IBehaviour, IBehaviourMethods};
105    #[cfg(feature = "system-object")]
106    pub use crate::system::object::IObjectMethods;
107    #[cfg(feature = "unity_engine-component")]
108    pub use crate::unity_engine::component::IComponentMethods;
109    #[cfg(feature = "unity_engine-object_2")]
110    pub use crate::unity_engine::object_2::IObject_2Methods;
111    pub use crate::{
112        system::object::IObject,
113        unity_engine::{component::IComponent, object_2::IObject_2},
114    };
115}