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engage/generated/unity_engine/
collider.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-collider-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            component::{Component, IComponent},
12            object_2::{IObject_2, Object_2},
13        },
14    };
15
16    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/collider/Collider.md"))]
17    #[::unity::class(namespace = "UnityEngine", name = "Collider")]
18    #[parent(crate::unity_engine::component::Component)]
19    pub struct Collider {}
20}
21
22#[cfg(feature = "unity_engine-collider-types")]
23pub use __types::*;
24
25#[cfg(feature = "unity_engine-collider")]
26pub trait IColliderMethods: ICollider {
27    #[doc = "`get_enabled()` overload"]
28    fn get_enabled(self) -> bool {
29        unsafe {
30            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
31            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4cc0usize)as*mut u8,bool;
32(Collider)__receiver)
33        }
34    }
35    #[doc = "`set_enabled(bool)` overload"]
36    fn set_enabled(self, value: impl ::core::convert::Into<bool>) -> () {
37        unsafe {
38            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
39            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4d10usize)as*mut u8,();
40(Collider)__receiver,(bool)::core::convert::Into::into(value))
41        }
42    }
43    #[doc = "`get_attachedRigidbody()` overload"]
44    fn get_attached_rigidbody(self) -> crate::unity_engine::rigidbody::Rigidbody {
45        unsafe {
46            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
47            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4d60usize)as*mut u8,crate::unity_engine::rigidbody::Rigidbody;
48(Collider)__receiver)
49        }
50    }
51    #[doc = "`get_isTrigger()` overload"]
52    fn get_is_trigger(self) -> bool {
53        unsafe {
54            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
55            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4db0usize)as*mut u8,bool;
56(Collider)__receiver)
57        }
58    }
59    #[doc = "`set_isTrigger(bool)` overload"]
60    fn set_is_trigger(self, value: impl ::core::convert::Into<bool>) -> () {
61        unsafe {
62            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
63            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4e00usize)as*mut u8,();
64(Collider)__receiver,(bool)::core::convert::Into::into(value))
65        }
66    }
67    #[doc = "`ClosestPoint(crate::unity_engine::vector3::Vector3)` overload"]
68    fn closest_point(self, position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> crate::unity_engine::vector3::Vector3 {
69        unsafe {
70            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
71            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4e50usize)as*mut u8,crate::unity_engine::vector3::Vector3;
72(Collider)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(position))
73        }
74    }
75    #[doc = "`get_bounds()` overload"]
76    fn get_bounds(self) -> crate::unity_engine::bounds::Bounds {
77        unsafe {
78            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
79            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4f20usize)as*mut u8,crate::unity_engine::bounds::Bounds;
80(Collider)__receiver)
81        }
82    }
83    #[doc = "`get_sharedMaterial()` overload"]
84    fn get_shared_material(self) -> crate::unity_engine::physicmaterial::PhysicMaterial {
85        unsafe {
86            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
87            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4ff0usize)as*mut u8,crate::unity_engine::physicmaterial::PhysicMaterial;
88(Collider)__receiver)
89        }
90    }
91    #[doc = "`Raycast(crate::unity_engine::ray::Ray, f32, *mutbool)` overload"]
92    fn raycast(
93        self,
94        ray: impl ::core::convert::Into<crate::unity_engine::ray::Ray>,
95        max_distance: impl ::core::convert::Into<f32>,
96    ) -> (crate::unity_engine::raycasthit::RaycastHit, bool) {
97        unsafe {
98            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
99            let mut __out_0 = ::core::mem::MaybeUninit::<bool>::uninit();
100            let __ret = {
101                ::unity::il2cpp_call!((::unity::module_base()+0x3ef5040usize)as*mut u8,crate::unity_engine::raycasthit::RaycastHit;
102(Collider)__receiver,(crate::unity_engine::ray::Ray)::core::convert::Into::into(ray),(f32)::core::convert::Into::into(max_distance),(*mut bool)__out_0.as_mut_ptr())
103            };
104            (__ret, __out_0.assume_init())
105        }
106    }
107    #[doc = "`Raycast(crate::unity_engine::ray::Ray, *mutcrate::unity_engine::raycasthit::RaycastHit, f32)` overload"]
108    fn raycast_2(
109        self,
110        ray: impl ::core::convert::Into<crate::unity_engine::ray::Ray>,
111        max_distance: impl ::core::convert::Into<f32>,
112    ) -> (bool, crate::unity_engine::raycasthit::RaycastHit) {
113        unsafe {
114            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::raycasthit::RaycastHit>::uninit();
116            let __ret = {
117                ::unity::il2cpp_call!((::unity::module_base()+0x3ef5180usize)as*mut u8,bool;
118(Collider)__receiver,(crate::unity_engine::ray::Ray)::core::convert::Into::into(ray),(*mut crate::unity_engine::raycasthit::RaycastHit)__out_0.as_mut_ptr(),(f32)::core::convert::Into::into(max_distance))
119            };
120            (__ret, __out_0.assume_init())
121        }
122    }
123    #[doc = "`Internal_ClosestPointOnBounds(crate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutf32)` overload"]
124    fn internal_closest_point_on_bounds(
125        self,
126        point: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
127    ) -> (crate::unity_engine::vector3::Vector3, f32) {
128        unsafe {
129            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
130            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
131            let mut __out_1 = ::core::mem::MaybeUninit::<f32>::uninit();
132            ::unity::il2cpp_call!((::unity::module_base()+0x3ef5250usize)as*mut u8,();
133(Collider)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(point),(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut f32)__out_1.as_mut_ptr());
134            (__out_0.assume_init(), __out_1.assume_init())
135        }
136    }
137    #[doc = "`ClosestPointOnBounds(crate::unity_engine::vector3::Vector3)` overload"]
138    fn closest_point_on_bounds(
139        self,
140        position: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
141    ) -> crate::unity_engine::vector3::Vector3 {
142        unsafe {
143            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
144            ::unity::il2cpp_call!((::unity::module_base()+0x3ef5330usize)as*mut u8,crate::unity_engine::vector3::Vector3;
145(Collider)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(position))
146        }
147    }
148    #[doc = "`.ctor()` overload"]
149    fn ctor(self) -> () {
150        unsafe {
151            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
152            ::unity::il2cpp_call!((::unity::module_base()+0x3ef47d0usize)as*mut u8,();
153(Collider)__receiver)
154        }
155    }
156    #[doc = "`ClosestPoint_Injected(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3)` overload"]
157    fn closest_point_injected(self) -> (crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) {
158        unsafe {
159            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
160            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
161            let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
162            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4ec0usize)as*mut u8,();
163(Collider)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut crate::unity_engine::vector3::Vector3)__out_1.as_mut_ptr());
164            (__out_0.assume_init(), __out_1.assume_init())
165        }
166    }
167    #[doc = "`get_bounds_Injected(*mutcrate::unity_engine::bounds::Bounds)` overload"]
168    fn get_bounds_injected(self) -> crate::unity_engine::bounds::Bounds {
169        unsafe {
170            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
171            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::bounds::Bounds>::uninit();
172            ::unity::il2cpp_call!((::unity::module_base()+0x3ef4fa0usize)as*mut u8,();
173(Collider)__receiver,(*mut crate::unity_engine::bounds::Bounds)__out_0.as_mut_ptr());
174            __out_0.assume_init()
175        }
176    }
177    #[doc = "`Raycast_Injected(*mutcrate::unity_engine::ray::Ray, f32, *mutbool, *mutcrate::unity_engine::raycasthit::RaycastHit)` overload"]
178    fn raycast_injected(
179        self,
180        max_distance: impl ::core::convert::Into<f32>,
181    ) -> (crate::unity_engine::ray::Ray, bool, crate::unity_engine::raycasthit::RaycastHit) {
182        unsafe {
183            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
184            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::ray::Ray>::uninit();
185            let mut __out_1 = ::core::mem::MaybeUninit::<bool>::uninit();
186            let mut __out_2 = ::core::mem::MaybeUninit::<crate::unity_engine::raycasthit::RaycastHit>::uninit();
187            ::unity::il2cpp_call!((::unity::module_base()+0x3ef5100usize)as*mut u8,();
188(Collider)__receiver,(*mut crate::unity_engine::ray::Ray)__out_0.as_mut_ptr(),(f32)::core::convert::Into::into(max_distance),(*mut bool)__out_1.as_mut_ptr(),(*mut crate::unity_engine::raycasthit::RaycastHit)__out_2.as_mut_ptr());
189            (__out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
190        }
191    }
192    #[doc = "`Internal_ClosestPointOnBounds_Injected(*mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3, *mutf32)` overload"]
193    fn internal_closest_point_on_bounds_injected(self) -> (crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32) {
194        unsafe {
195            let __receiver = <Collider as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
196            let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
197            let mut __out_1 = ::core::mem::MaybeUninit::<crate::unity_engine::vector3::Vector3>::uninit();
198            let mut __out_2 = ::core::mem::MaybeUninit::<f32>::uninit();
199            ::unity::il2cpp_call!((::unity::module_base()+0x3ef52c0usize)as*mut u8,();
200(Collider)__receiver,(*mut crate::unity_engine::vector3::Vector3)__out_0.as_mut_ptr(),(*mut crate::unity_engine::vector3::Vector3)__out_1.as_mut_ptr(),(*mut f32)__out_2.as_mut_ptr());
201            (__out_0.assume_init(), __out_1.assume_init(), __out_2.assume_init())
202        }
203    }
204}
205
206#[cfg(feature = "unity_engine-collider")]
207impl<__T: ICollider> IColliderMethods for __T {}
208
209#[cfg(feature = "unity_engine-collider")]
210impl Collider {
211    pub fn get_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
212        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
213    }
214
215    pub fn set_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
216        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
217    }
218
219    pub fn get_attached_rigidbody_method_info() -> &'static ::unity::il2cpp::MethodInfo {
220        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
221    }
222
223    pub fn get_is_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
224        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
225    }
226
227    pub fn set_is_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
228        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
229    }
230
231    pub fn closest_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
232        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
233    }
234
235    pub fn get_bounds_method_info() -> &'static ::unity::il2cpp::MethodInfo {
236        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
237    }
238
239    pub fn get_shared_material_method_info() -> &'static ::unity::il2cpp::MethodInfo {
240        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
241    }
242
243    pub fn raycast_method_info() -> &'static ::unity::il2cpp::MethodInfo {
244        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
245    }
246
247    pub fn raycast_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
248        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
249    }
250
251    pub fn internal_closest_point_on_bounds_method_info() -> &'static ::unity::il2cpp::MethodInfo {
252        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
253    }
254
255    pub fn closest_point_on_bounds_method_info() -> &'static ::unity::il2cpp::MethodInfo {
256        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
257    }
258
259    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
260        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
261    }
262
263    pub fn closest_point_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
264        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
265    }
266
267    pub fn get_bounds_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
268        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
269    }
270
271    pub fn raycast_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
272        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
273    }
274
275    pub fn internal_closest_point_on_bounds_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
276        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
277    }
278}
279
280#[cfg(feature = "unity_engine-collider")]
281impl Collider {
282    #[doc = "`.ctor()` — no args"]
283    pub fn new() -> Self {
284        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
285            panic!(
286                "{}
287::{}
288 failed to instantiate",
289                ::core::stringify!(Collider),
290                ::core::stringify!(new),
291            )
292        });
293        <Self as IColliderMethods>::ctor(this);
294        this
295    }
296}
297
298#[cfg(feature = "unity_engine-collider")]
299#[doc(hidden)]
300pub mod prelude {
301    pub use super::{Collider, ICollider, IColliderMethods};
302    #[cfg(feature = "system-object")]
303    pub use crate::system::object::IObjectMethods;
304    #[cfg(feature = "unity_engine-component")]
305    pub use crate::unity_engine::component::IComponentMethods;
306    #[cfg(feature = "unity_engine-object_2")]
307    pub use crate::unity_engine::object_2::IObject_2Methods;
308    pub use crate::{
309        system::object::IObject,
310        unity_engine::{component::IComponent, object_2::IObject_2},
311    };
312}