engage/generated/unity_engine/
collider2d.rs1#[cfg(feature = "unity_engine-collider2d-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 object_2::{IObject_2, Object_2},
14 },
15 };
16
17 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/collider2d/Collider2D.md"))]
18 #[::unity::class(namespace = "UnityEngine", name = "Collider2D")]
19 #[parent(crate::unity_engine::behaviour::Behaviour)]
20 pub struct Collider2D {}
21}
22
23#[cfg(feature = "unity_engine-collider2d-types")]
24pub use __types::*;
25
26#[cfg(feature = "unity_engine-collider2d")]
27pub trait ICollider2DMethods: ICollider2D {
28 #[doc = "`get_attachedRigidbody()` overload"]
29 fn get_attached_rigidbody(self) -> crate::unity_engine::rigidbody2d::Rigidbody2D {
30 unsafe {
31 let __receiver = <Collider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
32 ::unity::il2cpp_call!((::unity::module_base()+0x3f31550usize)as*mut u8,crate::unity_engine::rigidbody2d::Rigidbody2D;
33(Collider2D)__receiver)
34 }
35 }
36 #[doc = "`get_bounds()` overload"]
37 fn get_bounds(self) -> crate::unity_engine::bounds::Bounds {
38 unsafe {
39 let __receiver = <Collider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
40 ::unity::il2cpp_call!((::unity::module_base()+0x3f315a0usize)as*mut u8,crate::unity_engine::bounds::Bounds;
41(Collider2D)__receiver)
42 }
43 }
44 #[doc = "`OverlapPoint(crate::unity_engine::vector2::Vector2)` overload"]
45 fn overlap_point(self, point: impl ::core::convert::Into<crate::unity_engine::vector2::Vector2>) -> bool {
46 unsafe {
47 let __receiver = <Collider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x3f31670usize)as*mut u8,bool;
49(Collider2D)__receiver,(crate::unity_engine::vector2::Vector2)::core::convert::Into::into(point))
50 }
51 }
52 #[doc = "`get_bounds_Injected(*mutcrate::unity_engine::bounds::Bounds)` overload"]
53 fn get_bounds_injected(self) -> crate::unity_engine::bounds::Bounds {
54 unsafe {
55 let __receiver = <Collider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::bounds::Bounds>::uninit();
57 ::unity::il2cpp_call!((::unity::module_base()+0x3f31620usize)as*mut u8,();
58(Collider2D)__receiver,(*mut crate::unity_engine::bounds::Bounds)__out_0.as_mut_ptr());
59 __out_0.assume_init()
60 }
61 }
62 #[doc = "`OverlapPoint_Injected(*mutcrate::unity_engine::vector2::Vector2)` overload"]
63 fn overlap_point_injected(self) -> (bool, crate::unity_engine::vector2::Vector2) {
64 unsafe {
65 let __receiver = <Collider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::vector2::Vector2>::uninit();
67 let __ret = {
68 ::unity::il2cpp_call!((::unity::module_base()+0x3f316d0usize)as*mut u8,bool;
69(Collider2D)__receiver,(*mut crate::unity_engine::vector2::Vector2)__out_0.as_mut_ptr())
70 };
71 (__ret, __out_0.assume_init())
72 }
73 }
74}
75
76#[cfg(feature = "unity_engine-collider2d")]
77impl<__T: ICollider2D> ICollider2DMethods for __T {}
78
79#[cfg(feature = "unity_engine-collider2d")]
80impl Collider2D {
81 pub fn get_attached_rigidbody_method_info() -> &'static ::unity::il2cpp::MethodInfo {
82 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
83 }
84
85 pub fn get_bounds_method_info() -> &'static ::unity::il2cpp::MethodInfo {
86 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
87 }
88
89 pub fn overlap_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
90 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
91 }
92
93 pub fn get_bounds_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
94 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
95 }
96
97 pub fn overlap_point_injected_method_info() -> &'static ::unity::il2cpp::MethodInfo {
98 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
99 }
100}
101
102#[cfg(feature = "unity_engine-collider2d")]
103#[doc(hidden)]
104pub mod prelude {
105 pub use super::{Collider2D, ICollider2D, ICollider2DMethods};
106 #[cfg(feature = "system-object")]
107 pub use crate::system::object::IObjectMethods;
108 #[cfg(feature = "unity_engine-behaviour")]
109 pub use crate::unity_engine::behaviour::IBehaviourMethods;
110 #[cfg(feature = "unity_engine-component")]
111 pub use crate::unity_engine::component::IComponentMethods;
112 #[cfg(feature = "unity_engine-object_2")]
113 pub use crate::unity_engine::object_2::IObject_2Methods;
114 pub use crate::{
115 system::object::IObject,
116 unity_engine::{behaviour::IBehaviour, component::IComponent, object_2::IObject_2},
117 };
118}