engage/generated/unity_engine/
compositecollider2d.rs1#[cfg(feature = "unity_engine-compositecollider2d-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 collider2d::{Collider2D, ICollider2D},
13 component::{Component, IComponent},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/compositecollider2d/CompositeCollider2D.md"))]
19 #[::unity::class(namespace = "UnityEngine", name = "CompositeCollider2D")]
20 #[parent(crate::unity_engine::collider2d::Collider2D)]
21 pub struct CompositeCollider2D {}
22}
23
24#[cfg(feature = "unity_engine-compositecollider2d-types")]
25pub use __types::*;
26
27#[cfg(feature = "unity_engine-compositecollider2d")]
28pub trait ICompositeCollider2DMethods: ICompositeCollider2D {
29 #[doc = "`get_pathCount()` overload"]
30 fn get_path_count(self) -> i32 {
31 unsafe {
32 let __receiver = <CompositeCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33 ::unity::il2cpp_call!((::unity::module_base()+0x3f31ac0usize)as*mut u8,i32;
34(CompositeCollider2D)__receiver)
35 }
36 }
37 #[doc = "`get_pointCount()` overload"]
38 fn get_point_count(self) -> i32 {
39 unsafe {
40 let __receiver = <CompositeCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41 ::unity::il2cpp_call!((::unity::module_base()+0x3f31b10usize)as*mut u8,i32;
42(CompositeCollider2D)__receiver)
43 }
44 }
45 #[doc = "`GetPath(i32, ::unity::Array<crate::unity_engine::vector2::Vector2>)` overload"]
46 fn get_path(
47 self,
48 index: impl ::core::convert::Into<i32>,
49 points: impl ::core::convert::Into<::unity::Array<crate::unity_engine::vector2::Vector2>>,
50 ) -> i32 {
51 unsafe {
52 let __receiver = <CompositeCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
53 ::unity::il2cpp_call!((::unity::module_base()+0x3f31b60usize)as*mut u8,i32;
54(CompositeCollider2D)__receiver,(i32)::core::convert::Into::into(index),(::unity::Array<crate::unity_engine::vector2::Vector2>)::core::convert::Into::into(points))
55 }
56 }
57 #[doc = "`GetPathArray_Internal(i32, ::unity::Array<crate::unity_engine::vector2::Vector2>)` overload"]
58 fn get_path_array_internal(
59 self,
60 index: impl ::core::convert::Into<i32>,
61 points: impl ::core::convert::Into<::unity::Array<crate::unity_engine::vector2::Vector2>>,
62 ) -> i32 {
63 unsafe {
64 let __receiver = <CompositeCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
65 ::unity::il2cpp_call!((::unity::module_base()+0x3f31cf0usize)as*mut u8,i32;
66(CompositeCollider2D)__receiver,(i32)::core::convert::Into::into(index),(::unity::Array<crate::unity_engine::vector2::Vector2>)::core::convert::Into::into(points))
67 }
68 }
69}
70
71#[cfg(feature = "unity_engine-compositecollider2d")]
72impl<__T: ICompositeCollider2D> ICompositeCollider2DMethods for __T {}
73
74#[cfg(feature = "unity_engine-compositecollider2d")]
75impl CompositeCollider2D {
76 pub fn get_path_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
77 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
78 }
79
80 pub fn get_point_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
81 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
82 }
83
84 pub fn get_path_method_info() -> &'static ::unity::il2cpp::MethodInfo {
85 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
86 }
87
88 pub fn get_path_array_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
89 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
90 }
91}
92
93#[cfg(feature = "unity_engine-compositecollider2d")]
94#[doc(hidden)]
95pub mod prelude {
96 pub use super::{CompositeCollider2D, ICompositeCollider2D, ICompositeCollider2DMethods};
97 #[cfg(feature = "system-object")]
98 pub use crate::system::object::IObjectMethods;
99 #[cfg(feature = "unity_engine-behaviour")]
100 pub use crate::unity_engine::behaviour::IBehaviourMethods;
101 #[cfg(feature = "unity_engine-collider2d")]
102 pub use crate::unity_engine::collider2d::ICollider2DMethods;
103 #[cfg(feature = "unity_engine-component")]
104 pub use crate::unity_engine::component::IComponentMethods;
105 #[cfg(feature = "unity_engine-object_2")]
106 pub use crate::unity_engine::object_2::IObject_2Methods;
107 pub use crate::{
108 system::object::IObject,
109 unity_engine::{behaviour::IBehaviour, collider2d::ICollider2D, component::IComponent, object_2::IObject_2},
110 };
111}