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engage/generated/unity_engine/
computeshader.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-computeshader-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::object_2::{IObject_2, Object_2},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/computeshader/ComputeShader.md"))]
14    #[::unity::class(namespace = "UnityEngine", name = "ComputeShader")]
15    #[parent(crate::unity_engine::object_2::Object_2)]
16    pub struct ComputeShader {}
17}
18
19#[cfg(feature = "unity_engine-computeshader-types")]
20pub use __types::*;
21
22#[cfg(feature = "unity_engine-computeshader")]
23pub trait IComputeShaderMethods: IComputeShader {
24    #[doc = "`FindKernel(::unity::Il2CppString)` overload"]
25    fn find_kernel(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> i32 {
26        unsafe {
27            let __receiver = <ComputeShader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
28            ::unity::il2cpp_call!((::unity::module_base()+0x2c47190usize)as*mut u8,i32;
29(ComputeShader)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
30        }
31    }
32    #[doc = "`EnableKeyword(::unity::Il2CppString)` overload"]
33    fn enable_keyword(self, keyword: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
34        unsafe {
35            let __receiver = <ComputeShader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36            ::unity::il2cpp_call!((::unity::module_base()+0x2c471e0usize)as*mut u8,();
37(ComputeShader)__receiver,(::unity::Il2CppString)::core::convert::Into::into(keyword))
38        }
39    }
40    #[doc = "`DisableKeyword(::unity::Il2CppString)` overload"]
41    fn disable_keyword(self, keyword: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
42        unsafe {
43            let __receiver = <ComputeShader as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
44            ::unity::il2cpp_call!((::unity::module_base()+0x2c47230usize)as*mut u8,();
45(ComputeShader)__receiver,(::unity::Il2CppString)::core::convert::Into::into(keyword))
46        }
47    }
48}
49
50#[cfg(feature = "unity_engine-computeshader")]
51impl<__T: IComputeShader> IComputeShaderMethods for __T {}
52
53#[cfg(feature = "unity_engine-computeshader")]
54impl ComputeShader {
55    pub fn find_kernel_method_info() -> &'static ::unity::il2cpp::MethodInfo {
56        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
57    }
58
59    pub fn enable_keyword_method_info() -> &'static ::unity::il2cpp::MethodInfo {
60        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
61    }
62
63    pub fn disable_keyword_method_info() -> &'static ::unity::il2cpp::MethodInfo {
64        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
65    }
66}
67
68#[cfg(feature = "unity_engine-computeshader")]
69#[doc(hidden)]
70pub mod prelude {
71    pub use super::{ComputeShader, IComputeShader, IComputeShaderMethods};
72    #[cfg(feature = "system-object")]
73    pub use crate::system::object::IObjectMethods;
74    #[cfg(feature = "unity_engine-object_2")]
75    pub use crate::unity_engine::object_2::IObject_2Methods;
76    pub use crate::{system::object::IObject, unity_engine::object_2::IObject_2};
77}