engage/generated/unity_engine/
contactpoint2d.rs1#[cfg(feature = "unity_engine-contactpoint2d-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/contactpoint2d/ContactPoint2D.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct ContactPoint2D {
17 pub m_point: crate::unity_engine::vector2::Vector2,
18 pub m_normal: crate::unity_engine::vector2::Vector2,
19 pub m_relative_velocity: crate::unity_engine::vector2::Vector2,
20 pub m_separation: f32,
21 pub m_normal_impulse: f32,
22 pub m_tangent_impulse: f32,
23 pub m_collider: i32,
24 pub m_other_collider: i32,
25 pub m_rigidbody: i32,
26 pub m_other_rigidbody: i32,
27 pub m_enabled: i32,
28 }
29 impl ::unity::ClassIdentity for ContactPoint2D {
30 const NAME: &'static str = "ContactPoint2D";
31 const NAMESPACE: &'static str = "UnityEngine";
32
33 fn class() -> ::unity::Class {
34 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
35 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
36 }
37 }
38 impl ::unity::IlType for ContactPoint2D {
39 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
40 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
41 }
42 }
43}
44
45#[cfg(feature = "unity_engine-contactpoint2d-types")]
46pub use __types::*;
47
48#[cfg(feature = "unity_engine-contactpoint2d")]
49#[doc(hidden)]
50pub mod prelude {
51 pub use super::ContactPoint2D;
52 #[cfg(feature = "system-object")]
53 pub use crate::system::object::IObjectMethods;
54 #[cfg(feature = "system-valuetype")]
55 pub use crate::system::valuetype::IValueTypeMethods;
56 pub use crate::system::{object::IObject, valuetype::IValueType};
57}