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engage/generated/unity_engine/
createassetmenuattribute.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-createassetmenuattribute-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/createassetmenuattribute/CreateAssetMenuAttribute.md"))]
10    #[::unity::class(namespace = "UnityEngine", name = "CreateAssetMenuAttribute")]
11    pub struct CreateAssetMenuAttribute {}
12}
13
14#[cfg(feature = "unity_engine-createassetmenuattribute-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-createassetmenuattribute")]
18pub trait ICreateAssetMenuAttributeMethods: ICreateAssetMenuAttribute {
19    #[doc = "`set_menuName(::unity::Il2CppString)` overload"]
20    fn set_menu_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
21        unsafe {
22            let __receiver =
23                <CreateAssetMenuAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
24            ::unity::il2cpp_call!((::unity::module_base()+0x2c47590usize)as*mut u8,();
25(CreateAssetMenuAttribute)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
26        }
27    }
28    #[doc = "`set_fileName(::unity::Il2CppString)` overload"]
29    fn set_file_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
30        unsafe {
31            let __receiver =
32                <CreateAssetMenuAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x2c475a0usize)as*mut u8,();
34(CreateAssetMenuAttribute)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
35        }
36    }
37    #[doc = "`set_order(i32)` overload"]
38    fn set_order(self, value: impl ::core::convert::Into<i32>) -> () {
39        unsafe {
40            let __receiver =
41                <CreateAssetMenuAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
42            ::unity::il2cpp_call!((::unity::module_base()+0x2c475b0usize)as*mut u8,();
43(CreateAssetMenuAttribute)__receiver,(i32)::core::convert::Into::into(value))
44        }
45    }
46    #[doc = "`.ctor()` overload"]
47    fn ctor(self) -> () {
48        unsafe {
49            let __receiver =
50                <CreateAssetMenuAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51            ::unity::il2cpp_call!((::unity::module_base()+0x2c475c0usize)as*mut u8,();
52(CreateAssetMenuAttribute)__receiver)
53        }
54    }
55}
56
57#[cfg(feature = "unity_engine-createassetmenuattribute")]
58impl<__T: ICreateAssetMenuAttribute> ICreateAssetMenuAttributeMethods for __T {}
59
60#[cfg(feature = "unity_engine-createassetmenuattribute")]
61impl CreateAssetMenuAttribute {
62    pub fn set_menu_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
63        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
64    }
65
66    pub fn set_file_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
67        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
68    }
69
70    pub fn set_order_method_info() -> &'static ::unity::il2cpp::MethodInfo {
71        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
72    }
73
74    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
75        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
76    }
77}
78
79#[cfg(feature = "unity_engine-createassetmenuattribute")]
80impl CreateAssetMenuAttribute {
81    #[doc = "`.ctor()` — no args"]
82    pub fn new() -> Self {
83        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
84            panic!(
85                "{}
86::{}
87 failed to instantiate",
88                ::core::stringify!(CreateAssetMenuAttribute),
89                ::core::stringify!(new),
90            )
91        });
92        <Self as ICreateAssetMenuAttributeMethods>::ctor(this);
93        this
94    }
95}
96
97#[cfg(feature = "unity_engine-createassetmenuattribute")]
98#[doc(hidden)]
99pub mod prelude {
100    pub use super::{CreateAssetMenuAttribute, ICreateAssetMenuAttribute, ICreateAssetMenuAttributeMethods};
101}