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engage/generated/unity_engine/event_systems/
ieventsystemhandler.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/event_systems/ieventsystemhandler/IEventSystemHandler.md"))]
10    #[::unity::class(namespace = "UnityEngine.EventSystems", name = "IEventSystemHandler")]
11    pub struct IEventSystemHandler {}
12}
13
14#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler")]
18#[doc(hidden)]
19pub mod prelude {
20    pub use super::{IEventSystemHandler, IIEventSystemHandler};
21}