engage/generated/unity_engine/event_systems/
ieventsystemhandler.rs1#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8
9 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/event_systems/ieventsystemhandler/IEventSystemHandler.md"))]
10 #[::unity::class(namespace = "UnityEngine.EventSystems", name = "IEventSystemHandler")]
11 pub struct IEventSystemHandler {}
12}
13
14#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-event_systems-ieventsystemhandler")]
18#[doc(hidden)]
19pub mod prelude {
20 pub use super::{IEventSystemHandler, IIEventSystemHandler};
21}