engage/generated/unity_engine/experimental/
global_illumination.rs1#[cfg(any(feature = "unity_engine-experimental-global_illumination-angularfallofftype-types"))]
4pub mod angularfallofftype;
5#[cfg(feature = "unity_engine-experimental-global_illumination-angularfallofftype-types")]
6pub use angularfallofftype::AngularFalloffType;
7#[cfg(any(feature = "unity_engine-experimental-global_illumination-cookie-types"))]
8pub mod cookie;
9#[cfg(feature = "unity_engine-experimental-global_illumination-cookie-types")]
10pub use cookie::Cookie;
11#[cfg(any(feature = "unity_engine-experimental-global_illumination-directionallight-types"))]
12pub mod directionallight;
13#[cfg(feature = "unity_engine-experimental-global_illumination-directionallight-types")]
14pub use directionallight::DirectionalLight;
15#[cfg(any(feature = "unity_engine-experimental-global_illumination-disclight-types"))]
16pub mod disclight;
17#[cfg(feature = "unity_engine-experimental-global_illumination-disclight-types")]
18pub use disclight::DiscLight;
19#[cfg(any(feature = "unity_engine-experimental-global_illumination-fallofftype-types"))]
20pub mod fallofftype;
21#[cfg(feature = "unity_engine-experimental-global_illumination-fallofftype-types")]
22pub use fallofftype::FalloffType;
23#[cfg(any(feature = "unity_engine-experimental-global_illumination-lightdatagi-types"))]
24pub mod lightdatagi;
25#[cfg(feature = "unity_engine-experimental-global_illumination-lightdatagi-types")]
26pub use lightdatagi::LightDataGI;
27#[cfg(any(feature = "unity_engine-experimental-global_illumination-lightmapperutils-types"))]
28pub mod lightmapperutils;
29#[cfg(feature = "unity_engine-experimental-global_illumination-lightmapperutils-types")]
30pub use lightmapperutils::{ILightmapperUtils, LightmapperUtils};
31#[cfg(any(feature = "unity_engine-experimental-global_illumination-lightmapping-types"))]
32pub mod lightmapping;
33#[cfg(feature = "unity_engine-experimental-global_illumination-lightmapping")]
34pub use lightmapping::ILightmapping_RequestLightsDelegateMethods;
35#[cfg(feature = "unity_engine-experimental-global_illumination-lightmapping-types")]
36pub use lightmapping::{ILightmapping, ILightmapping_RequestLightsDelegate, Lightmapping, Lightmapping_RequestLightsDelegate};
37#[cfg(any(feature = "unity_engine-experimental-global_illumination-lightmode-types"))]
38pub mod lightmode;
39#[cfg(feature = "unity_engine-experimental-global_illumination-lightmode-types")]
40pub use lightmode::LightMode;
41#[cfg(any(feature = "unity_engine-experimental-global_illumination-lighttype_2-types"))]
42pub mod lighttype_2;
43#[cfg(feature = "unity_engine-experimental-global_illumination-lighttype_2-types")]
44pub use lighttype_2::LightType_2;
45#[cfg(any(feature = "unity_engine-experimental-global_illumination-linearcolor-types"))]
46pub mod linearcolor;
47#[cfg(feature = "unity_engine-experimental-global_illumination-linearcolor-types")]
48pub use linearcolor::LinearColor;
49#[cfg(any(feature = "unity_engine-experimental-global_illumination-pointlight-types"))]
50pub mod pointlight;
51#[cfg(feature = "unity_engine-experimental-global_illumination-pointlight-types")]
52pub use pointlight::PointLight;
53#[cfg(any(feature = "unity_engine-experimental-global_illumination-rectanglelight-types"))]
54pub mod rectanglelight;
55#[cfg(feature = "unity_engine-experimental-global_illumination-rectanglelight-types")]
56pub use rectanglelight::RectangleLight;
57#[cfg(any(feature = "unity_engine-experimental-global_illumination-spotlight-types"))]
58pub mod spotlight;
59#[cfg(feature = "unity_engine-experimental-global_illumination-spotlight-types")]
60pub use spotlight::SpotLight;