engage/generated/unity_engine/experimental/playables/
materialeffectplayable.rs1#[cfg(feature = "unity_engine-experimental-playables-materialeffectplayable-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/experimental/playables/materialeffectplayable/MaterialEffectPlayable.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct MaterialEffectPlayable {
17 pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18 }
19 impl ::unity::ClassIdentity for MaterialEffectPlayable {
20 const NAME: &'static str = "MaterialEffectPlayable";
21 const NAMESPACE: &'static str = "UnityEngine.Experimental.Playables";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for MaterialEffectPlayable {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33}
34
35#[cfg(feature = "unity_engine-experimental-playables-materialeffectplayable-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-experimental-playables-materialeffectplayable")]
39impl MaterialEffectPlayable {
40 #[doc = "`GetHandle()` overload"]
41 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
42 unsafe {
43 ::unity::il2cpp_call!((::unity::module_base()+0x32de3a0usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
44(*mut MaterialEffectPlayable)self as*mut MaterialEffectPlayable)
45 }
46 }
47
48 #[doc = "`Equals(crate::unity_engine::experimental::playables::materialeffectplayable::MaterialEffectPlayable)` overload"]
49 pub fn equals(
50 &mut self,
51 other: impl ::core::convert::Into<crate::unity_engine::experimental::playables::materialeffectplayable::MaterialEffectPlayable>,
52 ) -> bool {
53 unsafe {
54 ::unity::il2cpp_call!((::unity::module_base()+0x32de3b0usize)as*mut u8,bool;
55(*mut MaterialEffectPlayable)self as*mut MaterialEffectPlayable,(crate::unity_engine::experimental::playables::materialeffectplayable::MaterialEffectPlayable)::core::convert::Into::into(other))
56 }
57 }
58}
59
60#[cfg(feature = "unity_engine-experimental-playables-materialeffectplayable")]
61impl MaterialEffectPlayable {
62 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
63 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
64 }
65
66 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
67 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
68 }
69}
70
71#[cfg(feature = "unity_engine-experimental-playables-materialeffectplayable")]
72#[doc(hidden)]
73pub mod prelude {
74 pub use super::MaterialEffectPlayable;
75 #[cfg(feature = "system-object")]
76 pub use crate::system::object::IObjectMethods;
77 #[cfg(feature = "system-valuetype")]
78 pub use crate::system::valuetype::IValueTypeMethods;
79 pub use crate::system::{object::IObject, valuetype::IValueType};
80}