engage/generated/unity_engine/experimental/playables/
textureplayableoutput.rs1#[cfg(feature = "unity_engine-experimental-playables-textureplayableoutput-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/experimental/playables/textureplayableoutput/TexturePlayableOutput.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct TexturePlayableOutput {
17 pub m_handle: crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle,
18 }
19 impl ::unity::ClassIdentity for TexturePlayableOutput {
20 const NAME: &'static str = "TexturePlayableOutput";
21 const NAMESPACE: &'static str = "UnityEngine.Experimental.Playables";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for TexturePlayableOutput {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33}
34
35#[cfg(feature = "unity_engine-experimental-playables-textureplayableoutput-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-experimental-playables-textureplayableoutput")]
39impl TexturePlayableOutput {
40 #[doc = "`GetHandle()` overload"]
41 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
42 unsafe {
43 ::unity::il2cpp_call!((::unity::module_base()+0x378e750usize)as*mut u8,crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle;
44(*mut TexturePlayableOutput)self as*mut TexturePlayableOutput)
45 }
46 }
47}
48
49#[cfg(feature = "unity_engine-experimental-playables-textureplayableoutput")]
50impl TexturePlayableOutput {
51 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
52 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
53 }
54}
55
56#[cfg(feature = "unity_engine-experimental-playables-textureplayableoutput")]
57#[doc(hidden)]
58pub mod prelude {
59 pub use super::TexturePlayableOutput;
60 #[cfg(feature = "system-object")]
61 pub use crate::system::object::IObjectMethods;
62 #[cfg(feature = "system-valuetype")]
63 pub use crate::system::valuetype::IValueTypeMethods;
64 pub use crate::system::{object::IObject, valuetype::IValueType};
65}