engage/generated/unity_engine/experimental/rendering/universal/
lib_tess_dot_net.rs1#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-combinecallback-types"))]
4pub mod combinecallback;
5#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-combinecallback")]
6pub use combinecallback::ICombineCallbackMethods;
7#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-combinecallback-types")]
8pub use combinecallback::{CombineCallback, ICombineCallback};
9#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-contourorientation-types"))]
10pub mod contourorientation;
11#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-contourorientation-types")]
12pub use contourorientation::ContourOrientation;
13#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-contourvertex-types"))]
14pub mod contourvertex;
15#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-contourvertex-types")]
16pub use contourvertex::ContourVertex;
17#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-dict_1-types"))]
18pub mod dict_1;
19#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-dict_1-types")]
20pub use dict_1::{Dict_1, Dict_1_LessOrEqual, Dict_1_Node, IDict_1, IDict_1_LessOrEqual, IDict_1_Node};
21#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-dict_1")]
22pub use dict_1::{IDict_1Methods, IDict_1_LessOrEqualMethods, IDict_1_NodeMethods};
23#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-elementtype-types"))]
24pub mod elementtype;
25#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-elementtype-types")]
26pub use elementtype::ElementType;
27#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-geom-types"))]
28pub mod geom;
29#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-geom-types")]
30pub use geom::{Geom, IGeom};
31#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-mesh_2-types"))]
32pub mod mesh_2;
33#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-mesh_2")]
34pub use mesh_2::IMesh_2Methods;
35#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-mesh_2-types")]
36pub use mesh_2::{IMesh_2, Mesh_2};
37#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-meshutils-types"))]
38pub mod meshutils;
39#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-meshutils-types")]
40pub use meshutils::{
41 IMeshUtils, IMeshUtils_Edge, IMeshUtils_Face, IMeshUtils_Pooled_1, IMeshUtils_Vertex, MeshUtils, MeshUtils_Edge, MeshUtils_EdgePair,
42 MeshUtils_Face, MeshUtils_Pooled_1, MeshUtils_Vertex,
43};
44#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-meshutils")]
45pub use meshutils::{IMeshUtils_EdgeMethods, IMeshUtils_FaceMethods, IMeshUtils_Pooled_1Methods, IMeshUtils_VertexMethods};
46#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-pqhandle-types"))]
47pub mod pqhandle;
48#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-pqhandle-types")]
49pub use pqhandle::PQHandle;
50#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityheap_1-types"))]
51pub mod priorityheap_1;
52#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityheap_1-types")]
53pub use priorityheap_1::{
54 IPriorityHeap_1, IPriorityHeap_1_HandleElem, IPriorityHeap_1_LessOrEqual, PriorityHeap_1, PriorityHeap_1_HandleElem, PriorityHeap_1_LessOrEqual,
55};
56#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityheap_1")]
57pub use priorityheap_1::{IPriorityHeap_1Methods, IPriorityHeap_1_HandleElemMethods, IPriorityHeap_1_LessOrEqualMethods};
58#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityqueue_1-types"))]
59pub mod priorityqueue_1;
60#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityqueue_1-types")]
61pub use priorityqueue_1::{IPriorityQueue_1, IPriorityQueue_1_StackItem, PriorityQueue_1, PriorityQueue_1_StackItem};
62#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-priorityqueue_1")]
63pub use priorityqueue_1::{IPriorityQueue_1Methods, IPriorityQueue_1_StackItemMethods};
64#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-tess-types"))]
65pub mod tess;
66#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-tess-types")]
67pub use tess::{ITess, ITess_ActiveRegion, Tess, Tess_ActiveRegion};
68#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-tess")]
69pub use tess::{ITessMethods, ITess_ActiveRegionMethods};
70#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-vec3-types"))]
71pub mod vec3;
72#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-vec3-types")]
73pub use vec3::Vec3;
74#[cfg(any(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-windingrule-types"))]
75pub mod windingrule;
76#[cfg(feature = "unity_engine-experimental-rendering-universal-lib_tess_dot_net-windingrule-types")]
77pub use windingrule::WindingRule;