engage/generated/unity_engine/
internal_drawtexturearguments.rs1#[cfg(feature = "unity_engine-internal_drawtexturearguments-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/internal_drawtexturearguments/Internal_DrawTextureArguments.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Internal_DrawTextureArguments {
17 pub screen_rect: crate::unity_engine::rect::Rect,
18 pub source_rect: crate::unity_engine::rect::Rect,
19 pub left_border: i32,
20 pub right_border: i32,
21 pub top_border: i32,
22 pub bottom_border: i32,
23 pub left_border_color: crate::unity_engine::color::Color,
24 pub right_border_color: crate::unity_engine::color::Color,
25 pub top_border_color: crate::unity_engine::color::Color,
26 pub bottom_border_color: crate::unity_engine::color::Color,
27 pub color: crate::unity_engine::color::Color,
28 pub border_widths: crate::unity_engine::vector4::Vector4,
29 pub corner_radiuses: crate::unity_engine::vector4::Vector4,
30 pub smooth_corners: bool,
31 pub pass: i32,
32 pub texture: crate::unity_engine::texture::Texture,
33 pub mat: crate::unity_engine::material::Material,
34 }
35 impl ::unity::ClassIdentity for Internal_DrawTextureArguments {
36 const NAME: &'static str = "Internal_DrawTextureArguments";
37 const NAMESPACE: &'static str = "UnityEngine";
38
39 fn class() -> ::unity::Class {
40 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
41 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
42 }
43 }
44 impl ::unity::IlType for Internal_DrawTextureArguments {
45 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
46 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
47 }
48 }
49}
50
51#[cfg(feature = "unity_engine-internal_drawtexturearguments-types")]
52pub use __types::*;
53
54#[cfg(feature = "unity_engine-internal_drawtexturearguments")]
55#[doc(hidden)]
56pub mod prelude {
57 pub use super::Internal_DrawTextureArguments;
58 #[cfg(feature = "system-object")]
59 pub use crate::system::object::IObjectMethods;
60 #[cfg(feature = "system-valuetype")]
61 pub use crate::system::valuetype::IValueTypeMethods;
62 pub use crate::system::{object::IObject, valuetype::IValueType};
63}