engage/generated/unity_engine/
lightmapdata.rs1#[cfg(feature = "unity_engine-lightmapdata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/lightmapdata/LightmapData.md"))]
11 #[::unity::class(namespace = "UnityEngine", name = "LightmapData")]
12 #[parent(crate::system::object::Object)]
13 pub struct LightmapData {
14 #[offset(16)]
15 #[rename(name = "m_Light")]
16 pub m_light: crate::unity_engine::texture2d::Texture2D,
17 #[offset(24)]
18 #[rename(name = "m_Dir")]
19 pub m_dir: crate::unity_engine::texture2d::Texture2D,
20 #[offset(32)]
21 #[rename(name = "m_ShadowMask")]
22 pub m_shadow_mask: crate::unity_engine::texture2d::Texture2D,
23 }
24}
25
26#[cfg(feature = "unity_engine-lightmapdata-types")]
27pub use __types::*;
28
29#[cfg(feature = "unity_engine-lightmapdata")]
30pub trait ILightmapDataMethods: ILightmapData {
31 #[doc = "`get_lightmapColor()` overload"]
32 fn get_lightmap_color(self) -> crate::unity_engine::texture2d::Texture2D {
33 unsafe {
34 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 ::unity::il2cpp_call!((::unity::module_base()+0x2c56300usize)as*mut u8,crate::unity_engine::texture2d::Texture2D;
36(LightmapData)__receiver)
37 }
38 }
39 #[doc = "`set_lightmapColor(crate::unity_engine::texture2d::Texture2D)` overload"]
40 fn set_lightmap_color(self, value: impl ::core::convert::Into<crate::unity_engine::texture2d::Texture2D>) -> () {
41 unsafe {
42 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
43 ::unity::il2cpp_call!((::unity::module_base()+0x2c56310usize)as*mut u8,();
44(LightmapData)__receiver,(crate::unity_engine::texture2d::Texture2D)::core::convert::Into::into(value))
45 }
46 }
47 #[doc = "`set_lightmapDir(crate::unity_engine::texture2d::Texture2D)` overload"]
48 fn set_lightmap_dir(self, value: impl ::core::convert::Into<crate::unity_engine::texture2d::Texture2D>) -> () {
49 unsafe {
50 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
51 ::unity::il2cpp_call!((::unity::module_base()+0x2c56320usize)as*mut u8,();
52(LightmapData)__receiver,(crate::unity_engine::texture2d::Texture2D)::core::convert::Into::into(value))
53 }
54 }
55 #[doc = "`get_shadowMask()` overload"]
56 fn get_shadow_mask(self) -> crate::unity_engine::texture2d::Texture2D {
57 unsafe {
58 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59 ::unity::il2cpp_call!((::unity::module_base()+0x2c56330usize)as*mut u8,crate::unity_engine::texture2d::Texture2D;
60(LightmapData)__receiver)
61 }
62 }
63 #[doc = "`set_shadowMask(crate::unity_engine::texture2d::Texture2D)` overload"]
64 fn set_shadow_mask(self, value: impl ::core::convert::Into<crate::unity_engine::texture2d::Texture2D>) -> () {
65 unsafe {
66 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
67 ::unity::il2cpp_call!((::unity::module_base()+0x2c56340usize)as*mut u8,();
68(LightmapData)__receiver,(crate::unity_engine::texture2d::Texture2D)::core::convert::Into::into(value))
69 }
70 }
71 #[doc = "`.ctor()` overload"]
72 fn ctor(self) -> () {
73 unsafe {
74 let __receiver = <LightmapData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
75 ::unity::il2cpp_call!((::unity::module_base()+0x2c56350usize)as*mut u8,();
76(LightmapData)__receiver)
77 }
78 }
79}
80
81#[cfg(feature = "unity_engine-lightmapdata")]
82impl<__T: ILightmapData> ILightmapDataMethods for __T {}
83
84#[cfg(feature = "unity_engine-lightmapdata")]
85impl LightmapData {
86 pub fn get_lightmap_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
87 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
88 }
89
90 pub fn set_lightmap_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
91 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
92 }
93
94 pub fn set_lightmap_dir_method_info() -> &'static ::unity::il2cpp::MethodInfo {
95 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
96 }
97
98 pub fn get_shadow_mask_method_info() -> &'static ::unity::il2cpp::MethodInfo {
99 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
100 }
101
102 pub fn set_shadow_mask_method_info() -> &'static ::unity::il2cpp::MethodInfo {
103 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
104 }
105
106 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
107 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
108 }
109}
110
111#[cfg(feature = "unity_engine-lightmapdata")]
112impl LightmapData {
113 #[doc = "`.ctor()` — no args"]
114 pub fn new() -> Self {
115 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
116 panic!(
117 "{}
118::{}
119 failed to instantiate",
120 ::core::stringify!(LightmapData),
121 ::core::stringify!(new),
122 )
123 });
124 <Self as ILightmapDataMethods>::ctor(this);
125 this
126 }
127}
128
129#[cfg(feature = "unity_engine-lightmapdata")]
130#[doc(hidden)]
131pub mod prelude {
132 pub use super::{ILightmapData, ILightmapDataMethods, LightmapData};
133 pub use crate::system::object::IObject;
134 #[cfg(feature = "system-object")]
135 pub use crate::system::object::IObjectMethods;
136}