engage/generated/unity_engine/
motion.rs1#[cfg(feature = "unity_engine-motion-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::object_2::{IObject_2, Object_2},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/motion/Motion.md"))]
14 #[::unity::class(namespace = "UnityEngine", name = "Motion")]
15 #[parent(crate::unity_engine::object_2::Object_2)]
16 pub struct Motion {}
17}
18
19#[cfg(feature = "unity_engine-motion-types")]
20pub use __types::*;
21
22#[cfg(feature = "unity_engine-motion")]
23pub trait IMotionMethods: IMotion {
24 #[doc = "`.ctor()` overload"]
25 fn ctor(self) -> () {
26 unsafe {
27 let __receiver = <Motion as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
28 ::unity::il2cpp_call!((::unity::module_base()+0x3eac380usize)as*mut u8,();
29(Motion)__receiver)
30 }
31 }
32 #[doc = "`get_isLooping()` overload"]
33 fn get_is_looping(self) -> bool {
34 unsafe {
35 let __receiver = <Motion as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36 ::unity::il2cpp_call!((::unity::module_base()+0x3eb9940usize)as*mut u8,bool;
37(Motion)__receiver)
38 }
39 }
40}
41
42#[cfg(feature = "unity_engine-motion")]
43impl<__T: IMotion> IMotionMethods for __T {}
44
45#[cfg(feature = "unity_engine-motion")]
46impl Motion {
47 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
48 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
49 }
50
51 pub fn get_is_looping_method_info() -> &'static ::unity::il2cpp::MethodInfo {
52 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
53 }
54}
55
56#[cfg(feature = "unity_engine-motion")]
57impl Motion {
58 #[doc = "`.ctor()` — no args"]
59 pub fn new() -> Self {
60 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
61 panic!(
62 "{}
63::{}
64 failed to instantiate",
65 ::core::stringify!(Motion),
66 ::core::stringify!(new),
67 )
68 });
69 <Self as IMotionMethods>::ctor(this);
70 this
71 }
72}
73
74#[cfg(feature = "unity_engine-motion")]
75#[doc(hidden)]
76pub mod prelude {
77 pub use super::{IMotion, IMotionMethods, Motion};
78 #[cfg(feature = "system-object")]
79 pub use crate::system::object::IObjectMethods;
80 #[cfg(feature = "unity_engine-object_2")]
81 pub use crate::unity_engine::object_2::IObject_2Methods;
82 pub use crate::{system::object::IObject, unity_engine::object_2::IObject_2};
83}