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engage/generated/unity_engine/
physicmaterial.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-physicmaterial-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::object_2::{IObject_2, Object_2},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/physicmaterial/PhysicMaterial.md"))]
14    #[::unity::class(namespace = "UnityEngine", name = "PhysicMaterial")]
15    #[parent(crate::unity_engine::object_2::Object_2)]
16    pub struct PhysicMaterial {}
17}
18
19#[cfg(feature = "unity_engine-physicmaterial-types")]
20pub use __types::*;
21
22#[cfg(feature = "unity_engine-physicmaterial")]
23impl PhysicMaterial {
24    #[doc = "`Internal_CreateDynamicsMaterial(crate::unity_engine::physicmaterial::PhysicMaterial, ::unity::Il2CppString)` overload"]
25    pub fn internal_create_dynamics_material(
26        mat: impl ::core::convert::Into<crate::unity_engine::physicmaterial::PhysicMaterial>,
27        name: impl ::core::convert::Into<::unity::Il2CppString>,
28    ) -> () {
29        unsafe {
30            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7a50usize)as*mut u8,();
31(crate::unity_engine::physicmaterial::PhysicMaterial)::core::convert::Into::into(mat),(::unity::Il2CppString)::core::convert::Into::into(name))
32        }
33    }
34}
35
36#[cfg(feature = "unity_engine-physicmaterial")]
37pub trait IPhysicMaterialMethods: IPhysicMaterial {
38    #[doc = "`.ctor()` overload"]
39    fn ctor(self) -> () {
40        unsafe {
41            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
42            ::unity::il2cpp_call!((::unity::module_base()+0x3ef79a0usize)as*mut u8,();
43(PhysicMaterial)__receiver)
44        }
45    }
46    #[doc = "`.ctor(::unity::Il2CppString)` overload"]
47    fn ctor_2(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
48        unsafe {
49            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
50            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7aa0usize)as*mut u8,();
51(PhysicMaterial)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
52        }
53    }
54    #[doc = "`get_bounciness()` overload"]
55    fn get_bounciness(self) -> f32 {
56        unsafe {
57            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
58            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7b40usize)as*mut u8,f32;
59(PhysicMaterial)__receiver)
60        }
61    }
62    #[doc = "`set_bounciness(f32)` overload"]
63    fn set_bounciness(self, value: impl ::core::convert::Into<f32>) -> () {
64        unsafe {
65            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7b90usize)as*mut u8,();
67(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
68        }
69    }
70    #[doc = "`get_dynamicFriction()` overload"]
71    fn get_dynamic_friction(self) -> f32 {
72        unsafe {
73            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
74            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7be0usize)as*mut u8,f32;
75(PhysicMaterial)__receiver)
76        }
77    }
78    #[doc = "`set_dynamicFriction(f32)` overload"]
79    fn set_dynamic_friction(self, value: impl ::core::convert::Into<f32>) -> () {
80        unsafe {
81            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
82            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7c30usize)as*mut u8,();
83(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
84        }
85    }
86    #[doc = "`get_staticFriction()` overload"]
87    fn get_static_friction(self) -> f32 {
88        unsafe {
89            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
90            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7c80usize)as*mut u8,f32;
91(PhysicMaterial)__receiver)
92        }
93    }
94    #[doc = "`set_staticFriction(f32)` overload"]
95    fn set_static_friction(self, value: impl ::core::convert::Into<f32>) -> () {
96        unsafe {
97            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
98            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7cd0usize)as*mut u8,();
99(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
100        }
101    }
102    #[doc = "`get_frictionCombine()` overload"]
103    fn get_friction_combine(self) -> crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine {
104        unsafe {
105            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
106            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7d20usize)as*mut u8,crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine;
107(PhysicMaterial)__receiver)
108        }
109    }
110    #[doc = "`set_frictionCombine(crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine)` overload"]
111    fn set_friction_combine(self, value: impl ::core::convert::Into<crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine>) -> () {
112        unsafe {
113            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
114            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7d70usize)as*mut u8,();
115(PhysicMaterial)__receiver,(crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine)::core::convert::Into::into(value))
116        }
117    }
118    #[doc = "`get_bounceCombine()` overload"]
119    fn get_bounce_combine(self) -> crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine {
120        unsafe {
121            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
122            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7dc0usize)as*mut u8,crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine;
123(PhysicMaterial)__receiver)
124        }
125    }
126    #[doc = "`set_bounceCombine(crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine)` overload"]
127    fn set_bounce_combine(self, value: impl ::core::convert::Into<crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine>) -> () {
128        unsafe {
129            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
130            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7e10usize)as*mut u8,();
131(PhysicMaterial)__receiver,(crate::unity_engine::physicmaterialcombine::PhysicMaterialCombine)::core::convert::Into::into(value))
132        }
133    }
134    #[doc = "`get_bouncyness()` overload"]
135    fn get_bouncyness(self) -> f32 {
136        unsafe {
137            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
138            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7e60usize)as*mut u8,f32;
139(PhysicMaterial)__receiver)
140        }
141    }
142    #[doc = "`set_bouncyness(f32)` overload"]
143    fn set_bouncyness(self, value: impl ::core::convert::Into<f32>) -> () {
144        unsafe {
145            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
146            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7eb0usize)as*mut u8,();
147(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
148        }
149    }
150    #[doc = "`get_frictionDirection2()` overload"]
151    fn get_friction_direction2(self) -> crate::unity_engine::vector3::Vector3 {
152        unsafe {
153            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
154            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f00usize)as*mut u8,crate::unity_engine::vector3::Vector3;
155(PhysicMaterial)__receiver)
156        }
157    }
158    #[doc = "`set_frictionDirection2(crate::unity_engine::vector3::Vector3)` overload"]
159    fn set_friction_direction2(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
160        unsafe {
161            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
162            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f10usize)as*mut u8,();
163(PhysicMaterial)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
164        }
165    }
166    #[doc = "`get_dynamicFriction2()` overload"]
167    fn get_dynamic_friction2(self) -> f32 {
168        unsafe {
169            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
170            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f20usize)as*mut u8,f32;
171(PhysicMaterial)__receiver)
172        }
173    }
174    #[doc = "`set_dynamicFriction2(f32)` overload"]
175    fn set_dynamic_friction2(self, value: impl ::core::convert::Into<f32>) -> () {
176        unsafe {
177            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
178            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f30usize)as*mut u8,();
179(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
180        }
181    }
182    #[doc = "`get_staticFriction2()` overload"]
183    fn get_static_friction2(self) -> f32 {
184        unsafe {
185            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
186            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f40usize)as*mut u8,f32;
187(PhysicMaterial)__receiver)
188        }
189    }
190    #[doc = "`set_staticFriction2(f32)` overload"]
191    fn set_static_friction2(self, value: impl ::core::convert::Into<f32>) -> () {
192        unsafe {
193            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f50usize)as*mut u8,();
195(PhysicMaterial)__receiver,(f32)::core::convert::Into::into(value))
196        }
197    }
198    #[doc = "`get_frictionDirection()` overload"]
199    fn get_friction_direction(self) -> crate::unity_engine::vector3::Vector3 {
200        unsafe {
201            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
202            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f60usize)as*mut u8,crate::unity_engine::vector3::Vector3;
203(PhysicMaterial)__receiver)
204        }
205    }
206    #[doc = "`set_frictionDirection(crate::unity_engine::vector3::Vector3)` overload"]
207    fn set_friction_direction(self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
208        unsafe {
209            let __receiver = <PhysicMaterial as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
210            ::unity::il2cpp_call!((::unity::module_base()+0x3ef7f70usize)as*mut u8,();
211(PhysicMaterial)__receiver,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
212        }
213    }
214}
215
216#[cfg(feature = "unity_engine-physicmaterial")]
217impl<__T: IPhysicMaterial> IPhysicMaterialMethods for __T {}
218
219#[cfg(feature = "unity_engine-physicmaterial")]
220impl PhysicMaterial {
221    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
223    }
224
225    pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
226        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
227    }
228
229    pub fn internal_create_dynamics_material_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
231    }
232
233    pub fn get_bounciness_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
235    }
236
237    pub fn set_bounciness_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
239    }
240
241    pub fn get_dynamic_friction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
243    }
244
245    pub fn set_dynamic_friction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
246        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
247    }
248
249    pub fn get_static_friction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
250        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
251    }
252
253    pub fn set_static_friction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
254        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
255    }
256
257    pub fn get_friction_combine_method_info() -> &'static ::unity::il2cpp::MethodInfo {
258        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
259    }
260
261    pub fn set_friction_combine_method_info() -> &'static ::unity::il2cpp::MethodInfo {
262        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
263    }
264
265    pub fn get_bounce_combine_method_info() -> &'static ::unity::il2cpp::MethodInfo {
266        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
267    }
268
269    pub fn set_bounce_combine_method_info() -> &'static ::unity::il2cpp::MethodInfo {
270        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
271    }
272
273    pub fn get_bouncyness_method_info() -> &'static ::unity::il2cpp::MethodInfo {
274        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
275    }
276
277    pub fn set_bouncyness_method_info() -> &'static ::unity::il2cpp::MethodInfo {
278        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
279    }
280
281    pub fn get_friction_direction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
282        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
283    }
284
285    pub fn set_friction_direction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
286        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
287    }
288
289    pub fn get_dynamic_friction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
290        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
291    }
292
293    pub fn set_dynamic_friction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
294        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
295    }
296
297    pub fn get_static_friction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
298        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
299    }
300
301    pub fn set_static_friction2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
302        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
303    }
304
305    pub fn get_friction_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
306        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
307    }
308
309    pub fn set_friction_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
310        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
311    }
312}
313
314#[cfg(feature = "unity_engine-physicmaterial")]
315impl PhysicMaterial {
316    #[doc = "`.ctor()` — no args"]
317    pub fn new() -> Self {
318        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
319            panic!(
320                "{}
321::{}
322 failed to instantiate",
323                ::core::stringify!(PhysicMaterial),
324                ::core::stringify!(new),
325            )
326        });
327        <Self as IPhysicMaterialMethods>::ctor(this);
328        this
329    }
330
331    #[doc = "`.ctor(::unity::Il2CppString)` — overload selector"]
332    pub fn new_2(name: ::unity::Il2CppString) -> Self {
333        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
334            panic!(
335                "{}
336::{}
337 failed to instantiate",
338                ::core::stringify!(PhysicMaterial),
339                ::core::stringify!(new_2),
340            )
341        });
342        <Self as IPhysicMaterialMethods>::ctor_2(this, name);
343        this
344    }
345}
346
347#[cfg(feature = "unity_engine-physicmaterial")]
348#[doc(hidden)]
349pub mod prelude {
350    pub use super::{IPhysicMaterial, IPhysicMaterialMethods, PhysicMaterial};
351    #[cfg(feature = "system-object")]
352    pub use crate::system::object::IObjectMethods;
353    #[cfg(feature = "unity_engine-object_2")]
354    pub use crate::unity_engine::object_2::IObject_2Methods;
355    pub use crate::{system::object::IObject, unity_engine::object_2::IObject_2};
356}