engage/generated/unity_engine/playables/
animationplayableutilities.rs1#[cfg(feature = "unity_engine-playables-animationplayableutilities-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/animationplayableutilities/AnimationPlayableUtilities.md"))]
11 #[::unity::class(namespace = "UnityEngine.Playables", name = "AnimationPlayableUtilities")]
12 #[parent(crate::system::object::Object)]
13 pub struct AnimationPlayableUtilities {}
14}
15
16#[cfg(feature = "unity_engine-playables-animationplayableutilities-types")]
17pub use __types::*;
18
19#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
20impl AnimationPlayableUtilities {
21 #[doc = "`Play(crate::unity_engine::animator::Animator, crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::playablegraph::PlayableGraph)` overload"]
22 pub fn play(
23 animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
24 playable: impl ::core::convert::Into<crate::unity_engine::playables::playable::Playable>,
25 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
26 ) -> () {
27 unsafe {
28 ::unity::il2cpp_call!((::unity::module_base()+0x3eaf8c0usize)as*mut u8,();
29(crate::unity_engine::animator::Animator)::core::convert::Into::into(animator),(crate::unity_engine::playables::playable::Playable)::core::convert::Into::into(playable),(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph))
30 }
31 }
32}
33
34#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
35impl AnimationPlayableUtilities {
36 pub fn play_method_info() -> &'static ::unity::il2cpp::MethodInfo {
37 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
38 }
39}
40
41#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
42#[doc(hidden)]
43pub mod prelude {
44 pub use super::{AnimationPlayableUtilities, IAnimationPlayableUtilities};
45 pub use crate::system::object::IObject;
46 #[cfg(feature = "system-object")]
47 pub use crate::system::object::IObjectMethods;
48}