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engage/generated/unity_engine/playables/
animationplayableutilities.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-playables-animationplayableutilities-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/animationplayableutilities/AnimationPlayableUtilities.md"))]
11    #[::unity::class(namespace = "UnityEngine.Playables", name = "AnimationPlayableUtilities")]
12    #[parent(crate::system::object::Object)]
13    pub struct AnimationPlayableUtilities {}
14}
15
16#[cfg(feature = "unity_engine-playables-animationplayableutilities-types")]
17pub use __types::*;
18
19#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
20impl AnimationPlayableUtilities {
21    #[doc = "`Play(crate::unity_engine::animator::Animator, crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::playablegraph::PlayableGraph)` overload"]
22    pub fn play(
23        animator: impl ::core::convert::Into<crate::unity_engine::animator::Animator>,
24        playable: impl ::core::convert::Into<crate::unity_engine::playables::playable::Playable>,
25        graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
26    ) -> () {
27        unsafe {
28            ::unity::il2cpp_call!((::unity::module_base()+0x3eaf8c0usize)as*mut u8,();
29(crate::unity_engine::animator::Animator)::core::convert::Into::into(animator),(crate::unity_engine::playables::playable::Playable)::core::convert::Into::into(playable),(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph))
30        }
31    }
32}
33
34#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
35impl AnimationPlayableUtilities {
36    pub fn play_method_info() -> &'static ::unity::il2cpp::MethodInfo {
37        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
38    }
39}
40
41#[cfg(feature = "unity_engine-playables-animationplayableutilities")]
42#[doc(hidden)]
43pub mod prelude {
44    pub use super::{AnimationPlayableUtilities, IAnimationPlayableUtilities};
45    pub use crate::system::object::IObject;
46    #[cfg(feature = "system-object")]
47    pub use crate::system::object::IObjectMethods;
48}