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engage/generated/unity_engine/playables/
iplayable_interface.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-playables-iplayable_interface-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/iplayable_interface/IPlayable_Interface.md"))]
10    #[::unity::class(namespace = "UnityEngine.Playables", name = "IPlayable")]
11    pub struct IPlayable_Interface {}
12}
13
14#[cfg(feature = "unity_engine-playables-iplayable_interface-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-playables-iplayable_interface")]
18pub trait IIPlayable_InterfaceMethods: IIPlayable_Interface {
19    #[doc = "`GetHandle()` overload"]
20    fn get_handle(self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
21        unsafe {
22            let __receiver = <IPlayable_Interface as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
23            {
24                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
25                let __vi = *__vt.get(0usize).unwrap_or_else(|| {
26                    panic!(
27                        "unity: virtual slot {}
28 out of range (vtable len {}
29) on the runtime class behind {}
30 (method `{}
31`)",
32                        0usize,
33                        __vt.len(),
34                        <IPlayable_Interface as ::unity::ClassIdentity>::NAME,
35                        "GetHandle",
36                    )
37                });
38                let __inner: extern "C" fn(
39                    IPlayable_Interface,
40                    ::unity::OptionalMethod,
41                ) -> crate::unity_engine::playables::playablehandle::PlayableHandle = ::core::mem::transmute(__vi.method_ptr);
42                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
43                __inner(__receiver, __mi)
44            }
45        }
46    }
47}
48
49#[cfg(feature = "unity_engine-playables-iplayable_interface")]
50impl<__T: IIPlayable_Interface> IIPlayable_InterfaceMethods for __T {}
51
52#[cfg(feature = "unity_engine-playables-iplayable_interface")]
53impl IPlayable_Interface {
54    pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
55        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
56    }
57}
58
59#[cfg(feature = "unity_engine-playables-iplayable_interface")]
60impl IPlayable_Interface {
61    #[doc = "Direct (non-virtual) call to `IPlayable_Interface`'s own `GetHandle`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
62    pub unsafe fn get_handle(
63        this: impl ::core::convert::Into<::unity::IlInstance>,
64    ) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
65        let __mi = Self::get_handle_method_info();
66        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> crate::unity_engine::playables::playablehandle::PlayableHandle =
67            ::core::mem::transmute(__mi.method_ptr);
68        __inner(this.into(), ::core::option::Option::None)
69    }
70}
71
72#[cfg(feature = "unity_engine-playables-iplayable_interface")]
73#[doc(hidden)]
74pub mod prelude {
75    pub use super::{IIPlayable_Interface, IIPlayable_InterfaceMethods, IPlayable_Interface};
76}