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engage/generated/unity_engine/playables/
iplayableoutput_interface.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-playables-iplayableoutput_interface-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/iplayableoutput_interface/IPlayableOutput_Interface.md"))]
10    #[::unity::class(namespace = "UnityEngine.Playables", name = "IPlayableOutput")]
11    pub struct IPlayableOutput_Interface {}
12}
13
14#[cfg(feature = "unity_engine-playables-iplayableoutput_interface-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-playables-iplayableoutput_interface")]
18pub trait IIPlayableOutput_InterfaceMethods: IIPlayableOutput_Interface {
19    #[doc = "`GetHandle()` overload"]
20    fn get_handle(self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
21        unsafe {
22            let __receiver =
23                <IPlayableOutput_Interface as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
24            {
25                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
26                let __vi = *__vt.get(0usize).unwrap_or_else(|| {
27                    panic!(
28                        "unity: virtual slot {}
29 out of range (vtable len {}
30) on the runtime class behind {}
31 (method `{}
32`)",
33                        0usize,
34                        __vt.len(),
35                        <IPlayableOutput_Interface as ::unity::ClassIdentity>::NAME,
36                        "GetHandle",
37                    )
38                });
39                let __inner: extern "C" fn(
40                    IPlayableOutput_Interface,
41                    ::unity::OptionalMethod,
42                ) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle = ::core::mem::transmute(__vi.method_ptr);
43                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
44                __inner(__receiver, __mi)
45            }
46        }
47    }
48}
49
50#[cfg(feature = "unity_engine-playables-iplayableoutput_interface")]
51impl<__T: IIPlayableOutput_Interface> IIPlayableOutput_InterfaceMethods for __T {}
52
53#[cfg(feature = "unity_engine-playables-iplayableoutput_interface")]
54impl IPlayableOutput_Interface {
55    pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
56        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
57    }
58}
59
60#[cfg(feature = "unity_engine-playables-iplayableoutput_interface")]
61impl IPlayableOutput_Interface {
62    #[doc = "Direct (non-virtual) call to `IPlayableOutput_Interface`'s own `GetHandle`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
63    pub unsafe fn get_handle(
64        this: impl ::core::convert::Into<::unity::IlInstance>,
65    ) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
66        let __mi = Self::get_handle_method_info();
67        let __inner: extern "C" fn(
68            ::unity::IlInstance,
69            ::unity::OptionalMethod,
70        ) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle = ::core::mem::transmute(__mi.method_ptr);
71        __inner(this.into(), ::core::option::Option::None)
72    }
73}
74
75#[cfg(feature = "unity_engine-playables-iplayableoutput_interface")]
76#[doc(hidden)]
77pub mod prelude {
78    pub use super::{IIPlayableOutput_Interface, IIPlayableOutput_InterfaceMethods, IPlayableOutput_Interface};
79}