engage/generated/unity_engine/playables/
playable.rs1#[cfg(feature = "unity_engine-playables-playable-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/playable/Playable.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Playable {
17 pub m_handle: crate::unity_engine::playables::playablehandle::PlayableHandle,
18 }
19 impl ::unity::ClassIdentity for Playable {
20 const NAME: &'static str = "Playable";
21 const NAMESPACE: &'static str = "UnityEngine.Playables";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for Playable {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33 impl Playable {
34 #[inline]
35 pub fn m_null_playable() -> crate::unity_engine::playables::playable::Playable {
36 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
37 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
38 ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
39 }
40
41 #[inline]
42 pub fn set_m_null_playable(value: crate::unity_engine::playables::playable::Playable) {
43 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
44 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayable");
45 ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
46 }
47 }
48}
49
50#[cfg(feature = "unity_engine-playables-playable-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-playables-playable")]
54impl Playable {
55 #[doc = "`get_Null()` overload"]
56 pub fn get_null() -> crate::unity_engine::playables::playable::Playable {
57 unsafe {
58 ::unity::il2cpp_call!((::unity::module_base()+0x32f1580usize)as*mut u8,crate::unity_engine::playables::playable::Playable;
59 )
60 }
61 }
62
63 #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, i32)` overload"]
64 pub fn create(
65 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
66 input_count: impl ::core::convert::Into<i32>,
67 ) -> crate::unity_engine::playables::playable::Playable {
68 unsafe {
69 ::unity::il2cpp_call!((::unity::module_base()+0x32f15f0usize)as*mut u8,crate::unity_engine::playables::playable::Playable;
70(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(i32)::core::convert::Into::into(input_count))
71 }
72 }
73
74 #[doc = "`.cctor()` overload"]
75 pub fn cctor() -> () {
76 unsafe {
77 ::unity::il2cpp_call!((::unity::module_base()+0x32f1940usize)as*mut u8,();
78 )
79 }
80 }
81}
82
83#[cfg(feature = "unity_engine-playables-playable")]
84impl Playable {
85 #[doc = "`.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle)` overload"]
86 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playablehandle::PlayableHandle>) -> () {
87 unsafe {
88 ::unity::il2cpp_call!((::unity::module_base()+0x32f1700usize)as*mut u8,();
89(*mut Playable)self as*mut Playable,(crate::unity_engine::playables::playablehandle::PlayableHandle)::core::convert::Into::into(handle))
90 }
91 }
92
93 #[doc = "`GetHandle()` overload"]
94 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playablehandle::PlayableHandle {
95 unsafe {
96 ::unity::il2cpp_call!((::unity::module_base()+0x32f1710usize)as*mut u8,crate::unity_engine::playables::playablehandle::PlayableHandle;
97(*mut Playable)self as*mut Playable)
98 }
99 }
100
101 #[doc = "`GetPlayableType()` overload"]
102 pub fn get_playable_type(&mut self) -> ::unity::SystemType {
103 unsafe {
104 ::unity::il2cpp_call!((::unity::module_base()+0x32f1720usize)as*mut u8, ::unity::SystemType;
105(*mut Playable)self as*mut Playable)
106 }
107 }
108
109 #[doc = "`Equals(crate::unity_engine::playables::playable::Playable)` overload"]
110 pub fn equals(&mut self, other: impl ::core::convert::Into<crate::unity_engine::playables::playable::Playable>) -> bool {
111 unsafe {
112 ::unity::il2cpp_call!((::unity::module_base()+0x32f1860usize)as*mut u8,bool;
113(*mut Playable)self as*mut Playable,(crate::unity_engine::playables::playable::Playable)::core::convert::Into::into(other))
114 }
115 }
116}
117
118#[cfg(feature = "unity_engine-playables-playable")]
119impl Playable {
120 pub fn get_null_method_info() -> &'static ::unity::il2cpp::MethodInfo {
121 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
122 }
123
124 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
126 }
127
128 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
130 }
131
132 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
133 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
134 }
135
136 pub fn get_playable_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
137 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
138 }
139
140 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
141 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
142 }
143
144 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
145 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
146 }
147}
148
149#[cfg(feature = "unity_engine-playables-playable")]
150#[doc(hidden)]
151pub mod prelude {
152 pub use super::Playable;
153 #[cfg(feature = "system-object")]
154 pub use crate::system::object::IObjectMethods;
155 #[cfg(feature = "system-valuetype")]
156 pub use crate::system::valuetype::IValueTypeMethods;
157 pub use crate::system::{object::IObject, valuetype::IValueType};
158}