engage/generated/unity_engine/playables/
playableoutput.rs1#[cfg(feature = "unity_engine-playables-playableoutput-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/playableoutput/PlayableOutput.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct PlayableOutput {
17 pub m_handle: crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle,
18 }
19 impl ::unity::ClassIdentity for PlayableOutput {
20 const NAME: &'static str = "PlayableOutput";
21 const NAMESPACE: &'static str = "UnityEngine.Playables";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for PlayableOutput {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33 impl PlayableOutput {
34 #[inline]
35 pub fn m_null_playable_output() -> crate::unity_engine::playables::playableoutput::PlayableOutput {
36 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
37 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayableOutput");
38 ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
39 }
40
41 #[inline]
42 pub fn set_m_null_playable_output(value: crate::unity_engine::playables::playableoutput::PlayableOutput) {
43 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
44 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "m_NullPlayableOutput");
45 ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
46 }
47 }
48}
49
50#[cfg(feature = "unity_engine-playables-playableoutput-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-playables-playableoutput")]
54impl PlayableOutput {
55 #[doc = "`get_Null()` overload"]
56 pub fn get_null() -> crate::unity_engine::playables::playableoutput::PlayableOutput {
57 unsafe {
58 ::unity::il2cpp_call!((::unity::module_base()+0x32f1f40usize)as*mut u8,crate::unity_engine::playables::playableoutput::PlayableOutput;
59 )
60 }
61 }
62
63 #[doc = "`.cctor()` overload"]
64 pub fn cctor() -> () {
65 unsafe {
66 ::unity::il2cpp_call!((::unity::module_base()+0x32f4e40usize)as*mut u8,();
67 )
68 }
69 }
70}
71
72#[cfg(feature = "unity_engine-playables-playableoutput")]
73impl PlayableOutput {
74 #[doc = "`.ctor(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)` overload"]
75 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle>) -> () {
76 unsafe {
77 ::unity::il2cpp_call!((::unity::module_base()+0x32f4ca0usize)as*mut u8,();
78(*mut PlayableOutput)self as*mut PlayableOutput,(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)::core::convert::Into::into(handle))
79 }
80 }
81
82 #[doc = "`GetHandle()` overload"]
83 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
84 unsafe {
85 ::unity::il2cpp_call!((::unity::module_base()+0x32f4cb0usize)as*mut u8,crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle;
86(*mut PlayableOutput)self as*mut PlayableOutput)
87 }
88 }
89
90 pub fn is_playable_output_of_type<M0: ::unity::IlType + ::core::marker::Copy + ::unity::ClassIdentity>(&mut self) -> bool {
91 static OPEN: ::std::sync::LazyLock<::unity::Il2CppResult<&'static ::unity::il2cpp::MethodInfo>> = ::std::sync::LazyLock::new(|| {
92 ::unity::lookup::method_info_on_class(<PlayableOutput as ::unity::ClassIdentity>::class(), "IsPlayableOutputOfType", 0)
93 });
94 #[allow(clippy::type_complexity)]
95 static CACHE: ::std::sync::OnceLock<::std::sync::Mutex<::std::collections::HashMap<usize, &'static ::unity::il2cpp::MethodInfo>>> =
96 ::std::sync::OnceLock::new();
97 let _ = false;
98 let __open: &'static ::unity::il2cpp::MethodInfo = match &*OPEN {
99 ::core::result::Result::Ok(mi) => *mi,
100 ::core::result::Result::Err(e) => {
101 panic!(
102 "method lookup failed: {}
103::{}
104: {}
105",
106 <PlayableOutput as ::unity::ClassIdentity>::NAME,
107 "IsPlayableOutputOfType",
108 e
109 )
110 },
111 };
112 let __cache = CACHE.get_or_init(|| ::std::sync::Mutex::new(::std::collections::HashMap::new()));
113 let __key: usize = <M0 as ::unity::IlType>::il_type() as *const _ as usize;
114 let __inflated: &'static ::unity::il2cpp::MethodInfo = {
115 let mut __guard = __cache.lock().unwrap();
116 *__guard
117 .entry(__key)
118 .or_insert_with(|| ::unity::il2cpp::generic::create_generic_method_info(__open, &[<M0 as ::unity::IlType>::il_type()]))
119 };
120 unsafe {
121 let __f: extern "C" fn(*mut PlayableOutput, ::unity::OptionalMethod) -> bool = ::core::mem::transmute(__inflated.method_ptr);
122 let __mi_opaque: &'static () = &*(__inflated as *const _ as *const ());
123 __f(self as *mut PlayableOutput, ::core::option::Option::Some(__mi_opaque))
124 }
125 }
126
127 #[doc = "`Equals(crate::unity_engine::playables::playableoutput::PlayableOutput)` overload"]
128 pub fn equals(&mut self, other: impl ::core::convert::Into<crate::unity_engine::playables::playableoutput::PlayableOutput>) -> bool {
129 unsafe {
130 ::unity::il2cpp_call!((::unity::module_base()+0x32f4cc0usize)as*mut u8,bool;
131(*mut PlayableOutput)self as*mut PlayableOutput,(crate::unity_engine::playables::playableoutput::PlayableOutput)::core::convert::Into::into(other))
132 }
133 }
134}
135
136#[cfg(feature = "unity_engine-playables-playableoutput")]
137impl PlayableOutput {
138 pub fn get_null_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
140 }
141
142 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
144 }
145
146 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
148 }
149
150 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
152 }
153
154 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
155 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
156 }
157}
158
159#[cfg(feature = "unity_engine-playables-playableoutput")]
160#[doc(hidden)]
161pub mod prelude {
162 pub use super::PlayableOutput;
163 #[cfg(feature = "system-object")]
164 pub use crate::system::object::IObjectMethods;
165 #[cfg(feature = "system-valuetype")]
166 pub use crate::system::valuetype::IValueTypeMethods;
167 pub use crate::system::{object::IObject, valuetype::IValueType};
168}