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engage/generated/unity_engine/playables/
scriptplayableoutput.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-playables-scriptplayableoutput-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/scriptplayableoutput/ScriptPlayableOutput.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct ScriptPlayableOutput {
17        pub m_handle: crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle,
18    }
19    impl ::unity::ClassIdentity for ScriptPlayableOutput {
20        const NAME: &'static str = "ScriptPlayableOutput";
21        const NAMESPACE: &'static str = "UnityEngine.Playables";
22
23        fn class() -> ::unity::Class {
24            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26        }
27    }
28    impl ::unity::IlType for ScriptPlayableOutput {
29        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31        }
32    }
33}
34
35#[cfg(feature = "unity_engine-playables-scriptplayableoutput-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
39impl ScriptPlayableOutput {
40    #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, ::unity::Il2CppString)` overload"]
41    pub fn create(
42        graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
43        name: impl ::core::convert::Into<::unity::Il2CppString>,
44    ) -> crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput {
45        unsafe {
46            ::unity::il2cpp_call!((::unity::module_base()+0x2f8bb70usize)as*mut u8,crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput;
47(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(::unity::Il2CppString)::core::convert::Into::into(name))
48        }
49    }
50
51    #[doc = "`get_Null()` overload"]
52    pub fn get_null() -> crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput {
53        unsafe {
54            ::unity::il2cpp_call!((::unity::module_base()+0x2f8bc70usize)as*mut u8,crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput;
55            )
56        }
57    }
58
59    #[doc = "`op_Implicit(crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput)` overload"]
60    pub fn op_implicit(
61        output: impl ::core::convert::Into<crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput>,
62    ) -> crate::unity_engine::playables::playableoutput::PlayableOutput {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x2f8bc30usize)as*mut u8,crate::unity_engine::playables::playableoutput::PlayableOutput;
65(crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput)::core::convert::Into::into(output))
66        }
67    }
68}
69
70#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
71impl ScriptPlayableOutput {
72    #[doc = "`.ctor(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)` overload"]
73    pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle>) -> () {
74        unsafe {
75            ::unity::il2cpp_call!((::unity::module_base()+0x2f8bd00usize)as*mut u8,();
76(*mut ScriptPlayableOutput)self as*mut ScriptPlayableOutput,(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)::core::convert::Into::into(handle))
77        }
78    }
79
80    #[doc = "`GetHandle()` overload"]
81    pub fn get_handle(&mut self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
82        unsafe {
83            ::unity::il2cpp_call!((::unity::module_base()+0x2f8bdc0usize)as*mut u8,crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle;
84(*mut ScriptPlayableOutput)self as*mut ScriptPlayableOutput)
85        }
86    }
87}
88
89#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
90impl ScriptPlayableOutput {
91    pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
92        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
93    }
94
95    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
97    }
98
99    pub fn get_null_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
101    }
102
103    pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
105    }
106
107    pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
109    }
110}
111
112#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
113#[doc(hidden)]
114pub mod prelude {
115    pub use super::ScriptPlayableOutput;
116    #[cfg(feature = "system-object")]
117    pub use crate::system::object::IObjectMethods;
118    #[cfg(feature = "system-valuetype")]
119    pub use crate::system::valuetype::IValueTypeMethods;
120    pub use crate::system::{object::IObject, valuetype::IValueType};
121}