engage/generated/unity_engine/playables/
scriptplayableoutput.rs1#[cfg(feature = "unity_engine-playables-scriptplayableoutput-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/playables/scriptplayableoutput/ScriptPlayableOutput.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct ScriptPlayableOutput {
17 pub m_handle: crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle,
18 }
19 impl ::unity::ClassIdentity for ScriptPlayableOutput {
20 const NAME: &'static str = "ScriptPlayableOutput";
21 const NAMESPACE: &'static str = "UnityEngine.Playables";
22
23 fn class() -> ::unity::Class {
24 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
25 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
26 }
27 }
28 impl ::unity::IlType for ScriptPlayableOutput {
29 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
30 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
31 }
32 }
33}
34
35#[cfg(feature = "unity_engine-playables-scriptplayableoutput-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
39impl ScriptPlayableOutput {
40 #[doc = "`Create(crate::unity_engine::playables::playablegraph::PlayableGraph, ::unity::Il2CppString)` overload"]
41 pub fn create(
42 graph: impl ::core::convert::Into<crate::unity_engine::playables::playablegraph::PlayableGraph>,
43 name: impl ::core::convert::Into<::unity::Il2CppString>,
44 ) -> crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput {
45 unsafe {
46 ::unity::il2cpp_call!((::unity::module_base()+0x2f8bb70usize)as*mut u8,crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput;
47(crate::unity_engine::playables::playablegraph::PlayableGraph)::core::convert::Into::into(graph),(::unity::Il2CppString)::core::convert::Into::into(name))
48 }
49 }
50
51 #[doc = "`get_Null()` overload"]
52 pub fn get_null() -> crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput {
53 unsafe {
54 ::unity::il2cpp_call!((::unity::module_base()+0x2f8bc70usize)as*mut u8,crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput;
55 )
56 }
57 }
58
59 #[doc = "`op_Implicit(crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput)` overload"]
60 pub fn op_implicit(
61 output: impl ::core::convert::Into<crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput>,
62 ) -> crate::unity_engine::playables::playableoutput::PlayableOutput {
63 unsafe {
64 ::unity::il2cpp_call!((::unity::module_base()+0x2f8bc30usize)as*mut u8,crate::unity_engine::playables::playableoutput::PlayableOutput;
65(crate::unity_engine::playables::scriptplayableoutput::ScriptPlayableOutput)::core::convert::Into::into(output))
66 }
67 }
68}
69
70#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
71impl ScriptPlayableOutput {
72 #[doc = "`.ctor(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)` overload"]
73 pub fn ctor(&mut self, handle: impl ::core::convert::Into<crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle>) -> () {
74 unsafe {
75 ::unity::il2cpp_call!((::unity::module_base()+0x2f8bd00usize)as*mut u8,();
76(*mut ScriptPlayableOutput)self as*mut ScriptPlayableOutput,(crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle)::core::convert::Into::into(handle))
77 }
78 }
79
80 #[doc = "`GetHandle()` overload"]
81 pub fn get_handle(&mut self) -> crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle {
82 unsafe {
83 ::unity::il2cpp_call!((::unity::module_base()+0x2f8bdc0usize)as*mut u8,crate::unity_engine::playables::playableoutputhandle::PlayableOutputHandle;
84(*mut ScriptPlayableOutput)self as*mut ScriptPlayableOutput)
85 }
86 }
87}
88
89#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
90impl ScriptPlayableOutput {
91 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
92 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
93 }
94
95 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
97 }
98
99 pub fn get_null_method_info() -> &'static ::unity::il2cpp::MethodInfo {
100 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
101 }
102
103 pub fn get_handle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
105 }
106
107 pub fn op_implicit_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
109 }
110}
111
112#[cfg(feature = "unity_engine-playables-scriptplayableoutput")]
113#[doc(hidden)]
114pub mod prelude {
115 pub use super::ScriptPlayableOutput;
116 #[cfg(feature = "system-object")]
117 pub use crate::system::object::IObjectMethods;
118 #[cfg(feature = "system-valuetype")]
119 pub use crate::system::valuetype::IValueTypeMethods;
120 pub use crate::system::{object::IObject, valuetype::IValueType};
121}