engage/generated/unity_engine/player_loop/
initialization.rs1#[cfg(feature = "unity_engine-player_loop-initialization-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_XREarlyUpdate.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Initialization_XREarlyUpdate {}
17 impl ::unity::ClassIdentity for Initialization_XREarlyUpdate {
18 const NAME: &'static str = "Initialization.XREarlyUpdate";
19 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
20
21 fn class() -> ::unity::Class {
22 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
23 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
24 }
25 }
26 impl ::unity::IlType for Initialization_XREarlyUpdate {
27 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
28 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
29 }
30 }
31
32 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_SynchronizeState.md"))]
33 #[repr(C)]
34 #[derive(::core::clone::Clone, ::core::marker::Copy)]
35 pub struct Initialization_SynchronizeState {}
36 impl ::unity::ClassIdentity for Initialization_SynchronizeState {
37 const NAME: &'static str = "Initialization.SynchronizeState";
38 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
39
40 fn class() -> ::unity::Class {
41 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
42 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
43 }
44 }
45 impl ::unity::IlType for Initialization_SynchronizeState {
46 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
47 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
48 }
49 }
50
51 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_SynchronizeInputs.md"))]
52 #[repr(C)]
53 #[derive(::core::clone::Clone, ::core::marker::Copy)]
54 pub struct Initialization_SynchronizeInputs {}
55 impl ::unity::ClassIdentity for Initialization_SynchronizeInputs {
56 const NAME: &'static str = "Initialization.SynchronizeInputs";
57 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
58
59 fn class() -> ::unity::Class {
60 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
61 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
62 }
63 }
64 impl ::unity::IlType for Initialization_SynchronizeInputs {
65 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
66 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
67 }
68 }
69
70 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_AsyncUploadTimeSlicedUpdate.md"))]
71 #[repr(C)]
72 #[derive(::core::clone::Clone, ::core::marker::Copy)]
73 pub struct Initialization_AsyncUploadTimeSlicedUpdate {}
74 impl ::unity::ClassIdentity for Initialization_AsyncUploadTimeSlicedUpdate {
75 const NAME: &'static str = "Initialization.AsyncUploadTimeSlicedUpdate";
76 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
77
78 fn class() -> ::unity::Class {
79 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
80 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
81 }
82 }
83 impl ::unity::IlType for Initialization_AsyncUploadTimeSlicedUpdate {
84 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
85 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
86 }
87 }
88
89 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization.md"))]
90 #[repr(C)]
91 #[derive(::core::clone::Clone, ::core::marker::Copy)]
92 pub struct Initialization {}
93 impl ::unity::ClassIdentity for Initialization {
94 const NAME: &'static str = "Initialization";
95 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
96
97 fn class() -> ::unity::Class {
98 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
99 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
100 }
101 }
102 impl ::unity::IlType for Initialization {
103 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
104 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
105 }
106 }
107
108 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_UpdateCameraMotionVectors.md"))]
109 #[repr(C)]
110 #[derive(::core::clone::Clone, ::core::marker::Copy)]
111 pub struct Initialization_UpdateCameraMotionVectors {}
112 impl ::unity::ClassIdentity for Initialization_UpdateCameraMotionVectors {
113 const NAME: &'static str = "Initialization.UpdateCameraMotionVectors";
114 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
115
116 fn class() -> ::unity::Class {
117 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
118 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
119 }
120 }
121 impl ::unity::IlType for Initialization_UpdateCameraMotionVectors {
122 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
123 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
124 }
125 }
126
127 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/initialization/Initialization_DirectorSampleTime.md"))]
128 #[repr(C)]
129 #[derive(::core::clone::Clone, ::core::marker::Copy)]
130 pub struct Initialization_DirectorSampleTime {}
131 impl ::unity::ClassIdentity for Initialization_DirectorSampleTime {
132 const NAME: &'static str = "Initialization.DirectorSampleTime";
133 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
134
135 fn class() -> ::unity::Class {
136 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
137 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
138 }
139 }
140 impl ::unity::IlType for Initialization_DirectorSampleTime {
141 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
142 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
143 }
144 }
145}
146
147#[cfg(feature = "unity_engine-player_loop-initialization-types")]
148pub use __types::*;
149
150#[cfg(feature = "unity_engine-player_loop-initialization")]
151#[doc(hidden)]
152pub mod prelude {
153 pub use super::{
154 Initialization, Initialization_AsyncUploadTimeSlicedUpdate, Initialization_DirectorSampleTime, Initialization_SynchronizeInputs,
155 Initialization_SynchronizeState, Initialization_UpdateCameraMotionVectors, Initialization_XREarlyUpdate,
156 };
157 #[cfg(feature = "system-object")]
158 pub use crate::system::object::IObjectMethods;
159 #[cfg(feature = "system-valuetype")]
160 pub use crate::system::valuetype::IValueTypeMethods;
161 pub use crate::system::{object::IObject, valuetype::IValueType};
162}