engage/generated/unity_engine/player_loop/
update.rs1#[cfg(feature = "unity_engine-player_loop-update-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/update/Update_DirectorUpdate.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Update_DirectorUpdate {}
17 impl ::unity::ClassIdentity for Update_DirectorUpdate {
18 const NAME: &'static str = "Update.DirectorUpdate";
19 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
20
21 fn class() -> ::unity::Class {
22 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
23 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
24 }
25 }
26 impl ::unity::IlType for Update_DirectorUpdate {
27 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
28 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
29 }
30 }
31
32 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/update/Update_ScriptRunDelayedDynamicFrameRate.md"))]
33 #[repr(C)]
34 #[derive(::core::clone::Clone, ::core::marker::Copy)]
35 pub struct Update_ScriptRunDelayedDynamicFrameRate {}
36 impl ::unity::ClassIdentity for Update_ScriptRunDelayedDynamicFrameRate {
37 const NAME: &'static str = "Update.ScriptRunDelayedDynamicFrameRate";
38 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
39
40 fn class() -> ::unity::Class {
41 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
42 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
43 }
44 }
45 impl ::unity::IlType for Update_ScriptRunDelayedDynamicFrameRate {
46 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
47 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
48 }
49 }
50
51 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/update/Update_ScriptRunBehaviourUpdate.md"))]
52 #[repr(C)]
53 #[derive(::core::clone::Clone, ::core::marker::Copy)]
54 pub struct Update_ScriptRunBehaviourUpdate {}
55 impl ::unity::ClassIdentity for Update_ScriptRunBehaviourUpdate {
56 const NAME: &'static str = "Update.ScriptRunBehaviourUpdate";
57 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
58
59 fn class() -> ::unity::Class {
60 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
61 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
62 }
63 }
64 impl ::unity::IlType for Update_ScriptRunBehaviourUpdate {
65 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
66 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
67 }
68 }
69
70 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/update/Update.md"))]
71 #[repr(C)]
72 #[derive(::core::clone::Clone, ::core::marker::Copy)]
73 pub struct Update {}
74 impl ::unity::ClassIdentity for Update {
75 const NAME: &'static str = "Update";
76 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
77
78 fn class() -> ::unity::Class {
79 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
80 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
81 }
82 }
83 impl ::unity::IlType for Update {
84 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
85 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
86 }
87 }
88
89 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/player_loop/update/Update_ScriptRunDelayedTasks.md"))]
90 #[repr(C)]
91 #[derive(::core::clone::Clone, ::core::marker::Copy)]
92 pub struct Update_ScriptRunDelayedTasks {}
93 impl ::unity::ClassIdentity for Update_ScriptRunDelayedTasks {
94 const NAME: &'static str = "Update.ScriptRunDelayedTasks";
95 const NAMESPACE: &'static str = "UnityEngine.PlayerLoop";
96
97 fn class() -> ::unity::Class {
98 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
99 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
100 }
101 }
102 impl ::unity::IlType for Update_ScriptRunDelayedTasks {
103 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
104 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
105 }
106 }
107}
108
109#[cfg(feature = "unity_engine-player_loop-update-types")]
110pub use __types::*;
111
112#[cfg(feature = "unity_engine-player_loop-update")]
113#[doc(hidden)]
114pub mod prelude {
115 pub use super::{
116 Update, Update_DirectorUpdate, Update_ScriptRunBehaviourUpdate, Update_ScriptRunDelayedDynamicFrameRate, Update_ScriptRunDelayedTasks,
117 };
118 #[cfg(feature = "system-object")]
119 pub use crate::system::object::IObjectMethods;
120 #[cfg(feature = "system-valuetype")]
121 pub use crate::system::valuetype::IValueTypeMethods;
122 pub use crate::system::{object::IObject, valuetype::IValueType};
123}