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engage/generated/unity_engine/
polygoncollider2d.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-polygoncollider2d-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            collider2d::{Collider2D, ICollider2D},
13            component::{Component, IComponent},
14            object_2::{IObject_2, Object_2},
15        },
16    };
17
18    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/polygoncollider2d/PolygonCollider2D.md"))]
19    #[::unity::class(namespace = "UnityEngine", name = "PolygonCollider2D")]
20    #[parent(crate::unity_engine::collider2d::Collider2D)]
21    pub struct PolygonCollider2D {}
22}
23
24#[cfg(feature = "unity_engine-polygoncollider2d-types")]
25pub use __types::*;
26
27#[cfg(feature = "unity_engine-polygoncollider2d")]
28pub trait IPolygonCollider2DMethods: IPolygonCollider2D {
29    #[doc = "`GetTotalPointCount()` overload"]
30    fn get_total_point_count(self) -> i32 {
31        unsafe {
32            let __receiver = <PolygonCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x3f33d80usize)as*mut u8,i32;
34(PolygonCollider2D)__receiver)
35        }
36    }
37    #[doc = "`get_pathCount()` overload"]
38    fn get_path_count(self) -> i32 {
39        unsafe {
40            let __receiver = <PolygonCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x3f33dd0usize)as*mut u8,i32;
42(PolygonCollider2D)__receiver)
43        }
44    }
45    #[doc = "`GetPath(i32)` overload"]
46    fn get_path(self, index: impl ::core::convert::Into<i32>) -> ::unity::Array<crate::unity_engine::vector2::Vector2> {
47        unsafe {
48            let __receiver = <PolygonCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
49            ::unity::il2cpp_call!((::unity::module_base()+0x3f33e20usize)as*mut u8, ::unity::Array<crate::unity_engine::vector2::Vector2> ;
50(PolygonCollider2D)__receiver,(i32)::core::convert::Into::into(index))
51        }
52    }
53    #[doc = "`GetPath_Internal(i32)` overload"]
54    fn get_path_internal(self, index: impl ::core::convert::Into<i32>) -> ::unity::Array<crate::unity_engine::vector2::Vector2> {
55        unsafe {
56            let __receiver = <PolygonCollider2D as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
57            ::unity::il2cpp_call!((::unity::module_base()+0x3f33f40usize)as*mut u8, ::unity::Array<crate::unity_engine::vector2::Vector2> ;
58(PolygonCollider2D)__receiver,(i32)::core::convert::Into::into(index))
59        }
60    }
61}
62
63#[cfg(feature = "unity_engine-polygoncollider2d")]
64impl<__T: IPolygonCollider2D> IPolygonCollider2DMethods for __T {}
65
66#[cfg(feature = "unity_engine-polygoncollider2d")]
67impl PolygonCollider2D {
68    pub fn get_total_point_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
69        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
70    }
71
72    pub fn get_path_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
73        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
74    }
75
76    pub fn get_path_method_info() -> &'static ::unity::il2cpp::MethodInfo {
77        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
78    }
79
80    pub fn get_path_internal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
81        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
82    }
83}
84
85#[cfg(feature = "unity_engine-polygoncollider2d")]
86#[doc(hidden)]
87pub mod prelude {
88    pub use super::{IPolygonCollider2D, IPolygonCollider2DMethods, PolygonCollider2D};
89    #[cfg(feature = "system-object")]
90    pub use crate::system::object::IObjectMethods;
91    #[cfg(feature = "unity_engine-behaviour")]
92    pub use crate::unity_engine::behaviour::IBehaviourMethods;
93    #[cfg(feature = "unity_engine-collider2d")]
94    pub use crate::unity_engine::collider2d::ICollider2DMethods;
95    #[cfg(feature = "unity_engine-component")]
96    pub use crate::unity_engine::component::IComponentMethods;
97    #[cfg(feature = "unity_engine-object_2")]
98    pub use crate::unity_engine::object_2::IObject_2Methods;
99    pub use crate::{
100        system::object::IObject,
101        unity_engine::{behaviour::IBehaviour, collider2d::ICollider2D, component::IComponent, object_2::IObject_2},
102    };
103}