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engage/generated/unity_engine/
ray.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-ray-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/ray/Ray.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct Ray {
17        pub m_origin: crate::unity_engine::vector3::Vector3,
18        pub m_direction: crate::unity_engine::vector3::Vector3,
19    }
20    impl ::unity::ClassIdentity for Ray {
21        const NAME: &'static str = "Ray";
22        const NAMESPACE: &'static str = "UnityEngine";
23
24        fn class() -> ::unity::Class {
25            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27        }
28    }
29    impl ::unity::IlType for Ray {
30        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32        }
33    }
34}
35
36#[cfg(feature = "unity_engine-ray-types")]
37pub use __types::*;
38
39#[cfg(feature = "unity_engine-ray")]
40impl Ray {
41    #[doc = "`.ctor(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3)` overload"]
42    pub fn ctor(
43        &mut self,
44        origin: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
45        direction: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
46    ) -> () {
47        unsafe {
48            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a1d0usize)as*mut u8,();
49(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(origin),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(direction))
50        }
51    }
52
53    #[doc = "`get_origin()` overload"]
54    pub fn get_origin(&mut self) -> crate::unity_engine::vector3::Vector3 {
55        unsafe {
56            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a220usize)as*mut u8,crate::unity_engine::vector3::Vector3;
57(*mut Ray)self as*mut Ray)
58        }
59    }
60
61    #[doc = "`set_origin(crate::unity_engine::vector3::Vector3)` overload"]
62    pub fn set_origin(&mut self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a230usize)as*mut u8,();
65(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
66        }
67    }
68
69    #[doc = "`get_direction()` overload"]
70    pub fn get_direction(&mut self) -> crate::unity_engine::vector3::Vector3 {
71        unsafe {
72            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a240usize)as*mut u8,crate::unity_engine::vector3::Vector3;
73(*mut Ray)self as*mut Ray)
74        }
75    }
76
77    #[doc = "`set_direction(crate::unity_engine::vector3::Vector3)` overload"]
78    pub fn set_direction(&mut self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
79        unsafe {
80            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a250usize)as*mut u8,();
81(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
82        }
83    }
84
85    #[doc = "`GetPoint(f32)` overload"]
86    pub fn get_point(&mut self, distance: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector3::Vector3 {
87        unsafe {
88            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a2a0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
89(*mut Ray)self as*mut Ray,(f32)::core::convert::Into::into(distance))
90        }
91    }
92
93    #[doc = "`ToString()` overload"]
94    pub fn to_string(&mut self) -> ::unity::Il2CppString {
95        unsafe {
96            ::unity::il2cpp_call!((::unity::module_base()+0x2f7a2d0usize)as*mut u8, ::unity::Il2CppString;
97(*mut Ray)self as*mut Ray)
98        }
99    }
100}
101
102#[cfg(feature = "unity_engine-ray")]
103impl Ray {
104    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
106    }
107
108    pub fn get_origin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
110    }
111
112    pub fn set_origin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
114    }
115
116    pub fn get_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
118    }
119
120    pub fn set_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
121        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
122    }
123
124    pub fn get_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
126    }
127
128    pub fn to_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
130    }
131}
132
133#[cfg(feature = "unity_engine-ray")]
134#[doc(hidden)]
135pub mod prelude {
136    pub use super::Ray;
137    #[cfg(feature = "system-object")]
138    pub use crate::system::object::IObjectMethods;
139    #[cfg(feature = "system-valuetype")]
140    pub use crate::system::valuetype::IValueTypeMethods;
141    pub use crate::system::{object::IObject, valuetype::IValueType};
142}