engage/generated/unity_engine/
ray.rs1#[cfg(feature = "unity_engine-ray-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/ray/Ray.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Ray {
17 pub m_origin: crate::unity_engine::vector3::Vector3,
18 pub m_direction: crate::unity_engine::vector3::Vector3,
19 }
20 impl ::unity::ClassIdentity for Ray {
21 const NAME: &'static str = "Ray";
22 const NAMESPACE: &'static str = "UnityEngine";
23
24 fn class() -> ::unity::Class {
25 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27 }
28 }
29 impl ::unity::IlType for Ray {
30 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32 }
33 }
34}
35
36#[cfg(feature = "unity_engine-ray-types")]
37pub use __types::*;
38
39#[cfg(feature = "unity_engine-ray")]
40impl Ray {
41 #[doc = "`.ctor(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3)` overload"]
42 pub fn ctor(
43 &mut self,
44 origin: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
45 direction: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>,
46 ) -> () {
47 unsafe {
48 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a1d0usize)as*mut u8,();
49(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(origin),(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(direction))
50 }
51 }
52
53 #[doc = "`get_origin()` overload"]
54 pub fn get_origin(&mut self) -> crate::unity_engine::vector3::Vector3 {
55 unsafe {
56 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a220usize)as*mut u8,crate::unity_engine::vector3::Vector3;
57(*mut Ray)self as*mut Ray)
58 }
59 }
60
61 #[doc = "`set_origin(crate::unity_engine::vector3::Vector3)` overload"]
62 pub fn set_origin(&mut self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
63 unsafe {
64 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a230usize)as*mut u8,();
65(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
66 }
67 }
68
69 #[doc = "`get_direction()` overload"]
70 pub fn get_direction(&mut self) -> crate::unity_engine::vector3::Vector3 {
71 unsafe {
72 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a240usize)as*mut u8,crate::unity_engine::vector3::Vector3;
73(*mut Ray)self as*mut Ray)
74 }
75 }
76
77 #[doc = "`set_direction(crate::unity_engine::vector3::Vector3)` overload"]
78 pub fn set_direction(&mut self, value: impl ::core::convert::Into<crate::unity_engine::vector3::Vector3>) -> () {
79 unsafe {
80 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a250usize)as*mut u8,();
81(*mut Ray)self as*mut Ray,(crate::unity_engine::vector3::Vector3)::core::convert::Into::into(value))
82 }
83 }
84
85 #[doc = "`GetPoint(f32)` overload"]
86 pub fn get_point(&mut self, distance: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector3::Vector3 {
87 unsafe {
88 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a2a0usize)as*mut u8,crate::unity_engine::vector3::Vector3;
89(*mut Ray)self as*mut Ray,(f32)::core::convert::Into::into(distance))
90 }
91 }
92
93 #[doc = "`ToString()` overload"]
94 pub fn to_string(&mut self) -> ::unity::Il2CppString {
95 unsafe {
96 ::unity::il2cpp_call!((::unity::module_base()+0x2f7a2d0usize)as*mut u8, ::unity::Il2CppString;
97(*mut Ray)self as*mut Ray)
98 }
99 }
100}
101
102#[cfg(feature = "unity_engine-ray")]
103impl Ray {
104 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
106 }
107
108 pub fn get_origin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
110 }
111
112 pub fn set_origin_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
114 }
115
116 pub fn get_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
118 }
119
120 pub fn set_direction_method_info() -> &'static ::unity::il2cpp::MethodInfo {
121 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
122 }
123
124 pub fn get_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
125 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
126 }
127
128 pub fn to_string_method_info() -> &'static ::unity::il2cpp::MethodInfo {
129 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
130 }
131}
132
133#[cfg(feature = "unity_engine-ray")]
134#[doc(hidden)]
135pub mod prelude {
136 pub use super::Ray;
137 #[cfg(feature = "system-object")]
138 pub use crate::system::object::IObjectMethods;
139 #[cfg(feature = "system-valuetype")]
140 pub use crate::system::valuetype::IValueTypeMethods;
141 pub use crate::system::{object::IObject, valuetype::IValueType};
142}