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engage/generated/unity_engine/
raycasthit2d.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-raycasthit2d-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/raycasthit2d/RaycastHit2D.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct RaycastHit2D {
17        pub m_centroid: crate::unity_engine::vector2::Vector2,
18        pub m_point: crate::unity_engine::vector2::Vector2,
19        pub m_normal: crate::unity_engine::vector2::Vector2,
20        pub m_distance: f32,
21        pub m_fraction: f32,
22        pub m_collider: i32,
23    }
24    impl ::unity::ClassIdentity for RaycastHit2D {
25        const NAME: &'static str = "RaycastHit2D";
26        const NAMESPACE: &'static str = "UnityEngine";
27
28        fn class() -> ::unity::Class {
29            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
30            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
31        }
32    }
33    impl ::unity::IlType for RaycastHit2D {
34        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
35            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
36        }
37    }
38}
39
40#[cfg(feature = "unity_engine-raycasthit2d-types")]
41pub use __types::*;
42
43#[cfg(feature = "unity_engine-raycasthit2d")]
44impl RaycastHit2D {
45    #[doc = "`get_point()` overload"]
46    pub fn get_point(&mut self) -> crate::unity_engine::vector2::Vector2 {
47        unsafe {
48            ::unity::il2cpp_call!((::unity::module_base()+0x3f33f90usize)as*mut u8,crate::unity_engine::vector2::Vector2;
49(*mut RaycastHit2D)self as*mut RaycastHit2D)
50        }
51    }
52
53    #[doc = "`get_normal()` overload"]
54    pub fn get_normal(&mut self) -> crate::unity_engine::vector2::Vector2 {
55        unsafe {
56            ::unity::il2cpp_call!((::unity::module_base()+0x3f33fa0usize)as*mut u8,crate::unity_engine::vector2::Vector2;
57(*mut RaycastHit2D)self as*mut RaycastHit2D)
58        }
59    }
60
61    #[doc = "`get_distance()` overload"]
62    pub fn get_distance(&mut self) -> f32 {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x3f33fb0usize)as*mut u8,f32;
65(*mut RaycastHit2D)self as*mut RaycastHit2D)
66        }
67    }
68
69    #[doc = "`get_collider()` overload"]
70    pub fn get_collider(&mut self) -> crate::unity_engine::collider2d::Collider2D {
71        unsafe {
72            ::unity::il2cpp_call!((::unity::module_base()+0x3f33fc0usize)as*mut u8,crate::unity_engine::collider2d::Collider2D;
73(*mut RaycastHit2D)self as*mut RaycastHit2D)
74        }
75    }
76}
77
78#[cfg(feature = "unity_engine-raycasthit2d")]
79impl RaycastHit2D {
80    pub fn get_point_method_info() -> &'static ::unity::il2cpp::MethodInfo {
81        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
82    }
83
84    pub fn get_normal_method_info() -> &'static ::unity::il2cpp::MethodInfo {
85        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
86    }
87
88    pub fn get_distance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
89        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
90    }
91
92    pub fn get_collider_method_info() -> &'static ::unity::il2cpp::MethodInfo {
93        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
94    }
95}
96
97#[cfg(feature = "unity_engine-raycasthit2d")]
98#[doc(hidden)]
99pub mod prelude {
100    pub use super::RaycastHit2D;
101    #[cfg(feature = "system-object")]
102    pub use crate::system::object::IObjectMethods;
103    #[cfg(feature = "system-valuetype")]
104    pub use crate::system::valuetype::IValueTypeMethods;
105    pub use crate::system::{object::IObject, valuetype::IValueType};
106}