engage/generated/unity_engine/rendering/
batchvisibility.rs1#[cfg(feature = "unity_engine-rendering-batchvisibility-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/batchvisibility/BatchVisibility.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct BatchVisibility {
17 pub offset: i32,
18 pub instances_count: i32,
19 pub visible_count: i32,
20 }
21 impl ::unity::ClassIdentity for BatchVisibility {
22 const NAME: &'static str = "BatchVisibility";
23 const NAMESPACE: &'static str = "UnityEngine.Rendering";
24
25 fn class() -> ::unity::Class {
26 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
27 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
28 }
29 }
30 impl ::unity::IlType for BatchVisibility {
31 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
32 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
33 }
34 }
35}
36
37#[cfg(feature = "unity_engine-rendering-batchvisibility-types")]
38pub use __types::*;
39
40#[cfg(feature = "unity_engine-rendering-batchvisibility")]
41#[doc(hidden)]
42pub mod prelude {
43 pub use super::BatchVisibility;
44 #[cfg(feature = "system-object")]
45 pub use crate::system::object::IObjectMethods;
46 #[cfg(feature = "system-valuetype")]
47 pub use crate::system::valuetype::IValueTypeMethods;
48 pub use crate::system::{object::IObject, valuetype::IValueType};
49}