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engage/generated/unity_engine/rendering/
builtinrendertexturetype.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-builtinrendertexturetype-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        r#enum::{Enum, IEnum},
11        valuetype::{IValueType, ValueType},
12    };
13
14    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/builtinrendertexturetype/BuiltinRenderTextureType.md"))]
15    #[repr(C)]
16    #[derive(::core::clone::Clone, ::core::marker::Copy, ::core::fmt::Debug, ::core::cmp::PartialEq, ::core::cmp::Eq)]
17    pub struct BuiltinRenderTextureType {
18        pub value: i32,
19    }
20    impl ::unity::ClassIdentity for BuiltinRenderTextureType {
21        const NAME: &'static str = "BuiltinRenderTextureType";
22        const NAMESPACE: &'static str = "UnityEngine.Rendering";
23
24        fn class() -> ::unity::Class {
25            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27        }
28    }
29    impl ::unity::IlType for BuiltinRenderTextureType {
30        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32        }
33    }
34    impl BuiltinRenderTextureType {
35        pub fn property_name() -> Self {
36            Self { value: -4 }
37        }
38
39        pub fn buffer_ptr() -> Self {
40            Self { value: -3 }
41        }
42
43        pub fn render_texture() -> Self {
44            Self { value: -2 }
45        }
46
47        pub fn bindable_texture() -> Self {
48            Self { value: -1 }
49        }
50
51        pub fn none() -> Self {
52            Self { value: 0 }
53        }
54
55        pub fn current_active() -> Self {
56            Self { value: 1 }
57        }
58
59        pub fn camera_target() -> Self {
60            Self { value: 2 }
61        }
62
63        pub fn depth() -> Self {
64            Self { value: 3 }
65        }
66
67        pub fn depth_normals() -> Self {
68            Self { value: 4 }
69        }
70
71        pub fn resolved_depth() -> Self {
72            Self { value: 5 }
73        }
74
75        pub fn prepass_normals_spec() -> Self {
76            Self { value: 7 }
77        }
78
79        pub fn prepass_light() -> Self {
80            Self { value: 8 }
81        }
82
83        pub fn prepass_light_spec() -> Self {
84            Self { value: 9 }
85        }
86
87        pub fn g_buffer0() -> Self {
88            Self { value: 10 }
89        }
90
91        pub fn g_buffer1() -> Self {
92            Self { value: 11 }
93        }
94
95        pub fn g_buffer2() -> Self {
96            Self { value: 12 }
97        }
98
99        pub fn g_buffer3() -> Self {
100            Self { value: 13 }
101        }
102
103        pub fn reflections() -> Self {
104            Self { value: 14 }
105        }
106
107        pub fn motion_vectors() -> Self {
108            Self { value: 15 }
109        }
110
111        pub fn g_buffer4() -> Self {
112            Self { value: 16 }
113        }
114
115        pub fn g_buffer5() -> Self {
116            Self { value: 17 }
117        }
118
119        pub fn g_buffer6() -> Self {
120            Self { value: 18 }
121        }
122
123        pub fn g_buffer7() -> Self {
124            Self { value: 19 }
125        }
126    }
127}
128
129#[cfg(feature = "unity_engine-rendering-builtinrendertexturetype-types")]
130pub use __types::*;
131
132#[cfg(feature = "unity_engine-rendering-builtinrendertexturetype")]
133#[doc(hidden)]
134pub mod prelude {
135    pub use super::BuiltinRenderTextureType;
136    #[cfg(feature = "system-object")]
137    pub use crate::system::object::IObjectMethods;
138    #[cfg(feature = "system-enum")]
139    pub use crate::system::r#enum::IEnumMethods;
140    #[cfg(feature = "system-valuetype")]
141    pub use crate::system::valuetype::IValueTypeMethods;
142    pub use crate::system::{object::IObject, r#enum::IEnum, valuetype::IValueType};
143}