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engage/generated/unity_engine/rendering/
debugactiondesc.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-debugactiondesc-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/debugactiondesc/DebugActionDesc.md"))]
11    #[::unity::class(namespace = "UnityEngine.Rendering", name = "DebugActionDesc")]
12    #[parent(crate::system::object::Object)]
13    pub struct DebugActionDesc {
14        #[offset(16)]
15        #[rename(name = "axisTrigger")]
16        pub axis_trigger: ::unity::Il2CppString,
17        #[offset(24)]
18        #[rename(name = "buttonTriggerList")]
19        pub button_trigger_list: crate::system::collections::generic::list_1::List_1<::unity::Array<::unity::Il2CppString>>,
20        #[offset(32)]
21        #[rename(name = "keyTriggerList")]
22        pub key_trigger_list: crate::system::collections::generic::list_1::List_1<::unity::Array<crate::unity_engine::keycode::KeyCode>>,
23        #[offset(40)]
24        #[rename(name = "repeatMode")]
25        pub repeat_mode: crate::unity_engine::rendering::debugactionrepeatmode::DebugActionRepeatMode,
26        #[offset(44)]
27        #[rename(name = "repeatDelay")]
28        pub repeat_delay: f32,
29    }
30}
31
32#[cfg(feature = "unity_engine-rendering-debugactiondesc-types")]
33pub use __types::*;
34
35#[cfg(feature = "unity_engine-rendering-debugactiondesc")]
36pub trait IDebugActionDescMethods: IDebugActionDesc {
37    #[doc = "`.ctor()` overload"]
38    fn ctor(self) -> () {
39        unsafe {
40            let __receiver = <DebugActionDesc as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
41            ::unity::il2cpp_call!((::unity::module_base()+0x3536630usize)as*mut u8,();
42(DebugActionDesc)__receiver)
43        }
44    }
45}
46
47#[cfg(feature = "unity_engine-rendering-debugactiondesc")]
48impl<__T: IDebugActionDesc> IDebugActionDescMethods for __T {}
49
50#[cfg(feature = "unity_engine-rendering-debugactiondesc")]
51impl DebugActionDesc {
52    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
53        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
54    }
55}
56
57#[cfg(feature = "unity_engine-rendering-debugactiondesc")]
58impl DebugActionDesc {
59    #[doc = "`.ctor()` — no args"]
60    pub fn new() -> Self {
61        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
62            panic!(
63                "{}
64::{}
65 failed to instantiate",
66                ::core::stringify!(DebugActionDesc),
67                ::core::stringify!(new),
68            )
69        });
70        <Self as IDebugActionDescMethods>::ctor(this);
71        this
72    }
73}
74
75#[cfg(feature = "unity_engine-rendering-debugactiondesc")]
76#[doc(hidden)]
77pub mod prelude {
78    pub use super::{DebugActionDesc, IDebugActionDesc, IDebugActionDescMethods};
79    pub use crate::system::object::IObject;
80    #[cfg(feature = "system-object")]
81    pub use crate::system::object::IObjectMethods;
82}