engage/generated/unity_engine/rendering/
hlslarray.rs1#[cfg(feature = "unity_engine-rendering-hlslarray-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8
9 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/hlslarray/HLSLArray.md"))]
10 #[::unity::class(namespace = "UnityEngine.Rendering", name = "HLSLArray")]
11 pub struct HLSLArray {
12 #[offset(16)]
13 #[rename(name = "arraySize")]
14 pub array_size: i32,
15 #[offset(24)]
16 #[rename(name = "elementType")]
17 pub element_type: ::unity::SystemType,
18 }
19}
20
21#[cfg(feature = "unity_engine-rendering-hlslarray-types")]
22pub use __types::*;
23
24#[cfg(feature = "unity_engine-rendering-hlslarray")]
25pub trait IHLSLArrayMethods: IHLSLArray {
26 #[doc = "`.ctor(i32, ::unity::SystemType)` overload"]
27 fn ctor(self, array_size: impl ::core::convert::Into<i32>, element_type: impl ::core::convert::Into<::unity::SystemType>) -> () {
28 unsafe {
29 let __receiver = <HLSLArray as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
30 ::unity::il2cpp_call!((::unity::module_base()+0x30aa610usize)as*mut u8,();
31(HLSLArray)__receiver,(i32)::core::convert::Into::into(array_size),(::unity::SystemType)::core::convert::Into::into(element_type))
32 }
33 }
34}
35
36#[cfg(feature = "unity_engine-rendering-hlslarray")]
37impl<__T: IHLSLArray> IHLSLArrayMethods for __T {}
38
39#[cfg(feature = "unity_engine-rendering-hlslarray")]
40impl HLSLArray {
41 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
42 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
43 }
44}
45
46#[cfg(feature = "unity_engine-rendering-hlslarray")]
47impl HLSLArray {
48 #[doc = "`.ctor(i32, ::unity::SystemType)` — overload selector"]
49 pub fn new(array_size: i32, element_type: ::unity::SystemType) -> Self {
50 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
51 panic!(
52 "{}
53::{}
54 failed to instantiate",
55 ::core::stringify!(HLSLArray),
56 ::core::stringify!(new),
57 )
58 });
59 <Self as IHLSLArrayMethods>::ctor(this, array_size, element_type);
60 this
61 }
62}
63
64#[cfg(feature = "unity_engine-rendering-hlslarray")]
65#[doc(hidden)]
66pub mod prelude {
67 pub use super::{HLSLArray, IHLSLArray, IHLSLArrayMethods};
68}