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engage/generated/unity_engine/rendering/
minfloatparameter.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-minfloatparameter-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::rendering::{
11            floatparameter::{FloatParameter, IFloatParameter},
12            volumeparameter::{IVolumeParameter, VolumeParameter},
13            volumeparameter_1::{IVolumeParameter_1, VolumeParameter_1},
14        },
15    };
16
17    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/minfloatparameter/MinFloatParameter.md"))]
18    #[::unity::class(namespace = "UnityEngine.Rendering", name = "MinFloatParameter")]
19    #[parent(crate::unity_engine::rendering::floatparameter::FloatParameter)]
20    pub struct MinFloatParameter {
21        #[offset(24)]
22        #[rename(name = "min")]
23        pub min: f32,
24    }
25}
26
27#[cfg(feature = "unity_engine-rendering-minfloatparameter-types")]
28pub use __types::*;
29
30#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
31pub trait IMinFloatParameterMethods: IMinFloatParameter {
32    #[doc = "`get_value()` overload"]
33    fn get_value(self) -> f32 {
34        unsafe {
35            let __receiver = <MinFloatParameter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
36            {
37                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
38                let __vi = *__vt.get(12usize).unwrap_or_else(|| {
39                    panic!(
40                        "unity: virtual slot {}
41 out of range (vtable len {}
42) on the runtime class behind {}
43 (method `{}
44`)",
45                        12usize,
46                        __vt.len(),
47                        <MinFloatParameter as ::unity::ClassIdentity>::NAME,
48                        "get_value",
49                    )
50                });
51                let __inner: extern "C" fn(MinFloatParameter, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
52                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
53                __inner(__receiver, __mi)
54            }
55        }
56    }
57    #[doc = "`set_value(f32)` overload"]
58    fn set_value(self, value: impl ::core::convert::Into<f32>) -> () {
59        unsafe {
60            let __receiver = <MinFloatParameter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
61            {
62                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
63                let __vi = *__vt.get(13usize).unwrap_or_else(|| {
64                    panic!(
65                        "unity: virtual slot {}
66 out of range (vtable len {}
67) on the runtime class behind {}
68 (method `{}
69`)",
70                        13usize,
71                        __vt.len(),
72                        <MinFloatParameter as ::unity::ClassIdentity>::NAME,
73                        "set_value",
74                    )
75                });
76                let __inner: extern "C" fn(MinFloatParameter, f32, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
77                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
78                __inner(__receiver, ::core::convert::Into::into(value), __mi)
79            }
80        }
81    }
82    #[doc = "`.ctor(f32, f32, bool)` overload"]
83    fn ctor(
84        self,
85        value: impl ::core::convert::Into<f32>,
86        min: impl ::core::convert::Into<f32>,
87        override_state: impl ::core::convert::Into<bool>,
88    ) -> () {
89        unsafe {
90            let __receiver = <MinFloatParameter as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91            ::unity::il2cpp_call!((::unity::module_base()+0x30abad0usize)as*mut u8,();
92(MinFloatParameter)__receiver,(f32)::core::convert::Into::into(value),(f32)::core::convert::Into::into(min),(bool)::core::convert::Into::into(override_state))
93        }
94    }
95}
96
97#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
98impl<__T: IMinFloatParameter> IMinFloatParameterMethods for __T {}
99
100#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
101impl MinFloatParameter {
102    pub fn get_value_method_info() -> &'static ::unity::il2cpp::MethodInfo {
103        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
104    }
105
106    pub fn set_value_method_info() -> &'static ::unity::il2cpp::MethodInfo {
107        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
108    }
109
110    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
111        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
112    }
113}
114
115#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
116impl MinFloatParameter {
117    #[doc = "Direct (non-virtual) call to `MinFloatParameter`'s own `get_value`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
118    pub unsafe fn get_value(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
119        let __mi = Self::get_value_method_info();
120        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
121        __inner(this.into(), ::core::option::Option::None)
122    }
123
124    #[doc = "Direct (non-virtual) call to `MinFloatParameter`'s own `set_value`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
125    pub unsafe fn set_value(this: impl ::core::convert::Into<::unity::IlInstance>, value: f32) -> () {
126        let __mi = Self::set_value_method_info();
127        let __inner: extern "C" fn(::unity::IlInstance, f32, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
128        __inner(this.into(), value, ::core::option::Option::None)
129    }
130}
131
132#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
133impl MinFloatParameter {
134    #[doc = "`.ctor(f32, f32, bool)` — overload selector"]
135    pub fn new(value: f32, min: f32, override_state: bool) -> Self {
136        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
137            panic!(
138                "{}
139::{}
140 failed to instantiate",
141                ::core::stringify!(MinFloatParameter),
142                ::core::stringify!(new),
143            )
144        });
145        <Self as IMinFloatParameterMethods>::ctor(this, value, min, override_state);
146        this
147    }
148}
149
150#[cfg(feature = "unity_engine-rendering-minfloatparameter")]
151#[doc(hidden)]
152pub mod prelude {
153    pub use super::{IMinFloatParameter, IMinFloatParameterMethods, MinFloatParameter};
154    #[cfg(feature = "system-object")]
155    pub use crate::system::object::IObjectMethods;
156    #[cfg(feature = "unity_engine-rendering-floatparameter")]
157    pub use crate::unity_engine::rendering::floatparameter::IFloatParameterMethods;
158    #[cfg(feature = "unity_engine-rendering-volumeparameter")]
159    pub use crate::unity_engine::rendering::volumeparameter::IVolumeParameterMethods;
160    #[cfg(feature = "unity_engine-rendering-volumeparameter_1")]
161    pub use crate::unity_engine::rendering::volumeparameter_1::IVolumeParameter_1Methods;
162    pub use crate::{
163        system::object::IObject,
164        unity_engine::rendering::{floatparameter::IFloatParameter, volumeparameter::IVolumeParameter, volumeparameter_1::IVolumeParameter_1},
165    };
166}