engage/generated/unity_engine/rendering/
mousepositiondebug.rs1#[cfg(feature = "unity_engine-rendering-mousepositiondebug-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::object::{IObject, Object};
9
10 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/mousepositiondebug/MousePositionDebug.md"))]
11 #[::unity::class(namespace = "UnityEngine.Rendering", name = "MousePositionDebug")]
12 #[parent(crate::system::object::Object)]
13 pub struct MousePositionDebug {
14 #[static_field]
15 #[rename(name = "s_Instance")]
16 pub s_instance: crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug,
17 }
18}
19
20#[cfg(feature = "unity_engine-rendering-mousepositiondebug-types")]
21pub use __types::*;
22
23#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
24impl MousePositionDebug {
25 #[doc = "`get_instance()` overload"]
26 pub fn get_instance() -> crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug {
27 unsafe {
28 ::unity::il2cpp_call!((::unity::module_base()+0x30abc20usize)as*mut u8,crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug;
29 )
30 }
31 }
32
33 #[doc = "`.cctor()` overload"]
34 pub fn cctor() -> () {
35 unsafe {
36 ::unity::il2cpp_call!((::unity::module_base()+0x30abd60usize)as*mut u8,();
37 )
38 }
39 }
40}
41
42#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
43pub trait IMousePositionDebugMethods: IMousePositionDebug {
44 #[doc = "`Build()` overload"]
45 fn build(self) -> () {
46 unsafe {
47 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48 ::unity::il2cpp_call!((::unity::module_base()+0x30abd10usize)as*mut u8,();
49(MousePositionDebug)__receiver)
50 }
51 }
52 #[doc = "`Cleanup()` overload"]
53 fn cleanup(self) -> () {
54 unsafe {
55 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x30abd20usize)as*mut u8,();
57(MousePositionDebug)__receiver)
58 }
59 }
60 #[doc = "`GetMousePosition(f32, bool)` overload"]
61 fn get_mouse_position(
62 self,
63 screen_height: impl ::core::convert::Into<f32>,
64 scene_view: impl ::core::convert::Into<bool>,
65 ) -> crate::unity_engine::vector2::Vector2 {
66 unsafe {
67 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 ::unity::il2cpp_call!((::unity::module_base()+0x30abd30usize)as*mut u8,crate::unity_engine::vector2::Vector2;
69(MousePositionDebug)__receiver,(f32)::core::convert::Into::into(screen_height),(bool)::core::convert::Into::into(scene_view))
70 }
71 }
72 #[doc = "`GetInputMousePosition()` overload"]
73 fn get_input_mouse_position(self) -> crate::unity_engine::vector2::Vector2 {
74 unsafe {
75 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
76 ::unity::il2cpp_call!((::unity::module_base()+0x30abd40usize)as*mut u8,crate::unity_engine::vector2::Vector2;
77(MousePositionDebug)__receiver)
78 }
79 }
80 #[doc = "`GetMouseClickPosition(f32)` overload"]
81 fn get_mouse_click_position(self, screen_height: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector2::Vector2 {
82 unsafe {
83 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84 ::unity::il2cpp_call!((::unity::module_base()+0x30abd50usize)as*mut u8,crate::unity_engine::vector2::Vector2;
85(MousePositionDebug)__receiver,(f32)::core::convert::Into::into(screen_height))
86 }
87 }
88 #[doc = "`.ctor()` overload"]
89 fn ctor(self) -> () {
90 unsafe {
91 let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
92 ::unity::il2cpp_call!((::unity::module_base()+0x30abd00usize)as*mut u8,();
93(MousePositionDebug)__receiver)
94 }
95 }
96}
97
98#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
99impl<__T: IMousePositionDebug> IMousePositionDebugMethods for __T {}
100
101#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
102impl MousePositionDebug {
103 pub fn get_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
105 }
106
107 pub fn build_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
109 }
110
111 pub fn cleanup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
113 }
114
115 pub fn get_mouse_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
117 }
118
119 pub fn get_input_mouse_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
121 }
122
123 pub fn get_mouse_click_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
125 }
126
127 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
128 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
129 }
130
131 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
133 }
134}
135
136#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
137impl MousePositionDebug {
138 #[doc = "`.ctor()` — no args"]
139 pub fn new() -> Self {
140 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
141 panic!(
142 "{}
143::{}
144 failed to instantiate",
145 ::core::stringify!(MousePositionDebug),
146 ::core::stringify!(new),
147 )
148 });
149 <Self as IMousePositionDebugMethods>::ctor(this);
150 this
151 }
152}
153
154#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
155#[doc(hidden)]
156pub mod prelude {
157 pub use super::{IMousePositionDebug, IMousePositionDebugMethods, MousePositionDebug};
158 pub use crate::system::object::IObject;
159 #[cfg(feature = "system-object")]
160 pub use crate::system::object::IObjectMethods;
161}