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engage/generated/unity_engine/rendering/
mousepositiondebug.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-mousepositiondebug-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/mousepositiondebug/MousePositionDebug.md"))]
11    #[::unity::class(namespace = "UnityEngine.Rendering", name = "MousePositionDebug")]
12    #[parent(crate::system::object::Object)]
13    pub struct MousePositionDebug {
14        #[static_field]
15        #[rename(name = "s_Instance")]
16        pub s_instance: crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug,
17    }
18}
19
20#[cfg(feature = "unity_engine-rendering-mousepositiondebug-types")]
21pub use __types::*;
22
23#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
24impl MousePositionDebug {
25    #[doc = "`get_instance()` overload"]
26    pub fn get_instance() -> crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug {
27        unsafe {
28            ::unity::il2cpp_call!((::unity::module_base()+0x30abc20usize)as*mut u8,crate::unity_engine::rendering::mousepositiondebug::MousePositionDebug;
29            )
30        }
31    }
32
33    #[doc = "`.cctor()` overload"]
34    pub fn cctor() -> () {
35        unsafe {
36            ::unity::il2cpp_call!((::unity::module_base()+0x30abd60usize)as*mut u8,();
37            )
38        }
39    }
40}
41
42#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
43pub trait IMousePositionDebugMethods: IMousePositionDebug {
44    #[doc = "`Build()` overload"]
45    fn build(self) -> () {
46        unsafe {
47            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
48            ::unity::il2cpp_call!((::unity::module_base()+0x30abd10usize)as*mut u8,();
49(MousePositionDebug)__receiver)
50        }
51    }
52    #[doc = "`Cleanup()` overload"]
53    fn cleanup(self) -> () {
54        unsafe {
55            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56            ::unity::il2cpp_call!((::unity::module_base()+0x30abd20usize)as*mut u8,();
57(MousePositionDebug)__receiver)
58        }
59    }
60    #[doc = "`GetMousePosition(f32, bool)` overload"]
61    fn get_mouse_position(
62        self,
63        screen_height: impl ::core::convert::Into<f32>,
64        scene_view: impl ::core::convert::Into<bool>,
65    ) -> crate::unity_engine::vector2::Vector2 {
66        unsafe {
67            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68            ::unity::il2cpp_call!((::unity::module_base()+0x30abd30usize)as*mut u8,crate::unity_engine::vector2::Vector2;
69(MousePositionDebug)__receiver,(f32)::core::convert::Into::into(screen_height),(bool)::core::convert::Into::into(scene_view))
70        }
71    }
72    #[doc = "`GetInputMousePosition()` overload"]
73    fn get_input_mouse_position(self) -> crate::unity_engine::vector2::Vector2 {
74        unsafe {
75            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
76            ::unity::il2cpp_call!((::unity::module_base()+0x30abd40usize)as*mut u8,crate::unity_engine::vector2::Vector2;
77(MousePositionDebug)__receiver)
78        }
79    }
80    #[doc = "`GetMouseClickPosition(f32)` overload"]
81    fn get_mouse_click_position(self, screen_height: impl ::core::convert::Into<f32>) -> crate::unity_engine::vector2::Vector2 {
82        unsafe {
83            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
84            ::unity::il2cpp_call!((::unity::module_base()+0x30abd50usize)as*mut u8,crate::unity_engine::vector2::Vector2;
85(MousePositionDebug)__receiver,(f32)::core::convert::Into::into(screen_height))
86        }
87    }
88    #[doc = "`.ctor()` overload"]
89    fn ctor(self) -> () {
90        unsafe {
91            let __receiver = <MousePositionDebug as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
92            ::unity::il2cpp_call!((::unity::module_base()+0x30abd00usize)as*mut u8,();
93(MousePositionDebug)__receiver)
94        }
95    }
96}
97
98#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
99impl<__T: IMousePositionDebug> IMousePositionDebugMethods for __T {}
100
101#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
102impl MousePositionDebug {
103    pub fn get_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
104        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
105    }
106
107    pub fn build_method_info() -> &'static ::unity::il2cpp::MethodInfo {
108        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
109    }
110
111    pub fn cleanup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
112        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
113    }
114
115    pub fn get_mouse_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
116        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
117    }
118
119    pub fn get_input_mouse_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
120        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
121    }
122
123    pub fn get_mouse_click_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
124        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
125    }
126
127    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
128        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
129    }
130
131    pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
132        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
133    }
134}
135
136#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
137impl MousePositionDebug {
138    #[doc = "`.ctor()` — no args"]
139    pub fn new() -> Self {
140        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
141            panic!(
142                "{}
143::{}
144 failed to instantiate",
145                ::core::stringify!(MousePositionDebug),
146                ::core::stringify!(new),
147            )
148        });
149        <Self as IMousePositionDebugMethods>::ctor(this);
150        this
151    }
152}
153
154#[cfg(feature = "unity_engine-rendering-mousepositiondebug")]
155#[doc(hidden)]
156pub mod prelude {
157    pub use super::{IMousePositionDebug, IMousePositionDebugMethods, MousePositionDebug};
158    pub use crate::system::object::IObject;
159    #[cfg(feature = "system-object")]
160    pub use crate::system::object::IObjectMethods;
161}