engage/generated/unity_engine/rendering/
packingattribute.rs1#[cfg(feature = "unity_engine-rendering-packingattribute-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8
9 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/packingattribute/PackingAttribute.md"))]
10 #[::unity::class(namespace = "UnityEngine.Rendering", name = "PackingAttribute")]
11 pub struct PackingAttribute {
12 #[offset(16)]
13 #[rename(name = "displayNames")]
14 pub display_names: ::unity::Array<::unity::Il2CppString>,
15 #[offset(24)]
16 #[rename(name = "range")]
17 pub range: ::unity::Array<f32>,
18 #[offset(32)]
19 #[rename(name = "packingScheme")]
20 pub packing_scheme: crate::unity_engine::rendering::fieldpacking::FieldPacking,
21 #[offset(36)]
22 #[rename(name = "offsetInSource")]
23 pub offset_in_source: i32,
24 #[offset(40)]
25 #[rename(name = "sizeInBits")]
26 pub size_in_bits: i32,
27 #[offset(44)]
28 #[rename(name = "isDirection")]
29 pub is_direction: bool,
30 #[offset(45)]
31 #[rename(name = "sRGBDisplay")]
32 pub s_rgb_display: bool,
33 #[offset(46)]
34 #[rename(name = "checkIsNormalized")]
35 pub check_is_normalized: bool,
36 }
37}
38
39#[cfg(feature = "unity_engine-rendering-packingattribute-types")]
40pub use __types::*;
41
42#[cfg(feature = "unity_engine-rendering-packingattribute")]
43pub trait IPackingAttributeMethods: IPackingAttribute {
44 #[doc = "`.ctor(::unity::Array<::unity::Il2CppString>, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool)` overload"]
45 fn ctor(
46 self,
47 display_names: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
48 packing_scheme: impl ::core::convert::Into<crate::unity_engine::rendering::fieldpacking::FieldPacking>,
49 bit_size: impl ::core::convert::Into<i32>,
50 offset_in_source: impl ::core::convert::Into<i32>,
51 min_value: impl ::core::convert::Into<f32>,
52 max_value: impl ::core::convert::Into<f32>,
53 is_direction: impl ::core::convert::Into<bool>,
54 s_rgb_display: impl ::core::convert::Into<bool>,
55 check_is_normalized: impl ::core::convert::Into<bool>,
56 ) -> () {
57 unsafe {
58 let __receiver = <PackingAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59 ::unity::il2cpp_call!((::unity::module_base()+0x30ac880usize)as*mut u8,();
60(PackingAttribute)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(display_names),(crate::unity_engine::rendering::fieldpacking::FieldPacking)::core::convert::Into::into(packing_scheme),(i32)::core::convert::Into::into(bit_size),(i32)::core::convert::Into::into(offset_in_source),(f32)::core::convert::Into::into(min_value),(f32)::core::convert::Into::into(max_value),(bool)::core::convert::Into::into(is_direction),(bool)::core::convert::Into::into(s_rgb_display),(bool)::core::convert::Into::into(check_is_normalized))
61 }
62 }
63 #[doc = "`.ctor(::unity::Il2CppString, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool)` overload"]
64 fn ctor_2(
65 self,
66 display_name: impl ::core::convert::Into<::unity::Il2CppString>,
67 packing_scheme: impl ::core::convert::Into<crate::unity_engine::rendering::fieldpacking::FieldPacking>,
68 bit_size: impl ::core::convert::Into<i32>,
69 offset_in_source: impl ::core::convert::Into<i32>,
70 min_value: impl ::core::convert::Into<f32>,
71 max_value: impl ::core::convert::Into<f32>,
72 is_direction: impl ::core::convert::Into<bool>,
73 s_rgb_display: impl ::core::convert::Into<bool>,
74 check_is_normalized: impl ::core::convert::Into<bool>,
75 ) -> () {
76 unsafe {
77 let __receiver = <PackingAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x30ac990usize)as*mut u8,();
79(PackingAttribute)__receiver,(::unity::Il2CppString)::core::convert::Into::into(display_name),(crate::unity_engine::rendering::fieldpacking::FieldPacking)::core::convert::Into::into(packing_scheme),(i32)::core::convert::Into::into(bit_size),(i32)::core::convert::Into::into(offset_in_source),(f32)::core::convert::Into::into(min_value),(f32)::core::convert::Into::into(max_value),(bool)::core::convert::Into::into(is_direction),(bool)::core::convert::Into::into(s_rgb_display),(bool)::core::convert::Into::into(check_is_normalized))
80 }
81 }
82}
83
84#[cfg(feature = "unity_engine-rendering-packingattribute")]
85impl<__T: IPackingAttribute> IPackingAttributeMethods for __T {}
86
87#[cfg(feature = "unity_engine-rendering-packingattribute")]
88impl PackingAttribute {
89 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
90 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
91 }
92
93 pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
94 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
95 }
96}
97
98#[cfg(feature = "unity_engine-rendering-packingattribute")]
99impl PackingAttribute {
100 #[doc = "`.ctor(::unity::Array<::unity::Il2CppString>, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool)` — overload selector"]
101 pub fn new(
102 display_names: ::unity::Array<::unity::Il2CppString>,
103 packing_scheme: crate::unity_engine::rendering::fieldpacking::FieldPacking,
104 bit_size: i32,
105 offset_in_source: i32,
106 min_value: f32,
107 max_value: f32,
108 is_direction: bool,
109 s_rgb_display: bool,
110 check_is_normalized: bool,
111 ) -> Self {
112 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
113 panic!(
114 "{}
115::{}
116 failed to instantiate",
117 ::core::stringify!(PackingAttribute),
118 ::core::stringify!(new),
119 )
120 });
121 <Self as IPackingAttributeMethods>::ctor(
122 this,
123 display_names,
124 packing_scheme,
125 bit_size,
126 offset_in_source,
127 min_value,
128 max_value,
129 is_direction,
130 s_rgb_display,
131 check_is_normalized,
132 );
133 this
134 }
135
136 #[doc = "`.ctor(::unity::Il2CppString, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool)` — overload selector"]
137 pub fn new_2(
138 display_name: ::unity::Il2CppString,
139 packing_scheme: crate::unity_engine::rendering::fieldpacking::FieldPacking,
140 bit_size: i32,
141 offset_in_source: i32,
142 min_value: f32,
143 max_value: f32,
144 is_direction: bool,
145 s_rgb_display: bool,
146 check_is_normalized: bool,
147 ) -> Self {
148 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
149 panic!(
150 "{}
151::{}
152 failed to instantiate",
153 ::core::stringify!(PackingAttribute),
154 ::core::stringify!(new_2),
155 )
156 });
157 <Self as IPackingAttributeMethods>::ctor_2(
158 this,
159 display_name,
160 packing_scheme,
161 bit_size,
162 offset_in_source,
163 min_value,
164 max_value,
165 is_direction,
166 s_rgb_display,
167 check_is_normalized,
168 );
169 this
170 }
171}
172
173#[cfg(feature = "unity_engine-rendering-packingattribute")]
174#[doc(hidden)]
175pub mod prelude {
176 pub use super::{IPackingAttribute, IPackingAttributeMethods, PackingAttribute};
177}